Spaces:
Runtime error
Runtime error
from typing import Dict | |
from base.skill import Skill, DotSkill, PhysicalDamage, MagicalDamage, MagicalDotDamage | |
from general.skills import GENERAL_SKILLS | |
SKILLS: Dict[int, Skill | dict] = { | |
32813: { | |
"skill_class": MagicalDamage, | |
"skill_name": "破", | |
"surplus_cof": [ | |
1024 * 1024 * (0.06 - 1), | |
1024 * 1024 * (0.30 - 1), | |
1024 * 1024 * (0.83 - 1), | |
1024 * 1024 * (0.60 - 1) | |
] | |
}, | |
18121: { | |
"skill_class": PhysicalDamage, | |
"skill_name": "三柴剑法", | |
"attack_power_cof": 16, | |
"weapon_damage_cof": 1024, | |
"skill_damage_addition": 205 | |
}, | |
303: { | |
"skill_class": MagicalDamage, | |
"skill_name": "三才化生", | |
"damage_base": 780 * 0.1, | |
"damage_rand": 78 * 0.1, | |
"attack_power_cof": 16 | |
}, | |
**{ | |
skill_id: { | |
"skill_class": MagicalDamage, | |
"skill_name": "五方行尽", | |
"damage_base": [(51 * i / 100) for i in range(1, 11)], | |
"attack_power_cof": [(8 * i * 1.4) for i in range(1, 11)], | |
} for skill_id in (327, 328, 329, 330, 331, 461, 462, 463, 464, 465) | |
}, | |
896: { | |
"skill_class": MagicalDamage, | |
"skill_name": "四象轮回", | |
"damage_base": 1260 + 827 - 1907, | |
"damage_rand": 20, | |
"attack_power_cof": 170 * 1.1 * 1.1 * 0.95 * 0.9 * 1.05 * 1.05 * 1.1 * 2.07 | |
}, | |
**{ | |
skill_id: { | |
"skill_class": MagicalDamage, | |
"skill_name": "两仪化形", | |
"damage_base": [(16526 + 10742 * i / 100) for i in range(1, 11)], | |
"damage_rand": [273 * i / 100 for i in range(1, 11)], | |
"attack_power_cof": [(22.5 * i * 0.85 * 1.1 * 1.1 * 1.05 * 0.9 * 1.05 * 1.05 * 1.1 * 1.1 * 1.32) for i in | |
range(1, 11)], | |
} for skill_id in (3439, 3440, 3441, 3442, 3443, 3444, 3445, 3446, 3447, 3448) | |
}, | |
**{ | |
skill_id: { | |
"skill_class": MagicalDamage, | |
"skill_name": "两仪化形", | |
"damage_base": 1298 * 2.1, | |
"damage_rand": 1298 * 2.1, | |
"attack_power_cof": [(14 * i * 0.8) for i in range(1, 11)], | |
} for skill_id in (6091, 6092, 6093, 6094, 6095, 6096, 6097, 6098, 6099, 6100) | |
}, | |
**{ | |
skill_id: { | |
"skill_class": MagicalDamage, | |
"skill_name": "飞剑", | |
"damage_base": 50, | |
"attack_power_cof": 40 * 0.75 * 1.15 * 1.1 * 1.45, | |
} for skill_id in (18649, 18650, 18651, 18652, 18653) | |
}, | |
18670: { | |
"skill_class": MagicalDamage, | |
"skill_name": "六合独尊", | |
"damage_base": 1038 / 16, | |
"damage_rand": 104 / 2, | |
"attack_power_cof": 82 * 2 | |
}, | |
22014: { | |
"skill_class": MagicalDamage, | |
"skill_name": "万世不竭", | |
"damage_base": 1150, | |
"damage_rand": 78, | |
"attack_power_cof": 300 * 1.1 * 1.15 * 1.1 * 1.12 | |
}, | |
36439: { | |
"skill_class": MagicalDamage, | |
"skill_name": "颠越苍穹击", | |
"damage_base": 1038, | |
"damage_rand": 104, | |
"attack_power_cof": 155 * 0.9 | |
}, | |
25770: { | |
"skill_class": MagicalDamage, | |
"skill_name": "四象轮回·神兵", | |
"damage_base": 20, | |
"damage_rand": 2, | |
"attack_power_cof": 65 | |
}, | |
6424: { | |
"skill_class": MagicalDotDamage, | |
"skill_name": "气竭(DOT)", | |
"damage_base": 10, | |
"attack_power_cof": 229 * 1.7, | |
"interval": 48, | |
"max_stack": 3, | |
"tick": 10 | |
}, | |
33592: { | |
"skill_class": DotSkill, | |
"skill_name": "气竭", | |
"bind_skill": 6424 | |
}, | |
} | |
for skill_id, detail in SKILLS.items(): | |
SKILLS[skill_id] = detail.pop('skill_class')(skill_id) | |
for attr, value in detail.items(): | |
setattr(SKILLS[skill_id], attr, value) | |
for skill_id, skill in GENERAL_SKILLS.items(): | |
SKILLS[skill_id] = skill | |