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dbae951
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Parent(s):
effe13f
5.10 commit
Browse files- base/buff.py +1 -1
- base/skill.py +11 -4
- general/skills/team.py +2 -2
- parse_new_school.py +1 -1
- qt/assets/equipments/belt +0 -0
- qt/assets/equipments/hat +0 -0
- qt/assets/equipments/jacket +0 -0
- qt/assets/equipments/primary_weapon +0 -0
- qt/assets/equipments/ring +1 -1
- qt/assets/equipments/shoes +0 -0
- qt/assets/equipments/wrist +0 -0
- schools/__init__.py +9 -1
- schools/tai_xu_jian_yi/buffs.py +1 -1
- schools/yi_jin_jing/skills.py +5 -5
- schools/yin_long_jue/__init__.py +10 -0
- schools/yin_long_jue/attribute.py +21 -0
- schools/yin_long_jue/buffs.py +81 -0
- schools/yin_long_jue/gains.py +19 -0
- schools/yin_long_jue/recipes.py +63 -0
- schools/yin_long_jue/skills.py +307 -0
- schools/yin_long_jue/talents.py +70 -0
- schools/zi_xia_gong/buffs.py +1 -1
- utils/damage.py +2 -2
base/buff.py
CHANGED
@@ -23,7 +23,7 @@ class Buff:
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gain_skills: Dict[int, ATTR_DICT] = None
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gain_attributes: ATTR_DICT = None
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-
SNAPSHOT_ATTRS = ["attack_power", "critical_strike", "critical_power", "strain", "damage_addition"]
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def __post_init__(self):
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if self.gain_skills is None:
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gain_skills: Dict[int, ATTR_DICT] = None
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gain_attributes: ATTR_DICT = None
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+
SNAPSHOT_ATTRS = ["attack_power", "critical_strike", "critical_power", "strain", "damage_addition", "pve_addition"]
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def __post_init__(self):
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if self.gain_skills is None:
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base/skill.py
CHANGED
@@ -38,6 +38,7 @@ class Skill:
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global_damage_factor: float = 1.
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skill_damage_addition: int = 0
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skill_pve_addition: int = 0
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_skill_shield_gain: Union[List[int], int] = 0
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skill_critical_strike: int = 0
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@@ -178,7 +179,7 @@ class Skill:
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return 0
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-
class
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def record(self, critical, parser):
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super().record(critical, parser)
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if self.bind_buff not in parser.current_school.buffs:
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@@ -277,7 +278,9 @@ class PhysicalSkill(Skill):
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self.surplus_cof, attribute.surplus
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) * self.skill_stack * self.global_damage_factor * attribute.global_damage_factor
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damage = damage_addition_result(
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damage = overcome_result(damage, attribute.physical_overcome,
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attribute.level_shield_base + attribute.physical_shield_base,
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attribute.physical_shield_gain + self.skill_shield_gain,
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@@ -311,7 +314,9 @@ class MagicalSkill(Skill):
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self.surplus_cof, attribute.surplus
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) * self.skill_stack * self.global_damage_factor * attribute.global_damage_factor
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damage = damage_addition_result(
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damage = overcome_result(damage, attribute.magical_overcome,
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attribute.level_shield_base + attribute.magical_shield_base,
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attribute.magical_shield_gain + self.skill_shield_gain,
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@@ -345,7 +350,9 @@ class AdaptiveSkill(Skill):
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self.surplus_cof, attribute.surplus
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) * self.skill_stack * self.global_damage_factor * attribute.global_damage_factor
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-
damage = damage_addition_result(
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damage = overcome_result(damage, attribute.overcome,
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attribute.level_shield_base + attribute.shield_base,
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attribute.strain_gain + self.skill_shield_gain,
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global_damage_factor: float = 1.
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skill_damage_addition: int = 0
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+
extra_damage_addition: int = 0
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skill_pve_addition: int = 0
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_skill_shield_gain: Union[List[int], int] = 0
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skill_critical_strike: int = 0
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return 0
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+
class HiddenBuffSkill(Skill):
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def record(self, critical, parser):
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super().record(critical, parser)
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if self.bind_buff not in parser.current_school.buffs:
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self.surplus_cof, attribute.surplus
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) * self.skill_stack * self.global_damage_factor * attribute.global_damage_factor
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+
damage = damage_addition_result(
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damage, attribute.physical_damage_addition + self.skill_damage_addition, self.extra_damage_addition
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+
)
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damage = overcome_result(damage, attribute.physical_overcome,
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attribute.level_shield_base + attribute.physical_shield_base,
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attribute.physical_shield_gain + self.skill_shield_gain,
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self.surplus_cof, attribute.surplus
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) * self.skill_stack * self.global_damage_factor * attribute.global_damage_factor
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+
damage = damage_addition_result(
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damage, attribute.magical_damage_addition + self.skill_damage_addition, self.extra_damage_addition
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+
)
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damage = overcome_result(damage, attribute.magical_overcome,
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attribute.level_shield_base + attribute.magical_shield_base,
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attribute.magical_shield_gain + self.skill_shield_gain,
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self.surplus_cof, attribute.surplus
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) * self.skill_stack * self.global_damage_factor * attribute.global_damage_factor
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+
damage = damage_addition_result(
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damage, attribute.damage_addition + self.skill_damage_addition, self.extra_damage_addition
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)
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damage = overcome_result(damage, attribute.overcome,
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attribute.level_shield_base + attribute.shield_base,
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attribute.strain_gain + self.skill_shield_gain,
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general/skills/team.py
CHANGED
@@ -1,10 +1,10 @@
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from typing import Dict
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-
from base.skill import PhysicalDamage, MagicalDamage, Skill, PureDamage,
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GENERAL_SKILLS: Dict[int, Skill | dict] = {
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13778: {
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-
"skill_class":
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"skill_name": "乘龙箭",
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"bind_buff": 3465,
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"duration": 128
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from typing import Dict
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+
from base.skill import PhysicalDamage, MagicalDamage, Skill, PureDamage, HiddenBuffSkill
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GENERAL_SKILLS: Dict[int, Skill | dict] = {
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13778: {
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+
"skill_class": HiddenBuffSkill,
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"skill_name": "乘龙箭",
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"bind_buff": 3465,
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"duration": 128
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parse_new_school.py
CHANGED
@@ -59,4 +59,4 @@ class Parser:
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if __name__ == '__main__':
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parser = Parser()
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parser(r"
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if __name__ == '__main__':
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parser = Parser()
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+
parser(r"ling_xue.jcl")
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qt/assets/equipments/belt
CHANGED
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qt/assets/equipments/hat
CHANGED
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See raw diff
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qt/assets/equipments/jacket
CHANGED
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See raw diff
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qt/assets/equipments/primary_weapon
CHANGED
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See raw diff
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qt/assets/equipments/ring
CHANGED
@@ -1 +1 @@
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-
{"客行江湖·纵巧戒#39921(破防 无双) 15600": {"id": 39921, "school": "通用", "kind": "身法", "level": 15600, "max_strength": 6, "base": {}, "magic": {"agility_base": 545, "physical_attack_power_base": 884, "physical_overcome_base": 2733, "strain_base": 2429}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "客行江湖·之远戒#39920(破防 无双) 15600": {"id": 39920, "school": "通用", "kind": "力道", "level": 15600, "max_strength": 6, "base": {}, "magic": {"strength_base": 545, "physical_attack_power_base": 884, "physical_overcome_base": 2733, "strain_base": 2429}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "客行江湖·磐气戒#39919(破防 无双) 15600": {"id": 39919, "school": "通用", "kind": "元气", "level": 15600, "max_strength": 6, "base": {}, "magic": {"spunk_base": 545, "magical_attack_power_base": 1060, "magical_overcome_base": 2733, "strain_base": 2429}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "客行江湖·风翎戒#39918(破防 无双) 15600": {"id": 39918, "school": "通用", "kind": "根骨", "level": 15600, "max_strength": 6, "base": {}, "magic": {"spirit_base": 545, "magical_attack_power_base": 1060, "magical_overcome_base": 2733, "strain_base": 2429}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "似窈戒#39869(破防 破招) 15600": {"id": 39869, "school": "精简", "kind": "外功", "level": 15600, "max_strength": 4, "base": {}, "magic": {"physical_attack_power_base": 1903, "surplus_base": 3188, "physical_overcome_base": 2885}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "卓然戒#39868(会心 无双) 15600": {"id": 39868, "school": "精简", "kind": "外功", "level": 15600, "max_strength": 4, "base": {}, "magic": {"physical_attack_power_base": 1631, "physical_critical_strike_base": 1974, "strain_base": 4858}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "乃书戒#39867(破防 破招) 15600": {"id": 39867, "school": "精简", "kind": "内功", "level": 15600, "max_strength": 4, "base": {}, "magic": {"magical_attack_power_base": 2284, "surplus_base": 3188, "magical_overcome_base": 2885}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "广萤戒#39866(会心 无双) 15600": {"id": 39866, "school": "精简", "kind": "内功", "level": 15600, "max_strength": 4, "base": {}, "magic": {"magical_attack_power_base": 1957, "all_critical_strike_base": 1974, "strain_base": 4858}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "赤树戒#39865(破防 无双) 15600": {"id": 39865, "school": "精简", "kind": "外功", "level": 15600, "max_strength": 3, "base": {}, "magic": {"physical_attack_power_base": 1971, "physical_overcome_base": 3036, "strain_base": 3188}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "东倾戒#39864(破防 无双) 15600": {"id": 39864, "school": "精简", "kind": "内功", "level": 15600, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 2365, "magical_overcome_base": 3036, "strain_base": 3188}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "望若戒#39863(会心 会效 破招) 15600": {"id": 39863, "school": "精简", "kind": "外功", "level": 15600, "max_strength": 3, "base": {}, "magic": {"physical_attack_power_base": 1971, "surplus_base": 1670, "physical_critical_strike_base": 2885, "physical_critical_power_base": 1518}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "姑引戒#39862(破防 会心) 15600": {"id": 39862, "school": "精简", "kind": "外功", "level": 15600, "max_strength": 3, "base": {}, "magic": {"physical_attack_power_base": 1971, "physical_critical_strike_base": 3112, "physical_overcome_base": 3112}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "勤俭戒#39861(无双) 15600": {"id": 39861, "school": "精简", "kind": "外功", "level": 15600, "max_strength": 3, "base": {}, "magic": {"physical_attack_power_base": 2311, "strain_base": 5390}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "庆本戒#39860(会心 会效 破招) 15600": {"id": 39860, "school": "精简", "kind": "内功", "level": 15600, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 2365, "surplus_base": 1670, "all_critical_strike_base": 2885, "all_critical_power_base": 1518}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "耐歌戒#39859(破防 会心) 15600": {"id": 39859, "school": "精简", "kind": "内功", "level": 15600, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 2365, "all_critical_strike_base": 3112, "magical_overcome_base": 3112}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "萌音戒#39858(无双) 15600": {"id": 39858, "school": "精简", "kind": "内功", "level": 15600, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 2773, "strain_base": 5390}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "救困戒#39849(会心 无双) 15600": {"id": 39849, "school": "通用", "kind": "身法", "level": 15600, "max_strength": 6, "base": {}, "magic": {"agility_base": 545, "physical_attack_power_base": 884, "physical_critical_strike_base": 2733, "strain_base": 2429}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "磊落戒#39848(会心 无双) 15600": {"id": 39848, "school": "通用", "kind": "力道", "level": 15600, "max_strength": 6, "base": {}, "magic": {"strength_base": 545, "physical_attack_power_base": 884, "physical_critical_strike_base": 2733, "strain_base": 2429}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "良安戒#39847(会心 无双) 15600": {"id": 39847, "school": "通用", "kind": "元气", "level": 15600, "max_strength": 6, "base": {}, "magic": {"spunk_base": 545, "magical_attack_power_base": 1060, "all_critical_strike_base": 2733, "strain_base": 2429}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "情义戒#39846(会心 无双) 15600": {"id": 39846, "school": "通用", "kind": "根骨", "level": 15600, "max_strength": 6, "base": {}, "magic": {"spirit_base": 545, "magical_attack_power_base": 1060, "magical_critical_strike_base": 2733, "strain_base": 2429}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "照耀指环#39831(破防 破招) 15600": {"id": 39831, "school": "通用", "kind": "身法", "level": 15600, "max_strength": 6, "base": {}, "magic": {"agility_base": 545, "physical_attack_power_base": 884, "physical_overcome_base": 2733, "surplus_base": 2429}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "如雪指环#39830(破防 破招) 15600": {"id": 39830, "school": "通用", "kind": "力道", "level": 15600, "max_strength": 6, "base": {}, "magic": {"strength_base": 545, "physical_attack_power_base": 884, "physical_overcome_base": 2733, "surplus_base": 2429}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "宫阙指环#39829(破防 破招) 15600": {"id": 39829, "school": "通用", "kind": "元气", "level": 15600, "max_strength": 6, "base": {}, "magic": {"spunk_base": 545, "magical_attack_power_base": 1060, "magical_overcome_base": 2733, "surplus_base": 2429}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "绕城指环#39828(破防 破招) 15600": {"id": 39828, "school": "通用", "kind": "根骨", "level": 15600, "max_strength": 6, "base": {}, "magic": {"spirit_base": 545, "magical_attack_power_base": 1060, "magical_overcome_base": 2733, "surplus_base": 2429}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "行雾中·徙#40869(破防 破招) 13950": {"id": 40869, "school": "通用", "kind": "身法", "level": 13950, "max_strength": 6, "base": {}, "magic": {"agility_base": 487, "physical_attack_power_base": 790, "physical_overcome_base": 2444, "surplus_base": 2172}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "行雾中·兆#40868(破防 破招) 13950": {"id": 40868, "school": "通用", "kind": "力道", "level": 13950, "max_strength": 6, "base": {}, "magic": {"strength_base": 487, "physical_attack_power_base": 790, "physical_overcome_base": 2444, "surplus_base": 2172}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "行雾中·誓#40867(破防 破招) 13950": {"id": 40867, "school": "通用", "kind": "元气", "level": 13950, "max_strength": 6, "base": {}, "magic": {"spunk_base": 487, "magical_attack_power_base": 948, "magical_overcome_base": 2444, "surplus_base": 2172}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "行雾中·赦#40866(破防 破招) 13950": {"id": 40866, "school": "通用", "kind": "根骨", 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"school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 429, "magical_attack_power_base": 836, "magical_overcome_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "风岱戒#34256(会心 破招) 12300": {"id": 34256, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 429, "physical_attack_power_base": 697, "physical_critical_strike_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "项昌戒#34255(会心 破招) 12300": {"id": 34255, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 429, "physical_attack_power_base": 697, "physical_critical_strike_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "故芳戒#34254(会心 破招) 12300": {"id": 34254, "school": "通用", "kind": "元气", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spunk_base": 429, "magical_attack_power_base": 836, "all_critical_strike_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "剪桐戒#34253(会心 破招) 12300": {"id": 34253, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 429, "magical_attack_power_base": 836, "magical_critical_strike_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "北邱戒#34238(加速 破招) 12300": {"id": 34238, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 429, "physical_attack_power_base": 697, "haste_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "曲郦戒#34237(加速 破招) 12300": {"id": 34237, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 429, "physical_attack_power_base": 697, "haste_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "花霭戒#34236(加速 破招) 12300": {"id": 34236, "school": "通用", "kind": "元气", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spunk_base": 429, "magical_attack_power_base": 836, "haste_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "途南戒#34235(加速 破招) 12300": {"id": 34235, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 429, "magical_attack_power_base": 836, "haste_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "渊忱戒#34220(破招 无双) 12300": {"id": 34220, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 429, "physical_attack_power_base": 697, "surplus_base": 2155, "strain_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "羡双戒#34219(破招 无双) 12300": {"id": 34219, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 429, "physical_attack_power_base": 697, "surplus_base": 2155, "strain_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "庭澜戒#34218(破招 无双) 12300": {"id": 34218, "school": "通用", "kind": "元气", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spunk_base": 429, "magical_attack_power_base": 836, "surplus_base": 2155, "strain_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "故云戒#34217(破招 无双) 12300": {"id": 34217, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 429, "magical_attack_power_base": 836, "surplus_base": 2155, "strain_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆宁戒#34130(会心 破招) 12300": {"id": 34130, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 429, "physical_attack_power_base": 697, "physical_critical_strike_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆敬戒#34129(会心 破招) 12300": {"id": 34129, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 429, "physical_attack_power_base": 697, "physical_critical_strike_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆惜戒#34128(会心 破招) 12300": {"id": 34128, "school": "通用", "kind": "元气", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spunk_base": 429, "magical_attack_power_base": 836, "all_critical_strike_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆安戒#34127(会心 破招) 12300": {"id": 34127, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 429, "magical_attack_power_base": 836, "magical_critical_strike_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "盈绝戒#34112(加速 无双) 12300": {"id": 34112, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 429, "physical_attack_power_base": 697, "haste_base": 2155, "strain_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "垣翰戒#34111(加速 无双) 12300": {"id": 34111, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 429, "physical_attack_power_base": 697, "haste_base": 2155, "strain_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "语阔戒#34110(加速 无双) 12300": {"id": 34110, "school": "通用", "kind": "元气", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spunk_base": 429, "magical_attack_power_base": 836, "haste_base": 2155, "strain_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "擒雨戒#34109(加速 无双) 12300": {"id": 34109, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 429, "magical_attack_power_base": 836, "haste_base": 2155, "strain_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "潋阳戒#34094(破防 破招) 12300": {"id": 34094, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 429, "physical_attack_power_base": 697, "physical_overcome_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "重关戒#34093(破防 破招) 12300": {"id": 34093, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 429, "physical_attack_power_base": 697, "physical_overcome_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "烟琐戒#34092(破防 破招) 12300": {"id": 34092, "school": "通用", "kind": "元气", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spunk_base": 429, "magical_attack_power_base": 836, "magical_overcome_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "德襄戒#34091(破防 破招) 12300": {"id": 34091, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 429, "magical_attack_power_base": 836, "magical_overcome_base": 2155, "surplus_base": 1915}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}}
|
qt/assets/equipments/shoes
CHANGED
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See raw diff
|
|
qt/assets/equipments/wrist
CHANGED
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|
schools/__init__.py
CHANGED
@@ -7,7 +7,7 @@ from base.gain import Gain
|
|
7 |
from base.skill import Skill
|
8 |
|
9 |
from schools import bei_ao_jue, gu_feng_jue
|
10 |
-
from schools import shan_hai_xin_jue, ling_hai_jue, tai_xu_jian_yi, fen_shan_jing
|
11 |
from schools import yi_jin_jing, tian_luo_gui_dao, hua_jian_you
|
12 |
from schools import wu_fang, bing_xin_jue, mo_wen, zi_xia_gong
|
13 |
|
@@ -172,6 +172,14 @@ SUPPORT_SCHOOL = {
|
|
172 |
recipe_gains=ling_hai_jue.RECIPE_GAINS, recipes=ling_hai_jue.RECIPES,
|
173 |
gains=ling_hai_jue.GAINS, display_attrs={"agility": "身法", **PHYSICAL_DISPLAY_ATTRS}
|
174 |
),
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
175 |
10627: School(
|
176 |
school="药宗", major="根骨", kind="内功", attribute=wu_fang.WuFang, formation="乱暮浊茵阵",
|
177 |
skills=wu_fang.SKILLS, buffs=wu_fang.BUFFS, prepare=wu_fang.prepare,
|
|
|
7 |
from base.skill import Skill
|
8 |
|
9 |
from schools import bei_ao_jue, gu_feng_jue
|
10 |
+
from schools import shan_hai_xin_jue, ling_hai_jue, tai_xu_jian_yi, fen_shan_jing, yin_long_jue
|
11 |
from schools import yi_jin_jing, tian_luo_gui_dao, hua_jian_you
|
12 |
from schools import wu_fang, bing_xin_jue, mo_wen, zi_xia_gong
|
13 |
|
|
|
172 |
recipe_gains=ling_hai_jue.RECIPE_GAINS, recipes=ling_hai_jue.RECIPES,
|
173 |
gains=ling_hai_jue.GAINS, display_attrs={"agility": "身法", **PHYSICAL_DISPLAY_ATTRS}
|
174 |
),
|
175 |
+
10585: School(
|
176 |
+
school="凌雪", major="身法", kind="外功", attribute=yin_long_jue.YinLongJue, formation="龙皇雪风阵",
|
177 |
+
skills=yin_long_jue.SKILLS, buffs=yin_long_jue.BUFFS, prepare=yin_long_jue.prepare,
|
178 |
+
talent_gains=yin_long_jue.TALENT_GAINS, talents=yin_long_jue.TALENTS,
|
179 |
+
talent_decoder=yin_long_jue.TALENT_DECODER, talent_encoder=yin_long_jue.TALENT_ENCODER,
|
180 |
+
recipe_gains=yin_long_jue.RECIPE_GAINS, recipes=yin_long_jue.RECIPES,
|
181 |
+
gains=yin_long_jue.GAINS, display_attrs={"agility": "身法", **PHYSICAL_DISPLAY_ATTRS}
|
182 |
+
),
|
183 |
10627: School(
|
184 |
school="药宗", major="根骨", kind="内功", attribute=wu_fang.WuFang, formation="乱暮浊茵阵",
|
185 |
skills=wu_fang.SKILLS, buffs=wu_fang.BUFFS, prepare=wu_fang.prepare,
|
schools/tai_xu_jian_yi/buffs.py
CHANGED
@@ -22,7 +22,7 @@ BUFFS: Dict[int, Buff | dict] = {
|
|
22 |
},
|
23 |
2757: {
|
24 |
"buff_name": "紫气东来",
|
25 |
-
"frame_shift": -
|
26 |
"gain_attributes": {
|
27 |
"physical_attack_power_gain": [256, 256, 512, 256],
|
28 |
"magical_attack_power_gain": [256, 256, 512, 256],
|
|
|
22 |
},
|
23 |
2757: {
|
24 |
"buff_name": "紫气东来",
|
25 |
+
"frame_shift": -2,
|
26 |
"gain_attributes": {
|
27 |
"physical_attack_power_gain": [256, 256, 512, 256],
|
28 |
"magical_attack_power_gain": [256, 256, 512, 256],
|
schools/yi_jin_jing/skills.py
CHANGED
@@ -1,6 +1,6 @@
|
|
1 |
from typing import Dict
|
2 |
|
3 |
-
from base.skill import Skill,
|
4 |
from general.skills import GENERAL_SKILLS
|
5 |
|
6 |
|
@@ -54,7 +54,7 @@ SKILLS: Dict[int, Skill | dict] = {
|
|
54 |
"weapon_damage_cof": [1024, 2048, 1024, 1024, 2048],
|
55 |
},
|
56 |
17641: {
|
57 |
-
"skill_class": type("Mixing", (MagicalDamage,
|
58 |
"skill_name": "普渡四方",
|
59 |
"damage_base": [23, 27, 31, 38, 43, 50, 54, 58] + [e * 0.5 for e in
|
60 |
[123, 133, 143, 153, 163, 173, 183, 193, 203, 213, 223, 233,
|
@@ -92,7 +92,7 @@ SKILLS: Dict[int, Skill | dict] = {
|
|
92 |
"bind_skill": 743
|
93 |
},
|
94 |
3848: {
|
95 |
-
"skill_class": type("Mixing", (MagicalDamage,
|
96 |
"skill_name": "韦陀献杵",
|
97 |
"damage_base": [77, 83, 90, 94, 100, 105, 108, 111, 114, 117, 120, 123, 126, 129, 132, 135, 138, 141, 144, 147,
|
98 |
150, 153, 156, 159, 162, 165, 168, 171, 174],
|
@@ -103,7 +103,7 @@ SKILLS: Dict[int, Skill | dict] = {
|
|
103 |
"duration": 352
|
104 |
},
|
105 |
3849: {
|
106 |
-
"skill_class": type("Mixing", (MagicalDamage,
|
107 |
"skill_name": "韦陀献杵",
|
108 |
"damage_base": [73, 87, 100, 114, 127, 141, 154, 168, 181, 195, 208, 222, 235, 249, 262, 276, 289, 303, 316,
|
109 |
330, 343, 357, 370, 384, 397, 411, 424, 438, 451],
|
@@ -113,7 +113,7 @@ SKILLS: Dict[int, Skill | dict] = {
|
|
113 |
"duration": 352
|
114 |
},
|
115 |
3850: {
|
116 |
-
"skill_class": type("Mixing", (MagicalDamage,
|
117 |
"skill_name": "韦陀献杵",
|
118 |
"damage_base": [73, 87, 100, 114, 127, 141, 154, 168, 181, 195, 208, 222, 235, 249, 262, 276, 289, 303, 316,
|
119 |
330, 343, 357, 370, 384, 397, 411, 424, 438, 451],
|
|
|
1 |
from typing import Dict
|
2 |
|
3 |
+
from base.skill import Skill, HiddenBuffSkill, DotSkill, PhysicalDamage, MagicalDamage, MagicalDotDamage
|
4 |
from general.skills import GENERAL_SKILLS
|
5 |
|
6 |
|
|
|
54 |
"weapon_damage_cof": [1024, 2048, 1024, 1024, 2048],
|
55 |
},
|
56 |
17641: {
|
57 |
+
"skill_class": type("Mixing", (MagicalDamage, HiddenBuffSkill), {}),
|
58 |
"skill_name": "普渡四方",
|
59 |
"damage_base": [23, 27, 31, 38, 43, 50, 54, 58] + [e * 0.5 for e in
|
60 |
[123, 133, 143, 153, 163, 173, 183, 193, 203, 213, 223, 233,
|
|
|
92 |
"bind_skill": 743
|
93 |
},
|
94 |
3848: {
|
95 |
+
"skill_class": type("Mixing", (MagicalDamage, HiddenBuffSkill), {}),
|
96 |
"skill_name": "韦陀献杵",
|
97 |
"damage_base": [77, 83, 90, 94, 100, 105, 108, 111, 114, 117, 120, 123, 126, 129, 132, 135, 138, 141, 144, 147,
|
98 |
150, 153, 156, 159, 162, 165, 168, 171, 174],
|
|
|
103 |
"duration": 352
|
104 |
},
|
105 |
3849: {
|
106 |
+
"skill_class": type("Mixing", (MagicalDamage, HiddenBuffSkill), {}),
|
107 |
"skill_name": "韦陀献杵",
|
108 |
"damage_base": [73, 87, 100, 114, 127, 141, 154, 168, 181, 195, 208, 222, 235, 249, 262, 276, 289, 303, 316,
|
109 |
330, 343, 357, 370, 384, 397, 411, 424, 438, 451],
|
|
|
113 |
"duration": 352
|
114 |
},
|
115 |
3850: {
|
116 |
+
"skill_class": type("Mixing", (MagicalDamage, HiddenBuffSkill), {}),
|
117 |
"skill_name": "韦陀献杵",
|
118 |
"damage_base": [73, 87, 100, 114, 127, 141, 154, 168, 181, 195, 208, 222, 235, 249, 262, 276, 289, 303, 316,
|
119 |
330, 343, 357, 370, 384, 397, 411, 424, 438, 451],
|
schools/yin_long_jue/__init__.py
ADDED
@@ -0,0 +1,10 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
from schools.yin_long_jue.skills import SKILLS
|
2 |
+
from schools.yin_long_jue.buffs import BUFFS
|
3 |
+
from schools.yin_long_jue.talents import TALENT_GAINS, TALENTS, TALENT_DECODER, TALENT_ENCODER
|
4 |
+
from schools.yin_long_jue.recipes import RECIPE_GAINS, RECIPES
|
5 |
+
from schools.yin_long_jue.gains import GAINS
|
6 |
+
from schools.yin_long_jue.attribute import YinLongJue
|
7 |
+
|
8 |
+
|
9 |
+
def prepare(self, player_id):
|
10 |
+
pass
|
schools/yin_long_jue/attribute.py
ADDED
@@ -0,0 +1,21 @@
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1 |
+
from base.attribute import PhysicalAttribute
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2 |
+
from base.constant import *
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3 |
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4 |
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|
5 |
+
class YinLongJue(PhysicalAttribute):
|
6 |
+
AGILITY_TO_ATTACK_POWER = 1536 / BINARY_SCALE
|
7 |
+
AGILITY_TO_OVERCOME = 481 / BINARY_SCALE
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8 |
+
|
9 |
+
def __init__(self):
|
10 |
+
super().__init__()
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11 |
+
self.physical_attack_power_base += 3656
|
12 |
+
self.physical_overcome_base += 2081
|
13 |
+
self.pve_addition += 225
|
14 |
+
|
15 |
+
@property
|
16 |
+
def extra_physical_attack_power(self):
|
17 |
+
return int(self.agility * self.AGILITY_TO_ATTACK_POWER)
|
18 |
+
|
19 |
+
@property
|
20 |
+
def extra_physical_overcome(self):
|
21 |
+
return int(self.agility * self.AGILITY_TO_OVERCOME)
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schools/yin_long_jue/buffs.py
ADDED
@@ -0,0 +1,81 @@
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1 |
+
from typing import Dict
|
2 |
+
|
3 |
+
from base.buff import Buff
|
4 |
+
from general.buffs import GENERAL_BUFFS
|
5 |
+
|
6 |
+
BUFFS: Dict[int, Buff | dict] = {
|
7 |
+
16025: {
|
8 |
+
"buff_name": "雷引",
|
9 |
+
"activate": False,
|
10 |
+
"gain_attributes": {
|
11 |
+
"physical_critical_strike_gain": 400,
|
12 |
+
"physical_critical_power_gain": 41
|
13 |
+
}
|
14 |
+
},
|
15 |
+
16596: {
|
16 |
+
"buff_name": "崔嵬鬼步",
|
17 |
+
"gain_attributes": {
|
18 |
+
"physical_attack_power_gain": 154,
|
19 |
+
"physical_critical_strike_gain": 1500,
|
20 |
+
"physical_critical_power_gain": 150
|
21 |
+
}
|
22 |
+
},
|
23 |
+
15893: {
|
24 |
+
"buff_name": "忘断",
|
25 |
+
"gain_attributes": {
|
26 |
+
"physical_attack_power_gain": 256
|
27 |
+
}
|
28 |
+
},
|
29 |
+
15927: {
|
30 |
+
"buff_name": "百节",
|
31 |
+
"frame_shift": -2,
|
32 |
+
"gain_skills": {
|
33 |
+
skill_id: {
|
34 |
+
"skill_damage_addition": 102
|
35 |
+
} for skill_id in
|
36 |
+
[22610, 22611, 22612, 36269, 36270] + [22604, 22605, 36267, 36268] + [22490, 22554, 36265, 36266]
|
37 |
+
}
|
38 |
+
},
|
39 |
+
15928: {
|
40 |
+
"buff_name": "百节",
|
41 |
+
"frame_shift": -2,
|
42 |
+
"gain_skills": {
|
43 |
+
skill_id: {
|
44 |
+
"skill_damage_addition": 205
|
45 |
+
} for skill_id in
|
46 |
+
[22610, 22611, 22612, 36269, 36270] + [22604, 22605, 36267, 36268] + [22490, 22554, 36265, 36266]
|
47 |
+
}
|
48 |
+
},
|
49 |
+
15929: {
|
50 |
+
"buff_name": "百节",
|
51 |
+
"frame_shift": -2,
|
52 |
+
"gain_skills": {
|
53 |
+
skill_id: {
|
54 |
+
"skill_damage_addition": 307
|
55 |
+
} for skill_id in
|
56 |
+
[22610, 22611, 22612, 36269, 36270] + [22604, 22605, 36267, 36268] + [22490, 22554, 36265, 36266]
|
57 |
+
}
|
58 |
+
},
|
59 |
+
15832: {
|
60 |
+
"buff_name": "星旗",
|
61 |
+
"gain_skills": {
|
62 |
+
skill_id: {
|
63 |
+
"skill_damage_addition": [154, 307]
|
64 |
+
} for skill_id in (22170, 22550, 22551, 22298)
|
65 |
+
}
|
66 |
+
},
|
67 |
+
15932: {
|
68 |
+
"buff_name": "徵逐",
|
69 |
+
"gain_attributes": {
|
70 |
+
"all_shield_ignore": 512
|
71 |
+
}
|
72 |
+
}
|
73 |
+
}
|
74 |
+
|
75 |
+
for buff_id, detail in BUFFS.items():
|
76 |
+
BUFFS[buff_id] = Buff(buff_id)
|
77 |
+
for attr, value in detail.items():
|
78 |
+
setattr(BUFFS[buff_id], attr, value)
|
79 |
+
|
80 |
+
for buff_id, buff in GENERAL_BUFFS.items():
|
81 |
+
BUFFS[buff_id] = buff
|
schools/yin_long_jue/gains.py
ADDED
@@ -0,0 +1,19 @@
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|
1 |
+
from base.recipe import damage_addition_recipe, critical_strike_recipe
|
2 |
+
from general.gains.equipment import EQUIPMENT_GAINS, CriticalSet
|
3 |
+
from base.gain import Gain
|
4 |
+
|
5 |
+
GAINS = {
|
6 |
+
1927: CriticalSet(16025),
|
7 |
+
5037: damage_addition_recipe([22604, 22605, 36267, 36268], 102),
|
8 |
+
5038: damage_addition_recipe([22621, 22620], 102),
|
9 |
+
5091: damage_addition_recipe([22170, 22550, 22551, 22298], 51),
|
10 |
+
5092: damage_addition_recipe([22604, 22605, 36267, 36268], 51),
|
11 |
+
5093: critical_strike_recipe([22604, 22605, 36267, 36268], 500),
|
12 |
+
(36726, 1): Gain(),
|
13 |
+
17348: Gain(),
|
14 |
+
2428: Gain(),
|
15 |
+
1944: Gain(),
|
16 |
+
17324: Gain(),
|
17 |
+
17330: Gain(),
|
18 |
+
**EQUIPMENT_GAINS,
|
19 |
+
}
|
schools/yin_long_jue/recipes.py
ADDED
@@ -0,0 +1,63 @@
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|
1 |
+
from typing import Dict, List
|
2 |
+
|
3 |
+
from base.gain import Gain
|
4 |
+
from base.recipe import damage_addition_recipe, critical_strike_recipe
|
5 |
+
|
6 |
+
RECIPE_GAINS: Dict[str, Dict[str, Gain]] = {
|
7 |
+
"星垂平野": {
|
8 |
+
"5%伤害": damage_addition_recipe([22170, 22550, 22551, 22298], 51),
|
9 |
+
"4%伤害": damage_addition_recipe([22170, 22550, 22551, 22298], 41),
|
10 |
+
"3%伤害": damage_addition_recipe([22170, 22550, 22551, 22298], 31),
|
11 |
+
"4%会心": critical_strike_recipe([22170, 22550, 22551, 22298], 400),
|
12 |
+
"3%会心": critical_strike_recipe([22170, 22550, 22551, 22298], 300),
|
13 |
+
"2%会心": critical_strike_recipe([22170, 22550, 22551, 22298], 200),
|
14 |
+
},
|
15 |
+
"金戈回澜": {
|
16 |
+
"5%伤害": damage_addition_recipe([22621, 22620], 51),
|
17 |
+
"4%伤害": damage_addition_recipe([22621, 22620], 41),
|
18 |
+
"4%会心": critical_strike_recipe([22621, 22620], 400),
|
19 |
+
"3%会心": critical_strike_recipe([22621, 22620], 300),
|
20 |
+
},
|
21 |
+
"寂洪荒": {
|
22 |
+
"5%伤害": damage_addition_recipe([22604, 22605, 36267, 36268], 51),
|
23 |
+
"4%伤害": damage_addition_recipe([22604, 22605, 36267, 36268], 41),
|
24 |
+
"3%伤害": damage_addition_recipe([22604, 22605, 36267, 36268], 31),
|
25 |
+
},
|
26 |
+
"乱天狼": {
|
27 |
+
"5%伤害": damage_addition_recipe([22490, 22554, 36265, 36266], 51),
|
28 |
+
"4%伤害": damage_addition_recipe([22490, 22554, 36265, 36266], 41),
|
29 |
+
"3%伤害": damage_addition_recipe([22490, 22554, 36265, 36266], 31),
|
30 |
+
"4%会心": critical_strike_recipe([22490, 22554, 36265, 36266], 400),
|
31 |
+
"3%会心": critical_strike_recipe([22490, 22554, 36265, 36266], 300),
|
32 |
+
"2%会心": critical_strike_recipe([22490, 22554, 36265, 36266], 200),
|
33 |
+
},
|
34 |
+
"隐风雷": {
|
35 |
+
"5%伤害": damage_addition_recipe([22610, 22611, 22612, 36269, 36270], 51),
|
36 |
+
"4%伤害": damage_addition_recipe([22610, 22611, 22612, 36269, 36270], 41),
|
37 |
+
"3%伤害": damage_addition_recipe([22610, 22611, 22612, 36269, 36270], 31),
|
38 |
+
"4%会心": critical_strike_recipe([22610, 22611, 22612, 36269, 36270], 400),
|
39 |
+
"3%会心": critical_strike_recipe([22610, 22611, 22612, 36269, 36270], 300),
|
40 |
+
"2%会心": critical_strike_recipe([22610, 22611, 22612, 36269, 36270], 200),
|
41 |
+
},
|
42 |
+
"斩无常": {
|
43 |
+
"5%伤害": damage_addition_recipe([], 51),
|
44 |
+
"4%伤害": damage_addition_recipe([], 41),
|
45 |
+
"4%会心": critical_strike_recipe([], 400),
|
46 |
+
"3%会心": critical_strike_recipe([], 300),
|
47 |
+
},
|
48 |
+
"幽冥窥月": {
|
49 |
+
"5%伤害": damage_addition_recipe([22787], 51),
|
50 |
+
"3%会心": critical_strike_recipe([22787], 300),
|
51 |
+
"2%会心": critical_strike_recipe([22787], 200),
|
52 |
+
}
|
53 |
+
}
|
54 |
+
|
55 |
+
RECIPES: Dict[str, List[str]] = {
|
56 |
+
"星垂平野": ["5%伤害", "4%伤害", "4%会心", "3%伤害", "3%会心", "2%会心"],
|
57 |
+
"金戈回澜": ["5%伤害", "4%伤害", "4%会心", "3%会心"],
|
58 |
+
"寂洪荒": ["5%伤害", "4%伤害", "3%伤害"],
|
59 |
+
"乱天狼": ["5%伤害", "4%伤害", "4%会心", "3%伤害", "3%会心", "2%会心"],
|
60 |
+
"隐风雷": ["5%伤害", "4%伤害", "4%会心", "3%伤害", "3%会心", "2%会心"],
|
61 |
+
"斩无常": ["5%伤害", "4%伤害", "4%会心", "3%会心"],
|
62 |
+
"幽冥窥月": ["5%伤害", "5%伤害", "3%会心", "2%会心"],
|
63 |
+
}
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schools/yin_long_jue/skills.py
ADDED
@@ -0,0 +1,307 @@
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|
1 |
+
from typing import Dict
|
2 |
+
|
3 |
+
from base.skill import Skill, DotSkill, PhysicalDamage, PhysicalDotDamage
|
4 |
+
from general.skills import GENERAL_SKILLS
|
5 |
+
|
6 |
+
SKILLS: Dict[int, Skill | dict] = {
|
7 |
+
32822: {
|
8 |
+
"skill_class": PhysicalDamage,
|
9 |
+
"skill_name": "破",
|
10 |
+
"surplus_cof": [
|
11 |
+
1048576 * (0.48875 - 1),
|
12 |
+
1048576 * (0.146625 - 1)
|
13 |
+
]
|
14 |
+
},
|
15 |
+
22126: {
|
16 |
+
"skill_class": PhysicalDamage,
|
17 |
+
"skill_name": "碎风刃",
|
18 |
+
"attack_power_cof": 16,
|
19 |
+
"weapon_damage_cof": 1024,
|
20 |
+
"skill_damage_addition": 205
|
21 |
+
},
|
22 |
+
22787: {
|
23 |
+
"skill_class": PhysicalDamage,
|
24 |
+
"skill_name": "幽冥窥月",
|
25 |
+
"damage_base": [67, 152, 237, 322, 407, 493, 578, 663, 748, 833],
|
26 |
+
"damage_rand": 10,
|
27 |
+
"attack_power_cof": [16] * 2 +
|
28 |
+
[8 * i for i in range(3, 10)] +
|
29 |
+
[80],
|
30 |
+
"weapon_damage_cof": 1024
|
31 |
+
},
|
32 |
+
**{
|
33 |
+
skill_id: {
|
34 |
+
"skill_class": PhysicalDamage,
|
35 |
+
"skill_name": "星垂平野",
|
36 |
+
"damage_base": [40, 55, 71, 86, 101, 117, 132, 147, 163, 178, 193, 209, 224, 239, 255, 270, 285, 301, 316,
|
37 |
+
331, 347, 362, 377, 393, 408, 423, 439, 454, 469, 485, 500],
|
38 |
+
"damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15, 15, 15,
|
39 |
+
15, 15, 15, 15, 15, 15],
|
40 |
+
"attack_power_cof": [24 * 1.5 * 1.3 * 0.8 * 1.1 * 1.15] * 5 +
|
41 |
+
[(3.6 * i + 5) * 1.5 * 1.3 * 0.8 * 1.1 * 1.15 for i in range(6, 31)] +
|
42 |
+
[180 * 1.3 * 0.8 * 1.1 * 1.15],
|
43 |
+
"weapon_damage_cof": 1024
|
44 |
+
} for skill_id in (22170, 22550, 22551)
|
45 |
+
},
|
46 |
+
22298: {
|
47 |
+
"skill_class": PhysicalDamage,
|
48 |
+
"skill_name": "星垂平野",
|
49 |
+
"damage_base": [40, 55, 71, 86, 101, 117, 132, 147, 163, 178, 193, 209, 224, 239, 255, 270, 285, 301, 316,
|
50 |
+
331, 347, 362, 377, 393, 408, 423, 439, 454, 469, 485, 500],
|
51 |
+
"damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15, 15, 15,
|
52 |
+
15, 15, 15, 15, 15, 15],
|
53 |
+
"attack_power_cof": [24 * 1.5 * 0.4 * 1.3 * 0.8 * 1.1 * 1.15] * 5 +
|
54 |
+
[(3.6 * i + 5) * 1.5 * 0.4 * 1.3 * 0.8 * 1.1 * 1.15 for i in range(6, 31)] +
|
55 |
+
[180 * 0.4 * 1.3 * 0.8 * 1.1 * 1.15],
|
56 |
+
"weapon_damage_cof": 1024
|
57 |
+
},
|
58 |
+
22621: {
|
59 |
+
"skill_class": PhysicalDamage,
|
60 |
+
"skill_name": "金戈回澜",
|
61 |
+
"damage_base": [87, 134, 182, 229, 277, 324, 372, 419, 466, 514, 561, 609, 656, 704, 751, 798, 846, 893, 941,
|
62 |
+
988, 1036, 1083],
|
63 |
+
"damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 15],
|
64 |
+
"attack_power_cof": [52 * 1.35 * 0.9 * 1.1 * 1.15] * 3 +
|
65 |
+
[(10 * i + 15) * 1.35 * 0.9 * 1.1 * 1.15 for i in range(4, 22)] +
|
66 |
+
[260 * 1.35 * 0.9 * 1.1 * 1.15],
|
67 |
+
"weapon_damage_cof": 2048
|
68 |
+
},
|
69 |
+
22620: {
|
70 |
+
"skill_class": PhysicalDamage,
|
71 |
+
"skill_name": "金戈回澜",
|
72 |
+
"damage_base": [87, 134, 182, 229, 277, 324, 372, 419, 466, 514, 561, 609, 656, 704, 751, 798, 846, 893, 941,
|
73 |
+
988, 1036, 1083],
|
74 |
+
"damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 15],
|
75 |
+
"attack_power_cof": [52 * 1.35 * 0.1 * 0.9 * 1.1 * 1.15] * 3 +
|
76 |
+
[(10 * i + 15) * 1.35 * 0.1 * 0.9 * 1.1 * 1.15 for i in range(4, 22)] +
|
77 |
+
[260 * 1.35 * 0.1 * 0.9 * 1.1 * 1.15],
|
78 |
+
"weapon_damage_cof": 1024
|
79 |
+
},
|
80 |
+
22610: {
|
81 |
+
"skill_class": PhysicalDamage,
|
82 |
+
"skill_name": "隐风雷",
|
83 |
+
"damage_base": [160, 180, 200, 220, 240, 260, 280, 300, 310, 320, 330, 340, 350, 360, 370, 380, 395, 413],
|
84 |
+
"damage_rand": [e * 0.1 for e in
|
85 |
+
[73, 93, 113, 133, 153, 173, 193, 213, 233, 253, 273, 293, 313, 333, 353, 373, 393, 413]],
|
86 |
+
"attack_power_cof": [20] * 8 +
|
87 |
+
[(60 + (i - 8) * 0.3) for i in range(9, 18)] +
|
88 |
+
[70],
|
89 |
+
"weapon_damage_cof": 1024
|
90 |
+
},
|
91 |
+
22611: {
|
92 |
+
"skill_class": PhysicalDamage,
|
93 |
+
"skill_name": "隐风雷",
|
94 |
+
"damage_base": [160, 180, 200, 220, 240, 260, 280, 300, 310, 320, 330, 340, 350, 360, 370, 380, 395, 413],
|
95 |
+
"damage_rand": [e * 0.1 for e in
|
96 |
+
[73, 93, 113, 133, 153, 173, 193, 213, 233, 253, 273, 293, 313, 333, 353, 373, 393, 413]],
|
97 |
+
"attack_power_cof": [20 * 1.3] * 8 +
|
98 |
+
[(60 + (i - 8) * 0.3) * 1.3 for i in range(9, 18)] +
|
99 |
+
[70 * 1.3],
|
100 |
+
"weapon_damage_cof": 1024
|
101 |
+
},
|
102 |
+
22612: {
|
103 |
+
"skill_class": PhysicalDamage,
|
104 |
+
"skill_name": "隐风雷",
|
105 |
+
"damage_base": [160, 180, 200, 220, 240, 260, 280, 300, 310, 320, 330, 340, 350, 360, 370, 380, 395, 413],
|
106 |
+
"damage_rand": [e * 0.1 for e in
|
107 |
+
[73, 93, 113, 133, 153, 173, 193, 213, 233, 253, 273, 293, 313, 333, 353, 373, 393, 413]],
|
108 |
+
"attack_power_cof": [20 * 0.5 * 1.3] * 8 +
|
109 |
+
[(60 + (i - 8) * 0.3) * 0.5 * 1.3 for i in range(9, 18)] +
|
110 |
+
[70 * 0.5 * 1.3],
|
111 |
+
"weapon_damage_cof": 1024
|
112 |
+
},
|
113 |
+
22604: {
|
114 |
+
"skill_class": PhysicalDamage,
|
115 |
+
"skill_name": "寂洪荒",
|
116 |
+
"damage_base": [33, 45, 58, 70, 83, 95, 107, 120, 132, 144, 157, 169, 182, 194, 206, 219, 231, 244, 256, 268,
|
117 |
+
281, 293, 306, 318, 330, 343, 355, 367, 380, 392, 405, 417],
|
118 |
+
"damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15, 15, 15, 15,
|
119 |
+
15, 15, 15, 15, 15, 15],
|
120 |
+
"attack_power_cof": [40 * 1.3 * 1.25 * 0.85 * 0.9 * 0.9 * 0.9 * 0.9 * 0.9 * 1.1 * 1.1] * 6 +
|
121 |
+
[(3 * i + 1.5) * 2 * 1.3 * 1.25 * 0.85 * 0.9 * 0.9 * 0.9 * 0.9 * 0.9 * 1.1 * 1.1
|
122 |
+
for i in range(7, 32)] +
|
123 |
+
[250 * 1.3 * 1.25 * 0.85 * 0.9 * 0.9 * 0.9 * 0.9 * 0.9 * 1.1 * 1.1],
|
124 |
+
"weapon_damage_cof": 2048
|
125 |
+
},
|
126 |
+
22605: {
|
127 |
+
"skill_class": PhysicalDamage,
|
128 |
+
"skill_name": "寂洪荒",
|
129 |
+
"damage_base": [33, 45, 58, 70, 83, 95, 107, 120, 132, 144, 157, 169, 182, 194, 206, 219, 231, 244, 256, 268,
|
130 |
+
281, 293, 306, 318, 330, 343, 355, 367, 380, 392, 405, 417],
|
131 |
+
"damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15, 15, 15, 15,
|
132 |
+
15, 15, 15, 15, 15, 15],
|
133 |
+
"attack_power_cof": [40 * 1.3 * 0.66 * 1.25 * 0.85 * 0.9 * 0.9 * 0.9 * 0.9 * 0.9 * 1.1 * 1.1 * 1.1] * 6 +
|
134 |
+
[(3 * i + 1.5) * 2 * 1.3 * 0.66 * 1.25 * 0.85 * 0.9 * 0.9 * 0.9 * 0.9 * 0.9 * 1.1 * 1.1 *
|
135 |
+
1.1 for i in range(7, 32)] +
|
136 |
+
[250 * 1.3 * 0.66 * 1.25 * 0.85 * 0.9 * 0.9 * 0.9 * 0.9 * 0.9 * 1.1 * 1.1 * 1.1],
|
137 |
+
"weapon_damage_cof": 1024
|
138 |
+
},
|
139 |
+
22490: {
|
140 |
+
"skill_class": PhysicalDamage,
|
141 |
+
"skill_name": "乱天狼",
|
142 |
+
"damage_base": [37, 67, 97, 127, 157, 187, 217, 248, 278, 308, 338, 368, 398, 428, 458],
|
143 |
+
"damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10],
|
144 |
+
"attack_power_cof": [24 * 1.3 * 1.2 * 0.85 * 0.85 * 0.9 * 0.8 * 1.1 * 1.1 * 1.1 * 1.1] * 2 +
|
145 |
+
[9 * i * 1.3 * 1.2 * 0.85 * 0.85 * 0.9 * 0.8 * 1.1 * 1.1 * 1.1 * 1.1
|
146 |
+
for i in range(3, 15)] +
|
147 |
+
[150 * 1.3 * 1.2 * 0.85 * 0.85 * 0.9 * 0.8 * 1.1 * 1.1 * 1.1 * 1.1],
|
148 |
+
"weapon_damage_cof": 1024
|
149 |
+
},
|
150 |
+
22554: {
|
151 |
+
"skill_class": PhysicalDamage,
|
152 |
+
"skill_name": "乱天狼",
|
153 |
+
"damage_base": [33, 45, 58, 70, 83, 95, 107, 120, 132, 144, 157, 169, 182, 194, 206, 219, 231, 244, 256, 268,
|
154 |
+
281, 293, 306, 318, 330, 343, 355, 367, 380, 392, 405, 417],
|
155 |
+
"damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15, 15, 15, 15,
|
156 |
+
15, 15, 15, 15, 15, 15],
|
157 |
+
"attack_power_cof": [24 * 1.3 * 0.4 * 1.2 * 0.85 * 0.85 * 0.9 * 0.8 * 1.1 * 1.1 * 1.1 * 1.1] * 2 +
|
158 |
+
[9 * i * 1.3 * 0.4 * 1.2 * 0.85 * 0.85 * 0.9 * 0.8 * 1.1 * 1.1 * 1.1 * 1.1 *
|
159 |
+
1.1 for i in range(3, 15)] +
|
160 |
+
[150 * 1.3 * 0.4 * 1.2 * 0.85 * 0.85 * 0.9 * 0.8 * 1.1 * 1.1 * 1.1 * 1.1],
|
161 |
+
"weapon_damage_cof": 1024
|
162 |
+
},
|
163 |
+
15568: {
|
164 |
+
"skill_class": PhysicalDotDamage,
|
165 |
+
"skill_name": "寂洪荒(DOT)",
|
166 |
+
"damage_base": 25,
|
167 |
+
"attack_power_cof": 250 * 1.2 * 1.15,
|
168 |
+
"interval": 48,
|
169 |
+
"tick": 5,
|
170 |
+
"max_stack": 3,
|
171 |
+
},
|
172 |
+
22330: {
|
173 |
+
"skill_class": DotSkill,
|
174 |
+
"skill_name": "寂洪荒",
|
175 |
+
"bind_skill": 15568
|
176 |
+
},
|
177 |
+
25314: {
|
178 |
+
"skill_class": PhysicalDamage,
|
179 |
+
"skill_name": "遗恨",
|
180 |
+
"damage_base": [133, 644, 1156, 1667],
|
181 |
+
"damage_rand": 10,
|
182 |
+
"attack_power_cof": 100 * 1.2 * 1.15 * 1.3 * 1.15
|
183 |
+
},
|
184 |
+
36267: {
|
185 |
+
"skill_class": PhysicalDamage,
|
186 |
+
"skill_name": "寂洪荒",
|
187 |
+
"damage_base": [33, 45, 58, 70, 83, 95, 107, 120, 132, 144, 157, 169, 182, 194, 206, 219, 231, 244, 256, 268,
|
188 |
+
281, 293, 306, 318, 330, 343, 355, 367, 380, 392, 405, 417],
|
189 |
+
"damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15, 15, 15, 15,
|
190 |
+
15, 15, 15, 15, 15, 15],
|
191 |
+
"attack_power_cof": [40 * 1.3 * 1.25 * 0.85 * 0.9 * 0.9 * 0.9 * 0.9 * 0.9 * 1.35 * 1.1 * 1.1] * 6 +
|
192 |
+
[(3 * i + 1.5) * 2 * 1.3 * 1.25 * 0.85 * 0.9 * 0.9 * 0.9 * 0.9 * 0.9 * 1.35 * 1.1 * 1.1
|
193 |
+
for i in range(7, 32)] +
|
194 |
+
[250 * 1.3 * 1.25 * 0.85 * 0.9 * 0.9 * 0.9 * 0.9 * 0.9 * 1.35 * 1.1 * 1.1],
|
195 |
+
"weapon_damage_cof": 2048
|
196 |
+
},
|
197 |
+
36268: {
|
198 |
+
"skill_class": PhysicalDamage,
|
199 |
+
"skill_name": "寂洪荒",
|
200 |
+
"damage_base": [33, 45, 58, 70, 83, 95, 107, 120, 132, 144, 157, 169, 182, 194, 206, 219, 231, 244, 256, 268,
|
201 |
+
281, 293, 306, 318, 330, 343, 355, 367, 380, 392, 405, 417],
|
202 |
+
"damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15, 15, 15, 15,
|
203 |
+
15, 15, 15, 15, 15, 15],
|
204 |
+
"attack_power_cof": [40 * 1.3 * 0.66 * 1.25 * 0.85 * 0.9 * 0.9 * 0.9 * 0.9 * 0.9 * 1.1 * 1.35 * 1.1 * 1.1] * 6 +
|
205 |
+
[(3 * i + 1.5) * 2 * 1.3 * 0.66 * 1.25 * 0.85 * 0.9 * 0.9 * 0.9 * 0.9 * 0.9 * 1.1 * 1.35 *
|
206 |
+
1.1 * 1.1 for i in range(7, 32)] +
|
207 |
+
[250 * 1.3 * 0.66 * 1.25 * 0.85 * 0.9 * 0.9 * 0.9 * 0.9 * 0.9 * 1.1 * 1.35 * 1.1 * 1.1],
|
208 |
+
"weapon_damage_cof": 1024
|
209 |
+
},
|
210 |
+
36265: {
|
211 |
+
"skill_class": PhysicalDamage,
|
212 |
+
"skill_name": "乱天狼",
|
213 |
+
"damage_base": [37, 67, 97, 127, 157, 187, 217, 248, 278, 308, 338, 368, 398, 428, 458],
|
214 |
+
"damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10],
|
215 |
+
"attack_power_cof": [24 * 1.3 * 1.2 * 0.85 * 0.85 * 0.9 * 0.8 * 1.1 * 1.1 * 1.35 * 1.1 * 1.1] * 2 +
|
216 |
+
[9 * i * 1.3 * 1.2 * 0.85 * 0.85 * 0.9 * 0.8 * 1.1 * 1.1 * 1.35 * 1.1 * 1.1
|
217 |
+
for i in range(3, 15)] +
|
218 |
+
[150 * 1.3 * 1.2 * 0.85 * 0.85 * 0.9 * 0.8 * 1.1 * 1.1 * 1.35 * 1.1 * 1.1],
|
219 |
+
"weapon_damage_cof": 1024
|
220 |
+
},
|
221 |
+
36266: {
|
222 |
+
"skill_class": PhysicalDamage,
|
223 |
+
"skill_name": "乱天狼",
|
224 |
+
"damage_base": [33, 45, 58, 70, 83, 95, 107, 120, 132, 144, 157, 169, 182, 194, 206, 219, 231, 244, 256, 268,
|
225 |
+
281, 293, 306, 318, 330, 343, 355, 367, 380, 392, 405, 417],
|
226 |
+
"damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15, 15, 15, 15,
|
227 |
+
15, 15, 15, 15, 15, 15],
|
228 |
+
"attack_power_cof": [24 * 1.3 * 0.4 * 1.2 * 0.85 * 0.85 * 0.9 * 0.8 * 1.1 * 1.1 * 1.35 * 1.1 * 1.1] * 2 +
|
229 |
+
[9 * i * 1.3 * 0.4 * 1.2 * 0.85 * 0.85 * 0.9 * 0.8 * 1.1 * 1.1 * 1.35 * 1.1 * 1.1 *
|
230 |
+
1.1 for i in range(3, 15)] +
|
231 |
+
[150 * 1.3 * 0.4 * 1.2 * 0.85 * 0.85 * 0.9 * 0.8 * 1.1 * 1.1 * 1.35 * 1.1 * 1.1],
|
232 |
+
"weapon_damage_cof": 1024
|
233 |
+
},
|
234 |
+
36269: {
|
235 |
+
"skill_class": PhysicalDamage,
|
236 |
+
"skill_name": "隐风雷",
|
237 |
+
"damage_base": [160, 180, 200, 220, 240, 260, 280, 300, 310, 320, 330, 340, 350, 360, 370, 380, 395, 413],
|
238 |
+
"damage_rand": [e * 0.1 for e in
|
239 |
+
[73, 93, 113, 133, 153, 173, 193, 213, 233, 253, 273, 293, 313, 333, 353, 373, 393, 413]],
|
240 |
+
"attack_power_cof": [20 * 1.3 * 1.35] * 8 +
|
241 |
+
[(60 + (i - 8) * 0.3) * 1.3 * 1.35 for i in range(9, 18)] +
|
242 |
+
[70 * 1.3 * 1.35],
|
243 |
+
"weapon_damage_cof": 1024
|
244 |
+
},
|
245 |
+
36270: {
|
246 |
+
"skill_class": PhysicalDamage,
|
247 |
+
"skill_name": "隐风雷",
|
248 |
+
"damage_base": [160, 180, 200, 220, 240, 260, 280, 300, 310, 320, 330, 340, 350, 360, 370, 380, 395, 413],
|
249 |
+
"damage_rand": [e * 0.1 for e in
|
250 |
+
[73, 93, 113, 133, 153, 173, 193, 213, 233, 253, 273, 293, 313, 333, 353, 373, 393, 413]],
|
251 |
+
"attack_power_cof": [20 * 0.5 * 1.3 * 1.35] * 8 +
|
252 |
+
[(60 + (i - 8) * 0.3) * 0.5 * 1.3 * 1.35 for i in range(9, 18)] +
|
253 |
+
[70 * 0.5 * 1.3 * 1.35],
|
254 |
+
"weapon_damage_cof": 1024
|
255 |
+
},
|
256 |
+
34981: {
|
257 |
+
"skill_class": PhysicalDamage,
|
258 |
+
"skill_name": "寂洪荒·风骨",
|
259 |
+
"damage_base": 300,
|
260 |
+
"damage_rand": 35,
|
261 |
+
"attack_power_cof": 750 * 0.7
|
262 |
+
},
|
263 |
+
29751: {
|
264 |
+
"skill_class": PhysicalDamage,
|
265 |
+
"skill_name": "飞刃回转",
|
266 |
+
"damage_base": 77,
|
267 |
+
"damage_rand": 25,
|
268 |
+
"attack_power_cof": 100 * 1.15
|
269 |
+
},
|
270 |
+
22761: {
|
271 |
+
"skill_class": PhysicalDamage,
|
272 |
+
"skill_name": "山河渊隙",
|
273 |
+
"damage_base": 136 * 2,
|
274 |
+
"damage_rand": 20,
|
275 |
+
"attack_power_cof": 30 * 2 * 1.1 * 1.1 * 1.1 * 1.83
|
276 |
+
},
|
277 |
+
25784: {
|
278 |
+
"skill_class": PhysicalDamage,
|
279 |
+
"skill_name": "寂洪荒·神兵",
|
280 |
+
"damage_base": 20,
|
281 |
+
"damage_rand": 2,
|
282 |
+
"attack_power_cof": 50
|
283 |
+
},
|
284 |
+
19626: {
|
285 |
+
"skill_class": PhysicalDotDamage,
|
286 |
+
"skill_name": "乍起狂澜(DOT)",
|
287 |
+
"damage_base": 25,
|
288 |
+
"attack_power_cof": 330 * 1.6 * 1.1,
|
289 |
+
"interval": 48,
|
290 |
+
"max_stack": 3,
|
291 |
+
"tick": 6
|
292 |
+
|
293 |
+
},
|
294 |
+
26980: {
|
295 |
+
"skill_class": DotSkill,
|
296 |
+
"skill_name": "乍起狂澜",
|
297 |
+
"bind_skill": 19626
|
298 |
+
}
|
299 |
+
}
|
300 |
+
|
301 |
+
for skill_id, detail in SKILLS.items():
|
302 |
+
SKILLS[skill_id] = detail.pop('skill_class')(skill_id)
|
303 |
+
for attr, value in detail.items():
|
304 |
+
setattr(SKILLS[skill_id], attr, value)
|
305 |
+
|
306 |
+
for skill_id, skill in GENERAL_SKILLS.items():
|
307 |
+
SKILLS[skill_id] = skill
|
schools/yin_long_jue/talents.py
ADDED
@@ -0,0 +1,70 @@
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|
|
|
|
1 |
+
from typing import Dict
|
2 |
+
|
3 |
+
from base.attribute import Attribute
|
4 |
+
from base.gain import Gain
|
5 |
+
from base.skill import Skill
|
6 |
+
|
7 |
+
|
8 |
+
class 渊岳(Gain):
|
9 |
+
def add_skills(self, skills: Dict[int, Skill]):
|
10 |
+
for skill_id in (22604, 22605, 36267, 36268):
|
11 |
+
skills[skill_id].skill_damage_addition += 410
|
12 |
+
|
13 |
+
def sub_skills(self, skills: Dict[int, Skill]):
|
14 |
+
for skill_id in (22604, 22605, 36267, 36268):
|
15 |
+
skills[skill_id].skill_damage_addition -= 410
|
16 |
+
|
17 |
+
|
18 |
+
class 玄肃(Gain):
|
19 |
+
def add_skills(self, skills: Dict[int, Skill]):
|
20 |
+
for skill_id in (22490, 22554, 36265, 36266):
|
21 |
+
skills[skill_id].extra_damage_addition += 256
|
22 |
+
|
23 |
+
def sub_skills(self, skills: Dict[int, Skill]):
|
24 |
+
for skill_id in (22490, 22554, 36265, 36266):
|
25 |
+
skills[skill_id].extra_damage_addition -= 256
|
26 |
+
|
27 |
+
|
28 |
+
class 王师(Gain):
|
29 |
+
def add_attribute(self, attribute: Attribute):
|
30 |
+
attribute.agility_gain += 102
|
31 |
+
|
32 |
+
def sub_attribute(self, attribute: Attribute):
|
33 |
+
attribute.agility_gain -= 102
|
34 |
+
|
35 |
+
|
36 |
+
TALENT_GAINS: Dict[int, Gain] = {
|
37 |
+
22557: Gain("星旗"),
|
38 |
+
22560: Gain("秋霁"),
|
39 |
+
22562: Gain("雪覆"),
|
40 |
+
26760: Gain("遗恨"),
|
41 |
+
22586: Gain("折意"),
|
42 |
+
22571: Gain("风骨"),
|
43 |
+
23309: Gain("北阙"),
|
44 |
+
22575: 渊岳("渊岳"),
|
45 |
+
22579: 玄肃("玄肃"),
|
46 |
+
29166: Gain("飞刃回转"),
|
47 |
+
22583: 王师("王师"),
|
48 |
+
22593: Gain("百节"),
|
49 |
+
22587: Gain("忘断"),
|
50 |
+
22596: Gain("徵逐"),
|
51 |
+
22603: Gain("青山共我"),
|
52 |
+
30849: Gain("孤路")
|
53 |
+
}
|
54 |
+
|
55 |
+
TALENTS = [
|
56 |
+
[22557, 22560],
|
57 |
+
[22562],
|
58 |
+
[26760, 22586],
|
59 |
+
[22571],
|
60 |
+
[23309],
|
61 |
+
[22575],
|
62 |
+
[22579],
|
63 |
+
[29166, 22583],
|
64 |
+
[22593],
|
65 |
+
[22587],
|
66 |
+
[22596],
|
67 |
+
[22603, 30849]
|
68 |
+
]
|
69 |
+
TALENT_DECODER = {talent_id: talent.gain_name for talent_id, talent in TALENT_GAINS.items()}
|
70 |
+
TALENT_ENCODER = {v: k for k, v in TALENT_DECODER.items()}
|
schools/zi_xia_gong/buffs.py
CHANGED
@@ -28,7 +28,7 @@ BUFFS: Dict[int, Buff | dict] = {
|
|
28 |
},
|
29 |
2757: {
|
30 |
"buff_name": "紫气东来",
|
31 |
-
"frame_shift": -
|
32 |
"gain_attributes": {
|
33 |
"physical_attack_power_gain": [256, 256, 512, 256],
|
34 |
"magical_attack_power_gain": [256, 256, 512, 256],
|
|
|
28 |
},
|
29 |
2757: {
|
30 |
"buff_name": "紫气东来",
|
31 |
+
"frame_shift": -2,
|
32 |
"gain_attributes": {
|
33 |
"physical_attack_power_gain": [256, 256, 512, 256],
|
34 |
"magical_attack_power_gain": [256, 256, 512, 256],
|
utils/damage.py
CHANGED
@@ -47,8 +47,8 @@ def init_result(damage_base, damage_rand,
|
|
47 |
|
48 |
|
49 |
@cache
|
50 |
-
def damage_addition_result(damage, damage_addition):
|
51 |
-
return int(damage * (1 + damage_addition / BINARY_SCALE))
|
52 |
|
53 |
|
54 |
@cache
|
|
|
47 |
|
48 |
|
49 |
@cache
|
50 |
+
def damage_addition_result(damage, damage_addition, extra_damage_addition):
|
51 |
+
return int(damage * (1 + damage_addition / BINARY_SCALE) * (1 + extra_damage_addition / BINARY_SCALE))
|
52 |
|
53 |
|
54 |
@cache
|