from base.recipe import damage_addition_recipe, critical_strike_recipe from general.gains.equipment import EQUIPMENT_GAINS, CriticalSet from base.gain import Gain GAINS = { # 气涌4%双会套装 1914: CriticalSet(1439), # 万世不竭10%套装 818: damage_addition_recipe([18649, 18650, 18651, 18652, 18653, 22014], 102), # 无界套装 4602: Gain(), # 四象轮回5%橙武 1520: damage_addition_recipe([896], 51), # TODO 太极无极5%橙武 1521: Gain(), # 四象轮回5%小橙武 1136: critical_strike_recipe([896], 500), # 橙武特效 2418: Gain(), # 四象轮回·神兵 1931: Gain(), # 无界特效1 17300: Gain(), # 无界特效2 17312: Gain(), **EQUIPMENT_GAINS, }