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<html><!-- Created using the cpp_pretty_printer from the dlib C++ library. See http://dlib.net for updates. --><head><title>dlib C++ Library - image_loader_abstract.h</title></head><body bgcolor='white'><pre>
<font color='#009900'>// Copyright (C) 2006 Davis E. King ([email protected])
</font><font color='#009900'>// License: Boost Software License See LICENSE.txt for the full license.
</font><font color='#0000FF'>#undef</font> DLIB_IMAGE_LOADEr_ABSTRACT_
<font color='#0000FF'>#ifdef</font> DLIB_IMAGE_LOADEr_ABSTRACT_
<font color='#0000FF'>#include</font> <font color='#5555FF'><</font>iosfwd<font color='#5555FF'>></font>
<font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='../algs.h.html'>../algs.h</a>"
<font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='../pixel.h.html'>../pixel.h</a>"
<font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='../image_processing/generic_image.h.html'>../image_processing/generic_image.h</a>"
<font color='#0000FF'>namespace</font> dlib
<b>{</b>
<font color='#0000FF'>class</font> <b><a name='image_load_error'></a>image_load_error</b> : <font color='#0000FF'>public</font> dlib::error
<b>{</b>
<font color='#009900'>/*!
WHAT THIS OBJECT REPRESENTS
This is an exception used to indicate a failure to load an image.
Its type member variable will be set to EIMAGE_LOAD.
!*/</font>
<b>}</b>;
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
<font color='#0000FF'>template</font> <font color='#5555FF'><</font>
<font color='#0000FF'>typename</font> image_type
<font color='#5555FF'>></font>
<font color='#0000FF'><u>void</u></font> <b><a name='load_bmp'></a>load_bmp</b> <font face='Lucida Console'>(</font>
image_type<font color='#5555FF'>&</font> image,
std::istream<font color='#5555FF'>&</font> in
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
requires
- image_type == an image object that implements the interface defined in
dlib/image_processing/generic_image.h
ensures
- #image == the image of the MS Windows BMP file that was available
in the input stream in.
- #image[0][0] will be the upper left corner of the image
- #image[image.nr()-1][image.nc()-1] will be the lower right
corner of the image
- Performs any color space conversion necessary to convert the
BMP image data into the pixel type used by the given image
object.
throws
- image_load_error
This exception is thrown if there is an error that prevents us
from loading the image. If this exception is thrown then
#image will have an initial value for its type.
- std::bad_alloc
If this exception is thrown then #image will have an initial
value for its type.
!*/</font>
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
<font color='#0000FF'>template</font> <font color='#5555FF'><</font>
<font color='#0000FF'>typename</font> image_type
<font color='#5555FF'>></font>
<font color='#0000FF'><u>void</u></font> <b><a name='load_bmp'></a>load_bmp</b> <font face='Lucida Console'>(</font>
image_type<font color='#5555FF'>&</font> image,
<font color='#0000FF'>const</font> std::string<font color='#5555FF'>&</font> file_name
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
requires
- image_type == an image object that implements the interface defined in
dlib/image_processing/generic_image.h
ensures
- opens the file indicated by file_name with an input file stream named fin
and performs:
load_bmp(image,fin);
!*/</font>
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
<font color='#009900'>/*!
dlib dng file format:
This is a file format I created for this library. It is a lossless
compressed image format that is similar to the PNG format but uses
the dlib PPM compression algorithms instead of the DEFLATE algorithm.
!*/</font>
<font color='#0000FF'>template</font> <font color='#5555FF'><</font>
<font color='#0000FF'>typename</font> image_type
<font color='#5555FF'>></font>
<font color='#0000FF'><u>void</u></font> <b><a name='load_dng'></a>load_dng</b> <font face='Lucida Console'>(</font>
image_type<font color='#5555FF'>&</font> image,
std::istream<font color='#5555FF'>&</font> in
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
requires
- image_type == an image object that implements the interface defined in
dlib/image_processing/generic_image.h
ensures
- #image == the image of the dlib dng file that was available
in the input stream in.
- #image[0][0] will be the upper left corner of the image
- #image[image.nr()-1][image.nc()-1] will be the lower right
corner of the image
- Performs any color space conversion necessary to convert the
dng image data into the pixel type used by the given image
object.
throws
- image_load_error
This exception is thrown if there is an error that prevents us
from loading the image. If this exception is thrown then
#image will have an initial value for its type.
- std::bad_alloc
If this exception is thrown then #image will have an initial
value for its type.
!*/</font>
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
<font color='#0000FF'>template</font> <font color='#5555FF'><</font>
<font color='#0000FF'>typename</font> image_type
<font color='#5555FF'>></font>
<font color='#0000FF'><u>void</u></font> <b><a name='load_dng'></a>load_dng</b> <font face='Lucida Console'>(</font>
image_type<font color='#5555FF'>&</font> image,
<font color='#0000FF'>const</font> std::string<font color='#5555FF'>&</font> file_name
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
requires
- image_type == an image object that implements the interface defined in
dlib/image_processing/generic_image.h
ensures
- opens the file indicated by file_name with an input file stream named fin
and performs:
load_dng(image,fin);
!*/</font>
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
<b>}</b>
<font color='#0000FF'>#endif</font> <font color='#009900'>// DLIB_IMAGE_LOADEr_ABSTRACT_
</font>
</pre></body></html> |