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<html><!-- Created using the cpp_pretty_printer from the dlib C++ library. See http://dlib.net for updates. --><head><title>dlib C++ Library - bridge_ex.cpp</title></head><body bgcolor='white'><pre>
<font color='#009900'>// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
</font>
<font color='#009900'>/*
This is an example showing how to use the bridge object from from the
dlib C++ Library to send messages via TCP/IP.
In particular, this example will walk you through four progressively
more complex use cases of the bridge object. Note that this example
program assumes you are already familiar with the pipe object and at
least the contents of the <a href="pipe_ex_2.cpp.html">pipe_ex_2.cpp</a> example program.
*/</font>
<font color='#009900'>// =========== Example program output ===========
</font><font color='#009900'>/*
---- Running example 1 ----
dequeued value: 1
dequeued value: 2
dequeued value: 3
---- Running example 2 ----
dequeued value: 1
dequeued value: 2
dequeued value: 3
---- Running example 3 ----
dequeued int: 1
dequeued int: 2
dequeued struct: 3 some string
---- Running example 4 ----
bridge 1 status: is_connected: true
bridge 1 status: foreign_ip: 127.0.0.1
bridge 1 status: foreign_port: 43156
bridge 2 status: is_connected: true
bridge 2 status: foreign_ip: 127.0.0.1
bridge 2 status: foreign_port: 12345
dequeued int: 1
dequeued int: 2
dequeued struct: 3 some string
bridge 1 status: is_connected: false
bridge 1 status: foreign_ip: 127.0.0.1
bridge 1 status: foreign_port: 12345
*/</font>
<font color='#0000FF'>#include</font> <font color='#5555FF'><</font>dlib<font color='#5555FF'>/</font>bridge.h<font color='#5555FF'>></font>
<font color='#0000FF'>#include</font> <font color='#5555FF'><</font>dlib<font color='#5555FF'>/</font>type_safe_union.h<font color='#5555FF'>></font>
<font color='#0000FF'>#include</font> <font color='#5555FF'><</font>iostream<font color='#5555FF'>></font>
<font color='#0000FF'>using</font> <font color='#0000FF'>namespace</font> dlib;
<font color='#0000FF'>using</font> <font color='#0000FF'>namespace</font> std;
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
<font color='#0000FF'><u>void</u></font> <b><a name='run_example_1'></a>run_example_1</b><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'><u>void</u></font> <b><a name='run_example_2'></a>run_example_2</b><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'><u>void</u></font> <b><a name='run_example_3'></a>run_example_3</b><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'><u>void</u></font> <b><a name='run_example_4'></a>run_example_4</b><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
<font color='#0000FF'><u>int</u></font> <b><a name='main'></a>main</b><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>
<b>{</b>
<font color='#BB00BB'>run_example_1</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>run_example_2</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>run_example_3</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>run_example_4</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font><font color='#009900'>// ----------------------------------------------------------------------------------------
</font><font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
<font color='#0000FF'><u>void</u></font> <b><a name='run_example_1'></a>run_example_1</b><font face='Lucida Console'>(</font>
<font face='Lucida Console'>)</font>
<b>{</b>
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>\n ---- Running example 1 ---- </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
<font color='#009900'>/*
The idea of the bridge is basically to allow two different dlib::pipe objects
to be connected together via a TCP connection. This is best illustrated by
the following short example. In it we create two pipes, in and out. When
an object is enqueued into the out pipe it will be automatically sent
through a TCP connection and once received at the other end it will be
inserted into the in pipe.
*/</font>
dlib::pipe<font color='#5555FF'><</font><font color='#0000FF'><u>int</u></font><font color='#5555FF'>></font> <font color='#BB00BB'>in</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font>, <font color='#BB00BB'>out</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font>;
<font color='#009900'>// This bridge will listen on port 12345 for an incoming TCP connection. Then
</font> <font color='#009900'>// it will read data from that connection and put it into the in pipe.
</font> bridge <font color='#BB00BB'>b2</font><font face='Lucida Console'>(</font><font color='#BB00BB'>listen_on_port</font><font face='Lucida Console'>(</font><font color='#979000'>12345</font><font face='Lucida Console'>)</font>, <font color='#BB00BB'>receive</font><font face='Lucida Console'>(</font>in<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#009900'>// This bridge will initiate a TCP connection and then start dequeuing
</font> <font color='#009900'>// objects from out and transmitting them over the connection.
</font> bridge <font color='#BB00BB'>b1</font><font face='Lucida Console'>(</font><font color='#BB00BB'>connect_to_ip_and_port</font><font face='Lucida Console'>(</font>"<font color='#CC0000'>127.0.0.1</font>", <font color='#979000'>12345</font><font face='Lucida Console'>)</font>, <font color='#BB00BB'>transmit</font><font face='Lucida Console'>(</font>out<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#009900'>// As an aside, in a real program, each of these bridges and pipes would be in a
</font> <font color='#009900'>// separate application. But to make this example self contained they are both
</font> <font color='#009900'>// right here.
</font>
<font color='#009900'>// Now let's put some things into the out pipe
</font> <font color='#0000FF'><u>int</u></font> value <font color='#5555FF'>=</font> <font color='#979000'>1</font>;
out.<font color='#BB00BB'>enqueue</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>;
value <font color='#5555FF'>=</font> <font color='#979000'>2</font>;
out.<font color='#BB00BB'>enqueue</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>;
value <font color='#5555FF'>=</font> <font color='#979000'>3</font>;
out.<font color='#BB00BB'>enqueue</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>;
<font color='#009900'>// Now those 3 ints can be dequeued from the in pipe. They will show up
</font> <font color='#009900'>// in the same order they were inserted into the out pipe.
</font> in.<font color='#BB00BB'>dequeue</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>dequeued value: </font>"<font color='#5555FF'><</font><font color='#5555FF'><</font> value <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
in.<font color='#BB00BB'>dequeue</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>dequeued value: </font>"<font color='#5555FF'><</font><font color='#5555FF'><</font> value <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
in.<font color='#BB00BB'>dequeue</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>dequeued value: </font>"<font color='#5555FF'><</font><font color='#5555FF'><</font> value <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
<b>}</b>
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font><font color='#009900'>// ----------------------------------------------------------------------------------------
</font><font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
<font color='#0000FF'><u>void</u></font> <b><a name='run_example_2'></a>run_example_2</b><font face='Lucida Console'>(</font>
<font face='Lucida Console'>)</font>
<b>{</b>
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>\n ---- Running example 2 ---- </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
<font color='#009900'>/*
This example makes a simple echo server on port 12345. When an object
is inserted into the out pipe it will be sent over a TCP connection, get
put into the echo pipe and then immediately read out of the echo pipe and
sent back over the TCP connection where it will finally be placed into the in
pipe.
*/</font>
dlib::pipe<font color='#5555FF'><</font><font color='#0000FF'><u>int</u></font><font color='#5555FF'>></font> <font color='#BB00BB'>in</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font>, <font color='#BB00BB'>out</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font>, <font color='#BB00BB'>echo</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font>;
<font color='#009900'>// Just like TCP connections, a bridge can send data both directions. The directionality
</font> <font color='#009900'>// of a pipe is indicated by the receive() and transmit() type decorations. Also, the order
</font> <font color='#009900'>// they are listed doesn't matter.
</font> bridge <font color='#BB00BB'>echo_bridge</font><font face='Lucida Console'>(</font><font color='#BB00BB'>listen_on_port</font><font face='Lucida Console'>(</font><font color='#979000'>12345</font><font face='Lucida Console'>)</font>, <font color='#BB00BB'>receive</font><font face='Lucida Console'>(</font>echo<font face='Lucida Console'>)</font>, <font color='#BB00BB'>transmit</font><font face='Lucida Console'>(</font>echo<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#009900'>// Note that you can also specify the ip and port as a string by using connect_to().
</font> bridge <font color='#BB00BB'>b1</font><font face='Lucida Console'>(</font><font color='#BB00BB'>connect_to</font><font face='Lucida Console'>(</font>"<font color='#CC0000'>127.0.0.1:12345</font>"<font face='Lucida Console'>)</font>, <font color='#BB00BB'>transmit</font><font face='Lucida Console'>(</font>out<font face='Lucida Console'>)</font>, <font color='#BB00BB'>receive</font><font face='Lucida Console'>(</font>in<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'><u>int</u></font> value <font color='#5555FF'>=</font> <font color='#979000'>1</font>;
out.<font color='#BB00BB'>enqueue</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>;
value <font color='#5555FF'>=</font> <font color='#979000'>2</font>;
out.<font color='#BB00BB'>enqueue</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>;
value <font color='#5555FF'>=</font> <font color='#979000'>3</font>;
out.<font color='#BB00BB'>enqueue</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>;
in.<font color='#BB00BB'>dequeue</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>dequeued value: </font>"<font color='#5555FF'><</font><font color='#5555FF'><</font> value <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
in.<font color='#BB00BB'>dequeue</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>dequeued value: </font>"<font color='#5555FF'><</font><font color='#5555FF'><</font> value <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
in.<font color='#BB00BB'>dequeue</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>dequeued value: </font>"<font color='#5555FF'><</font><font color='#5555FF'><</font> value <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
<b>}</b>
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font><font color='#009900'>// ----------------------------------------------------------------------------------------
</font><font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
<font color='#0000FF'>struct</font> <b><a name='my_example_object'></a>my_example_object</b>
<b>{</b>
<font color='#009900'>/*
All objects passing through a dlib::bridge must be serializable. This
means there must exist global functions called serialize() and deserialize()
which can convert an object into a bit stream and then reverse the process.
This example object illustrates how this is done.
*/</font>
<font color='#0000FF'><u>int</u></font> value;
std::string str;
<b>}</b>;
<font color='#0000FF'><u>void</u></font> <b><a name='serialize'></a>serialize</b> <font face='Lucida Console'>(</font><font color='#0000FF'>const</font> my_example_object<font color='#5555FF'>&</font> item, std::ostream<font color='#5555FF'>&</font> out<font face='Lucida Console'>)</font>
<b>{</b>
<font color='#009900'>/*
serialize() just needs to write the state of item to the output stream.
You can do this however you like. Below, I'm using the serialize functions
for int and std::string which come with dlib. But again, you can do whatever
you want here.
*/</font>
dlib::<font color='#BB00BB'>serialize</font><font face='Lucida Console'>(</font>item.value, out<font face='Lucida Console'>)</font>;
dlib::<font color='#BB00BB'>serialize</font><font face='Lucida Console'>(</font>item.str, out<font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'><u>void</u></font> <b><a name='deserialize'></a>deserialize</b> <font face='Lucida Console'>(</font>my_example_object<font color='#5555FF'>&</font> item, std::istream<font color='#5555FF'>&</font> in<font face='Lucida Console'>)</font>
<b>{</b>
<font color='#009900'>/*
deserialize() is just the inverse of serialize(). Again, you can do
whatever you want here so long as it correctly reconstructs item. This
also means that deserialize() must always consume as many bytes as serialize()
generates.
*/</font>
dlib::<font color='#BB00BB'>deserialize</font><font face='Lucida Console'>(</font>item.value, in<font face='Lucida Console'>)</font>;
dlib::<font color='#BB00BB'>deserialize</font><font face='Lucida Console'>(</font>item.str, in<font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
<font color='#0000FF'><u>void</u></font> <b><a name='run_example_3'></a>run_example_3</b><font face='Lucida Console'>(</font>
<font face='Lucida Console'>)</font>
<b>{</b>
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>\n ---- Running example 3 ---- </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
<font color='#009900'>/*
In this example we will just send ints and my_example_object objects
over a TCP connection. Since we are sending more than one type of
object through a pipe we will need to use the type_safe_union.
*/</font>
<font color='#0000FF'>typedef</font> type_safe_union<font color='#5555FF'><</font><font color='#0000FF'><u>int</u></font>, my_example_object<font color='#5555FF'>></font> tsu_type;
dlib::pipe<font color='#5555FF'><</font>tsu_type<font color='#5555FF'>></font> <font color='#BB00BB'>in</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font>, <font color='#BB00BB'>out</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font>;
<font color='#009900'>// Note that we don't have to start the listening bridge first. If b2
</font> <font color='#009900'>// fails to make a connection it will just keep trying until successful.
</font> bridge <font color='#BB00BB'>b2</font><font face='Lucida Console'>(</font><font color='#BB00BB'>connect_to</font><font face='Lucida Console'>(</font>"<font color='#CC0000'>127.0.0.1:12345</font>"<font face='Lucida Console'>)</font>, <font color='#BB00BB'>receive</font><font face='Lucida Console'>(</font>in<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#009900'>// We don't have to configure a bridge in it's constructor. If it's
</font> <font color='#009900'>// more convenient we can do so by calling reconfigure() instead.
</font> bridge b1;
b1.<font color='#BB00BB'>reconfigure</font><font face='Lucida Console'>(</font><font color='#BB00BB'>listen_on_port</font><font face='Lucida Console'>(</font><font color='#979000'>12345</font><font face='Lucida Console'>)</font>, <font color='#BB00BB'>transmit</font><font face='Lucida Console'>(</font>out<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
tsu_type msg;
msg <font color='#5555FF'>=</font> <font color='#979000'>1</font>;
out.<font color='#BB00BB'>enqueue</font><font face='Lucida Console'>(</font>msg<font face='Lucida Console'>)</font>;
msg <font color='#5555FF'>=</font> <font color='#979000'>2</font>;
out.<font color='#BB00BB'>enqueue</font><font face='Lucida Console'>(</font>msg<font face='Lucida Console'>)</font>;
msg.get<font color='#5555FF'><</font>my_example_object<font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>.value <font color='#5555FF'>=</font> <font color='#979000'>3</font>;
msg.get<font color='#5555FF'><</font>my_example_object<font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>.str <font color='#5555FF'>=</font> "<font color='#CC0000'>some string</font>";
out.<font color='#BB00BB'>enqueue</font><font face='Lucida Console'>(</font>msg<font face='Lucida Console'>)</font>;
<font color='#009900'>// dequeue the three objects we sent and print them on the screen.
</font> <font color='#0000FF'>for</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>int</u></font> i <font color='#5555FF'>=</font> <font color='#979000'>0</font>; i <font color='#5555FF'><</font> <font color='#979000'>3</font>; <font color='#5555FF'>+</font><font color='#5555FF'>+</font>i<font face='Lucida Console'>)</font>
<b>{</b>
in.<font color='#BB00BB'>dequeue</font><font face='Lucida Console'>(</font>msg<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>msg.contains<font color='#5555FF'><</font><font color='#0000FF'><u>int</u></font><font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
<b>{</b>
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>dequeued int: </font>"<font color='#5555FF'><</font><font color='#5555FF'><</font> msg.get<font color='#5555FF'><</font><font color='#0000FF'><u>int</u></font><font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
<b>}</b>
<font color='#0000FF'>else</font> <font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>msg.contains<font color='#5555FF'><</font>my_example_object<font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
<b>{</b>
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>dequeued struct: </font>"<font color='#5555FF'><</font><font color='#5555FF'><</font> msg.get<font color='#5555FF'><</font>my_example_object<font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>.value <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'> </font>"
<font color='#5555FF'><</font><font color='#5555FF'><</font> msg.get<font color='#5555FF'><</font>my_example_object<font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>.str <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
<b>}</b>
<b>}</b>
<b>}</b>
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font><font color='#009900'>// ----------------------------------------------------------------------------------------
</font><font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
<font color='#0000FF'><u>void</u></font> <b><a name='run_example_4'></a>run_example_4</b><font face='Lucida Console'>(</font>
<font face='Lucida Console'>)</font>
<b>{</b>
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>\n ---- Running example 4 ---- </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
<font color='#009900'>/*
This final example is the same as example 3 except we will also now be getting
status messages from the bridges. These bridge_status messages tell us the
state of the TCP connection associated with a bridge. Is it connected or not?
Who it is connected to?
The way you get these status messages is by ensuring that your receive pipe is
capable of storing bridge_status objects. If it is then the bridge will
automatically insert bridge_status messages into your receive pipe whenever
there is a status change.
There are only two kinds of status changes. The establishment of a connection
or the closing of a connection. Also, a connection which closes due to you
calling clear(), reconfigure(), or destructing a bridge does not generate a
status message since, in this case, you already know about it and just want
the bridge to destroy itself as quickly as possible.
*/</font>
<font color='#0000FF'>typedef</font> type_safe_union<font color='#5555FF'><</font><font color='#0000FF'><u>int</u></font>, my_example_object, bridge_status<font color='#5555FF'>></font> tsu_type;
dlib::pipe<font color='#5555FF'><</font>tsu_type<font color='#5555FF'>></font> <font color='#BB00BB'>in</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font>, <font color='#BB00BB'>out</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font>;
dlib::pipe<font color='#5555FF'><</font>bridge_status<font color='#5555FF'>></font> <font color='#BB00BB'>b1_status</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font>;
<font color='#009900'>// setup both bridges to have receive pipes capable of holding bridge_status messages.
</font> bridge <font color='#BB00BB'>b1</font><font face='Lucida Console'>(</font><font color='#BB00BB'>listen_on_port</font><font face='Lucida Console'>(</font><font color='#979000'>12345</font><font face='Lucida Console'>)</font>, <font color='#BB00BB'>transmit</font><font face='Lucida Console'>(</font>out<font face='Lucida Console'>)</font>, <font color='#BB00BB'>receive</font><font face='Lucida Console'>(</font>b1_status<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#009900'>// Note that we can also use a hostname with connect_to() instead of supplying an IP address.
</font> bridge <font color='#BB00BB'>b2</font><font face='Lucida Console'>(</font><font color='#BB00BB'>connect_to</font><font face='Lucida Console'>(</font>"<font color='#CC0000'>localhost:12345</font>"<font face='Lucida Console'>)</font>, <font color='#BB00BB'>receive</font><font face='Lucida Console'>(</font>in<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
tsu_type msg;
bridge_status bs;
<font color='#009900'>// Once a connection is established it will generate a status message from each bridge.
</font> <font color='#009900'>// Let's get those and print them.
</font> b1_status.<font color='#BB00BB'>dequeue</font><font face='Lucida Console'>(</font>bs<font face='Lucida Console'>)</font>;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>bridge 1 status: is_connected: </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> boolalpha <font color='#5555FF'><</font><font color='#5555FF'><</font> bs.is_connected <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>bridge 1 status: foreign_ip: </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> bs.foreign_ip <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>bridge 1 status: foreign_port: </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> bs.foreign_port <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
in.<font color='#BB00BB'>dequeue</font><font face='Lucida Console'>(</font>msg<font face='Lucida Console'>)</font>;
bs <font color='#5555FF'>=</font> msg.get<font color='#5555FF'><</font>bridge_status<font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>bridge 2 status: is_connected: </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> bs.is_connected <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>bridge 2 status: foreign_ip: </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> bs.foreign_ip <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>bridge 2 status: foreign_port: </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> bs.foreign_port <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
msg <font color='#5555FF'>=</font> <font color='#979000'>1</font>;
out.<font color='#BB00BB'>enqueue</font><font face='Lucida Console'>(</font>msg<font face='Lucida Console'>)</font>;
msg <font color='#5555FF'>=</font> <font color='#979000'>2</font>;
out.<font color='#BB00BB'>enqueue</font><font face='Lucida Console'>(</font>msg<font face='Lucida Console'>)</font>;
msg.get<font color='#5555FF'><</font>my_example_object<font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>.value <font color='#5555FF'>=</font> <font color='#979000'>3</font>;
msg.get<font color='#5555FF'><</font>my_example_object<font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>.str <font color='#5555FF'>=</font> "<font color='#CC0000'>some string</font>";
out.<font color='#BB00BB'>enqueue</font><font face='Lucida Console'>(</font>msg<font face='Lucida Console'>)</font>;
<font color='#009900'>// Read the 3 things we sent over the connection.
</font> <font color='#0000FF'>for</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>int</u></font> i <font color='#5555FF'>=</font> <font color='#979000'>0</font>; i <font color='#5555FF'><</font> <font color='#979000'>3</font>; <font color='#5555FF'>+</font><font color='#5555FF'>+</font>i<font face='Lucida Console'>)</font>
<b>{</b>
in.<font color='#BB00BB'>dequeue</font><font face='Lucida Console'>(</font>msg<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>msg.contains<font color='#5555FF'><</font><font color='#0000FF'><u>int</u></font><font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
<b>{</b>
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>dequeued int: </font>"<font color='#5555FF'><</font><font color='#5555FF'><</font> msg.get<font color='#5555FF'><</font><font color='#0000FF'><u>int</u></font><font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
<b>}</b>
<font color='#0000FF'>else</font> <font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>msg.contains<font color='#5555FF'><</font>my_example_object<font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
<b>{</b>
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>dequeued struct: </font>"<font color='#5555FF'><</font><font color='#5555FF'><</font> msg.get<font color='#5555FF'><</font>my_example_object<font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>.value <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'> </font>"
<font color='#5555FF'><</font><font color='#5555FF'><</font> msg.get<font color='#5555FF'><</font>my_example_object<font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>.str <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
<b>}</b>
<b>}</b>
<font color='#009900'>// cause bridge 1 to shutdown completely. This will close the connection and
</font> <font color='#009900'>// therefore bridge 2 will generate a status message indicating the connection
</font> <font color='#009900'>// just closed.
</font> b1.<font color='#BB00BB'>clear</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
in.<font color='#BB00BB'>dequeue</font><font face='Lucida Console'>(</font>msg<font face='Lucida Console'>)</font>;
bs <font color='#5555FF'>=</font> msg.get<font color='#5555FF'><</font>bridge_status<font color='#5555FF'>></font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>bridge 1 status: is_connected: </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> bs.is_connected <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>bridge 1 status: foreign_ip: </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> bs.foreign_ip <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
cout <font color='#5555FF'><</font><font color='#5555FF'><</font> "<font color='#CC0000'>bridge 1 status: foreign_port: </font>" <font color='#5555FF'><</font><font color='#5555FF'><</font> bs.foreign_port <font color='#5555FF'><</font><font color='#5555FF'><</font> endl;
<b>}</b>
<font color='#009900'>// ----------------------------------------------------------------------------------------
</font><font color='#009900'>// ----------------------------------------------------------------------------------------
</font><font color='#009900'>// ----------------------------------------------------------------------------------------
</font>
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