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<html><!-- Created using the cpp_pretty_printer from the dlib C++ library. See http://dlib.net for updates. --><head><title>dlib C++ Library - inflate.c</title></head><body bgcolor='white'><pre>
<font color='#009900'>/* inflate.c -- zlib decompression
* Copyright (C) 1995-2012 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/</font>
<font color='#009900'>/*
* Change history:
*
* 1.2.beta0 24 Nov 2002
* - First version -- complete rewrite of inflate to simplify code, avoid
* creation of window when not needed, minimize use of window when it is
* needed, make inffast.c even faster, implement gzip decoding, and to
* improve code readability and style over the previous zlib inflate code
*
* 1.2.beta1 25 Nov 2002
* - Use pointers for available input and output checking in inffast.c
* - Remove input and output counters in inffast.c
* - Change inffast.c entry and loop from avail_in &gt;= 7 to &gt;= 6
* - Remove unnecessary second byte pull from length extra in inffast.c
* - Unroll direct copy to three copies per loop in inffast.c
*
* 1.2.beta2 4 Dec 2002
* - Change external routine names to reduce potential conflicts
* - Correct filename to inffixed.h for fixed tables in inflate.c
* - Make hbuf[] unsigned char to match parameter type in inflate.c
* - Change strm-&gt;next_out[-state-&gt;offset] to *(strm-&gt;next_out - state-&gt;offset)
* to avoid negation problem on Alphas (64 bit) in inflate.c
*
* 1.2.beta3 22 Dec 2002
* - Add comments on state-&gt;bits assertion in inffast.c
* - Add comments on op field in inftrees.h
* - Fix bug in reuse of allocated window after inflateReset()
* - Remove bit fields--back to byte structure for speed
* - Remove distance extra == 0 check in inflate_fast()--only helps for lengths
* - Change post-increments to pre-increments in inflate_fast(), PPC biased?
* - Add compile time option, POSTINC, to use post-increments instead (Intel?)
* - Make MATCH copy in inflate() much faster for when inflate_fast() not used
* - Use local copies of stream next and avail values, as well as local bit
* buffer and bit count in inflate()--for speed when inflate_fast() not used
*
* 1.2.beta4 1 Jan 2003
* - Split ptr - 257 statements in inflate_table() to avoid compiler warnings
* - Move a comment on output buffer sizes from inffast.c to inflate.c
* - Add comments in inffast.c to introduce the inflate_fast() routine
* - Rearrange window copies in inflate_fast() for speed and simplification
* - Unroll last copy for window match in inflate_fast()
* - Use local copies of window variables in inflate_fast() for speed
* - Pull out common wnext == 0 case for speed in inflate_fast()
* - Make op and len in inflate_fast() unsigned for consistency
* - Add FAR to lcode and dcode declarations in inflate_fast()
* - Simplified bad distance check in inflate_fast()
* - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new
* source file infback.c to provide a call-back interface to inflate for
* programs like gzip and unzip -- uses window as output buffer to avoid
* window copying
*
* 1.2.beta5 1 Jan 2003
* - Improved inflateBack() interface to allow the caller to provide initial
* input in strm.
* - Fixed stored blocks bug in inflateBack()
*
* 1.2.beta6 4 Jan 2003
* - Added comments in inffast.c on effectiveness of POSTINC
* - Typecasting all around to reduce compiler warnings
* - Changed loops from while (1) or do {} while (1) to for (;;), again to
* make compilers happy
* - Changed type of window in inflateBackInit() to unsigned char *
*
* 1.2.beta7 27 Jan 2003
* - Changed many types to unsigned or unsigned short to avoid warnings
* - Added inflateCopy() function
*
* 1.2.0 9 Mar 2003
* - Changed inflateBack() interface to provide separate opaque descriptors
* for the in() and out() functions
* - Changed inflateBack() argument and in_func typedef to swap the length
* and buffer address return values for the input function
* - Check next_in and next_out for Z_NULL on entry to inflate()
*
* The history for versions after 1.2.0 are in ChangeLog in zlib distribution.
*/</font>
<font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='zutil.h.html'>zutil.h</a>"
<font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='inftrees.h.html'>inftrees.h</a>"
<font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='inflate.h.html'>inflate.h</a>"
<font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='inffast.h.html'>inffast.h</a>"
<font color='#0000FF'>#ifdef</font> MAKEFIXED
# ifndef BUILDFIXED
# define BUILDFIXED
# endif
<font color='#0000FF'>#endif</font>
<font color='#009900'>/* function prototypes */</font>
local <font color='#0000FF'><u>void</u></font> fixedtables <b><a name='OF'></a>OF</b><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
local <font color='#0000FF'><u>int</u></font> updatewindow <b><a name='OF'></a>OF</b><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>z_streamp strm, <font color='#0000FF'>const</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> FAR <font color='#5555FF'>*</font>end,
<font color='#0000FF'><u>unsigned</u></font> copy<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>#ifdef</font> BUILDFIXED
<font color='#0000FF'><u>void</u></font> makefixed <b><a name='OF'></a>OF</b><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>void</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>#endif</font>
local <font color='#0000FF'><u>unsigned</u></font> syncsearch <b><a name='OF'></a>OF</b><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> FAR <font color='#5555FF'>*</font>have, <font color='#0000FF'>const</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> FAR <font color='#5555FF'>*</font>buf,
<font color='#0000FF'><u>unsigned</u></font> len<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'><u>int</u></font> ZEXPORT <b><a name='inflateResetKeep'></a>inflateResetKeep</b><font face='Lucida Console'>(</font>strm<font face='Lucida Console'>)</font>
z_streamp strm;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total_in <font color='#5555FF'>=</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total_out <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> Z_NULL;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wrap<font face='Lucida Console'>)</font> <font color='#009900'>/* to support ill-conceived Java test suite */</font>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>adler <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wrap <font color='#5555FF'>&amp;</font> <font color='#979000'>1</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> HEAD;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>last <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>havedict <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>dmax <font color='#5555FF'>=</font> <font color='#979000'>32768</font>U;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>=</font> Z_NULL;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>hold <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lencode <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>distcode <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>codes;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>sane <font color='#5555FF'>=</font> <font color='#979000'>1</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>back <font color='#5555FF'>=</font> <font color='#5555FF'>-</font><font color='#979000'>1</font>;
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: reset\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>return</font> Z_OK;
<b>}</b>
<font color='#0000FF'><u>int</u></font> ZEXPORT <b><a name='inflateReset'></a>inflateReset</b><font face='Lucida Console'>(</font>strm<font face='Lucida Console'>)</font>
z_streamp strm;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>whave <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>return</font> <font color='#BB00BB'>inflateResetKeep</font><font face='Lucida Console'>(</font>strm<font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'><u>int</u></font> ZEXPORT <b><a name='inflateReset2'></a>inflateReset2</b><font face='Lucida Console'>(</font>strm, windowBits<font face='Lucida Console'>)</font>
z_streamp strm;
<font color='#0000FF'><u>int</u></font> windowBits;
<b>{</b>
<font color='#0000FF'><u>int</u></font> wrap;
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#009900'>/* get the state */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
<font color='#009900'>/* extract wrap request from windowBits parameter */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>windowBits <font color='#5555FF'>&lt;</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <b>{</b>
wrap <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
windowBits <font color='#5555FF'>=</font> <font color='#5555FF'>-</font>windowBits;
<b>}</b>
<font color='#0000FF'>else</font> <b>{</b>
wrap <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font>windowBits <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font> <font color='#979000'>4</font><font face='Lucida Console'>)</font> <font color='#5555FF'>+</font> <font color='#979000'>1</font>;
<font color='#0000FF'>#ifdef</font> GUNZIP
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>windowBits <font color='#5555FF'>&lt;</font> <font color='#979000'>48</font><font face='Lucida Console'>)</font>
windowBits <font color='#5555FF'>&amp;</font><font color='#5555FF'>=</font> <font color='#979000'>15</font>;
<font color='#0000FF'>#endif</font>
<b>}</b>
<font color='#009900'>/* set number of window bits, free window if different */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>windowBits <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font face='Lucida Console'>(</font>windowBits <font color='#5555FF'>&lt;</font> <font color='#979000'>8</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> windowBits <font color='#5555FF'>&gt;</font> <font color='#979000'>15</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
<font color='#0000FF'>return</font> Z_STREAM_ERROR;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wbits <font color='#5555FF'>!</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font>windowBits<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>ZFREE</font><font face='Lucida Console'>(</font>strm, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>=</font> Z_NULL;
<b>}</b>
<font color='#009900'>/* update state and reset the rest of it */</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wrap <font color='#5555FF'>=</font> wrap;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wbits <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font>windowBits;
<font color='#0000FF'>return</font> <font color='#BB00BB'>inflateReset</font><font face='Lucida Console'>(</font>strm<font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'><u>int</u></font> ZEXPORT <b><a name='inflateInit2_'></a>inflateInit2_</b><font face='Lucida Console'>(</font>strm, windowBits, version, stream_size<font face='Lucida Console'>)</font>
z_streamp strm;
<font color='#0000FF'><u>int</u></font> windowBits;
<font color='#0000FF'>const</font> <font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font>version;
<font color='#0000FF'><u>int</u></font> stream_size;
<b>{</b>
<font color='#0000FF'><u>int</u></font> ret;
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>version <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> version[<font color='#979000'>0</font>] <font color='#5555FF'>!</font><font color='#5555FF'>=</font> ZLIB_VERSION[<font color='#979000'>0</font>] <font color='#5555FF'>|</font><font color='#5555FF'>|</font>
stream_size <font color='#5555FF'>!</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>int</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font><font color='#0000FF'>sizeof</font><font face='Lucida Console'>(</font>z_stream<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
<font color='#0000FF'>return</font> Z_VERSION_ERROR;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> Z_NULL; <font color='#009900'>/* in case we return an error */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>zalloc <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font>alloc_func<font face='Lucida Console'>)</font><font color='#979000'>0</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'>#ifdef</font> Z_SOLO
<font color='#0000FF'>return</font> Z_STREAM_ERROR;
<font color='#0000FF'>#else</font>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>zalloc <font color='#5555FF'>=</font> zcalloc;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>opaque <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font>voidpf<font face='Lucida Console'>)</font><font color='#979000'>0</font>;
<font color='#0000FF'>#endif</font>
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>zfree <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font>free_func<font face='Lucida Console'>)</font><font color='#979000'>0</font><font face='Lucida Console'>)</font>
<font color='#0000FF'>#ifdef</font> Z_SOLO
<font color='#0000FF'>return</font> Z_STREAM_ERROR;
<font color='#0000FF'>#else</font>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>zfree <font color='#5555FF'>=</font> zcfree;
<font color='#0000FF'>#endif</font>
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>
<font color='#BB00BB'>ZALLOC</font><font face='Lucida Console'>(</font>strm, <font color='#979000'>1</font>, <font color='#0000FF'>sizeof</font><font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> <b><a name='inflate_state'></a>inflate_state</b><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_MEM_ERROR;
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: allocated\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> internal_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>state;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>=</font> Z_NULL;
ret <font color='#5555FF'>=</font> <font color='#BB00BB'>inflateReset2</font><font face='Lucida Console'>(</font>strm, windowBits<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>ret <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_OK<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>ZFREE</font><font face='Lucida Console'>(</font>strm, state<font face='Lucida Console'>)</font>;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font> Z_NULL;
<b>}</b>
<font color='#0000FF'>return</font> ret;
<b>}</b>
<font color='#0000FF'><u>int</u></font> ZEXPORT <b><a name='inflateInit_'></a>inflateInit_</b><font face='Lucida Console'>(</font>strm, version, stream_size<font face='Lucida Console'>)</font>
z_streamp strm;
<font color='#0000FF'>const</font> <font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font>version;
<font color='#0000FF'><u>int</u></font> stream_size;
<b>{</b>
<font color='#0000FF'>return</font> <font color='#BB00BB'>inflateInit2_</font><font face='Lucida Console'>(</font>strm, DEF_WBITS, version, stream_size<font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'><u>int</u></font> ZEXPORT <b><a name='inflatePrime'></a>inflatePrime</b><font face='Lucida Console'>(</font>strm, bits, value<font face='Lucida Console'>)</font>
z_streamp strm;
<font color='#0000FF'><u>int</u></font> bits;
<font color='#0000FF'><u>int</u></font> value;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>bits <font color='#5555FF'>&lt;</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <b>{</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>hold <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>return</font> Z_OK;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>bits <font color='#5555FF'>&gt;</font> <font color='#979000'>16</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>+</font> bits <font color='#5555FF'>&gt;</font> <font color='#979000'>32</font><font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
value <font color='#5555FF'>&amp;</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#979000'>1</font>L <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> bits<font face='Lucida Console'>)</font> <font color='#5555FF'>-</font> <font color='#979000'>1</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>hold <font color='#5555FF'>+</font><font color='#5555FF'>=</font> value <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>+</font><font color='#5555FF'>=</font> bits;
<font color='#0000FF'>return</font> Z_OK;
<b>}</b>
<font color='#009900'>/*
Return state with length and distance decoding tables and index sizes set to
fixed code decoding. Normally this returns fixed tables from inffixed.h.
If BUILDFIXED is defined, then instead this routine builds the tables the
first time it's called, and returns those tables the first time and
thereafter. This reduces the size of the code by about 2K bytes, in
exchange for a little execution time. However, BUILDFIXED should not be
used for threaded applications, since the rewriting of the tables and virgin
may not be thread-safe.
*/</font>
local <font color='#0000FF'><u>void</u></font> <b><a name='fixedtables'></a>fixedtables</b><font face='Lucida Console'>(</font>state<font face='Lucida Console'>)</font>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<b>{</b>
<font color='#0000FF'>#ifdef</font> BUILDFIXED
<font color='#0000FF'>static</font> <font color='#0000FF'><u>int</u></font> virgin <font color='#5555FF'>=</font> <font color='#979000'>1</font>;
<font color='#0000FF'>static</font> code <font color='#5555FF'>*</font>lenfix, <font color='#5555FF'>*</font>distfix;
<font color='#0000FF'>static</font> code fixed[<font color='#979000'>544</font>];
<font color='#009900'>/* build fixed huffman tables if first call (may not be thread safe) */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>virgin<font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'><u>unsigned</u></font> sym, bits;
<font color='#0000FF'>static</font> code <font color='#5555FF'>*</font>next;
<font color='#009900'>/* literal/length table */</font>
sym <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>sym <font color='#5555FF'>&lt;</font> <font color='#979000'>144</font><font face='Lucida Console'>)</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens[sym<font color='#5555FF'>+</font><font color='#5555FF'>+</font>] <font color='#5555FF'>=</font> <font color='#979000'>8</font>;
<font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>sym <font color='#5555FF'>&lt;</font> <font color='#979000'>256</font><font face='Lucida Console'>)</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens[sym<font color='#5555FF'>+</font><font color='#5555FF'>+</font>] <font color='#5555FF'>=</font> <font color='#979000'>9</font>;
<font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>sym <font color='#5555FF'>&lt;</font> <font color='#979000'>280</font><font face='Lucida Console'>)</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens[sym<font color='#5555FF'>+</font><font color='#5555FF'>+</font>] <font color='#5555FF'>=</font> <font color='#979000'>7</font>;
<font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>sym <font color='#5555FF'>&lt;</font> <font color='#979000'>288</font><font face='Lucida Console'>)</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens[sym<font color='#5555FF'>+</font><font color='#5555FF'>+</font>] <font color='#5555FF'>=</font> <font color='#979000'>8</font>;
next <font color='#5555FF'>=</font> fixed;
lenfix <font color='#5555FF'>=</font> next;
bits <font color='#5555FF'>=</font> <font color='#979000'>9</font>;
<font color='#BB00BB'>inflate_table</font><font face='Lucida Console'>(</font>LENS, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens, <font color='#979000'>288</font>, <font color='#5555FF'>&amp;</font><font face='Lucida Console'>(</font>next<font face='Lucida Console'>)</font>, <font color='#5555FF'>&amp;</font><font face='Lucida Console'>(</font>bits<font face='Lucida Console'>)</font>, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>work<font face='Lucida Console'>)</font>;
<font color='#009900'>/* distance table */</font>
sym <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>sym <font color='#5555FF'>&lt;</font> <font color='#979000'>32</font><font face='Lucida Console'>)</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens[sym<font color='#5555FF'>+</font><font color='#5555FF'>+</font>] <font color='#5555FF'>=</font> <font color='#979000'>5</font>;
distfix <font color='#5555FF'>=</font> next;
bits <font color='#5555FF'>=</font> <font color='#979000'>5</font>;
<font color='#BB00BB'>inflate_table</font><font face='Lucida Console'>(</font>DISTS, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens, <font color='#979000'>32</font>, <font color='#5555FF'>&amp;</font><font face='Lucida Console'>(</font>next<font face='Lucida Console'>)</font>, <font color='#5555FF'>&amp;</font><font face='Lucida Console'>(</font>bits<font face='Lucida Console'>)</font>, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>work<font face='Lucida Console'>)</font>;
<font color='#009900'>/* do this just once */</font>
virgin <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<b>}</b>
<font color='#0000FF'>#else</font> <font color='#009900'>/* !BUILDFIXED */</font>
# include "<font color='#CC0000'>inffixed.h</font>"
<font color='#0000FF'>#endif</font> <font color='#009900'>/* BUILDFIXED */</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lencode <font color='#5555FF'>=</font> lenfix;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lenbits <font color='#5555FF'>=</font> <font color='#979000'>9</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>distcode <font color='#5555FF'>=</font> distfix;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>distbits <font color='#5555FF'>=</font> <font color='#979000'>5</font>;
<b>}</b>
<font color='#0000FF'>#ifdef</font> MAKEFIXED
<font color='#0000FF'>#include</font> <font color='#5555FF'>&lt;</font>stdio.h<font color='#5555FF'>&gt;</font>
<font color='#009900'>/*
Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also
defines BUILDFIXED, so the tables are built on the fly. makefixed() writes
those tables to stdout, which would be piped to inffixed.h. A small program
can simply call makefixed to do this:
void makefixed(void);
int main(void)
{
makefixed();
return 0;
}
Then that can be linked with zlib built with MAKEFIXED defined and run:
a.out &gt; inffixed.h
*/</font>
<font color='#0000FF'><u>void</u></font> <b><a name='makefixed'></a>makefixed</b><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>
<b>{</b>
<font color='#0000FF'><u>unsigned</u></font> low, size;
<font color='#0000FF'>struct</font> inflate_state state;
<font color='#BB00BB'>fixedtables</font><font face='Lucida Console'>(</font><font color='#5555FF'>&amp;</font>state<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>puts</font><font face='Lucida Console'>(</font>"<font color='#CC0000'> /* inffixed.h -- table for decoding fixed codes</font>"<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>puts</font><font face='Lucida Console'>(</font>"<font color='#CC0000'> * Generated automatically by makefixed().</font>"<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>puts</font><font face='Lucida Console'>(</font>"<font color='#CC0000'> */</font>"<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>puts</font><font face='Lucida Console'>(</font>"<font color='#CC0000'></font>"<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>puts</font><font face='Lucida Console'>(</font>"<font color='#CC0000'> /* WARNING: this file should *not* be used by applications.</font>"<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>puts</font><font face='Lucida Console'>(</font>"<font color='#CC0000'> It is part of the implementation of this library and is</font>"<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>puts</font><font face='Lucida Console'>(</font>"<font color='#CC0000'> subject to change. Applications should only use zlib.h.</font>"<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>puts</font><font face='Lucida Console'>(</font>"<font color='#CC0000'> */</font>"<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>puts</font><font face='Lucida Console'>(</font>"<font color='#CC0000'></font>"<font face='Lucida Console'>)</font>;
size <font color='#5555FF'>=</font> <font color='#979000'>1</font>U <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> <font color='#979000'>9</font>;
<font color='#BB00BB'>printf</font><font face='Lucida Console'>(</font>"<font color='#CC0000'> static const code lenfix[%u] = {</font>", size<font face='Lucida Console'>)</font>;
low <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>for</font> <font face='Lucida Console'>(</font>;;<font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>low <font color='#5555FF'>%</font> <font color='#979000'>7</font><font face='Lucida Console'>)</font> <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <font color='#BB00BB'>printf</font><font face='Lucida Console'>(</font>"<font color='#CC0000'>\n </font>"<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>printf</font><font face='Lucida Console'>(</font>"<font color='#CC0000'>{%u,%u,%d}</font>", <font face='Lucida Console'>(</font>low <font color='#5555FF'>&amp;</font> <font color='#979000'>127</font><font face='Lucida Console'>)</font> <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>99</font> ? <font color='#979000'>64</font> : state.lencode[low].op,
state.lencode[low].bits, state.lencode[low].val<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font color='#5555FF'>+</font><font color='#5555FF'>+</font>low <font color='#5555FF'>=</font><font color='#5555FF'>=</font> size<font face='Lucida Console'>)</font> <font color='#0000FF'>break</font>;
<font color='#BB00BB'>putchar</font><font face='Lucida Console'>(</font>'<font color='#FF0000'>,</font>'<font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#BB00BB'>puts</font><font face='Lucida Console'>(</font>"<font color='#CC0000'>\n };</font>"<font face='Lucida Console'>)</font>;
size <font color='#5555FF'>=</font> <font color='#979000'>1</font>U <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> <font color='#979000'>5</font>;
<font color='#BB00BB'>printf</font><font face='Lucida Console'>(</font>"<font color='#CC0000'>\n static const code distfix[%u] = {</font>", size<font face='Lucida Console'>)</font>;
low <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>for</font> <font face='Lucida Console'>(</font>;;<font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>low <font color='#5555FF'>%</font> <font color='#979000'>6</font><font face='Lucida Console'>)</font> <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <font color='#BB00BB'>printf</font><font face='Lucida Console'>(</font>"<font color='#CC0000'>\n </font>"<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>printf</font><font face='Lucida Console'>(</font>"<font color='#CC0000'>{%u,%u,%d}</font>", state.distcode[low].op, state.distcode[low].bits,
state.distcode[low].val<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font color='#5555FF'>+</font><font color='#5555FF'>+</font>low <font color='#5555FF'>=</font><font color='#5555FF'>=</font> size<font face='Lucida Console'>)</font> <font color='#0000FF'>break</font>;
<font color='#BB00BB'>putchar</font><font face='Lucida Console'>(</font>'<font color='#FF0000'>,</font>'<font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#BB00BB'>puts</font><font face='Lucida Console'>(</font>"<font color='#CC0000'>\n };</font>"<font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>#endif</font> <font color='#009900'>/* MAKEFIXED */</font>
<font color='#009900'>/*
Update the window with the last wsize (normally 32K) bytes written before
returning. If window does not exist yet, create it. This is only called
when a window is already in use, or when output has been written during this
inflate call, but the end of the deflate stream has not been reached yet.
It is also called to create a window for dictionary data when a dictionary
is loaded.
Providing output buffers larger than 32K to inflate() should provide a speed
advantage, since only the last 32K of output is copied to the sliding window
upon return from inflate(), and since all distances after the first 32K of
output will fall in the output data, making match copies simpler and faster.
The advantage may be dependent on the size of the processor's data caches.
*/</font>
local <font color='#0000FF'><u>int</u></font> <b><a name='updatewindow'></a>updatewindow</b><font face='Lucida Console'>(</font>strm, end, copy<font face='Lucida Console'>)</font>
z_streamp strm;
<font color='#0000FF'>const</font> Bytef <font color='#5555FF'>*</font>end;
<font color='#0000FF'><u>unsigned</u></font> copy;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#0000FF'><u>unsigned</u></font> dist;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
<font color='#009900'>/* if it hasn't been done already, allocate space for the window */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <b>{</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>
<font color='#BB00BB'>ZALLOC</font><font face='Lucida Console'>(</font>strm, <font color='#979000'>1</font>U <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wbits,
<font color='#0000FF'>sizeof</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> <font color='#979000'>1</font>;
<b>}</b>
<font color='#009900'>/* if window not in use yet, initialize */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <b>{</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize <font color='#5555FF'>=</font> <font color='#979000'>1</font>U <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wbits;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>whave <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<b>}</b>
<font color='#009900'>/* copy state-&gt;wsize or less output bytes into the circular window */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy <font color='#5555FF'>&gt;</font><font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>zmemcpy</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window, end <font color='#5555FF'>-</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>whave <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize;
<b>}</b>
<font color='#0000FF'>else</font> <b>{</b>
dist <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize <font color='#5555FF'>-</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>dist <font color='#5555FF'>&gt;</font> copy<font face='Lucida Console'>)</font> dist <font color='#5555FF'>=</font> copy;
<font color='#BB00BB'>zmemcpy</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>+</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext, end <font color='#5555FF'>-</font> copy, dist<font face='Lucida Console'>)</font>;
copy <font color='#5555FF'>-</font><font color='#5555FF'>=</font> dist;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>zmemcpy</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window, end <font color='#5555FF'>-</font> copy, copy<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext <font color='#5555FF'>=</font> copy;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>whave <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize;
<b>}</b>
<font color='#0000FF'>else</font> <b>{</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext <font color='#5555FF'>+</font><font color='#5555FF'>=</font> dist;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext <font color='#5555FF'>=</font><font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize<font face='Lucida Console'>)</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>whave <font color='#5555FF'>&lt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize<font face='Lucida Console'>)</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>whave <font color='#5555FF'>+</font><font color='#5555FF'>=</font> dist;
<b>}</b>
<b>}</b>
<font color='#0000FF'>return</font> <font color='#979000'>0</font>;
<b>}</b>
<font color='#009900'>/* Macros for inflate(): */</font>
<font color='#009900'>/* check function to use adler32() for zlib or crc32() for gzip */</font>
<font color='#0000FF'>#ifdef</font> GUNZIP
# define <b><a name='UPDATE'></a>UPDATE</b><font face='Lucida Console'>(</font>check, buf, len<font face='Lucida Console'>)</font> \
<font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags ? <font color='#BB00BB'>crc32</font><font face='Lucida Console'>(</font>check, buf, len<font face='Lucida Console'>)</font> : adler32<font face='Lucida Console'>(</font>check, buf, len<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
<font color='#0000FF'>#else</font>
# define UPDATE<font face='Lucida Console'>(</font>check, buf, len<font face='Lucida Console'>)</font> adler32<font face='Lucida Console'>(</font>check, buf, len<font face='Lucida Console'>)</font>
<font color='#0000FF'>#endif</font>
<font color='#009900'>/* check macros for header crc */</font>
<font color='#0000FF'>#ifdef</font> GUNZIP
# define CRC2<font face='Lucida Console'>(</font>check, word<font face='Lucida Console'>)</font> \
<font color='#0000FF'>do</font> <b>{</b> \
hbuf[<font color='#979000'>0</font>] <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>word<font face='Lucida Console'>)</font>; \
hbuf[<font color='#979000'>1</font>] <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>word<font face='Lucida Console'>)</font> <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font> <font color='#979000'>8</font><font face='Lucida Console'>)</font>; \
check <font color='#5555FF'>=</font> <font color='#BB00BB'>crc32</font><font face='Lucida Console'>(</font>check, hbuf, <font color='#979000'>2</font><font face='Lucida Console'>)</font>; \
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font><font color='#979000'>0</font><font face='Lucida Console'>)</font>
# define <b><a name='CRC4'></a>CRC4</b><font face='Lucida Console'>(</font>check, word<font face='Lucida Console'>)</font> \
<font color='#0000FF'>do</font> <b>{</b> \
hbuf[<font color='#979000'>0</font>] <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>word<font face='Lucida Console'>)</font>; \
hbuf[<font color='#979000'>1</font>] <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>word<font face='Lucida Console'>)</font> <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font> <font color='#979000'>8</font><font face='Lucida Console'>)</font>; \
hbuf[<font color='#979000'>2</font>] <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>word<font face='Lucida Console'>)</font> <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font> <font color='#979000'>16</font><font face='Lucida Console'>)</font>; \
hbuf[<font color='#979000'>3</font>] <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>word<font face='Lucida Console'>)</font> <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font> <font color='#979000'>24</font><font face='Lucida Console'>)</font>; \
check <font color='#5555FF'>=</font> <font color='#BB00BB'>crc32</font><font face='Lucida Console'>(</font>check, hbuf, <font color='#979000'>4</font><font face='Lucida Console'>)</font>; \
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font><font color='#979000'>0</font><font face='Lucida Console'>)</font>
<font color='#0000FF'>#endif</font>
<font color='#009900'>/* Load registers with state in inflate() for speed */</font>
<font color='#0000FF'>#define</font> LOAD<font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> \
<font color='#0000FF'>do</font> <b>{</b> \
put <font color='#5555FF'>=</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next_out; \
left <font color='#5555FF'>=</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>avail_out; \
next <font color='#5555FF'>=</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next_in; \
have <font color='#5555FF'>=</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>avail_in; \
hold <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>hold; \
bits <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits; \
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font><font color='#979000'>0</font><font face='Lucida Console'>)</font>
<font color='#009900'>/* Restore state from registers in inflate() */</font>
<font color='#0000FF'>#define</font> RESTORE<font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> \
<font color='#0000FF'>do</font> <b>{</b> \
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next_out <font color='#5555FF'>=</font> put; \
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>avail_out <font color='#5555FF'>=</font> left; \
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next_in <font color='#5555FF'>=</font> next; \
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>avail_in <font color='#5555FF'>=</font> have; \
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>hold <font color='#5555FF'>=</font> hold; \
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>=</font> bits; \
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font><font color='#979000'>0</font><font face='Lucida Console'>)</font>
<font color='#009900'>/* Clear the input bit accumulator */</font>
<font color='#0000FF'>#define</font> INITBITS<font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> \
<font color='#0000FF'>do</font> <b>{</b> \
hold <font color='#5555FF'>=</font> <font color='#979000'>0</font>; \
bits <font color='#5555FF'>=</font> <font color='#979000'>0</font>; \
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font><font color='#979000'>0</font><font face='Lucida Console'>)</font>
<font color='#009900'>/* Get a byte of input into the bit accumulator, or return from inflate()
if there is no input available. */</font>
<font color='#0000FF'>#define</font> PULLBYTE<font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> \
<font color='#0000FF'>do</font> <b>{</b> \
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>have <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <font color='#0000FF'>goto</font> inf_leave; \
have<font color='#5555FF'>-</font><font color='#5555FF'>-</font>; \
hold <font color='#5555FF'>+</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font><font color='#5555FF'>*</font>next<font color='#5555FF'>+</font><font color='#5555FF'>+</font><font face='Lucida Console'>)</font> <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> bits; \
bits <font color='#5555FF'>+</font><font color='#5555FF'>=</font> <font color='#979000'>8</font>; \
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font><font color='#979000'>0</font><font face='Lucida Console'>)</font>
<font color='#009900'>/* Assure that there are at least n bits in the bit accumulator. If there is
not enough available input to do that, then return from inflate(). */</font>
<font color='#0000FF'>#define</font> NEEDBITS<font face='Lucida Console'>(</font>n<font face='Lucida Console'>)</font> \
<font color='#0000FF'>do</font> <b>{</b> \
<font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>bits <font color='#5555FF'>&lt;</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>n<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> \
<font color='#BB00BB'>PULLBYTE</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>; \
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font><font color='#979000'>0</font><font face='Lucida Console'>)</font>
<font color='#009900'>/* Return the low n bits of the bit accumulator (n &lt; 16) */</font>
<font color='#0000FF'>#define</font> BITS<font face='Lucida Console'>(</font>n<font face='Lucida Console'>)</font> \
<font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font>hold <font color='#5555FF'>&amp;</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#979000'>1</font>U <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> <font face='Lucida Console'>(</font>n<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <font color='#5555FF'>-</font> <font color='#979000'>1</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
<font color='#009900'>/* Remove n bits from the bit accumulator */</font>
<font color='#0000FF'>#define</font> DROPBITS<font face='Lucida Console'>(</font>n<font face='Lucida Console'>)</font> \
<font color='#0000FF'>do</font> <b>{</b> \
hold <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font>n<font face='Lucida Console'>)</font>; \
bits <font color='#5555FF'>-</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>n<font face='Lucida Console'>)</font>; \
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font><font color='#979000'>0</font><font face='Lucida Console'>)</font>
<font color='#009900'>/* Remove zero to seven bits as needed to go to a byte boundary */</font>
<font color='#0000FF'>#define</font> BYTEBITS<font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> \
<font color='#0000FF'>do</font> <b>{</b> \
hold <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font><font color='#5555FF'>=</font> bits <font color='#5555FF'>&amp;</font> <font color='#979000'>7</font>; \
bits <font color='#5555FF'>-</font><font color='#5555FF'>=</font> bits <font color='#5555FF'>&amp;</font> <font color='#979000'>7</font>; \
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font><font color='#979000'>0</font><font face='Lucida Console'>)</font>
<font color='#009900'>/*
inflate() uses a state machine to process as much input data and generate as
much output data as possible before returning. The state machine is
structured roughly as follows:
for (;;) switch (state) {
...
case STATEn:
if (not enough input data or output space to make progress)
return;
... make progress ...
state = STATEm;
break;
...
}
so when inflate() is called again, the same case is attempted again, and
if the appropriate resources are provided, the machine proceeds to the
next state. The NEEDBITS() macro is usually the way the state evaluates
whether it can proceed or should return. NEEDBITS() does the return if
the requested bits are not available. The typical use of the BITS macros
is:
NEEDBITS(n);
... do something with BITS(n) ...
DROPBITS(n);
where NEEDBITS(n) either returns from inflate() if there isn't enough
input left to load n bits into the accumulator, or it continues. BITS(n)
gives the low n bits in the accumulator. When done, DROPBITS(n) drops
the low n bits off the accumulator. INITBITS() clears the accumulator
and sets the number of available bits to zero. BYTEBITS() discards just
enough bits to put the accumulator on a byte boundary. After BYTEBITS()
and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
if there is no input available. The decoding of variable length codes uses
PULLBYTE() directly in order to pull just enough bytes to decode the next
code, and no more.
Some states loop until they get enough input, making sure that enough
state information is maintained to continue the loop where it left off
if NEEDBITS() returns in the loop. For example, want, need, and keep
would all have to actually be part of the saved state in case NEEDBITS()
returns:
case STATEw:
while (want &lt; need) {
NEEDBITS(n);
keep[want++] = BITS(n);
DROPBITS(n);
}
state = STATEx;
case STATEx:
As shown above, if the next state is also the next case, then the break
is omitted.
A state may also return if there is not enough output space available to
complete that state. Those states are copying stored data, writing a
literal byte, and copying a matching string.
When returning, a "goto inf_leave" is used to update the total counters,
update the check value, and determine whether any progress has been made
during that inflate() call in order to return the proper return code.
Progress is defined as a change in either strm-&gt;avail_in or strm-&gt;avail_out.
When there is a window, goto inf_leave will update the window with the last
output written. If a goto inf_leave occurs in the middle of decompression
and there is no window currently, goto inf_leave will create one and copy
output to the window for the next call of inflate().
In this implementation, the flush parameter of inflate() only affects the
return code (per zlib.h). inflate() always writes as much as possible to
strm-&gt;next_out, given the space available and the provided input--the effect
documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
the allocation of and copying into a sliding window until necessary, which
provides the effect documented in zlib.h for Z_FINISH when the entire input
stream available. So the only thing the flush parameter actually does is:
when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
will return Z_BUF_ERROR if it has not reached the end of the stream.
*/</font>
<font color='#0000FF'><u>int</u></font> ZEXPORT <b><a name='inflate'></a>inflate</b><font face='Lucida Console'>(</font>strm, flush<font face='Lucida Console'>)</font>
z_streamp strm;
<font color='#0000FF'><u>int</u></font> flush;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
z_const <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> FAR <font color='#5555FF'>*</font>next; <font color='#009900'>/* next input */</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> FAR <font color='#5555FF'>*</font>put; <font color='#009900'>/* next output */</font>
<font color='#0000FF'><u>unsigned</u></font> have, left; <font color='#009900'>/* available input and output */</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> hold; <font color='#009900'>/* bit buffer */</font>
<font color='#0000FF'><u>unsigned</u></font> bits; <font color='#009900'>/* bits in bit buffer */</font>
<font color='#0000FF'><u>unsigned</u></font> in, out; <font color='#009900'>/* save starting available input and output */</font>
<font color='#0000FF'><u>unsigned</u></font> copy; <font color='#009900'>/* number of stored or match bytes to copy */</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> FAR <font color='#5555FF'>*</font>from; <font color='#009900'>/* where to copy match bytes from */</font>
code here; <font color='#009900'>/* current decoding table entry */</font>
code last; <font color='#009900'>/* parent table entry */</font>
<font color='#0000FF'><u>unsigned</u></font> len; <font color='#009900'>/* length to copy for repeats, bits to drop */</font>
<font color='#0000FF'><u>int</u></font> ret; <font color='#009900'>/* return code */</font>
<font color='#0000FF'>#ifdef</font> GUNZIP
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> hbuf[<font color='#979000'>4</font>]; <font color='#009900'>/* buffer for gzip header crc calculation */</font>
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>static</font> <font color='#0000FF'>const</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>short</u></font> order[<font color='#979000'>19</font>] <font color='#5555FF'>=</font> <font color='#009900'>/* permutation of code lengths */</font>
<b>{</b><font color='#979000'>16</font>, <font color='#979000'>17</font>, <font color='#979000'>18</font>, <font color='#979000'>0</font>, <font color='#979000'>8</font>, <font color='#979000'>7</font>, <font color='#979000'>9</font>, <font color='#979000'>6</font>, <font color='#979000'>10</font>, <font color='#979000'>5</font>, <font color='#979000'>11</font>, <font color='#979000'>4</font>, <font color='#979000'>12</font>, <font color='#979000'>3</font>, <font color='#979000'>13</font>, <font color='#979000'>2</font>, <font color='#979000'>14</font>, <font color='#979000'>1</font>, <font color='#979000'>15</font><b>}</b>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next_out <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font>
<font face='Lucida Console'>(</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next_in <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>avail_in <font color='#5555FF'>!</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
<font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font><font color='#5555FF'>=</font> TYPE<font face='Lucida Console'>)</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> TYPEDO; <font color='#009900'>/* skip check */</font>
<font color='#BB00BB'>LOAD</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
in <font color='#5555FF'>=</font> have;
out <font color='#5555FF'>=</font> left;
ret <font color='#5555FF'>=</font> Z_OK;
<font color='#0000FF'>for</font> <font face='Lucida Console'>(</font>;;<font face='Lucida Console'>)</font>
<font color='#0000FF'>switch</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode<font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'>case</font> HEAD:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wrap <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <b>{</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> TYPEDO;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>16</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>#ifdef</font> GUNZIP
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wrap <font color='#5555FF'>&amp;</font> <font color='#979000'>2</font><font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> hold <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0x8b1f</font><font face='Lucida Console'>)</font> <b>{</b> <font color='#009900'>/* gzip header */</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check <font color='#5555FF'>=</font> <font color='#BB00BB'>crc32</font><font face='Lucida Console'>(</font><font color='#979000'>0</font>L, Z_NULL, <font color='#979000'>0</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>CRC2</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check, hold<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>INITBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> FLAGS;
<font color='#0000FF'>break</font>;
<b>}</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>=</font> <font color='#979000'>0</font>; <font color='#009900'>/* expect zlib header */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>done <font color='#5555FF'>=</font> <font color='#5555FF'>-</font><font color='#979000'>1</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font color='#5555FF'>!</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wrap <font color='#5555FF'>&amp;</font> <font color='#979000'>1</font><font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> <font color='#009900'>/* check if zlib header allowed */</font>
<font color='#0000FF'>#else</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>
<font color='#0000FF'>#endif</font>
<font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font><font color='#979000'>8</font><font face='Lucida Console'>)</font> <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> <font color='#979000'>8</font><font face='Lucida Console'>)</font> <font color='#5555FF'>+</font> <font face='Lucida Console'>(</font>hold <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font> <font color='#979000'>8</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <font color='#5555FF'>%</font> <font color='#979000'>31</font><font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>incorrect header check</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font> <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_DEFLATED<font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>unknown compression method</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font>;
len <font color='#5555FF'>=</font> <font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font> <font color='#5555FF'>+</font> <font color='#979000'>8</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wbits <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wbits <font color='#5555FF'>=</font> len;
<font color='#0000FF'>else</font> <font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>len <font color='#5555FF'>&gt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wbits<font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid window size</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>dmax <font color='#5555FF'>=</font> <font color='#979000'>1</font>U <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> len;
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: zlib header ok\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>adler <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check <font color='#5555FF'>=</font> <font color='#BB00BB'>adler32</font><font face='Lucida Console'>(</font><font color='#979000'>0</font>L, Z_NULL, <font color='#979000'>0</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> hold <font color='#5555FF'>&amp;</font> <font color='#979000'>0x200</font> ? DICTID : TYPE;
<font color='#BB00BB'>INITBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>break</font>;
<font color='#0000FF'>#ifdef</font> GUNZIP
<font color='#0000FF'>case</font> FLAGS:
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>16</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>int</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>hold<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0xff</font><font face='Lucida Console'>)</font> <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_DEFLATED<font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>unknown compression method</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0xe000</font><font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>unknown header flags set</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>text <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>int</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>hold <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font> <font color='#979000'>8</font><font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font> <font color='#979000'>1</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0x0200</font><font face='Lucida Console'>)</font> <font color='#BB00BB'>CRC2</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check, hold<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>INITBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> TIME;
<font color='#0000FF'>case</font> TIME:
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>32</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>time <font color='#5555FF'>=</font> hold;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0x0200</font><font face='Lucida Console'>)</font> <font color='#BB00BB'>CRC4</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check, hold<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>INITBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> OS;
<font color='#0000FF'>case</font> OS:
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>16</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <b>{</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>xflags <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>int</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>hold <font color='#5555FF'>&amp;</font> <font color='#979000'>0xff</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>os <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>int</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>hold <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font> <font color='#979000'>8</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0x0200</font><font face='Lucida Console'>)</font> <font color='#BB00BB'>CRC2</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check, hold<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>INITBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> EXLEN;
<font color='#0000FF'>case</font> EXLEN:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0x0400</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>16</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>hold<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra_len <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font>hold;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0x0200</font><font face='Lucida Console'>)</font> <font color='#BB00BB'>CRC2</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check, hold<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>INITBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>else</font> <font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra <font color='#5555FF'>=</font> Z_NULL;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> EXTRA;
<font color='#0000FF'>case</font> EXTRA:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0x0400</font><font face='Lucida Console'>)</font> <b>{</b>
copy <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy <font color='#5555FF'>&gt;</font> have<font face='Lucida Console'>)</font> copy <font color='#5555FF'>=</font> have;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy<font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <b>{</b>
len <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra_len <font color='#5555FF'>-</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length;
<font color='#BB00BB'>zmemcpy</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra <font color='#5555FF'>+</font> len, next,
len <font color='#5555FF'>+</font> copy <font color='#5555FF'>&gt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra_max ?
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra_max <font color='#5555FF'>-</font> len : copy<font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0x0200</font><font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check <font color='#5555FF'>=</font> <font color='#BB00BB'>crc32</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check, next, copy<font face='Lucida Console'>)</font>;
have <font color='#5555FF'>-</font><font color='#5555FF'>=</font> copy;
next <font color='#5555FF'>+</font><font color='#5555FF'>=</font> copy;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>-</font><font color='#5555FF'>=</font> copy;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length<font face='Lucida Console'>)</font> <font color='#0000FF'>goto</font> inf_leave;
<b>}</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> NAME;
<font color='#0000FF'>case</font> NAME:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0x0800</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>have <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <font color='#0000FF'>goto</font> inf_leave;
copy <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>do</font> <b>{</b>
len <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>next[copy<font color='#5555FF'>+</font><font color='#5555FF'>+</font>]<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>name <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>&lt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>name_max<font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>name[state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length<font color='#5555FF'>+</font><font color='#5555FF'>+</font>] <font color='#5555FF'>=</font> len;
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>len <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> copy <font color='#5555FF'>&lt;</font> have<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0x0200</font><font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check <font color='#5555FF'>=</font> <font color='#BB00BB'>crc32</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check, next, copy<font face='Lucida Console'>)</font>;
have <font color='#5555FF'>-</font><font color='#5555FF'>=</font> copy;
next <font color='#5555FF'>+</font><font color='#5555FF'>=</font> copy;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>len<font face='Lucida Console'>)</font> <font color='#0000FF'>goto</font> inf_leave;
<b>}</b>
<font color='#0000FF'>else</font> <font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>name <font color='#5555FF'>=</font> Z_NULL;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> COMMENT;
<font color='#0000FF'>case</font> COMMENT:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0x1000</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>have <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <font color='#0000FF'>goto</font> inf_leave;
copy <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>do</font> <b>{</b>
len <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>next[copy<font color='#5555FF'>+</font><font color='#5555FF'>+</font>]<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>comment <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>&lt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>comm_max<font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>comment[state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length<font color='#5555FF'>+</font><font color='#5555FF'>+</font>] <font color='#5555FF'>=</font> len;
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>len <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> copy <font color='#5555FF'>&lt;</font> have<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0x0200</font><font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check <font color='#5555FF'>=</font> <font color='#BB00BB'>crc32</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check, next, copy<font face='Lucida Console'>)</font>;
have <font color='#5555FF'>-</font><font color='#5555FF'>=</font> copy;
next <font color='#5555FF'>+</font><font color='#5555FF'>=</font> copy;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>len<font face='Lucida Console'>)</font> <font color='#0000FF'>goto</font> inf_leave;
<b>}</b>
<font color='#0000FF'>else</font> <font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>comment <font color='#5555FF'>=</font> Z_NULL;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> HCRC;
<font color='#0000FF'>case</font> HCRC:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&amp;</font> <font color='#979000'>0x0200</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>16</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>hold <font color='#5555FF'>!</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check <font color='#5555FF'>&amp;</font> <font color='#979000'>0xffff</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>header crc mismatch</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#BB00BB'>INITBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <b>{</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>hcrc <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>int</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font> <font color='#979000'>9</font><font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font> <font color='#979000'>1</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>done <font color='#5555FF'>=</font> <font color='#979000'>1</font>;
<b>}</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>adler <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check <font color='#5555FF'>=</font> <font color='#BB00BB'>crc32</font><font face='Lucida Console'>(</font><font color='#979000'>0</font>L, Z_NULL, <font color='#979000'>0</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> TYPE;
<font color='#0000FF'>break</font>;
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>case</font> DICTID:
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>32</font><font face='Lucida Console'>)</font>;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>adler <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check <font color='#5555FF'>=</font> <font color='#BB00BB'>ZSWAP32</font><font face='Lucida Console'>(</font>hold<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>INITBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> DICT;
<font color='#0000FF'>case</font> DICT:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>havedict <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>RESTORE</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>return</font> Z_NEED_DICT;
<b>}</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>adler <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check <font color='#5555FF'>=</font> <font color='#BB00BB'>adler32</font><font face='Lucida Console'>(</font><font color='#979000'>0</font>L, Z_NULL, <font color='#979000'>0</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> TYPE;
<font color='#0000FF'>case</font> TYPE:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>flush <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_BLOCK <font color='#5555FF'>|</font><font color='#5555FF'>|</font> flush <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_TREES<font face='Lucida Console'>)</font> <font color='#0000FF'>goto</font> inf_leave;
<font color='#0000FF'>case</font> TYPEDO:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>last<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>BYTEBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> CHECK;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>3</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>last <font color='#5555FF'>=</font> <font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font><font color='#979000'>1</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font><font color='#979000'>1</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>switch</font> <font face='Lucida Console'>(</font><font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font><font color='#979000'>2</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'>case</font> <font color='#979000'>0</font>: <font color='#009900'>/* stored block */</font>
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: stored block%s\n</font>",
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>last ? "<font color='#CC0000'> (last)</font>" : "<font color='#CC0000'></font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> STORED;
<font color='#0000FF'>break</font>;
<font color='#0000FF'>case</font> <font color='#979000'>1</font>: <font color='#009900'>/* fixed block */</font>
<font color='#BB00BB'>fixedtables</font><font face='Lucida Console'>(</font>state<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: fixed codes block%s\n</font>",
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>last ? "<font color='#CC0000'> (last)</font>" : "<font color='#CC0000'></font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> LEN_; <font color='#009900'>/* decode codes */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>flush <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_TREES<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font><font color='#979000'>2</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>goto</font> inf_leave;
<b>}</b>
<font color='#0000FF'>break</font>;
<font color='#0000FF'>case</font> <font color='#979000'>2</font>: <font color='#009900'>/* dynamic block */</font>
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: dynamic codes block%s\n</font>",
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>last ? "<font color='#CC0000'> (last)</font>" : "<font color='#CC0000'></font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> TABLE;
<font color='#0000FF'>break</font>;
<font color='#0000FF'>case</font> <font color='#979000'>3</font>:
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid block type</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<b>}</b>
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font><font color='#979000'>2</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>break</font>;
<font color='#0000FF'>case</font> STORED:
<font color='#BB00BB'>BYTEBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>; <font color='#009900'>/* go to byte boundary */</font>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>32</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>hold <font color='#5555FF'>&amp;</font> <font color='#979000'>0xffff</font><font face='Lucida Console'>)</font> <font color='#5555FF'>!</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>hold <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font> <font color='#979000'>16</font><font face='Lucida Console'>)</font> ^ <font color='#979000'>0xffff</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid stored block lengths</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font>hold <font color='#5555FF'>&amp;</font> <font color='#979000'>0xffff</font>;
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: stored length %u\n</font>",
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>INITBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> COPY_;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>flush <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_TREES<font face='Lucida Console'>)</font> <font color='#0000FF'>goto</font> inf_leave;
<font color='#0000FF'>case</font> COPY_:
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> COPY;
<font color='#0000FF'>case</font> COPY:
copy <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy<font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy <font color='#5555FF'>&gt;</font> have<font face='Lucida Console'>)</font> copy <font color='#5555FF'>=</font> have;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy <font color='#5555FF'>&gt;</font> left<font face='Lucida Console'>)</font> copy <font color='#5555FF'>=</font> left;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <font color='#0000FF'>goto</font> inf_leave;
<font color='#BB00BB'>zmemcpy</font><font face='Lucida Console'>(</font>put, next, copy<font face='Lucida Console'>)</font>;
have <font color='#5555FF'>-</font><font color='#5555FF'>=</font> copy;
next <font color='#5555FF'>+</font><font color='#5555FF'>=</font> copy;
left <font color='#5555FF'>-</font><font color='#5555FF'>=</font> copy;
put <font color='#5555FF'>+</font><font color='#5555FF'>=</font> copy;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>-</font><font color='#5555FF'>=</font> copy;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: stored end\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> TYPE;
<font color='#0000FF'>break</font>;
<font color='#0000FF'>case</font> TABLE:
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>14</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>nlen <font color='#5555FF'>=</font> <font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font><font color='#979000'>5</font><font face='Lucida Console'>)</font> <font color='#5555FF'>+</font> <font color='#979000'>257</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font><font color='#979000'>5</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>ndist <font color='#5555FF'>=</font> <font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font><font color='#979000'>5</font><font face='Lucida Console'>)</font> <font color='#5555FF'>+</font> <font color='#979000'>1</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font><font color='#979000'>5</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>ncode <font color='#5555FF'>=</font> <font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font> <font color='#5555FF'>+</font> <font color='#979000'>4</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font><font color='#979000'>4</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>#ifndef</font> PKZIP_BUG_WORKAROUND
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>nlen <font color='#5555FF'>&gt;</font> <font color='#979000'>286</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>ndist <font color='#5555FF'>&gt;</font> <font color='#979000'>30</font><font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>too many length or distance symbols</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#0000FF'>#endif</font>
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: table sizes ok\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> LENLENS;
<font color='#0000FF'>case</font> LENLENS:
<font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have <font color='#5555FF'>&lt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>ncode<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>3</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens[order[state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have<font color='#5555FF'>+</font><font color='#5555FF'>+</font>]] <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>short</u></font><font face='Lucida Console'>)</font><font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font><font color='#979000'>3</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font><font color='#979000'>3</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have <font color='#5555FF'>&lt;</font> <font color='#979000'>19</font><font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens[order[state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have<font color='#5555FF'>+</font><font color='#5555FF'>+</font>]] <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>codes;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lencode <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>const</font> code FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lenbits <font color='#5555FF'>=</font> <font color='#979000'>7</font>;
ret <font color='#5555FF'>=</font> <font color='#BB00BB'>inflate_table</font><font face='Lucida Console'>(</font>CODES, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens, <font color='#979000'>19</font>, <font color='#5555FF'>&amp;</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next<font face='Lucida Console'>)</font>,
<font color='#5555FF'>&amp;</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lenbits<font face='Lucida Console'>)</font>, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>work<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>ret<font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid code lengths set</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: code lengths ok\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> CODELENS;
<font color='#0000FF'>case</font> CODELENS:
<font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have <font color='#5555FF'>&lt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>nlen <font color='#5555FF'>+</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>ndist<font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'>for</font> <font face='Lucida Console'>(</font>;;<font face='Lucida Console'>)</font> <b>{</b>
here <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lencode[<font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lenbits<font face='Lucida Console'>)</font>];
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>here.bits<font face='Lucida Console'>)</font> <font color='#5555FF'>&lt;</font><font color='#5555FF'>=</font> bits<font face='Lucida Console'>)</font> <font color='#0000FF'>break</font>;
<font color='#BB00BB'>PULLBYTE</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>here.val <font color='#5555FF'>&lt;</font> <font color='#979000'>16</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font>here.bits<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens[state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have<font color='#5555FF'>+</font><font color='#5555FF'>+</font>] <font color='#5555FF'>=</font> here.val;
<b>}</b>
<font color='#0000FF'>else</font> <b>{</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>here.val <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>16</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font>here.bits <font color='#5555FF'>+</font> <font color='#979000'>2</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font>here.bits<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid bit length repeat</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
len <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens[state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have <font color='#5555FF'>-</font> <font color='#979000'>1</font>];
copy <font color='#5555FF'>=</font> <font color='#979000'>3</font> <font color='#5555FF'>+</font> <font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font><font color='#979000'>2</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font><font color='#979000'>2</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>else</font> <font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>here.val <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>17</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font>here.bits <font color='#5555FF'>+</font> <font color='#979000'>3</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font>here.bits<font face='Lucida Console'>)</font>;
len <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
copy <font color='#5555FF'>=</font> <font color='#979000'>3</font> <font color='#5555FF'>+</font> <font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font><font color='#979000'>3</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font><font color='#979000'>3</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>else</font> <b>{</b>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font>here.bits <font color='#5555FF'>+</font> <font color='#979000'>7</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font>here.bits<font face='Lucida Console'>)</font>;
len <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
copy <font color='#5555FF'>=</font> <font color='#979000'>11</font> <font color='#5555FF'>+</font> <font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font><font color='#979000'>7</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font><font color='#979000'>7</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have <font color='#5555FF'>+</font> copy <font color='#5555FF'>&gt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>nlen <font color='#5555FF'>+</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>ndist<font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid bit length repeat</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>copy<font color='#5555FF'>-</font><font color='#5555FF'>-</font><font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens[state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have<font color='#5555FF'>+</font><font color='#5555FF'>+</font>] <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>short</u></font><font face='Lucida Console'>)</font>len;
<b>}</b>
<b>}</b>
<font color='#009900'>/* handle error breaks in while */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font><font color='#5555FF'>=</font> BAD<font face='Lucida Console'>)</font> <font color='#0000FF'>break</font>;
<font color='#009900'>/* check for end-of-block code (better have one) */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens[<font color='#979000'>256</font>] <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid code -- missing end-of-block</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#009900'>/* build code tables -- note: do not change the lenbits or distbits
values here (9 and 6) without reading the comments in inftrees.h
concerning the ENOUGH constants, which depend on those values */</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>codes;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lencode <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>const</font> code FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lenbits <font color='#5555FF'>=</font> <font color='#979000'>9</font>;
ret <font color='#5555FF'>=</font> <font color='#BB00BB'>inflate_table</font><font face='Lucida Console'>(</font>LENS, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>nlen, <font color='#5555FF'>&amp;</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next<font face='Lucida Console'>)</font>,
<font color='#5555FF'>&amp;</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lenbits<font face='Lucida Console'>)</font>, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>work<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>ret<font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid literal/lengths set</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>distcode <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>const</font> code FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>distbits <font color='#5555FF'>=</font> <font color='#979000'>6</font>;
ret <font color='#5555FF'>=</font> <font color='#BB00BB'>inflate_table</font><font face='Lucida Console'>(</font>DISTS, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lens <font color='#5555FF'>+</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>nlen, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>ndist,
<font color='#5555FF'>&amp;</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next<font face='Lucida Console'>)</font>, <font color='#5555FF'>&amp;</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>distbits<font face='Lucida Console'>)</font>, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>work<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>ret<font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid distances set</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: codes ok\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> LEN_;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>flush <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_TREES<font face='Lucida Console'>)</font> <font color='#0000FF'>goto</font> inf_leave;
<font color='#0000FF'>case</font> LEN_:
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> LEN;
<font color='#0000FF'>case</font> LEN:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>have <font color='#5555FF'>&gt;</font><font color='#5555FF'>=</font> <font color='#979000'>6</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> left <font color='#5555FF'>&gt;</font><font color='#5555FF'>=</font> <font color='#979000'>258</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>RESTORE</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>inflate_fast</font><font face='Lucida Console'>(</font>strm, out<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>LOAD</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font><font color='#5555FF'>=</font> TYPE<font face='Lucida Console'>)</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>back <font color='#5555FF'>=</font> <font color='#5555FF'>-</font><font color='#979000'>1</font>;
<font color='#0000FF'>break</font>;
<b>}</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>back <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>for</font> <font face='Lucida Console'>(</font>;;<font face='Lucida Console'>)</font> <b>{</b>
here <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lencode[<font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lenbits<font face='Lucida Console'>)</font>];
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>here.bits<font face='Lucida Console'>)</font> <font color='#5555FF'>&lt;</font><font color='#5555FF'>=</font> bits<font face='Lucida Console'>)</font> <font color='#0000FF'>break</font>;
<font color='#BB00BB'>PULLBYTE</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>here.op <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font face='Lucida Console'>(</font>here.op <font color='#5555FF'>&amp;</font> <font color='#979000'>0xf0</font><font face='Lucida Console'>)</font> <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <b>{</b>
last <font color='#5555FF'>=</font> here;
<font color='#0000FF'>for</font> <font face='Lucida Console'>(</font>;;<font face='Lucida Console'>)</font> <b>{</b>
here <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lencode[last.val <font color='#5555FF'>+</font>
<font face='Lucida Console'>(</font><font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font>last.bits <font color='#5555FF'>+</font> last.op<font face='Lucida Console'>)</font> <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font> last.bits<font face='Lucida Console'>)</font>];
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>last.bits <font color='#5555FF'>+</font> here.bits<font face='Lucida Console'>)</font> <font color='#5555FF'>&lt;</font><font color='#5555FF'>=</font> bits<font face='Lucida Console'>)</font> <font color='#0000FF'>break</font>;
<font color='#BB00BB'>PULLBYTE</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font>last.bits<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>back <font color='#5555FF'>+</font><font color='#5555FF'>=</font> last.bits;
<b>}</b>
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font>here.bits<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>back <font color='#5555FF'>+</font><font color='#5555FF'>=</font> here.bits;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font>here.val;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>int</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>here.op<font face='Lucida Console'>)</font> <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>Tracevv</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, here.val <font color='#5555FF'>&gt;</font><font color='#5555FF'>=</font> <font color='#979000'>0x20</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> here.val <font color='#5555FF'>&lt;</font> <font color='#979000'>0x7f</font> ?
"<font color='#CC0000'>inflate: literal '%c'\n</font>" :
"<font color='#CC0000'>inflate: literal 0x%02x\n</font>", here.val<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> LIT;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>here.op <font color='#5555FF'>&amp;</font> <font color='#979000'>32</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>Tracevv</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: end of block\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>back <font color='#5555FF'>=</font> <font color='#5555FF'>-</font><font color='#979000'>1</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> TYPE;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>here.op <font color='#5555FF'>&amp;</font> <font color='#979000'>64</font><font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid literal/length code</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>here.op<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font> <font color='#979000'>15</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> LENEXT;
<font color='#0000FF'>case</font> LENEXT:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>+</font><font color='#5555FF'>=</font> <font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>back <font color='#5555FF'>+</font><font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra;
<b>}</b>
<font color='#BB00BB'>Tracevv</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: length %u\n</font>", state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>was <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> DIST;
<font color='#0000FF'>case</font> DIST:
<font color='#0000FF'>for</font> <font face='Lucida Console'>(</font>;;<font face='Lucida Console'>)</font> <b>{</b>
here <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>distcode[<font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>distbits<font face='Lucida Console'>)</font>];
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>here.bits<font face='Lucida Console'>)</font> <font color='#5555FF'>&lt;</font><font color='#5555FF'>=</font> bits<font face='Lucida Console'>)</font> <font color='#0000FF'>break</font>;
<font color='#BB00BB'>PULLBYTE</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>here.op <font color='#5555FF'>&amp;</font> <font color='#979000'>0xf0</font><font face='Lucida Console'>)</font> <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <b>{</b>
last <font color='#5555FF'>=</font> here;
<font color='#0000FF'>for</font> <font face='Lucida Console'>(</font>;;<font face='Lucida Console'>)</font> <b>{</b>
here <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>distcode[last.val <font color='#5555FF'>+</font>
<font face='Lucida Console'>(</font><font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font>last.bits <font color='#5555FF'>+</font> last.op<font face='Lucida Console'>)</font> <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font> last.bits<font face='Lucida Console'>)</font>];
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>last.bits <font color='#5555FF'>+</font> here.bits<font face='Lucida Console'>)</font> <font color='#5555FF'>&lt;</font><font color='#5555FF'>=</font> bits<font face='Lucida Console'>)</font> <font color='#0000FF'>break</font>;
<font color='#BB00BB'>PULLBYTE</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font>last.bits<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>back <font color='#5555FF'>+</font><font color='#5555FF'>=</font> last.bits;
<b>}</b>
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font>here.bits<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>back <font color='#5555FF'>+</font><font color='#5555FF'>=</font> here.bits;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>here.op <font color='#5555FF'>&amp;</font> <font color='#979000'>64</font><font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid distance code</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>offset <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font>here.val;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>here.op<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font> <font color='#979000'>15</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> DISTEXT;
<font color='#0000FF'>case</font> DISTEXT:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>offset <font color='#5555FF'>+</font><font color='#5555FF'>=</font> <font color='#BB00BB'>BITS</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>DROPBITS</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>back <font color='#5555FF'>+</font><font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>extra;
<b>}</b>
<font color='#0000FF'>#ifdef</font> INFLATE_STRICT
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>offset <font color='#5555FF'>&gt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>dmax<font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid distance too far back</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#0000FF'>#endif</font>
<font color='#BB00BB'>Tracevv</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: distance %u\n</font>", state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>offset<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> MATCH;
<font color='#0000FF'>case</font> MATCH:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>left <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <font color='#0000FF'>goto</font> inf_leave;
copy <font color='#5555FF'>=</font> out <font color='#5555FF'>-</font> left;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>offset <font color='#5555FF'>&gt;</font> copy<font face='Lucida Console'>)</font> <b>{</b> <font color='#009900'>/* copy from window */</font>
copy <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>offset <font color='#5555FF'>-</font> copy;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy <font color='#5555FF'>&gt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>whave<font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>sane<font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>invalid distance too far back</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#0000FF'>#ifdef</font> INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
<font color='#BB00BB'>Trace</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate.c too far\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
copy <font color='#5555FF'>-</font><font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>whave;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy <font color='#5555FF'>&gt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length<font face='Lucida Console'>)</font> copy <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy <font color='#5555FF'>&gt;</font> left<font face='Lucida Console'>)</font> copy <font color='#5555FF'>=</font> left;
left <font color='#5555FF'>-</font><font color='#5555FF'>=</font> copy;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>-</font><font color='#5555FF'>=</font> copy;
<font color='#0000FF'>do</font> <b>{</b>
<font color='#5555FF'>*</font>put<font color='#5555FF'>+</font><font color='#5555FF'>+</font> <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font><font color='#5555FF'>-</font><font color='#5555FF'>-</font>copy<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> LEN;
<font color='#0000FF'>break</font>;
<font color='#0000FF'>#endif</font>
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy <font color='#5555FF'>&gt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext<font face='Lucida Console'>)</font> <b>{</b>
copy <font color='#5555FF'>-</font><font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext;
from <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>+</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize <font color='#5555FF'>-</font> copy<font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>else</font>
from <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>+</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext <font color='#5555FF'>-</font> copy<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy <font color='#5555FF'>&gt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length<font face='Lucida Console'>)</font> copy <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length;
<b>}</b>
<font color='#0000FF'>else</font> <b>{</b> <font color='#009900'>/* copy from output */</font>
from <font color='#5555FF'>=</font> put <font color='#5555FF'>-</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>offset;
copy <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy <font color='#5555FF'>&gt;</font> left<font face='Lucida Console'>)</font> copy <font color='#5555FF'>=</font> left;
left <font color='#5555FF'>-</font><font color='#5555FF'>=</font> copy;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>-</font><font color='#5555FF'>=</font> copy;
<font color='#0000FF'>do</font> <b>{</b>
<font color='#5555FF'>*</font>put<font color='#5555FF'>+</font><font color='#5555FF'>+</font> <font color='#5555FF'>=</font> <font color='#5555FF'>*</font>from<font color='#5555FF'>+</font><font color='#5555FF'>+</font>;
<b>}</b> <font color='#0000FF'>while</font> <font face='Lucida Console'>(</font><font color='#5555FF'>-</font><font color='#5555FF'>-</font>copy<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> LEN;
<font color='#0000FF'>break</font>;
<font color='#0000FF'>case</font> LIT:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>left <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <font color='#0000FF'>goto</font> inf_leave;
<font color='#5555FF'>*</font>put<font color='#5555FF'>+</font><font color='#5555FF'>+</font> <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length<font face='Lucida Console'>)</font>;
left<font color='#5555FF'>-</font><font color='#5555FF'>-</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> LEN;
<font color='#0000FF'>break</font>;
<font color='#0000FF'>case</font> CHECK:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wrap<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>32</font><font face='Lucida Console'>)</font>;
out <font color='#5555FF'>-</font><font color='#5555FF'>=</font> left;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total_out <font color='#5555FF'>+</font><font color='#5555FF'>=</font> out;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total <font color='#5555FF'>+</font><font color='#5555FF'>=</font> out;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>out<font face='Lucida Console'>)</font>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>adler <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check <font color='#5555FF'>=</font>
<font color='#BB00BB'>UPDATE</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check, put <font color='#5555FF'>-</font> out, out<font face='Lucida Console'>)</font>;
out <font color='#5555FF'>=</font> left;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>
<font color='#0000FF'>#ifdef</font> GUNZIP
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags ? hold :
<font color='#0000FF'>#endif</font>
<font color='#BB00BB'>ZSWAP32</font><font face='Lucida Console'>(</font>hold<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <font color='#5555FF'>!</font><font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check<font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>incorrect data check</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#BB00BB'>INITBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: check matches trailer\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>#ifdef</font> GUNZIP
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> LENGTH;
<font color='#0000FF'>case</font> LENGTH:
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wrap <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>flags<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>NEEDBITS</font><font face='Lucida Console'>(</font><font color='#979000'>32</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>hold <font color='#5555FF'>!</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total <font color='#5555FF'>&amp;</font> <font color='#979000'>0xffffffffUL</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <b>{</b>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>msg <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font> <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>"<font color='#CC0000'>incorrect length check</font>";
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> BAD;
<font color='#0000FF'>break</font>;
<b>}</b>
<font color='#BB00BB'>INITBITS</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: length matches trailer\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>#endif</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> DONE;
<font color='#0000FF'>case</font> DONE:
ret <font color='#5555FF'>=</font> Z_STREAM_END;
<font color='#0000FF'>goto</font> inf_leave;
<font color='#0000FF'>case</font> BAD:
ret <font color='#5555FF'>=</font> Z_DATA_ERROR;
<font color='#0000FF'>goto</font> inf_leave;
<font color='#0000FF'>case</font> MEM:
<font color='#0000FF'>return</font> Z_MEM_ERROR;
<font color='#0000FF'>case</font> SYNC:
<font color='#0000FF'>default</font>:
<font color='#0000FF'>return</font> Z_STREAM_ERROR;
<b>}</b>
<font color='#009900'>/*
Return from inflate(), updating the total counts and the check value.
If there was no progress during the inflate() call, return a buffer
error. Call updatewindow() to create and/or update the window state.
Note: a memory error from inflate() is non-recoverable.
*/</font>
inf_leave:
<font color='#BB00BB'>RESTORE</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wsize <font color='#5555FF'>|</font><font color='#5555FF'>|</font> <font face='Lucida Console'>(</font>out <font color='#5555FF'>!</font><font color='#5555FF'>=</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>avail_out <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>&lt;</font> BAD <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font>
<font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>&lt;</font> CHECK <font color='#5555FF'>|</font><font color='#5555FF'>|</font> flush <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_FINISH<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font color='#BB00BB'>updatewindow</font><font face='Lucida Console'>(</font>strm, strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next_out, out <font color='#5555FF'>-</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>avail_out<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <b>{</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> MEM;
<font color='#0000FF'>return</font> Z_MEM_ERROR;
<b>}</b>
in <font color='#5555FF'>-</font><font color='#5555FF'>=</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>avail_in;
out <font color='#5555FF'>-</font><font color='#5555FF'>=</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>avail_out;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total_in <font color='#5555FF'>+</font><font color='#5555FF'>=</font> in;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total_out <font color='#5555FF'>+</font><font color='#5555FF'>=</font> out;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total <font color='#5555FF'>+</font><font color='#5555FF'>=</font> out;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wrap <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> out<font face='Lucida Console'>)</font>
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>adler <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check <font color='#5555FF'>=</font>
<font color='#BB00BB'>UPDATE</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check, strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next_out <font color='#5555FF'>-</font> out, out<font face='Lucida Console'>)</font>;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>data_type <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>+</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>last ? <font color='#979000'>64</font> : <font color='#979000'>0</font><font face='Lucida Console'>)</font> <font color='#5555FF'>+</font>
<font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font><font color='#5555FF'>=</font> TYPE ? <font color='#979000'>128</font> : <font color='#979000'>0</font><font face='Lucida Console'>)</font> <font color='#5555FF'>+</font>
<font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font><font color='#5555FF'>=</font> LEN_ <font color='#5555FF'>|</font><font color='#5555FF'>|</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font><font color='#5555FF'>=</font> COPY_ ? <font color='#979000'>256</font> : <font color='#979000'>0</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>in <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> out <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> flush <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_FINISH<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> ret <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_OK<font face='Lucida Console'>)</font>
ret <font color='#5555FF'>=</font> Z_BUF_ERROR;
<font color='#0000FF'>return</font> ret;
<b>}</b>
<font color='#0000FF'><u>int</u></font> ZEXPORT <font color='#BB00BB'>inflateEnd</font><font face='Lucida Console'>(</font>strm<font face='Lucida Console'>)</font>
z_streamp strm;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>zfree <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font>free_func<font face='Lucida Console'>)</font><font color='#979000'>0</font><font face='Lucida Console'>)</font>
<font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#BB00BB'>ZFREE</font><font face='Lucida Console'>(</font>strm, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>ZFREE</font><font face='Lucida Console'>(</font>strm, strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state<font face='Lucida Console'>)</font>;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font> Z_NULL;
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: end\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>return</font> Z_OK;
<b>}</b>
<font color='#0000FF'><u>int</u></font> ZEXPORT <font color='#BB00BB'>inflateGetDictionary</font><font face='Lucida Console'>(</font>strm, dictionary, dictLength<font face='Lucida Console'>)</font>
z_streamp strm;
Bytef <font color='#5555FF'>*</font>dictionary;
uInt <font color='#5555FF'>*</font>dictLength;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#009900'>/* check state */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
<font color='#009900'>/* copy dictionary */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>whave <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> dictionary <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>zmemcpy</font><font face='Lucida Console'>(</font>dictionary, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>+</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext,
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>whave <font color='#5555FF'>-</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext<font face='Lucida Console'>)</font>;
<font color='#BB00BB'>zmemcpy</font><font face='Lucida Console'>(</font>dictionary <font color='#5555FF'>+</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>whave <font color='#5555FF'>-</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext,
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wnext<font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>dictLength <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font>
<font color='#5555FF'>*</font>dictLength <font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>whave;
<font color='#0000FF'>return</font> Z_OK;
<b>}</b>
<font color='#0000FF'><u>int</u></font> ZEXPORT <font color='#BB00BB'>inflateSetDictionary</font><font face='Lucida Console'>(</font>strm, dictionary, dictLength<font face='Lucida Console'>)</font>
z_streamp strm;
<font color='#0000FF'>const</font> Bytef <font color='#5555FF'>*</font>dictionary;
uInt dictLength;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> dictid;
<font color='#0000FF'><u>int</u></font> ret;
<font color='#009900'>/* check state */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wrap <font color='#5555FF'>!</font><font color='#5555FF'>=</font> <font color='#979000'>0</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>!</font><font color='#5555FF'>=</font> DICT<font face='Lucida Console'>)</font>
<font color='#0000FF'>return</font> Z_STREAM_ERROR;
<font color='#009900'>/* check for correct dictionary identifier */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font><font color='#5555FF'>=</font> DICT<font face='Lucida Console'>)</font> <b>{</b>
dictid <font color='#5555FF'>=</font> <font color='#BB00BB'>adler32</font><font face='Lucida Console'>(</font><font color='#979000'>0</font>L, Z_NULL, <font color='#979000'>0</font><font face='Lucida Console'>)</font>;
dictid <font color='#5555FF'>=</font> <font color='#BB00BB'>adler32</font><font face='Lucida Console'>(</font>dictid, dictionary, dictLength<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>dictid <font color='#5555FF'>!</font><font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>check<font face='Lucida Console'>)</font>
<font color='#0000FF'>return</font> Z_DATA_ERROR;
<b>}</b>
<font color='#009900'>/* copy dictionary to window using updatewindow(), which will amend the
existing dictionary if appropriate */</font>
ret <font color='#5555FF'>=</font> <font color='#BB00BB'>updatewindow</font><font face='Lucida Console'>(</font>strm, dictionary <font color='#5555FF'>+</font> dictLength, dictLength<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>ret<font face='Lucida Console'>)</font> <b>{</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> MEM;
<font color='#0000FF'>return</font> Z_MEM_ERROR;
<b>}</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>havedict <font color='#5555FF'>=</font> <font color='#979000'>1</font>;
<font color='#BB00BB'>Tracev</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>stderr, "<font color='#CC0000'>inflate: dictionary set\n</font>"<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>return</font> Z_OK;
<b>}</b>
<font color='#0000FF'><u>int</u></font> ZEXPORT <font color='#BB00BB'>inflateGetHeader</font><font face='Lucida Console'>(</font>strm, head<font face='Lucida Console'>)</font>
z_streamp strm;
gz_headerp head;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#009900'>/* check state */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wrap <font color='#5555FF'>&amp;</font> <font color='#979000'>2</font><font face='Lucida Console'>)</font> <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font><font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
<font color='#009900'>/* save header structure */</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>head <font color='#5555FF'>=</font> head;
head<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>done <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>return</font> Z_OK;
<b>}</b>
<font color='#009900'>/*
Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found
or when out of input. When called, *have is the number of pattern bytes
found in order so far, in 0..3. On return *have is updated to the new
state. If on return *have equals four, then the pattern was found and the
return value is how many bytes were read including the last byte of the
pattern. If *have is less than four, then the pattern has not been found
yet and the return value is len. In the latter case, syncsearch() can be
called again with more data and the *have state. *have is initialized to
zero for the first call.
*/</font>
local <font color='#0000FF'><u>unsigned</u></font> <font color='#BB00BB'>syncsearch</font><font face='Lucida Console'>(</font>have, buf, len<font face='Lucida Console'>)</font>
<font color='#0000FF'><u>unsigned</u></font> FAR <font color='#5555FF'>*</font>have;
<font color='#0000FF'>const</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> FAR <font color='#5555FF'>*</font>buf;
<font color='#0000FF'><u>unsigned</u></font> len;
<b>{</b>
<font color='#0000FF'><u>unsigned</u></font> got;
<font color='#0000FF'><u>unsigned</u></font> next;
got <font color='#5555FF'>=</font> <font color='#5555FF'>*</font>have;
next <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>next <font color='#5555FF'>&lt;</font> len <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> got <font color='#5555FF'>&lt;</font> <font color='#979000'>4</font><font face='Lucida Console'>)</font> <b>{</b>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>int</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>buf[next]<font face='Lucida Console'>)</font> <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font>got <font color='#5555FF'>&lt;</font> <font color='#979000'>2</font> ? <font color='#979000'>0</font> : <font color='#979000'>0xff</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
got<font color='#5555FF'>+</font><font color='#5555FF'>+</font>;
<font color='#0000FF'>else</font> <font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>buf[next]<font face='Lucida Console'>)</font>
got <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>else</font>
got <font color='#5555FF'>=</font> <font color='#979000'>4</font> <font color='#5555FF'>-</font> got;
next<font color='#5555FF'>+</font><font color='#5555FF'>+</font>;
<b>}</b>
<font color='#5555FF'>*</font>have <font color='#5555FF'>=</font> got;
<font color='#0000FF'>return</font> next;
<b>}</b>
<font color='#0000FF'><u>int</u></font> ZEXPORT <font color='#BB00BB'>inflateSync</font><font face='Lucida Console'>(</font>strm<font face='Lucida Console'>)</font>
z_streamp strm;
<b>{</b>
<font color='#0000FF'><u>unsigned</u></font> len; <font color='#009900'>/* number of bytes to look at or looked at */</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> in, out; <font color='#009900'>/* temporary to save total_in and total_out */</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> buf[<font color='#979000'>4</font>]; <font color='#009900'>/* to restore bit buffer to byte string */</font>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#009900'>/* check parameters */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>avail_in <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>&lt;</font> <font color='#979000'>8</font><font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_BUF_ERROR;
<font color='#009900'>/* if first time, start search in bit buffer */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>!</font><font color='#5555FF'>=</font> SYNC<font face='Lucida Console'>)</font> <b>{</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> SYNC;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>hold <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font><font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>&amp;</font> <font color='#979000'>7</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>-</font><font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>&amp;</font> <font color='#979000'>7</font>;
len <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#0000FF'>while</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>&gt;</font><font color='#5555FF'>=</font> <font color='#979000'>8</font><font face='Lucida Console'>)</font> <b>{</b>
buf[len<font color='#5555FF'>+</font><font color='#5555FF'>+</font>] <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>hold<font face='Lucida Console'>)</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>hold <font color='#5555FF'>&gt;</font><font color='#5555FF'>&gt;</font><font color='#5555FF'>=</font> <font color='#979000'>8</font>;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>-</font><font color='#5555FF'>=</font> <font color='#979000'>8</font>;
<b>}</b>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have <font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<font color='#BB00BB'>syncsearch</font><font face='Lucida Console'>(</font><font color='#5555FF'>&amp;</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have<font face='Lucida Console'>)</font>, buf, len<font face='Lucida Console'>)</font>;
<b>}</b>
<font color='#009900'>/* search available input */</font>
len <font color='#5555FF'>=</font> <font color='#BB00BB'>syncsearch</font><font face='Lucida Console'>(</font><font color='#5555FF'>&amp;</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have<font face='Lucida Console'>)</font>, strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next_in, strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>avail_in<font face='Lucida Console'>)</font>;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>avail_in <font color='#5555FF'>-</font><font color='#5555FF'>=</font> len;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next_in <font color='#5555FF'>+</font><font color='#5555FF'>=</font> len;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total_in <font color='#5555FF'>+</font><font color='#5555FF'>=</font> len;
<font color='#009900'>/* return no joy or set up to restart inflate() on a new block */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>have <font color='#5555FF'>!</font><font color='#5555FF'>=</font> <font color='#979000'>4</font><font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_DATA_ERROR;
in <font color='#5555FF'>=</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total_in; out <font color='#5555FF'>=</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total_out;
<font color='#BB00BB'>inflateReset</font><font face='Lucida Console'>(</font>strm<font face='Lucida Console'>)</font>;
strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total_in <font color='#5555FF'>=</font> in; strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>total_out <font color='#5555FF'>=</font> out;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font> TYPE;
<font color='#0000FF'>return</font> Z_OK;
<b>}</b>
<font color='#009900'>/*
Returns true if inflate is currently at the end of a block generated by
Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
implementation to provide an additional safety check. PPP uses
Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
block. When decompressing, PPP checks that at the end of input packet,
inflate is waiting for these length bytes.
*/</font>
<font color='#0000FF'><u>int</u></font> ZEXPORT <font color='#BB00BB'>inflateSyncPoint</font><font face='Lucida Console'>(</font>strm<font face='Lucida Console'>)</font>
z_streamp strm;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
<font color='#0000FF'>return</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font><font color='#5555FF'>=</font> STORED <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>bits <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0</font>;
<b>}</b>
<font color='#0000FF'><u>int</u></font> ZEXPORT <font color='#BB00BB'>inflateCopy</font><font face='Lucida Console'>(</font>dest, source<font face='Lucida Console'>)</font>
z_streamp dest;
z_streamp source;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>copy;
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> FAR <font color='#5555FF'>*</font>window;
<font color='#0000FF'><u>unsigned</u></font> wsize;
<font color='#009900'>/* check input */</font>
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>dest <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> source <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> source<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font>
source<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>zalloc <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font>alloc_func<font face='Lucida Console'>)</font><font color='#979000'>0</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> source<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>zfree <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font>free_func<font face='Lucida Console'>)</font><font color='#979000'>0</font><font face='Lucida Console'>)</font>
<font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>source<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
<font color='#009900'>/* allocate space */</font>
copy <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>
<font color='#BB00BB'>ZALLOC</font><font face='Lucida Console'>(</font>source, <font color='#979000'>1</font>, <font color='#0000FF'>sizeof</font><font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> <b><a name='inflate_state'></a>inflate_state</b><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>copy <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_MEM_ERROR;
window <font color='#5555FF'>=</font> Z_NULL;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <b>{</b>
window <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>
<font color='#BB00BB'>ZALLOC</font><font face='Lucida Console'>(</font>source, <font color='#979000'>1</font>U <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wbits, <font color='#0000FF'>sizeof</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>window <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <b>{</b>
<font color='#BB00BB'>ZFREE</font><font face='Lucida Console'>(</font>source, copy<font face='Lucida Console'>)</font>;
<font color='#0000FF'>return</font> Z_MEM_ERROR;
<b>}</b>
<b>}</b>
<font color='#009900'>/* copy state */</font>
<font color='#BB00BB'>zmemcpy</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>voidpf<font face='Lucida Console'>)</font>dest, <font face='Lucida Console'>(</font>voidpf<font face='Lucida Console'>)</font>source, <font color='#0000FF'>sizeof</font><font face='Lucida Console'>(</font>z_stream<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#BB00BB'>zmemcpy</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font>voidpf<font face='Lucida Console'>)</font>copy, <font face='Lucida Console'>(</font>voidpf<font face='Lucida Console'>)</font>state, <font color='#0000FF'>sizeof</font><font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> <b><a name='inflate_state'></a>inflate_state</b><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lencode <font color='#5555FF'>&gt;</font><font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>codes <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lencode <font color='#5555FF'>&lt;</font><font color='#5555FF'>=</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>codes <font color='#5555FF'>+</font> ENOUGH <font color='#5555FF'>-</font> <font color='#979000'>1</font><font face='Lucida Console'>)</font> <b>{</b>
copy<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lencode <font color='#5555FF'>=</font> copy<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>codes <font color='#5555FF'>+</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>lencode <font color='#5555FF'>-</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>codes<font face='Lucida Console'>)</font>;
copy<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>distcode <font color='#5555FF'>=</font> copy<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>codes <font color='#5555FF'>+</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>distcode <font color='#5555FF'>-</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>codes<font face='Lucida Console'>)</font>;
<b>}</b>
copy<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next <font color='#5555FF'>=</font> copy<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>codes <font color='#5555FF'>+</font> <font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>next <font color='#5555FF'>-</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>codes<font face='Lucida Console'>)</font>;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>window <font color='#5555FF'>!</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <b>{</b>
wsize <font color='#5555FF'>=</font> <font color='#979000'>1</font>U <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>wbits;
<font color='#BB00BB'>zmemcpy</font><font face='Lucida Console'>(</font>window, state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window, wsize<font face='Lucida Console'>)</font>;
<b>}</b>
copy<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>window <font color='#5555FF'>=</font> window;
dest<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> internal_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>copy;
<font color='#0000FF'>return</font> Z_OK;
<b>}</b>
<font color='#0000FF'><u>int</u></font> ZEXPORT <font color='#BB00BB'>inflateUndermine</font><font face='Lucida Console'>(</font>strm, subvert<font face='Lucida Console'>)</font>
z_streamp strm;
<font color='#0000FF'><u>int</u></font> subvert;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> Z_STREAM_ERROR;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>sane <font color='#5555FF'>=</font> <font color='#5555FF'>!</font>subvert;
<font color='#0000FF'>#ifdef</font> INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
<font color='#0000FF'>return</font> Z_OK;
<font color='#0000FF'>#else</font>
state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>sane <font color='#5555FF'>=</font> <font color='#979000'>1</font>;
<font color='#0000FF'>return</font> Z_DATA_ERROR;
<font color='#0000FF'>#endif</font>
<b>}</b>
<font color='#0000FF'><u>long</u></font> ZEXPORT <font color='#BB00BB'>inflateMark</font><font face='Lucida Console'>(</font>strm<font face='Lucida Console'>)</font>
z_streamp strm;
<b>{</b>
<font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font>state;
<font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>strm <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL <font color='#5555FF'>|</font><font color='#5555FF'>|</font> strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state <font color='#5555FF'>=</font><font color='#5555FF'>=</font> Z_NULL<font face='Lucida Console'>)</font> <font color='#0000FF'>return</font> <font color='#5555FF'>-</font><font color='#979000'>1</font>L <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> <font color='#979000'>16</font>;
state <font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>struct</font> inflate_state FAR <font color='#5555FF'>*</font><font face='Lucida Console'>)</font>strm<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>state;
<font color='#0000FF'>return</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>long</u></font><font face='Lucida Console'>)</font><font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>back<font face='Lucida Console'>)</font> <font color='#5555FF'>&lt;</font><font color='#5555FF'>&lt;</font> <font color='#979000'>16</font><font face='Lucida Console'>)</font> <font color='#5555FF'>+</font>
<font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font><font color='#5555FF'>=</font> COPY ? state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length :
<font face='Lucida Console'>(</font>state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>mode <font color='#5555FF'>=</font><font color='#5555FF'>=</font> MATCH ? state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>was <font color='#5555FF'>-</font> state<font color='#5555FF'>-</font><font color='#5555FF'>&gt;</font>length : <font color='#979000'>0</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>;
<b>}</b>
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