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<html><!-- Created using the cpp_pretty_printer from the dlib C++ library. See http://dlib.net for updates. --><head><title>dlib C++ Library - graph_kernel_abstract.h</title></head><body bgcolor='white'><pre>
<font color='#009900'>// Copyright (C) 2007 Davis E. King ([email protected])
</font><font color='#009900'>// License: Boost Software License See LICENSE.txt for the full license.
</font><font color='#0000FF'>#undef</font> DLIB_GRAPH_KERNEl_ABSTRACT_
<font color='#0000FF'>#ifdef</font> DLIB_GRAPH_KERNEl_ABSTRACT_
<font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='../serialize.h.html'>../serialize.h</a>"
<font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='../algs.h.html'>../algs.h</a>"
<font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='../noncopyable.h.html'>../noncopyable.h</a>"
<font color='#0000FF'>namespace</font> dlib
<b>{</b>
<font color='#0000FF'>template</font> <font color='#5555FF'>&lt;</font>
<font color='#0000FF'>typename</font> T,
<font color='#0000FF'>typename</font> E <font color='#5555FF'>=</font> <font color='#0000FF'><u>char</u></font>,
<font color='#0000FF'>typename</font> mem_manager <font color='#5555FF'>=</font> default_memory_manager
<font color='#5555FF'>&gt;</font>
<font color='#0000FF'>class</font> <b><a name='graph'></a>graph</b> : noncopyable
<b>{</b>
<font color='#009900'>/*!
REQUIREMENTS ON T
T must be swappable by a global swap() and
T must have a default constructor
REQUIREMENTS ON E
E must be swappable by a global swap() and
E must have a default constructor
REQUIREMENTS ON mem_manager
must be an implementation of memory_manager/memory_manager_kernel_abstract.h or
must be an implementation of memory_manager_global/memory_manager_global_kernel_abstract.h or
must be an implementation of memory_manager_stateless/memory_manager_stateless_kernel_abstract.h
mem_manager::type can be set to anything.
POINTERS AND REFERENCES TO INTERNAL DATA
The only time pointers or references to nodes or edges become invalid is when
they reference nodes or edges that have been removed from a graph.
INITIAL VALUE
number_of_nodes() == 0
WHAT THIS OBJECT REPRESENTS
This object represents an undirected graph which is a set of nodes with undirected
edges connecting various nodes.
Also note that unless specified otherwise, no member functions
of this object throw exceptions.
!*/</font>
<font color='#0000FF'>public</font>:
<font color='#0000FF'>typedef</font> T type;
<font color='#0000FF'>typedef</font> E edge_type;
<font color='#0000FF'>typedef</font> mem_manager mem_manager_type;
<b><a name='graph'></a>graph</b><font face='Lucida Console'>(</font>
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
ensures
- #*this is properly initialized
throws
- std::bad_alloc or any exception thrown by T's constructor.
!*/</font>
<font color='#0000FF'>virtual</font> ~<b><a name='graph'></a>graph</b><font face='Lucida Console'>(</font>
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
ensures
- all resources associated with *this has been released
!*/</font>
<font color='#0000FF'><u>void</u></font> <b><a name='clear'></a>clear</b><font face='Lucida Console'>(</font>
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
ensures
- #*this has its initial value
throws
- std::bad_alloc or any exception thrown by T's constructor.
If this exception is thrown then *this is unusable
until clear() is called and succeeds
!*/</font>
<font color='#0000FF'><u>void</u></font> <b><a name='set_number_of_nodes'></a>set_number_of_nodes</b> <font face='Lucida Console'>(</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> new_size
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
ensures
- #number_of_nodes() == new_size
- for all i &lt; new_size:
- number_of_neighbors(i) == 0
throws
- std::bad_alloc or any exception thrown by T's constructor.
If this exception is thrown then this object reverts back
to its initial state.
!*/</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> <b><a name='number_of_nodes'></a>number_of_nodes</b> <font face='Lucida Console'>(</font>
<font face='Lucida Console'>)</font> <font color='#0000FF'>const</font>;
<font color='#009900'>/*!
ensures
- returns the number of nodes in this graph
!*/</font>
<font color='#0000FF'>struct</font> <b><a name='node_type'></a>node_type</b>
<b>{</b>
T data;
<font color='#0000FF'>typedef</font> graph graph_type;
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> <b><a name='index'></a>index</b><font face='Lucida Console'>(</font>
<font face='Lucida Console'>)</font> <font color='#0000FF'>const</font>;
<font color='#009900'>/*!
ensures
- let G be the graph that contains the node *this
- returns a number N such that G.node(N) == *this
(i.e. returns the index of this node in the graph)
!*/</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> <b><a name='number_of_neighbors'></a>number_of_neighbors</b> <font face='Lucida Console'>(</font>
<font face='Lucida Console'>)</font> <font color='#0000FF'>const</font>;
<font color='#009900'>/*!
ensures
- returns the number of nodes in this graph that are
adjacent to this node. I.e. the number of nodes
that are directly connected to this node via an edge.
!*/</font>
<font color='#0000FF'>const</font> node_type<font color='#5555FF'>&amp;</font> <b><a name='neighbor'></a>neighbor</b> <font face='Lucida Console'>(</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> edge_index
<font face='Lucida Console'>)</font> <font color='#0000FF'>const</font>;
<font color='#009900'>/*!
requires
- edge_index &lt; number_of_neighbors()
ensures
- returns a const reference to the edge_index'th neighbor of *this
!*/</font>
node_type<font color='#5555FF'>&amp;</font> <b><a name='neighbor'></a>neighbor</b> <font face='Lucida Console'>(</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> edge_index
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
requires
- edge_index &lt; number_of_neighbors()
ensures
- returns a non-const reference to the edge_index'th neighbor of *this
!*/</font>
<font color='#0000FF'>const</font> E<font color='#5555FF'>&amp;</font> <b><a name='edge'></a>edge</b> <font face='Lucida Console'>(</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> edge_index
<font face='Lucida Console'>)</font> <font color='#0000FF'>const</font>;
<font color='#009900'>/*!
requires
- edge_index &lt; number_of_neighbors()
ensures
- returns a const reference to the edge_index'th edge data for the
edge connecting to neighbor this-&gt;neighbor(edge_index)
!*/</font>
E<font color='#5555FF'>&amp;</font> <b><a name='edge'></a>edge</b> <font face='Lucida Console'>(</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> edge_index
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
requires
- edge_index &lt; number_of_neighbors()
ensures
- returns a non-const reference to the edge_index'th edge data for the
edge connecting to neighbor this-&gt;neighbor(edge_index)
!*/</font>
<b>}</b>;
node_type<font color='#5555FF'>&amp;</font> <b><a name='node'></a>node</b> <font face='Lucida Console'>(</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> index
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
requires
- index &lt; number_of_nodes()
ensures
- returns a non-const reference to the node with the given index
!*/</font>
<font color='#0000FF'>const</font> node_type<font color='#5555FF'>&amp;</font> <b><a name='node'></a>node</b> <font face='Lucida Console'>(</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> index
<font face='Lucida Console'>)</font> <font color='#0000FF'>const</font>;
<font color='#009900'>/*!
requires
- index &lt; number_of_nodes()
ensures
- returns a const reference to the node with the given index
!*/</font>
<font color='#0000FF'><u>bool</u></font> <b><a name='has_edge'></a>has_edge</b> <font face='Lucida Console'>(</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> node_index1,
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> node_index2
<font face='Lucida Console'>)</font> <font color='#0000FF'>const</font>;
<font color='#009900'>/*!
requires
- node_index1 &lt; number_of_nodes()
- node_index2 &lt; number_of_nodes()
ensures
- if (there is an edge connecting node(node_index1) and node(node_index2)) then
- returns true
- else
- returns false
!*/</font>
<font color='#0000FF'><u>void</u></font> <b><a name='add_edge'></a>add_edge</b> <font face='Lucida Console'>(</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> node_index1,
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> node_index2
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
requires
- node_index1 &lt; number_of_nodes()
- node_index2 &lt; number_of_nodes()
- has_edge(node_index1, node_index2) == false
ensures
- #has_edge(node_index1, node_index2) == true
throws
- std::bad_alloc
If this exception is thrown then this object reverts back
to its initial state.
!*/</font>
<font color='#0000FF'><u>void</u></font> <b><a name='remove_edge'></a>remove_edge</b> <font face='Lucida Console'>(</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> node_index1,
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> node_index2
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
requires
- node_index1 &lt; number_of_nodes()
- node_index2 &lt; number_of_nodes()
- has_edge(node_index1, node_index2) == true
ensures
- #has_edge(node_index1, node_index2) == false
throws
- std::bad_alloc
If this exception is thrown then this object reverts back
to its initial state.
!*/</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> <b><a name='add_node'></a>add_node</b> <font face='Lucida Console'>(</font>
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
ensures
- does not change the index number of existing nodes
- adds a node with index N == number_of_nodes() such that:
- #node(N).number_of_neighbors() == 0
- #number_of_nodes() == number_of_nodes() + 1
- returns N
throws
- std::bad_alloc or any exception thrown by T's constructor.
If this exception is thrown then this object reverts back
to its initial state.
!*/</font>
<font color='#0000FF'><u>void</u></font> <b><a name='remove_node'></a>remove_node</b> <font face='Lucida Console'>(</font>
<font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> index
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
requires
- index &lt; number_of_nodes()
ensures
- removes the node with the given index from the graph.
- removes all edges linking the removed node to the rest
of the graph.
- the remaining node indexes are remapped so that they remain
contiguous. (This means that for all valid N, node(N) doesn't
necessarily reference the same node as #node(N))
- #number_of_nodes() == number_of_nodes() - 1
throws
- std::bad_alloc or any exception thrown by T's constructor.
If this exception is thrown then this object reverts back
to its initial state.
!*/</font>
<font color='#0000FF'><u>void</u></font> <b><a name='swap'></a>swap</b> <font face='Lucida Console'>(</font>
graph<font color='#5555FF'>&amp;</font> item
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
ensures
- swaps *this and item
!*/</font>
<b>}</b>;
<font color='#0000FF'>template</font> <font color='#5555FF'>&lt;</font>
<font color='#0000FF'>typename</font> T,
<font color='#0000FF'>typename</font> E,
<font color='#0000FF'>typename</font> mem_manager
<font color='#5555FF'>&gt;</font>
<font color='#0000FF'>inline</font> <font color='#0000FF'><u>void</u></font> <b><a name='swap'></a>swap</b> <font face='Lucida Console'>(</font>
graph<font color='#5555FF'>&lt;</font>T,E,mem_manager<font color='#5555FF'>&gt;</font><font color='#5555FF'>&amp;</font> a,
graph<font color='#5555FF'>&lt;</font>T,E,mem_manager<font color='#5555FF'>&gt;</font><font color='#5555FF'>&amp;</font> b
<font face='Lucida Console'>)</font> <b>{</b> a.<font color='#BB00BB'>swap</font><font face='Lucida Console'>(</font>b<font face='Lucida Console'>)</font>; <b>}</b>
<font color='#009900'>/*!
provides a global swap function
!*/</font>
<font color='#0000FF'>template</font> <font color='#5555FF'>&lt;</font>
<font color='#0000FF'>typename</font> T,
<font color='#0000FF'>typename</font> E,
<font color='#0000FF'>typename</font> mem_manager
<font color='#5555FF'>&gt;</font>
<font color='#0000FF'><u>void</u></font> <b><a name='serialize'></a>serialize</b> <font face='Lucida Console'>(</font>
<font color='#0000FF'>const</font> graph<font color='#5555FF'>&lt;</font>T,E,mem_manager<font color='#5555FF'>&gt;</font><font color='#5555FF'>&amp;</font> item,
std::ostream<font color='#5555FF'>&amp;</font> out
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
provides deserialization support
!*/</font>
<font color='#0000FF'>template</font> <font color='#5555FF'>&lt;</font>
<font color='#0000FF'>typename</font> T,
<font color='#0000FF'>typename</font> E,
<font color='#0000FF'>typename</font> mem_manager
<font color='#5555FF'>&gt;</font>
<font color='#0000FF'><u>void</u></font> <b><a name='deserialize'></a>deserialize</b> <font face='Lucida Console'>(</font>
graph<font color='#5555FF'>&lt;</font>T,E,mem_manager<font color='#5555FF'>&gt;</font><font color='#5555FF'>&amp;</font> item,
std::istream<font color='#5555FF'>&amp;</font> in
<font face='Lucida Console'>)</font>;
<font color='#009900'>/*!
provides deserialization support
!*/</font>
<b>}</b>
<font color='#0000FF'>#endif</font> <font color='#009900'>// DLIB_GRAPH_KERNEl_ABSTRACT_
</font>
</pre></body></html>