// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt | |
/* | |
This example program shows how to find frontal human faces in an image. In | |
particular, this program shows how you can take a list of images from the | |
command line and display each on the screen with red boxes overlaid on each | |
human face. | |
The examples/faces folder contains some jpg images of people. You can run | |
this program on them and see the detections by executing the following command: | |
./face_detection_ex faces/*.jpg | |
This face detector is made using the now classic Histogram of Oriented | |
Gradients (HOG) feature combined with a linear classifier, an image pyramid, | |
and sliding window detection scheme. This type of object detector is fairly | |
general and capable of detecting many types of semi-rigid objects in | |
addition to human faces. Therefore, if you are interested in making your | |
own object detectors then read the fhog_object_detector_ex.cpp example | |
program. It shows how to use the machine learning tools which were used to | |
create dlib's face detector. | |
Finally, note that the face detector is fastest when compiled with at least | |
SSE2 instructions enabled. So if you are using a PC with an Intel or AMD | |
chip then you should enable at least SSE2 instructions. If you are using | |
cmake to compile this program you can enable them by using one of the | |
following commands when you create the build project: | |
cmake path_to_dlib_root/examples -DUSE_SSE2_INSTRUCTIONS=ON | |
cmake path_to_dlib_root/examples -DUSE_SSE4_INSTRUCTIONS=ON | |
cmake path_to_dlib_root/examples -DUSE_AVX_INSTRUCTIONS=ON | |
This will set the appropriate compiler options for GCC, clang, Visual | |
Studio, or the Intel compiler. If you are using another compiler then you | |
need to consult your compiler's manual to determine how to enable these | |
instructions. Note that AVX is the fastest but requires a CPU from at least | |
2011. SSE4 is the next fastest and is supported by most current machines. | |
*/ | |
using namespace dlib; | |
using namespace std; | |
// ---------------------------------------------------------------------------------------- | |
int main(int argc, char** argv) | |
{ | |
try | |
{ | |
if (argc == 1) | |
{ | |
cout << "Give some image files as arguments to this program." << endl; | |
return 0; | |
} | |
frontal_face_detector detector = get_frontal_face_detector(); | |
image_window win; | |
// Loop over all the images provided on the command line. | |
for (int i = 1; i < argc; ++i) | |
{ | |
cout << "processing image " << argv[i] << endl; | |
array2d<unsigned char> img; | |
load_image(img, argv[i]); | |
// Make the image bigger by a factor of two. This is useful since | |
// the face detector looks for faces that are about 80 by 80 pixels | |
// or larger. Therefore, if you want to find faces that are smaller | |
// than that then you need to upsample the image as we do here by | |
// calling pyramid_up(). So this will allow it to detect faces that | |
// are at least 40 by 40 pixels in size. We could call pyramid_up() | |
// again to find even smaller faces, but note that every time we | |
// upsample the image we make the detector run slower since it must | |
// process a larger image. | |
pyramid_up(img); | |
// Now tell the face detector to give us a list of bounding boxes | |
// around all the faces it can find in the image. | |
std::vector<rectangle> dets = detector(img); | |
cout << "Number of faces detected: " << dets.size() << endl; | |
// Now we show the image on the screen and the face detections as | |
// red overlay boxes. | |
win.clear_overlay(); | |
win.set_image(img); | |
win.add_overlay(dets, rgb_pixel(255,0,0)); | |
cout << "Hit enter to process the next image..." << endl; | |
cin.get(); | |
} | |
} | |
catch (exception& e) | |
{ | |
cout << "\nexception thrown!" << endl; | |
cout << e.what() << endl; | |
} | |
} | |
// ---------------------------------------------------------------------------------------- | |