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<html><!-- Created using the cpp_pretty_printer from the dlib C++ library. See http://dlib.net for updates. --><head><title>dlib C++ Library - zconf.h</title></head><body bgcolor='white'><pre>
<font color='#009900'>/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2013 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/</font>
<font color='#009900'>/* @(#) $Id$ */</font>
<font color='#0000FF'>#ifndef</font> ZCONF_H
<font color='#0000FF'>#define</font> ZCONF_H
<font color='#009900'>/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
* Even better than compiling with -DZ_PREFIX would be to use configure to set
* this permanently in zconf.h using "./configure --zprefix".
*/</font>
<font color='#0000FF'>#ifdef</font> Z_PREFIX <font color='#009900'>/* may be set to #if 1 by ./configure */</font>
# define Z_PREFIX_SET
<font color='#009900'>/* all linked symbols */</font>
# define _dist_code z__dist_code
# define _length_code z__length_code
# define _tr_align z__tr_align
# define _tr_flush_bits z__tr_flush_bits
# define _tr_flush_block z__tr_flush_block
# define _tr_init z__tr_init
# define _tr_stored_block z__tr_stored_block
# define _tr_tally z__tr_tally
# define adler32 z_adler32
# define adler32_combine z_adler32_combine
# define adler32_combine64 z_adler32_combine64
# ifndef Z_SOLO
# define compress z_compress
# define compress2 z_compress2
# define compressBound z_compressBound
# endif
# define crc32 z_crc32
# define crc32_combine z_crc32_combine
# define crc32_combine64 z_crc32_combine64
# define deflate z_deflate
# define deflateBound z_deflateBound
# define deflateCopy z_deflateCopy
# define deflateEnd z_deflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateInit_ z_deflateInit_
# define deflateParams z_deflateParams
# define deflatePending z_deflatePending
# define deflatePrime z_deflatePrime
# define deflateReset z_deflateReset
# define deflateResetKeep z_deflateResetKeep
# define deflateSetDictionary z_deflateSetDictionary
# define deflateSetHeader z_deflateSetHeader
# define deflateTune z_deflateTune
# define deflate_copyright z_deflate_copyright
# define get_crc_table z_get_crc_table
# ifndef Z_SOLO
# define gz_error z_gz_error
# define gz_intmax z_gz_intmax
# define gz_strwinerror z_gz_strwinerror
# define gzbuffer z_gzbuffer
# define gzclearerr z_gzclearerr
# define gzclose z_gzclose
# define gzclose_r z_gzclose_r
# define gzclose_w z_gzclose_w
# define gzdirect z_gzdirect
# define gzdopen z_gzdopen
# define gzeof z_gzeof
# define gzerror z_gzerror
# define gzflush z_gzflush
# define gzgetc z_gzgetc
# define gzgetc_ z_gzgetc_
# define gzgets z_gzgets
# define gzoffset z_gzoffset
# define gzoffset64 z_gzoffset64
# define gzopen z_gzopen
# define gzopen64 z_gzopen64
# ifdef _WIN32
# define gzopen_w z_gzopen_w
# endif
# define gzprintf z_gzprintf
# define gzvprintf z_gzvprintf
# define gzputc z_gzputc
# define gzputs z_gzputs
# define gzread z_gzread
# define gzrewind z_gzrewind
# define gzseek z_gzseek
# define gzseek64 z_gzseek64
# define gzsetparams z_gzsetparams
# define gztell z_gztell
# define gztell64 z_gztell64
# define gzungetc z_gzungetc
# define gzwrite z_gzwrite
# endif
# define inflate z_inflate
# define inflateBack z_inflateBack
# define inflateBackEnd z_inflateBackEnd
# define inflateBackInit_ z_inflateBackInit_
# define inflateCopy z_inflateCopy
# define inflateEnd z_inflateEnd
# define inflateGetHeader z_inflateGetHeader
# define inflateInit2_ z_inflateInit2_
# define inflateInit_ z_inflateInit_
# define inflateMark z_inflateMark
# define inflatePrime z_inflatePrime
# define inflateReset z_inflateReset
# define inflateReset2 z_inflateReset2
# define inflateSetDictionary z_inflateSetDictionary
# define inflateGetDictionary z_inflateGetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateUndermine z_inflateUndermine
# define inflateResetKeep z_inflateResetKeep
# define inflate_copyright z_inflate_copyright
# define inflate_fast z_inflate_fast
# define inflate_table z_inflate_table
# ifndef Z_SOLO
# define uncompress z_uncompress
# endif
# define zError z_zError
# ifndef Z_SOLO
# define zcalloc z_zcalloc
# define zcfree z_zcfree
# endif
# define zlibCompileFlags z_zlibCompileFlags
# define zlibVersion z_zlibVersion
<font color='#009900'>/* all zlib typedefs in zlib.h and zconf.h */</font>
# define Byte z_Byte
# define Bytef z_Bytef
# define alloc_func z_alloc_func
# define charf z_charf
# define free_func z_free_func
# ifndef Z_SOLO
# define gzFile z_gzFile
# endif
# define gz_header z_gz_header
# define gz_headerp z_gz_headerp
# define in_func z_in_func
# define intf z_intf
# define out_func z_out_func
# define uInt z_uInt
# define uIntf z_uIntf
# define uLong z_uLong
# define uLongf z_uLongf
# define voidp z_voidp
# define voidpc z_voidpc
# define voidpf z_voidpf
<font color='#009900'>/* all zlib structs in zlib.h and zconf.h */</font>
# define gz_header_s z_gz_header_s
# define internal_state z_internal_state
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>__MSDOS__<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>MSDOS<font face='Lucida Console'>)</font>
# define MSDOS
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> <font face='Lucida Console'>(</font>defined<font face='Lucida Console'>(</font>OS_2<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>__OS2__<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>OS2<font face='Lucida Console'>)</font>
# define OS2
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>_WINDOWS<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>WINDOWS<font face='Lucida Console'>)</font>
# define WINDOWS
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>_WIN32<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>_WIN32_WCE<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>__WIN32__<font face='Lucida Console'>)</font>
# ifndef WIN32
# define WIN32
# endif
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> <font face='Lucida Console'>(</font>defined<font face='Lucida Console'>(</font>MSDOS<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>OS2<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>WINDOWS<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>WIN32<font face='Lucida Console'>)</font>
# <font color='#0000FF'>if</font> <font color='#5555FF'>!</font><b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>__GNUC__<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font><b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>__FLAT__<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font><b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>__386__<font face='Lucida Console'>)</font>
# ifndef SYS16BIT
# define SYS16BIT
# endif
# endif
<font color='#0000FF'>#endif</font>
<font color='#009900'>/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/</font>
<font color='#0000FF'>#ifdef</font> SYS16BIT
# define MAXSEG_64K
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifdef</font> MSDOS
# define UNALIGNED_OK
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifdef</font> __STDC_VERSION__
# ifndef STDC
# define STDC
# endif
# <font color='#0000FF'>if</font> __STDC_VERSION__ <font color='#5555FF'>&gt;</font><font color='#5555FF'>=</font> <font color='#979000'>199901</font>L
# ifndef STDC99
# define STDC99
# endif
# endif
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font face='Lucida Console'>(</font>defined<font face='Lucida Console'>(</font>__STDC__<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>__cplusplus<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
# define STDC
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font face='Lucida Console'>(</font>defined<font face='Lucida Console'>(</font>__GNUC__<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>__BORLANDC__<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
# define STDC
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font face='Lucida Console'>(</font>defined<font face='Lucida Console'>(</font>MSDOS<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>WINDOWS<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>WIN32<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
# define STDC
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font face='Lucida Console'>(</font>defined<font face='Lucida Console'>(</font>OS2<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>__HOS_AIX__<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
# define STDC
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>__OS400__<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#009900'>/* iSeries (formerly AS/400). */</font>
# define STDC
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifndef</font> STDC
# ifndef <font color='#0000FF'>const</font> <font color='#009900'>/* cannot use !defined(STDC) &amp;&amp; !defined(const) on Mac */</font>
# define <font color='#0000FF'>const</font> <font color='#009900'>/* note: need a more gentle solution here */</font>
# endif
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>ZLIB_CONST<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>z_const<font face='Lucida Console'>)</font>
# define z_const <font color='#0000FF'>const</font>
<font color='#0000FF'>#else</font>
# define z_const
<font color='#0000FF'>#endif</font>
<font color='#009900'>/* Some Mac compilers merge all .h files incorrectly: */</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>__MWERKS__<font face='Lucida Console'>)</font><font color='#5555FF'>|</font><font color='#5555FF'>|</font>defined<font face='Lucida Console'>(</font>applec<font face='Lucida Console'>)</font><font color='#5555FF'>|</font><font color='#5555FF'>|</font>defined<font face='Lucida Console'>(</font>THINK_C<font face='Lucida Console'>)</font><font color='#5555FF'>|</font><font color='#5555FF'>|</font>defined<font face='Lucida Console'>(</font>__SC__<font face='Lucida Console'>)</font>
# define NO_DUMMY_DECL
<font color='#0000FF'>#endif</font>
<font color='#009900'>/* Maximum value for memLevel in deflateInit2 */</font>
<font color='#0000FF'>#ifndef</font> MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL <font color='#979000'>8</font>
# <font color='#0000FF'>else</font>
# define MAX_MEM_LEVEL <font color='#979000'>9</font>
# endif
<font color='#0000FF'>#endif</font>
<font color='#009900'>/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/</font>
<font color='#0000FF'>#ifndef</font> MAX_WBITS
# define MAX_WBITS <font color='#979000'>15</font> <font color='#009900'>/* 32K LZ77 window */</font>
<font color='#0000FF'>#endif</font>
<font color='#009900'>/* The memory requirements for deflate are (in bytes):
(1 &lt;&lt; (windowBits+2)) + (1 &lt;&lt; (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 &lt;&lt; windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/</font>
<font color='#009900'>/* Type declarations */</font>
<font color='#0000FF'>#ifndef</font> OF <font color='#009900'>/* function prototypes */</font>
# ifdef STDC
# define <b><a name='OF'></a>OF</b><font face='Lucida Console'>(</font>args<font face='Lucida Console'>)</font> args
# <font color='#0000FF'>else</font>
# define <b><a name='OF'></a>OF</b><font face='Lucida Console'>(</font>args<font face='Lucida Console'>)</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>
# endif
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifndef</font> Z_ARG <font color='#009900'>/* function prototypes for stdarg */</font>
# <font color='#0000FF'>if</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>Z_HAVE_STDARG_H<font face='Lucida Console'>)</font>
# define <b><a name='Z_ARG'></a>Z_ARG</b><font face='Lucida Console'>(</font>args<font face='Lucida Console'>)</font> args
# <font color='#0000FF'>else</font>
# define <b><a name='Z_ARG'></a>Z_ARG</b><font face='Lucida Console'>(</font>args<font face='Lucida Console'>)</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>
# endif
<font color='#0000FF'>#endif</font>
<font color='#009900'>/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/</font>
<font color='#0000FF'>#ifdef</font> SYS16BIT
# <font color='#0000FF'>if</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>M_I86SM<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>M_I86MM<font face='Lucida Console'>)</font>
<font color='#009900'>/* MSC small or medium model */</font>
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# <font color='#0000FF'>else</font>
# define FAR far
# endif
# endif
# <font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font color='#BB00BB'>defined</font><font face='Lucida Console'>(</font>__SMALL__<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> <font color='#BB00BB'>defined</font><font face='Lucida Console'>(</font>__MEDIUM__<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
<font color='#009900'>/* Turbo C small or medium model */</font>
# define SMALL_MEDIUM
# ifdef __BORLANDC__
# define FAR _far
# <font color='#0000FF'>else</font>
# define FAR far
# endif
# endif
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>WINDOWS<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>WIN32<font face='Lucida Console'>)</font>
<font color='#009900'>/* If building or using zlib as a DLL, define ZLIB_DLL.
* This is not mandatory, but it offers a little performance increase.
*/</font>
# ifdef ZLIB_DLL
# <font color='#0000FF'>if</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>WIN32<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font face='Lucida Console'>(</font><font color='#5555FF'>!</font><font color='#BB00BB'>defined</font><font face='Lucida Console'>(</font>__BORLANDC__<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> <font face='Lucida Console'>(</font>__BORLANDC__ <font color='#5555FF'>&gt;</font><font color='#5555FF'>=</font> <font color='#979000'>0x500</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>
# ifdef ZLIB_INTERNAL
# define ZEXTERN <font color='#0000FF'>extern</font> <b><a name='__declspec'></a>__declspec</b><font face='Lucida Console'>(</font>dllexport<font face='Lucida Console'>)</font>
# <font color='#0000FF'>else</font>
# define ZEXTERN <font color='#0000FF'>extern</font> <b><a name='__declspec'></a>__declspec</b><font face='Lucida Console'>(</font>dllimport<font face='Lucida Console'>)</font>
# endif
# endif
# endif <font color='#009900'>/* ZLIB_DLL */</font>
<font color='#009900'>/* If building or using zlib with the WINAPI/WINAPIV calling convention,
* define ZLIB_WINAPI.
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
*/</font>
# ifdef ZLIB_WINAPI
# ifdef FAR
# undef FAR
# endif
# include <font color='#5555FF'>&lt;</font>windows.h<font color='#5555FF'>&gt;</font>
<font color='#009900'>/* No need for _export, use ZLIB.DEF instead. */</font>
<font color='#009900'>/* For complete Windows compatibility, use WINAPI, not __stdcall. */</font>
# define ZEXPORT WINAPI
# ifdef WIN32
# define ZEXPORTVA WINAPIV
# <font color='#0000FF'>else</font>
# define ZEXPORTVA FAR CDECL
# endif
# endif
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> defined <font face='Lucida Console'>(</font>__BEOS__<font face='Lucida Console'>)</font>
# ifdef ZLIB_DLL
# ifdef ZLIB_INTERNAL
# define ZEXPORT <b><a name='__declspec'></a>__declspec</b><font face='Lucida Console'>(</font>dllexport<font face='Lucida Console'>)</font>
# define ZEXPORTVA <b><a name='__declspec'></a>__declspec</b><font face='Lucida Console'>(</font>dllexport<font face='Lucida Console'>)</font>
# <font color='#0000FF'>else</font>
# define ZEXPORT <b><a name='__declspec'></a>__declspec</b><font face='Lucida Console'>(</font>dllimport<font face='Lucida Console'>)</font>
# define ZEXPORTVA <b><a name='__declspec'></a>__declspec</b><font face='Lucida Console'>(</font>dllimport<font face='Lucida Console'>)</font>
# endif
# endif
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifndef</font> ZEXTERN
# define ZEXTERN <font color='#0000FF'>extern</font>
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifndef</font> ZEXPORT
# define ZEXPORT
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifndef</font> ZEXPORTVA
# define ZEXPORTVA
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifndef</font> FAR
# define FAR
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>__MACTYPES__<font face='Lucida Console'>)</font>
<font color='#0000FF'>typedef</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> Byte; <font color='#009900'>/* 8 bits */</font>
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>typedef</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>int</u></font> uInt; <font color='#009900'>/* 16 bits or more */</font>
<font color='#0000FF'>typedef</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> uLong; <font color='#009900'>/* 32 bits or more */</font>
<font color='#0000FF'>#ifdef</font> SMALL_MEDIUM
<font color='#009900'>/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */</font>
# define Bytef Byte FAR
<font color='#0000FF'>#else</font>
<font color='#0000FF'>typedef</font> Byte FAR Bytef;
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>typedef</font> <font color='#0000FF'><u>char</u></font> FAR charf;
<font color='#0000FF'>typedef</font> <font color='#0000FF'><u>int</u></font> FAR intf;
<font color='#0000FF'>typedef</font> uInt FAR uIntf;
<font color='#0000FF'>typedef</font> uLong FAR uLongf;
<font color='#0000FF'>#ifdef</font> STDC
<font color='#0000FF'>typedef</font> <font color='#0000FF'><u>void</u></font> <font color='#0000FF'>const</font> <font color='#5555FF'>*</font>voidpc;
<font color='#0000FF'>typedef</font> <font color='#0000FF'><u>void</u></font> FAR <font color='#5555FF'>*</font>voidpf;
<font color='#0000FF'>typedef</font> <font color='#0000FF'><u>void</u></font> <font color='#5555FF'>*</font>voidp;
<font color='#0000FF'>#else</font>
<font color='#0000FF'>typedef</font> Byte <font color='#0000FF'>const</font> <font color='#5555FF'>*</font>voidpc;
<font color='#0000FF'>typedef</font> Byte FAR <font color='#5555FF'>*</font>voidpf;
<font color='#0000FF'>typedef</font> Byte <font color='#5555FF'>*</font>voidp;
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>Z_U4<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>Z_SOLO<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font>
# include <font color='#5555FF'>&lt;</font>limits.h<font color='#5555FF'>&gt;</font>
# <font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>UINT_MAX <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0xffffffffUL</font><font face='Lucida Console'>)</font>
# define Z_U4 <font color='#0000FF'><u>unsigned</u></font>
# <b><a name='elif'></a>elif</b> <font face='Lucida Console'>(</font>ULONG_MAX <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0xffffffffUL</font><font face='Lucida Console'>)</font>
# define Z_U4 <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font>
# <b><a name='elif'></a>elif</b> <font face='Lucida Console'>(</font>USHRT_MAX <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0xffffffffUL</font><font face='Lucida Console'>)</font>
# define Z_U4 <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>short</u></font>
# endif
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifdef</font> Z_U4
<font color='#0000FF'>typedef</font> Z_U4 z_crc_t;
<font color='#0000FF'>#else</font>
<font color='#0000FF'>typedef</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> z_crc_t;
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifdef</font> HAVE_UNISTD_H <font color='#009900'>/* may be set to #if 1 by ./configure */</font>
# define Z_HAVE_UNISTD_H
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifdef</font> HAVE_STDARG_H <font color='#009900'>/* may be set to #if 1 by ./configure */</font>
# define Z_HAVE_STDARG_H
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifdef</font> STDC
# ifndef Z_SOLO
# include <font color='#5555FF'>&lt;</font>sys<font color='#5555FF'>/</font>types.h<font color='#5555FF'>&gt;</font> <font color='#009900'>/* for off_t */</font>
# endif
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>Z_HAVE_STDARG_H<font face='Lucida Console'>)</font>
# ifndef Z_SOLO
# include <font color='#5555FF'>&lt;</font>stdarg.h<font color='#5555FF'>&gt;</font> <font color='#009900'>/* for va_list */</font>
# endif
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifdef</font> _WIN32
# ifndef Z_SOLO
# include <font color='#5555FF'>&lt;</font>stddef.h<font color='#5555FF'>&gt;</font> <font color='#009900'>/* for wchar_t */</font>
# endif
<font color='#0000FF'>#endif</font>
<font color='#009900'>/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
* "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
* though the former does not conform to the LFS document), but considering
* both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
* equivalently requesting no 64-bit operations
*/</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>_LARGEFILE64_SOURCE<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>-</font>_LARGEFILE64_SOURCE <font color='#5555FF'>-</font> <font color='#5555FF'>-</font><font color='#979000'>1</font> <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>1</font>
# undef _LARGEFILE64_SOURCE
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>__WATCOMC__<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>Z_HAVE_UNISTD_H<font face='Lucida Console'>)</font>
# define Z_HAVE_UNISTD_H
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifndef</font> Z_SOLO
# <font color='#0000FF'>if</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>Z_HAVE_UNISTD_H<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>_LARGEFILE64_SOURCE<font face='Lucida Console'>)</font>
# include <font color='#5555FF'>&lt;</font>unistd.h<font color='#5555FF'>&gt;</font> <font color='#009900'>/* for SEEK_*, off_t, and _LFS64_LARGEFILE */</font>
# ifdef VMS
# include <font color='#5555FF'>&lt;</font>unixio.h<font color='#5555FF'>&gt;</font> <font color='#009900'>/* for off_t */</font>
# endif
# ifndef z_off_t
# define z_off_t off_t
# endif
# endif
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>_LFS64_LARGEFILE<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> _LFS64_LARGEFILE<font color='#5555FF'>-</font><font color='#979000'>0</font>
# define Z_LFS64
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>_LARGEFILE64_SOURCE<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> defined<font face='Lucida Console'>(</font>Z_LFS64<font face='Lucida Console'>)</font>
# define Z_LARGE64
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>_FILE_OFFSET_BITS<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> _FILE_OFFSET_BITS<font color='#5555FF'>-</font><font color='#979000'>0</font> <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>64</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> defined<font face='Lucida Console'>(</font>Z_LFS64<font face='Lucida Console'>)</font>
# define Z_WANT64
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>SEEK_SET<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>Z_SOLO<font face='Lucida Console'>)</font>
# define SEEK_SET <font color='#979000'>0</font> <font color='#009900'>/* Seek from beginning of file. */</font>
# define SEEK_CUR <font color='#979000'>1</font> <font color='#009900'>/* Seek from current position. */</font>
# define SEEK_END <font color='#979000'>2</font> <font color='#009900'>/* Set file pointer to EOF plus "offset" */</font>
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#ifndef</font> z_off_t
# define z_off_t <font color='#0000FF'><u>long</u></font>
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>_WIN32<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> defined<font face='Lucida Console'>(</font>Z_LARGE64<font face='Lucida Console'>)</font>
# define z_off64_t off64_t
<font color='#0000FF'>#else</font>
# <font color='#0000FF'>if</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>_WIN32<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font><b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>__GNUC__<font face='Lucida Console'>)</font> <font color='#5555FF'>&amp;</font><font color='#5555FF'>&amp;</font> <font color='#5555FF'>!</font><b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>Z_SOLO<font face='Lucida Console'>)</font>
# define z_off64_t __int64
# <font color='#0000FF'>else</font>
# define z_off64_t z_off_t
# endif
<font color='#0000FF'>#endif</font>
<font color='#009900'>/* MVS linker does not support external names larger than 8 bytes */</font>
<font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>__MVS__<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>deflateInit_,"<font color='#CC0000'>DEIN</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>deflateInit2_,"<font color='#CC0000'>DEIN2</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>deflateEnd,"<font color='#CC0000'>DEEND</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>deflateBound,"<font color='#CC0000'>DEBND</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflateInit_,"<font color='#CC0000'>ININ</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflateInit2_,"<font color='#CC0000'>ININ2</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflateEnd,"<font color='#CC0000'>INEND</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflateSync,"<font color='#CC0000'>INSY</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflateSetDictionary,"<font color='#CC0000'>INSEDI</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>compressBound,"<font color='#CC0000'>CMBND</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflate_table,"<font color='#CC0000'>INTABL</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflate_fast,"<font color='#CC0000'>INFA</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflate_copyright,"<font color='#CC0000'>INCOPY</font>"<font face='Lucida Console'>)</font>
<font color='#0000FF'>#endif</font>
<font color='#0000FF'>#endif</font> <font color='#009900'>/* ZCONF_H */</font>
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