<html><!-- Created using the cpp_pretty_printer from the dlib C++ library. See http://dlib.net for updates. --><head><title>dlib C++ Library - lspi_abstract.h</title></head><body bgcolor='white'><pre> <font color='#009900'>// Copyright (C) 2015 Davis E. King (davis@dlib.net) </font><font color='#009900'>// License: Boost Software License See LICENSE.txt for the full license. </font><font color='#0000FF'>#undef</font> DLIB_LSPI_ABSTRACT_Hh_ <font color='#0000FF'>#ifdef</font> DLIB_LSPI_ABSTRACT_Hh_ <font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='approximate_linear_models_abstract.h.html'>approximate_linear_models_abstract.h</a>" <font color='#0000FF'>namespace</font> dlib <b>{</b> <font color='#009900'>// ---------------------------------------------------------------------------------------- </font> <font color='#0000FF'>template</font> <font color='#5555FF'><</font> <font color='#0000FF'>typename</font> feature_extractor <font color='#5555FF'>></font> <font color='#0000FF'>class</font> <b><a name='lspi'></a>lspi</b> <b>{</b> <font color='#009900'>/*! REQUIREMENTS ON feature_extractor feature_extractor should implement the example_feature_extractor interface defined at the top of dlib/control/approximate_linear_models_abstract.h WHAT THIS OBJECT REPRESENTS This object is an implementation of the reinforcement learning algorithm described in the following paper: Lagoudakis, Michail G., and Ronald Parr. "Least-squares policy iteration." The Journal of Machine Learning Research 4 (2003): 1107-1149. This means that it takes a bunch of training data in the form of process_samples and outputs a policy that hopefully performs well when run on the process that generated those samples. !*/</font> <font color='#0000FF'>public</font>: <font color='#0000FF'>typedef</font> feature_extractor feature_extractor_type; <font color='#0000FF'>typedef</font> <font color='#0000FF'>typename</font> feature_extractor::state_type state_type; <font color='#0000FF'>typedef</font> <font color='#0000FF'>typename</font> feature_extractor::action_type action_type; <font color='#0000FF'>explicit</font> <b><a name='lspi'></a>lspi</b><font face='Lucida Console'>(</font> <font color='#0000FF'>const</font> feature_extractor<font color='#5555FF'>&</font> fe_ <font face='Lucida Console'>)</font>; <font color='#009900'>/*! ensures - #get_feature_extractor() == fe_ - #get_lambda() == 0.01 - #get_discount == 0.8 - #get_epsilon() == 0.01 - is not verbose - #get_max_iterations() == 100 !*/</font> <b><a name='lspi'></a>lspi</b><font face='Lucida Console'>(</font> <font face='Lucida Console'>)</font>; <font color='#009900'>/*! ensures - #get_feature_extractor() == feature_extractor() (i.e. it will have its default value) - #get_lambda() == 0.01 - #get_discount == 0.8 - #get_epsilon() == 0.01 - is not verbose - #get_max_iterations() == 100 !*/</font> <font color='#0000FF'><u>double</u></font> <b><a name='get_discount'></a>get_discount</b> <font face='Lucida Console'>(</font> <font face='Lucida Console'>)</font> <font color='#0000FF'>const</font>; <font color='#009900'>/*! ensures - returns the discount applied to the sum of rewards in the Bellman equation. !*/</font> <font color='#0000FF'><u>void</u></font> <b><a name='set_discount'></a>set_discount</b> <font face='Lucida Console'>(</font> <font color='#0000FF'><u>double</u></font> value <font face='Lucida Console'>)</font>; <font color='#009900'>/*! requires - 0 < value <= 1 ensures - #get_discount() == value !*/</font> <font color='#0000FF'>const</font> feature_extractor<font color='#5555FF'>&</font> <b><a name='get_feature_extractor'></a>get_feature_extractor</b> <font face='Lucida Console'>(</font> <font face='Lucida Console'>)</font> <font color='#0000FF'>const</font>; <font color='#009900'>/*! ensures - returns the feature extractor used by this object !*/</font> <font color='#0000FF'><u>void</u></font> <b><a name='be_verbose'></a>be_verbose</b> <font face='Lucida Console'>(</font> <font face='Lucida Console'>)</font>; <font color='#009900'>/*! ensures - This object will print status messages to standard out so that a user can observe the progress of the algorithm. !*/</font> <font color='#0000FF'><u>void</u></font> <b><a name='be_quiet'></a>be_quiet</b> <font face='Lucida Console'>(</font> <font face='Lucida Console'>)</font>; <font color='#009900'>/*! ensures - this object will not print anything to standard out !*/</font> <font color='#0000FF'><u>void</u></font> <b><a name='set_epsilon'></a>set_epsilon</b> <font face='Lucida Console'>(</font> <font color='#0000FF'><u>double</u></font> eps <font face='Lucida Console'>)</font>; <font color='#009900'>/*! requires - eps > 0 ensures - #get_epsilon() == eps !*/</font> <font color='#0000FF'><u>double</u></font> <b><a name='get_epsilon'></a>get_epsilon</b> <font face='Lucida Console'>(</font> <font face='Lucida Console'>)</font> <font color='#0000FF'>const</font>; <font color='#009900'>/*! ensures - returns the error epsilon that determines when training should stop. Smaller values may result in a more accurate solution but take longer to train. !*/</font> <font color='#0000FF'><u>void</u></font> <b><a name='set_lambda'></a>set_lambda</b> <font face='Lucida Console'>(</font> <font color='#0000FF'><u>double</u></font> lambda_ <font face='Lucida Console'>)</font>; <font color='#009900'>/*! requires - lambda >= 0 ensures - #get_lambda() == lambda !*/</font> <font color='#0000FF'><u>double</u></font> <b><a name='get_lambda'></a>get_lambda</b> <font face='Lucida Console'>(</font> <font face='Lucida Console'>)</font> <font color='#0000FF'>const</font>; <font color='#009900'>/*! ensures - returns the regularization parameter. It is the parameter that determines the trade off between trying to fit the training data exactly or allowing more errors but hopefully improving the generalization ability of the resulting function. Smaller values encourage exact fitting while larger values of lambda may encourage better generalization. !*/</font> <font color='#0000FF'><u>void</u></font> <b><a name='set_max_iterations'></a>set_max_iterations</b> <font face='Lucida Console'>(</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> max_iter <font face='Lucida Console'>)</font>; <font color='#009900'>/*! ensures - #get_max_iterations() == max_iter !*/</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> <b><a name='get_max_iterations'></a>get_max_iterations</b> <font face='Lucida Console'>(</font> <font face='Lucida Console'>)</font>; <font color='#009900'>/*! ensures - returns the maximum number of iterations the SVM optimizer is allowed to run before it is required to stop and return a result. !*/</font> <font color='#0000FF'>template</font> <font color='#5555FF'><</font> <font color='#0000FF'>typename</font> vector_type <font color='#5555FF'>></font> policy<font color='#5555FF'><</font>feature_extractor<font color='#5555FF'>></font> <b><a name='train'></a>train</b> <font face='Lucida Console'>(</font> <font color='#0000FF'>const</font> vector_type<font color='#5555FF'>&</font> samples <font face='Lucida Console'>)</font> <font color='#0000FF'>const</font>; <font color='#009900'>/*! requires - samples.size() > 0 - samples is something with an interface that looks like std::vector<process_sample<feature_extractor>>. That is, it should be some kind of array of process_sample objects. ensures - Trains a policy based on the given data and returns the results. The idea is to find a policy that will obtain the largest possible reward when run on the process that generated the samples. In particular, if the returned policy is P then: - P(S) == the best action to take when in state S. - if (feature_extractor::force_last_weight_to_1) then - The last element of P.get_weights() is 1. !*/</font> <b>}</b>; <font color='#009900'>// ---------------------------------------------------------------------------------------- </font> <b>}</b> <font color='#0000FF'>#endif</font> <font color='#009900'>// DLIB_LSPI_ABSTRACT_Hh_ </font> </pre></body></html>