<html><!-- Created using the cpp_pretty_printer from the dlib C++ library. See http://dlib.net for updates. --><head><title>dlib C++ Library - windows_magic.h</title></head><body bgcolor='white'><pre> <font color='#009900'>// Copyright (C) 2006 Davis E. King (davis@dlib.net) </font><font color='#009900'>// License: Boost Software License See LICENSE.txt for the full license. </font><font color='#0000FF'>#ifndef</font> DLIB_WINDOWS_MAGIc_ <font color='#0000FF'>#define</font> DLIB_WINDOWS_MAGIc_ <font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='platform.h.html'>platform.h</a>" <font color='#0000FF'>#ifdef</font> WIN32 <font color='#009900'>// This file contains all the magical #defines you have to setup before you </font><font color='#009900'>// include the windows header files. </font> <font color='#0000FF'>#ifndef</font> NOMINMAX <font color='#0000FF'>#define</font> NOMINMAX <font color='#009900'>// prevent windows from messing with std::min and std::max </font><font color='#0000FF'>#endif</font> <font color='#009900'>// Prevent windows from #defining IN or OUT </font><font color='#0000FF'>#ifndef</font> _NO_W32_PSEUDO_MODIFIERS <font color='#0000FF'>#define</font> _NO_W32_PSEUDO_MODIFIERS <font color='#0000FF'>#endif</font> <font color='#009900'>// now just for good measure undefine min and max if they are defined </font><font color='#0000FF'>#ifdef</font> min <font color='#0000FF'>#undef</font> min <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifdef</font> max <font color='#0000FF'>#undef</font> max <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifdef</font> NO_MAKEFILE <font color='#009900'>// only define this if all the cpp files are going to be sucked into the headers </font><font color='#009900'>// because otherwise we don't need it since everything is isolated in the sockets </font><font color='#009900'>// cpp file and this declaration for _WINSOCKAPI_ appears there also. </font><font color='#0000FF'>#ifndef</font> _WINSOCKAPI_ <font color='#0000FF'>#define</font> _WINSOCKAPI_ <font color='#009900'>/* Prevent inclusion of winsock.h in windows.h */</font> <font color='#0000FF'>#endif</font> <font color='#0000FF'>#endif</font> <font color='#009900'>// This is something stupid you have to do to make visual studio include the right </font><font color='#009900'>// stuff. I don't really know what the deal is with this. </font><font color='#0000FF'>#if</font> _WIN32_WINNT <font color='#5555FF'><</font> <font color='#979000'>0x0500</font> <font color='#0000FF'>#undef</font> _WIN32_WINNT <font color='#0000FF'>#define</font> _WIN32_WINNT <font color='#979000'>0x0500</font> <font color='#0000FF'>#endif</font> <font color='#0000FF'>#endif</font> <font color='#009900'>// WIN32 </font> <font color='#0000FF'>#endif</font> <font color='#009900'>// DLIB_WINDOWS_MAGIc_ </font> </pre></body></html>