<html><!-- Created using the cpp_pretty_printer from the dlib C++ library. See http://dlib.net for updates. --><head><title>dlib C++ Library - std_allocator.h</title></head><body bgcolor='white'><pre> <font color='#009900'>// Copyright (C) 2007 Davis E. King (davis@dlib.net) </font><font color='#009900'>// License: Boost Software License See LICENSE.txt for the full license. </font><font color='#0000FF'>#ifndef</font> DLIB_STD_ALLOc_H_ <font color='#0000FF'>#define</font> DLIB_STD_ALLOc_H_ <font color='#0000FF'>#include</font> <font color='#5555FF'><</font>limits<font color='#5555FF'>></font> <font color='#0000FF'>#include</font> <font color='#5555FF'><</font>memory<font color='#5555FF'>></font> <font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='enable_if.h.html'>enable_if.h</a>" <font color='#0000FF'>#include</font> "<a style='text-decoration:none' href='algs.h.html'>algs.h</a>" <font color='#0000FF'>namespace</font> dlib <b>{</b> <font color='#009900'>// ---------------------------------------------------------------------------------------- </font> <font color='#0000FF'>template</font> <font color='#5555FF'><</font> <font color='#0000FF'>typename</font> T, <font color='#0000FF'>typename</font> M <font color='#5555FF'>></font> <font color='#0000FF'>class</font> <b><a name='std_allocator'></a>std_allocator</b> <b>{</b> <font color='#009900'>/*! REQUIREMENTS ON M must be an implementation of memory_manager/memory_manager_kernel_abstract.h or must be an implementation of memory_manager_global/memory_manager_global_kernel_abstract.h or must be an implementation of memory_manager_stateless/memory_manager_stateless_kernel_abstract.h M::type can be set to anything. WHAT THIS OBJECT REPRESENTS This object is an implementation of an allocator that conforms to the C++ standard requirements for allocator objects. The M template argument is one of the dlib memory manager objects and this allocator implementation will do all of its memory allocations using whatever dlib memory manager you supply. Thus, using this allocator object you can use any of the dlib memory manager objects with the containers in the STL or with any other object that requires a C++ allocator object. It is important to note that many STL implementations make the assumption that the memory allocated by one allocator can be freed by another. This effectively means that you should only use a global or stateless memory manager with the std_allocator. Either that or you have to verify that your version of the STL isn't going to try and allocate and deallocate memory with different allocators. !*/</font> <font color='#0000FF'>public</font>: <font color='#009900'>//type definitions </font> <font color='#0000FF'>typedef</font> std::<font color='#0000FF'><u>size_t</u></font> size_type; <font color='#0000FF'>typedef</font> std::ptrdiff_t difference_type; <font color='#0000FF'>typedef</font> T<font color='#5555FF'>*</font> pointer; <font color='#0000FF'>typedef</font> <font color='#0000FF'>const</font> T<font color='#5555FF'>*</font> const_pointer; <font color='#0000FF'>typedef</font> T<font color='#5555FF'>&</font> reference; <font color='#0000FF'>typedef</font> <font color='#0000FF'>const</font> T<font color='#5555FF'>&</font> const_reference; <font color='#0000FF'>typedef</font> T value_type; <font color='#009900'>//rebind std_allocator to type U </font> <font color='#0000FF'>template</font> <font color='#5555FF'><</font><font color='#0000FF'>typename</font> U<font color='#5555FF'>></font> <font color='#0000FF'>struct</font> <b><a name='rebind'></a>rebind</b> <b>{</b> <font color='#0000FF'>typedef</font> std_allocator<font color='#5555FF'><</font>U,M<font color='#5555FF'>></font> other; <b>}</b>; <font color='#009900'>//return address of values </font> pointer <b><a name='address'></a>address</b> <font face='Lucida Console'>(</font>reference value<font face='Lucida Console'>)</font> <font color='#0000FF'>const</font> <b>{</b> <font color='#0000FF'>return</font> <font color='#5555FF'>&</font>value; <b>}</b> const_pointer <b><a name='address'></a>address</b> <font face='Lucida Console'>(</font>const_reference value<font face='Lucida Console'>)</font> <font color='#0000FF'>const</font> <b>{</b> <font color='#0000FF'>return</font> <font color='#5555FF'>&</font>value; <b>}</b> <font color='#009900'>/*constructors and destructor *-nothing to do because the std_allocator has no state */</font> <b><a name='std_allocator'></a>std_allocator</b><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <font color='#0000FF'>throw</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <b>{</b> <b>}</b> <b><a name='std_allocator'></a>std_allocator</b><font face='Lucida Console'>(</font><font color='#0000FF'>const</font> std_allocator<font color='#5555FF'>&</font><font face='Lucida Console'>)</font> <font color='#0000FF'>throw</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <b>{</b> <b>}</b> <font color='#0000FF'>template</font> <font color='#5555FF'><</font><font color='#0000FF'>typename</font> U<font color='#5555FF'>></font> <b><a name='std_allocator'></a>std_allocator</b> <font face='Lucida Console'>(</font><font color='#0000FF'>const</font> std_allocator<font color='#5555FF'><</font>U,M<font color='#5555FF'>></font><font color='#5555FF'>&</font><font face='Lucida Console'>)</font> <font color='#0000FF'>throw</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <b>{</b> <b>}</b> ~<b><a name='std_allocator'></a>std_allocator</b><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <font color='#0000FF'>throw</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <b>{</b> <b>}</b> <font color='#009900'>//return maximum number of elements that can be allocated </font> size_type <b><a name='max_size'></a>max_size</b> <font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <font color='#0000FF'>const</font> <font color='#0000FF'>throw</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <b>{</b> <font color='#009900'>//for numeric_limits see Section 4.3, page 59 </font> <font color='#0000FF'>return</font> std::numeric_limits<font color='#5555FF'><</font><font color='#0000FF'><u>size_t</u></font><font color='#5555FF'>></font>::<font color='#BB00BB'>max</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <font color='#5555FF'>/</font> <font color='#0000FF'>sizeof</font><font face='Lucida Console'>(</font>T<font face='Lucida Console'>)</font>; <b>}</b> <font color='#009900'>//allocate but don't initialize num elements of type T </font> pointer <b><a name='allocate'></a>allocate</b> <font face='Lucida Console'>(</font> size_type num, <font color='#0000FF'>typename</font> std_allocator<font color='#5555FF'><</font><font color='#0000FF'><u>void</u></font>,M<font color='#5555FF'>></font>::const_pointer <font color='#5555FF'>=</font> <font color='#979000'>0</font> <font face='Lucida Console'>)</font> <b>{</b> <font color='#0000FF'>return</font> <font face='Lucida Console'>(</font>pointer<font face='Lucida Console'>)</font> pool.<font color='#BB00BB'>allocate_array</font><font face='Lucida Console'>(</font>num<font color='#5555FF'>*</font><font color='#0000FF'>sizeof</font><font face='Lucida Console'>(</font>T<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>; <b>}</b> <font color='#009900'>// This function is not required by the C++ standard but some versions of the STL </font> <font color='#009900'>// distributed with gcc erroneously require it. See the bug report for further </font> <font color='#009900'>// details: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=51626 </font> <font color='#0000FF'><u>void</u></font> <b><a name='construct'></a>construct</b><font face='Lucida Console'>(</font>pointer p<font face='Lucida Console'>)</font> <b>{</b> <font color='#0000FF'>return</font> <font color='#BB00BB'>construct</font><font face='Lucida Console'>(</font>p, <font color='#BB00BB'>value_type</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font>; <b>}</b> <font color='#009900'>//initialize elements of allocated storage p with value value </font> <font color='#0000FF'><u>void</u></font> <b><a name='construct'></a>construct</b> <font face='Lucida Console'>(</font>pointer p, <font color='#0000FF'>const</font> T<font color='#5555FF'>&</font> value<font face='Lucida Console'>)</font> <b>{</b> <font color='#009900'>//initialize memory with placement new </font> <font color='#0000FF'>new</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>void</u></font><font color='#5555FF'>*</font><font face='Lucida Console'>)</font>p<font face='Lucida Console'>)</font><font color='#BB00BB'>T</font><font face='Lucida Console'>(</font>value<font face='Lucida Console'>)</font>; <b>}</b> <font color='#009900'>//destroy elements of initialized storage p </font> <font color='#0000FF'><u>void</u></font> <b><a name='destroy'></a>destroy</b> <font face='Lucida Console'>(</font>pointer p<font face='Lucida Console'>)</font> <b>{</b> <font color='#009900'>// destroy objects by calling their destructor </font> p<font color='#5555FF'>-</font><font color='#5555FF'>></font>~<font color='#BB00BB'>T</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font>; <b>}</b> <font color='#009900'>//deallocate storage p of deleted elements </font> <font color='#0000FF'><u>void</u></font> <b><a name='deallocate'></a>deallocate</b> <font face='Lucida Console'>(</font>pointer p, size_type <font face='Lucida Console'>)</font> <b>{</b> pool.<font color='#BB00BB'>deallocate_array</font><font face='Lucida Console'>(</font><font face='Lucida Console'>(</font><font color='#0000FF'><u>char</u></font><font color='#5555FF'>*</font><font face='Lucida Console'>)</font>p<font face='Lucida Console'>)</font>; <b>}</b> <font color='#0000FF'><u>void</u></font> <b><a name='swap'></a>swap</b> <font face='Lucida Console'>(</font> std_allocator<font color='#5555FF'>&</font> item <font face='Lucida Console'>)</font> <b>{</b> pool.<font color='#BB00BB'>swap</font><font face='Lucida Console'>(</font>item.pool<font face='Lucida Console'>)</font>; <b>}</b> std_allocator<font color='#5555FF'>&</font> <b><a name='operator'></a>operator</b><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font><font color='#0000FF'>const</font> std_allocator<font color='#5555FF'>&</font><font face='Lucida Console'>)</font> <b>{</b> <font color='#0000FF'>return</font> <font color='#5555FF'>*</font><font color='#0000FF'>this</font>;<b>}</b> <font color='#0000FF'>private</font>: <font color='#0000FF'>typename</font> M::<font color='#0000FF'>template</font> rebind<font color='#5555FF'><</font><font color='#0000FF'><u>char</u></font><font color='#5555FF'>></font>::other pool; <b>}</b>; <font color='#009900'>// ---------------------------------------------------------------------------------------- </font> <font color='#0000FF'>template</font> <font color='#5555FF'><</font> <font color='#0000FF'>typename</font> M <font color='#5555FF'>></font> <font color='#0000FF'>class</font> <b><a name='std_allocator'></a>std_allocator</b><font color='#5555FF'><</font><font color='#0000FF'><u>void</u></font>,M<font color='#5555FF'>></font> <b>{</b> <font color='#0000FF'>public</font>: <font color='#009900'>//type definitions </font> <font color='#0000FF'>typedef</font> std::<font color='#0000FF'><u>size_t</u></font> size_type; <font color='#0000FF'>typedef</font> std::ptrdiff_t difference_type; <font color='#0000FF'>typedef</font> <font color='#0000FF'><u>void</u></font><font color='#5555FF'>*</font> pointer; <font color='#0000FF'>typedef</font> <font color='#0000FF'>const</font> <font color='#0000FF'><u>void</u></font><font color='#5555FF'>*</font> const_pointer; <font color='#0000FF'>typedef</font> <font color='#0000FF'><u>void</u></font> value_type; <font color='#009900'>//rebind std_allocator to type U </font> <font color='#0000FF'>template</font> <font color='#5555FF'><</font><font color='#0000FF'>typename</font> U<font color='#5555FF'>></font> <font color='#0000FF'>struct</font> <b><a name='rebind'></a>rebind</b> <b>{</b> <font color='#0000FF'>typedef</font> std_allocator<font color='#5555FF'><</font>U,M<font color='#5555FF'>></font> other; <b>}</b>; <b>}</b>; <font color='#009900'>// ---------------------------------------------------------------------------------------- </font> <font color='#0000FF'>template</font> <font color='#5555FF'><</font><font color='#0000FF'>typename</font> M1, <font color='#0000FF'>typename</font> M2, <font color='#0000FF'>typename</font> enabled <font color='#5555FF'>=</font> <font color='#0000FF'><u>void</u></font><font color='#5555FF'>></font> <font color='#0000FF'>struct</font> <b><a name='std_alloc_compare'></a>std_alloc_compare</b> <b>{</b> <font color='#0000FF'>const</font> <font color='#0000FF'>static</font> <font color='#0000FF'><u>bool</u></font> are_interchangeable <font color='#5555FF'>=</font> <font color='#979000'>false</font>; <b>}</b>; <font color='#0000FF'>template</font> <font color='#5555FF'><</font><font color='#0000FF'>typename</font> M1, <font color='#0000FF'>typename</font> M2<font color='#5555FF'>></font> <font color='#0000FF'>struct</font> <b><a name='std_alloc_compare'></a>std_alloc_compare</b><font color='#5555FF'><</font>M1,M2,<font color='#0000FF'>typename</font> enable_if<font color='#5555FF'><</font>is_same_type<font color='#5555FF'><</font><font color='#0000FF'>typename</font> M1::mm_global_type, <font color='#0000FF'>typename</font> M2::mm_global_type<font color='#5555FF'>></font> <font color='#5555FF'>></font>::type<font color='#5555FF'>></font> <b>{</b> <font color='#0000FF'>const</font> <font color='#0000FF'>static</font> <font color='#0000FF'><u>bool</u></font> are_interchangeable <font color='#5555FF'>=</font> <font color='#979000'>true</font>; <b>}</b>; <font color='#0000FF'>template</font> <font color='#5555FF'><</font><font color='#0000FF'>typename</font> M<font color='#5555FF'>></font> <font color='#0000FF'>struct</font> <b><a name='std_alloc_compare'></a>std_alloc_compare</b><font color='#5555FF'><</font>M,M,<font color='#0000FF'>typename</font> enable_if_c<font color='#5555FF'><</font>M::is_stateless<font color='#5555FF'>></font>::type<font color='#5555FF'>></font> <b>{</b> <font color='#0000FF'>const</font> <font color='#0000FF'>static</font> <font color='#0000FF'><u>bool</u></font> are_interchangeable <font color='#5555FF'>=</font> <font color='#979000'>true</font>; <b>}</b>; <font color='#009900'>//return that all specializations of this std_allocator are interchangeable if they use memory_manager_global </font> <font color='#009900'>// instances with the same mm_global_type </font> <font color='#0000FF'>template</font> <font color='#5555FF'><</font><font color='#0000FF'>typename</font> T1, <font color='#0000FF'>typename</font> M1, <font color='#0000FF'>typename</font> T2, <font color='#0000FF'>typename</font> M2<font color='#5555FF'>></font> <font color='#0000FF'><u>bool</u></font> <b><a name='operator'></a>operator</b><font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font> <font color='#0000FF'>const</font> std_allocator<font color='#5555FF'><</font>T1,M1<font color='#5555FF'>></font><font color='#5555FF'>&</font>, <font color='#0000FF'>const</font> std_allocator<font color='#5555FF'><</font>T2,M2<font color='#5555FF'>></font><font color='#5555FF'>&</font> <font face='Lucida Console'>)</font> <font color='#0000FF'>throw</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <b>{</b> <font color='#0000FF'>return</font> std_alloc_compare<font color='#5555FF'><</font>M1,M2<font color='#5555FF'>></font>::are_interchangeable; <b>}</b> <font color='#0000FF'>template</font> <font color='#5555FF'><</font><font color='#0000FF'>typename</font> T1, <font color='#0000FF'>typename</font> M1, <font color='#0000FF'>typename</font> T2, <font color='#0000FF'>typename</font> M2<font color='#5555FF'>></font> <font color='#0000FF'><u>bool</u></font> <b><a name='operator'></a>operator</b><font color='#5555FF'>!</font><font color='#5555FF'>=</font> <font face='Lucida Console'>(</font> <font color='#0000FF'>const</font> std_allocator<font color='#5555FF'><</font>T1,M1<font color='#5555FF'>></font><font color='#5555FF'>&</font>, <font color='#0000FF'>const</font> std_allocator<font color='#5555FF'><</font>T2,M2<font color='#5555FF'>></font><font color='#5555FF'>&</font> <font face='Lucida Console'>)</font> <font color='#0000FF'>throw</font><font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> <b>{</b> <font color='#0000FF'>return</font> <font color='#5555FF'>!</font>std_alloc_compare<font color='#5555FF'><</font>M1,M2<font color='#5555FF'>></font>::are_interchangeable; <b>}</b> <font color='#009900'>// ---------------------------------------------------------------------------------------- </font> <font color='#0000FF'>template</font> <font color='#5555FF'><</font><font color='#0000FF'>typename</font> T, <font color='#0000FF'>typename</font> M<font color='#5555FF'>></font> <font color='#0000FF'><u>void</u></font> <b><a name='swap'></a>swap</b> <font face='Lucida Console'>(</font> std_allocator<font color='#5555FF'><</font>T,M<font color='#5555FF'>></font><font color='#5555FF'>&</font> a, std_allocator<font color='#5555FF'><</font>T,M<font color='#5555FF'>></font><font color='#5555FF'>&</font> b <font face='Lucida Console'>)</font> <b>{</b> a.<font color='#BB00BB'>swap</font><font face='Lucida Console'>(</font>b<font face='Lucida Console'>)</font>; <b>}</b> <font color='#009900'>// ---------------------------------------------------------------------------------------- </font> <b>}</b> <font color='#0000FF'>#endif</font> <font color='#009900'>// DLIB_STD_ALLOc_H_ </font> </pre></body></html>