<html><!-- Created using the cpp_pretty_printer from the dlib C++ library. See http://dlib.net for updates. --><head><title>dlib C++ Library - zconf.h</title></head><body bgcolor='white'><pre> <font color='#009900'>/* zconf.h -- configuration of the zlib compression library * Copyright (C) 1995-2013 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */</font> <font color='#009900'>/* @(#) $Id$ */</font> <font color='#0000FF'>#ifndef</font> ZCONF_H <font color='#0000FF'>#define</font> ZCONF_H <font color='#009900'>/* * If you *really* need a unique prefix for all types and library functions, * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it. * Even better than compiling with -DZ_PREFIX would be to use configure to set * this permanently in zconf.h using "./configure --zprefix". */</font> <font color='#0000FF'>#ifdef</font> Z_PREFIX <font color='#009900'>/* may be set to #if 1 by ./configure */</font> # define Z_PREFIX_SET <font color='#009900'>/* all linked symbols */</font> # define _dist_code z__dist_code # define _length_code z__length_code # define _tr_align z__tr_align # define _tr_flush_bits z__tr_flush_bits # define _tr_flush_block z__tr_flush_block # define _tr_init z__tr_init # define _tr_stored_block z__tr_stored_block # define _tr_tally z__tr_tally # define adler32 z_adler32 # define adler32_combine z_adler32_combine # define adler32_combine64 z_adler32_combine64 # ifndef Z_SOLO # define compress z_compress # define compress2 z_compress2 # define compressBound z_compressBound # endif # define crc32 z_crc32 # define crc32_combine z_crc32_combine # define crc32_combine64 z_crc32_combine64 # define deflate z_deflate # define deflateBound z_deflateBound # define deflateCopy z_deflateCopy # define deflateEnd z_deflateEnd # define deflateInit2_ z_deflateInit2_ # define deflateInit_ z_deflateInit_ # define deflateParams z_deflateParams # define deflatePending z_deflatePending # define deflatePrime z_deflatePrime # define deflateReset z_deflateReset # define deflateResetKeep z_deflateResetKeep # define deflateSetDictionary z_deflateSetDictionary # define deflateSetHeader z_deflateSetHeader # define deflateTune z_deflateTune # define deflate_copyright z_deflate_copyright # define get_crc_table z_get_crc_table # ifndef Z_SOLO # define gz_error z_gz_error # define gz_intmax z_gz_intmax # define gz_strwinerror z_gz_strwinerror # define gzbuffer z_gzbuffer # define gzclearerr z_gzclearerr # define gzclose z_gzclose # define gzclose_r z_gzclose_r # define gzclose_w z_gzclose_w # define gzdirect z_gzdirect # define gzdopen z_gzdopen # define gzeof z_gzeof # define gzerror z_gzerror # define gzflush z_gzflush # define gzgetc z_gzgetc # define gzgetc_ z_gzgetc_ # define gzgets z_gzgets # define gzoffset z_gzoffset # define gzoffset64 z_gzoffset64 # define gzopen z_gzopen # define gzopen64 z_gzopen64 # ifdef _WIN32 # define gzopen_w z_gzopen_w # endif # define gzprintf z_gzprintf # define gzvprintf z_gzvprintf # define gzputc z_gzputc # define gzputs z_gzputs # define gzread z_gzread # define gzrewind z_gzrewind # define gzseek z_gzseek # define gzseek64 z_gzseek64 # define gzsetparams z_gzsetparams # define gztell z_gztell # define gztell64 z_gztell64 # define gzungetc z_gzungetc # define gzwrite z_gzwrite # endif # define inflate z_inflate # define inflateBack z_inflateBack # define inflateBackEnd z_inflateBackEnd # define inflateBackInit_ z_inflateBackInit_ # define inflateCopy z_inflateCopy # define inflateEnd z_inflateEnd # define inflateGetHeader z_inflateGetHeader # define inflateInit2_ z_inflateInit2_ # define inflateInit_ z_inflateInit_ # define inflateMark z_inflateMark # define inflatePrime z_inflatePrime # define inflateReset z_inflateReset # define inflateReset2 z_inflateReset2 # define inflateSetDictionary z_inflateSetDictionary # define inflateGetDictionary z_inflateGetDictionary # define inflateSync z_inflateSync # define inflateSyncPoint z_inflateSyncPoint # define inflateUndermine z_inflateUndermine # define inflateResetKeep z_inflateResetKeep # define inflate_copyright z_inflate_copyright # define inflate_fast z_inflate_fast # define inflate_table z_inflate_table # ifndef Z_SOLO # define uncompress z_uncompress # endif # define zError z_zError # ifndef Z_SOLO # define zcalloc z_zcalloc # define zcfree z_zcfree # endif # define zlibCompileFlags z_zlibCompileFlags # define zlibVersion z_zlibVersion <font color='#009900'>/* all zlib typedefs in zlib.h and zconf.h */</font> # define Byte z_Byte # define Bytef z_Bytef # define alloc_func z_alloc_func # define charf z_charf # define free_func z_free_func # ifndef Z_SOLO # define gzFile z_gzFile # endif # define gz_header z_gz_header # define gz_headerp z_gz_headerp # define in_func z_in_func # define intf z_intf # define out_func z_out_func # define uInt z_uInt # define uIntf z_uIntf # define uLong z_uLong # define uLongf z_uLongf # define voidp z_voidp # define voidpc z_voidpc # define voidpf z_voidpf <font color='#009900'>/* all zlib structs in zlib.h and zconf.h */</font> # define gz_header_s z_gz_header_s # define internal_state z_internal_state <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>__MSDOS__<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>MSDOS<font face='Lucida Console'>)</font> # define MSDOS <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> <font face='Lucida Console'>(</font>defined<font face='Lucida Console'>(</font>OS_2<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>__OS2__<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>OS2<font face='Lucida Console'>)</font> # define OS2 <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>_WINDOWS<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>WINDOWS<font face='Lucida Console'>)</font> # define WINDOWS <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>_WIN32<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>_WIN32_WCE<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>__WIN32__<font face='Lucida Console'>)</font> # ifndef WIN32 # define WIN32 # endif <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> <font face='Lucida Console'>(</font>defined<font face='Lucida Console'>(</font>MSDOS<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>OS2<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>WINDOWS<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>WIN32<font face='Lucida Console'>)</font> # <font color='#0000FF'>if</font> <font color='#5555FF'>!</font><b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>__GNUC__<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font><b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>__FLAT__<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font><b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>__386__<font face='Lucida Console'>)</font> # ifndef SYS16BIT # define SYS16BIT # endif # endif <font color='#0000FF'>#endif</font> <font color='#009900'>/* * Compile with -DMAXSEG_64K if the alloc function cannot allocate more * than 64k bytes at a time (needed on systems with 16-bit int). */</font> <font color='#0000FF'>#ifdef</font> SYS16BIT # define MAXSEG_64K <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifdef</font> MSDOS # define UNALIGNED_OK <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifdef</font> __STDC_VERSION__ # ifndef STDC # define STDC # endif # <font color='#0000FF'>if</font> __STDC_VERSION__ <font color='#5555FF'>></font><font color='#5555FF'>=</font> <font color='#979000'>199901</font>L # ifndef STDC99 # define STDC99 # endif # endif <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font face='Lucida Console'>(</font>defined<font face='Lucida Console'>(</font>__STDC__<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>__cplusplus<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> # define STDC <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font face='Lucida Console'>(</font>defined<font face='Lucida Console'>(</font>__GNUC__<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>__BORLANDC__<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> # define STDC <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font face='Lucida Console'>(</font>defined<font face='Lucida Console'>(</font>MSDOS<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>WINDOWS<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>WIN32<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> # define STDC <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font face='Lucida Console'>(</font>defined<font face='Lucida Console'>(</font>OS2<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>__HOS_AIX__<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> # define STDC <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>__OS400__<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#009900'>/* iSeries (formerly AS/400). */</font> # define STDC <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifndef</font> STDC # ifndef <font color='#0000FF'>const</font> <font color='#009900'>/* cannot use !defined(STDC) && !defined(const) on Mac */</font> # define <font color='#0000FF'>const</font> <font color='#009900'>/* note: need a more gentle solution here */</font> # endif <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>ZLIB_CONST<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>z_const<font face='Lucida Console'>)</font> # define z_const <font color='#0000FF'>const</font> <font color='#0000FF'>#else</font> # define z_const <font color='#0000FF'>#endif</font> <font color='#009900'>/* Some Mac compilers merge all .h files incorrectly: */</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>__MWERKS__<font face='Lucida Console'>)</font><font color='#5555FF'>|</font><font color='#5555FF'>|</font>defined<font face='Lucida Console'>(</font>applec<font face='Lucida Console'>)</font><font color='#5555FF'>|</font><font color='#5555FF'>|</font>defined<font face='Lucida Console'>(</font>THINK_C<font face='Lucida Console'>)</font><font color='#5555FF'>|</font><font color='#5555FF'>|</font>defined<font face='Lucida Console'>(</font>__SC__<font face='Lucida Console'>)</font> # define NO_DUMMY_DECL <font color='#0000FF'>#endif</font> <font color='#009900'>/* Maximum value for memLevel in deflateInit2 */</font> <font color='#0000FF'>#ifndef</font> MAX_MEM_LEVEL # ifdef MAXSEG_64K # define MAX_MEM_LEVEL <font color='#979000'>8</font> # <font color='#0000FF'>else</font> # define MAX_MEM_LEVEL <font color='#979000'>9</font> # endif <font color='#0000FF'>#endif</font> <font color='#009900'>/* Maximum value for windowBits in deflateInit2 and inflateInit2. * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files * created by gzip. (Files created by minigzip can still be extracted by * gzip.) */</font> <font color='#0000FF'>#ifndef</font> MAX_WBITS # define MAX_WBITS <font color='#979000'>15</font> <font color='#009900'>/* 32K LZ77 window */</font> <font color='#0000FF'>#endif</font> <font color='#009900'>/* The memory requirements for deflate are (in bytes): (1 << (windowBits+2)) + (1 << (memLevel+9)) that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) plus a few kilobytes for small objects. For example, if you want to reduce the default memory requirements from 256K to 128K, compile with make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" Of course this will generally degrade compression (there's no free lunch). The memory requirements for inflate are (in bytes) 1 << windowBits that is, 32K for windowBits=15 (default value) plus a few kilobytes for small objects. */</font> <font color='#009900'>/* Type declarations */</font> <font color='#0000FF'>#ifndef</font> OF <font color='#009900'>/* function prototypes */</font> # ifdef STDC # define <b><a name='OF'></a>OF</b><font face='Lucida Console'>(</font>args<font face='Lucida Console'>)</font> args # <font color='#0000FF'>else</font> # define <b><a name='OF'></a>OF</b><font face='Lucida Console'>(</font>args<font face='Lucida Console'>)</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> # endif <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifndef</font> Z_ARG <font color='#009900'>/* function prototypes for stdarg */</font> # <font color='#0000FF'>if</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>Z_HAVE_STDARG_H<font face='Lucida Console'>)</font> # define <b><a name='Z_ARG'></a>Z_ARG</b><font face='Lucida Console'>(</font>args<font face='Lucida Console'>)</font> args # <font color='#0000FF'>else</font> # define <b><a name='Z_ARG'></a>Z_ARG</b><font face='Lucida Console'>(</font>args<font face='Lucida Console'>)</font> <font face='Lucida Console'>(</font><font face='Lucida Console'>)</font> # endif <font color='#0000FF'>#endif</font> <font color='#009900'>/* The following definitions for FAR are needed only for MSDOS mixed * model programming (small or medium model with some far allocations). * This was tested only with MSC; for other MSDOS compilers you may have * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, * just define FAR to be empty. */</font> <font color='#0000FF'>#ifdef</font> SYS16BIT # <font color='#0000FF'>if</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>M_I86SM<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>M_I86MM<font face='Lucida Console'>)</font> <font color='#009900'>/* MSC small or medium model */</font> # define SMALL_MEDIUM # ifdef _MSC_VER # define FAR _far # <font color='#0000FF'>else</font> # define FAR far # endif # endif # <font color='#0000FF'>if</font> <font face='Lucida Console'>(</font><font color='#BB00BB'>defined</font><font face='Lucida Console'>(</font>__SMALL__<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> <font color='#BB00BB'>defined</font><font face='Lucida Console'>(</font>__MEDIUM__<font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> <font color='#009900'>/* Turbo C small or medium model */</font> # define SMALL_MEDIUM # ifdef __BORLANDC__ # define FAR _far # <font color='#0000FF'>else</font> # define FAR far # endif # endif <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>WINDOWS<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>WIN32<font face='Lucida Console'>)</font> <font color='#009900'>/* If building or using zlib as a DLL, define ZLIB_DLL. * This is not mandatory, but it offers a little performance increase. */</font> # ifdef ZLIB_DLL # <font color='#0000FF'>if</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>WIN32<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font face='Lucida Console'>(</font><font color='#5555FF'>!</font><font color='#BB00BB'>defined</font><font face='Lucida Console'>(</font>__BORLANDC__<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> <font face='Lucida Console'>(</font>__BORLANDC__ <font color='#5555FF'>></font><font color='#5555FF'>=</font> <font color='#979000'>0x500</font><font face='Lucida Console'>)</font><font face='Lucida Console'>)</font> # ifdef ZLIB_INTERNAL # define ZEXTERN <font color='#0000FF'>extern</font> <b><a name='__declspec'></a>__declspec</b><font face='Lucida Console'>(</font>dllexport<font face='Lucida Console'>)</font> # <font color='#0000FF'>else</font> # define ZEXTERN <font color='#0000FF'>extern</font> <b><a name='__declspec'></a>__declspec</b><font face='Lucida Console'>(</font>dllimport<font face='Lucida Console'>)</font> # endif # endif # endif <font color='#009900'>/* ZLIB_DLL */</font> <font color='#009900'>/* If building or using zlib with the WINAPI/WINAPIV calling convention, * define ZLIB_WINAPI. * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. */</font> # ifdef ZLIB_WINAPI # ifdef FAR # undef FAR # endif # include <font color='#5555FF'><</font>windows.h<font color='#5555FF'>></font> <font color='#009900'>/* No need for _export, use ZLIB.DEF instead. */</font> <font color='#009900'>/* For complete Windows compatibility, use WINAPI, not __stdcall. */</font> # define ZEXPORT WINAPI # ifdef WIN32 # define ZEXPORTVA WINAPIV # <font color='#0000FF'>else</font> # define ZEXPORTVA FAR CDECL # endif # endif <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> defined <font face='Lucida Console'>(</font>__BEOS__<font face='Lucida Console'>)</font> # ifdef ZLIB_DLL # ifdef ZLIB_INTERNAL # define ZEXPORT <b><a name='__declspec'></a>__declspec</b><font face='Lucida Console'>(</font>dllexport<font face='Lucida Console'>)</font> # define ZEXPORTVA <b><a name='__declspec'></a>__declspec</b><font face='Lucida Console'>(</font>dllexport<font face='Lucida Console'>)</font> # <font color='#0000FF'>else</font> # define ZEXPORT <b><a name='__declspec'></a>__declspec</b><font face='Lucida Console'>(</font>dllimport<font face='Lucida Console'>)</font> # define ZEXPORTVA <b><a name='__declspec'></a>__declspec</b><font face='Lucida Console'>(</font>dllimport<font face='Lucida Console'>)</font> # endif # endif <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifndef</font> ZEXTERN # define ZEXTERN <font color='#0000FF'>extern</font> <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifndef</font> ZEXPORT # define ZEXPORT <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifndef</font> ZEXPORTVA # define ZEXPORTVA <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifndef</font> FAR # define FAR <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>__MACTYPES__<font face='Lucida Console'>)</font> <font color='#0000FF'>typedef</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>char</u></font> Byte; <font color='#009900'>/* 8 bits */</font> <font color='#0000FF'>#endif</font> <font color='#0000FF'>typedef</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>int</u></font> uInt; <font color='#009900'>/* 16 bits or more */</font> <font color='#0000FF'>typedef</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> uLong; <font color='#009900'>/* 32 bits or more */</font> <font color='#0000FF'>#ifdef</font> SMALL_MEDIUM <font color='#009900'>/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */</font> # define Bytef Byte FAR <font color='#0000FF'>#else</font> <font color='#0000FF'>typedef</font> Byte FAR Bytef; <font color='#0000FF'>#endif</font> <font color='#0000FF'>typedef</font> <font color='#0000FF'><u>char</u></font> FAR charf; <font color='#0000FF'>typedef</font> <font color='#0000FF'><u>int</u></font> FAR intf; <font color='#0000FF'>typedef</font> uInt FAR uIntf; <font color='#0000FF'>typedef</font> uLong FAR uLongf; <font color='#0000FF'>#ifdef</font> STDC <font color='#0000FF'>typedef</font> <font color='#0000FF'><u>void</u></font> <font color='#0000FF'>const</font> <font color='#5555FF'>*</font>voidpc; <font color='#0000FF'>typedef</font> <font color='#0000FF'><u>void</u></font> FAR <font color='#5555FF'>*</font>voidpf; <font color='#0000FF'>typedef</font> <font color='#0000FF'><u>void</u></font> <font color='#5555FF'>*</font>voidp; <font color='#0000FF'>#else</font> <font color='#0000FF'>typedef</font> Byte <font color='#0000FF'>const</font> <font color='#5555FF'>*</font>voidpc; <font color='#0000FF'>typedef</font> Byte FAR <font color='#5555FF'>*</font>voidpf; <font color='#0000FF'>typedef</font> Byte <font color='#5555FF'>*</font>voidp; <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>Z_U4<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>Z_SOLO<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> # include <font color='#5555FF'><</font>limits.h<font color='#5555FF'>></font> # <font color='#0000FF'>if</font> <font face='Lucida Console'>(</font>UINT_MAX <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0xffffffffUL</font><font face='Lucida Console'>)</font> # define Z_U4 <font color='#0000FF'><u>unsigned</u></font> # <b><a name='elif'></a>elif</b> <font face='Lucida Console'>(</font>ULONG_MAX <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0xffffffffUL</font><font face='Lucida Console'>)</font> # define Z_U4 <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> # <b><a name='elif'></a>elif</b> <font face='Lucida Console'>(</font>USHRT_MAX <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>0xffffffffUL</font><font face='Lucida Console'>)</font> # define Z_U4 <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>short</u></font> # endif <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifdef</font> Z_U4 <font color='#0000FF'>typedef</font> Z_U4 z_crc_t; <font color='#0000FF'>#else</font> <font color='#0000FF'>typedef</font> <font color='#0000FF'><u>unsigned</u></font> <font color='#0000FF'><u>long</u></font> z_crc_t; <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifdef</font> HAVE_UNISTD_H <font color='#009900'>/* may be set to #if 1 by ./configure */</font> # define Z_HAVE_UNISTD_H <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifdef</font> HAVE_STDARG_H <font color='#009900'>/* may be set to #if 1 by ./configure */</font> # define Z_HAVE_STDARG_H <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifdef</font> STDC # ifndef Z_SOLO # include <font color='#5555FF'><</font>sys<font color='#5555FF'>/</font>types.h<font color='#5555FF'>></font> <font color='#009900'>/* for off_t */</font> # endif <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>STDC<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> defined<font face='Lucida Console'>(</font>Z_HAVE_STDARG_H<font face='Lucida Console'>)</font> # ifndef Z_SOLO # include <font color='#5555FF'><</font>stdarg.h<font color='#5555FF'>></font> <font color='#009900'>/* for va_list */</font> # endif <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifdef</font> _WIN32 # ifndef Z_SOLO # include <font color='#5555FF'><</font>stddef.h<font color='#5555FF'>></font> <font color='#009900'>/* for wchar_t */</font> # endif <font color='#0000FF'>#endif</font> <font color='#009900'>/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even * though the former does not conform to the LFS document), but considering * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as * equivalently requesting no 64-bit operations */</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>_LARGEFILE64_SOURCE<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>-</font>_LARGEFILE64_SOURCE <font color='#5555FF'>-</font> <font color='#5555FF'>-</font><font color='#979000'>1</font> <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>1</font> # undef _LARGEFILE64_SOURCE <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>__WATCOMC__<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>Z_HAVE_UNISTD_H<font face='Lucida Console'>)</font> # define Z_HAVE_UNISTD_H <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifndef</font> Z_SOLO # <font color='#0000FF'>if</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>Z_HAVE_UNISTD_H<font face='Lucida Console'>)</font> <font color='#5555FF'>|</font><font color='#5555FF'>|</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>_LARGEFILE64_SOURCE<font face='Lucida Console'>)</font> # include <font color='#5555FF'><</font>unistd.h<font color='#5555FF'>></font> <font color='#009900'>/* for SEEK_*, off_t, and _LFS64_LARGEFILE */</font> # ifdef VMS # include <font color='#5555FF'><</font>unixio.h<font color='#5555FF'>></font> <font color='#009900'>/* for off_t */</font> # endif # ifndef z_off_t # define z_off_t off_t # endif # endif <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>_LFS64_LARGEFILE<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> _LFS64_LARGEFILE<font color='#5555FF'>-</font><font color='#979000'>0</font> # define Z_LFS64 <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>_LARGEFILE64_SOURCE<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> defined<font face='Lucida Console'>(</font>Z_LFS64<font face='Lucida Console'>)</font> # define Z_LARGE64 <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>_FILE_OFFSET_BITS<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> _FILE_OFFSET_BITS<font color='#5555FF'>-</font><font color='#979000'>0</font> <font color='#5555FF'>=</font><font color='#5555FF'>=</font> <font color='#979000'>64</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> defined<font face='Lucida Console'>(</font>Z_LFS64<font face='Lucida Console'>)</font> # define Z_WANT64 <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>SEEK_SET<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>Z_SOLO<font face='Lucida Console'>)</font> # define SEEK_SET <font color='#979000'>0</font> <font color='#009900'>/* Seek from beginning of file. */</font> # define SEEK_CUR <font color='#979000'>1</font> <font color='#009900'>/* Seek from current position. */</font> # define SEEK_END <font color='#979000'>2</font> <font color='#009900'>/* Set file pointer to EOF plus "offset" */</font> <font color='#0000FF'>#endif</font> <font color='#0000FF'>#ifndef</font> z_off_t # define z_off_t <font color='#0000FF'><u>long</u></font> <font color='#0000FF'>#endif</font> <font color='#0000FF'>#if</font> <font color='#5555FF'>!</font>defined<font face='Lucida Console'>(</font>_WIN32<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> defined<font face='Lucida Console'>(</font>Z_LARGE64<font face='Lucida Console'>)</font> # define z_off64_t off64_t <font color='#0000FF'>#else</font> # <font color='#0000FF'>if</font> <b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>_WIN32<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font><b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>__GNUC__<font face='Lucida Console'>)</font> <font color='#5555FF'>&</font><font color='#5555FF'>&</font> <font color='#5555FF'>!</font><b><a name='defined'></a>defined</b><font face='Lucida Console'>(</font>Z_SOLO<font face='Lucida Console'>)</font> # define z_off64_t __int64 # <font color='#0000FF'>else</font> # define z_off64_t z_off_t # endif <font color='#0000FF'>#endif</font> <font color='#009900'>/* MVS linker does not support external names larger than 8 bytes */</font> <font color='#0000FF'>#if</font> defined<font face='Lucida Console'>(</font>__MVS__<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>deflateInit_,"<font color='#CC0000'>DEIN</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>deflateInit2_,"<font color='#CC0000'>DEIN2</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>deflateEnd,"<font color='#CC0000'>DEEND</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>deflateBound,"<font color='#CC0000'>DEBND</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflateInit_,"<font color='#CC0000'>ININ</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflateInit2_,"<font color='#CC0000'>ININ2</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflateEnd,"<font color='#CC0000'>INEND</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflateSync,"<font color='#CC0000'>INSY</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflateSetDictionary,"<font color='#CC0000'>INSEDI</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>compressBound,"<font color='#CC0000'>CMBND</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflate_table,"<font color='#CC0000'>INTABL</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflate_fast,"<font color='#CC0000'>INFA</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#pragma</font> map<font face='Lucida Console'>(</font>inflate_copyright,"<font color='#CC0000'>INCOPY</font>"<font face='Lucida Console'>)</font> <font color='#0000FF'>#endif</font> <font color='#0000FF'>#endif</font> <font color='#009900'>/* ZCONF_H */</font> </pre></body></html>