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"""This runtime runs the action_execution_server directly on the local machine without Docker."""
import os
import shutil
import subprocess
import sys
import tempfile
import threading
from dataclasses import dataclass
from typing import Callable
from urllib.parse import urlparse
import httpx
import tenacity
import openhands
from openhands.core.config import OpenHandsConfig
from openhands.core.exceptions import AgentRuntimeDisconnectedError
from openhands.core.logger import openhands_logger as logger
from openhands.events import EventStream
from openhands.events.action import (
Action,
)
from openhands.events.observation import (
Observation,
)
from openhands.events.serialization import event_to_dict, observation_from_dict
from openhands.runtime.impl.action_execution.action_execution_client import (
ActionExecutionClient,
)
from openhands.runtime.impl.docker.docker_runtime import (
APP_PORT_RANGE_1,
APP_PORT_RANGE_2,
EXECUTION_SERVER_PORT_RANGE,
VSCODE_PORT_RANGE,
)
from openhands.runtime.plugins import PluginRequirement
from openhands.runtime.utils import find_available_tcp_port
from openhands.runtime.utils.command import get_action_execution_server_startup_command
from openhands.utils.async_utils import call_sync_from_async
from openhands.utils.tenacity_stop import stop_if_should_exit
@dataclass
class ActionExecutionServerInfo:
"""Information about a running server process."""
process: subprocess.Popen
execution_server_port: int
vscode_port: int
app_ports: list[int]
log_thread: threading.Thread
log_thread_exit_event: threading.Event
temp_workspace: str | None
workspace_mount_path: str
# Global dictionary to track running server processes by session ID
_RUNNING_SERVERS: dict[str, ActionExecutionServerInfo] = {}
def get_user_info() -> tuple[int, str | None]:
"""Get user ID and username in a cross-platform way."""
username = os.getenv('USER')
if sys.platform == 'win32':
# On Windows, we don't use user IDs the same way
# Return a default value that won't cause issues
return 1000, username
else:
# On Unix systems, use os.getuid()
return os.getuid(), username
def check_dependencies(code_repo_path: str, poetry_venvs_path: str) -> None:
ERROR_MESSAGE = 'Please follow the instructions in https://github.com/All-Hands-AI/OpenHands/blob/main/Development.md to install OpenHands.'
if not os.path.exists(code_repo_path):
raise ValueError(
f'Code repo path {code_repo_path} does not exist. ' + ERROR_MESSAGE
)
if not os.path.exists(poetry_venvs_path):
raise ValueError(
f'Poetry venvs path {poetry_venvs_path} does not exist. ' + ERROR_MESSAGE
)
# Check jupyter is installed
logger.debug('Checking dependencies: Jupyter')
output = subprocess.check_output(
'poetry run jupyter --version',
shell=True,
text=True,
cwd=code_repo_path,
)
logger.debug(f'Jupyter output: {output}')
if 'jupyter' not in output.lower():
raise ValueError('Jupyter is not properly installed. ' + ERROR_MESSAGE)
# Check libtmux is installed (skip on Windows)
if sys.platform != 'win32':
logger.debug('Checking dependencies: libtmux')
import libtmux
server = libtmux.Server()
try:
session = server.new_session(session_name='test-session')
except Exception:
raise ValueError('tmux is not properly installed or available on the path.')
pane = session.attached_pane
pane.send_keys('echo "test"')
pane_output = '\n'.join(pane.cmd('capture-pane', '-p').stdout)
session.kill_session()
if 'test' not in pane_output:
raise ValueError('libtmux is not properly installed. ' + ERROR_MESSAGE)
# Skip browser environment check on Windows
if sys.platform != 'win32':
logger.debug('Checking dependencies: browser')
from openhands.runtime.browser.browser_env import BrowserEnv
browser = BrowserEnv()
browser.close()
else:
logger.warning('Running on Windows - browser environment check skipped.')
class LocalRuntime(ActionExecutionClient):
"""This runtime will run the action_execution_server directly on the local machine.
When receiving an event, it will send the event to the server via HTTP.
Args:
config (OpenHandsConfig): The application configuration.
event_stream (EventStream): The event stream to subscribe to.
sid (str, optional): The session ID. Defaults to 'default'.
plugins (list[PluginRequirement] | None, optional): list of plugin requirements. Defaults to None.
env_vars (dict[str, str] | None, optional): Environment variables to set. Defaults to None.
"""
def __init__(
self,
config: OpenHandsConfig,
event_stream: EventStream,
sid: str = 'default',
plugins: list[PluginRequirement] | None = None,
env_vars: dict[str, str] | None = None,
status_callback: Callable[[str, str, str], None] | None = None,
attach_to_existing: bool = False,
headless_mode: bool = True,
) -> None:
self.is_windows = sys.platform == 'win32'
if self.is_windows:
logger.warning(
'Running on Windows - some features that require tmux will be limited. '
'For full functionality, please consider using WSL or Docker runtime.'
)
self.config = config
self._user_id, self._username = get_user_info()
logger.warning(
'Initializing LocalRuntime. WARNING: NO SANDBOX IS USED. '
'This is an experimental feature, please report issues to https://github.com/All-Hands-AI/OpenHands/issues. '
'`run_as_openhands` will be ignored since the current user will be used to launch the server. '
'We highly recommend using a sandbox (eg. DockerRuntime) unless you '
'are running in a controlled environment.\n'
f'User ID: {self._user_id}. '
f'Username: {self._username}.'
)
# Initialize these values to be set in connect()
self._temp_workspace: str | None = None
self._execution_server_port = -1
self._vscode_port = -1
self._app_ports: list[int] = []
self.api_url = (
f'{self.config.sandbox.local_runtime_url}:{self._execution_server_port}'
)
self.status_callback = status_callback
self.server_process: subprocess.Popen[str] | None = None
self.action_semaphore = threading.Semaphore(1) # Ensure one action at a time
self._log_thread_exit_event = threading.Event() # Add exit event
# Update env vars
if self.config.sandbox.runtime_startup_env_vars:
os.environ.update(self.config.sandbox.runtime_startup_env_vars)
# Initialize the action_execution_server
super().__init__(
config,
event_stream,
sid,
plugins,
env_vars,
status_callback,
attach_to_existing,
headless_mode,
)
# If there is an API key in the environment we use this in requests to the runtime
session_api_key = os.getenv('SESSION_API_KEY')
if session_api_key:
self.session.headers['X-Session-API-Key'] = session_api_key
@property
def action_execution_server_url(self) -> str:
return self.api_url
async def connect(self) -> None:
"""Start the action_execution_server on the local machine or connect to an existing one."""
self.send_status_message('STATUS$STARTING_RUNTIME')
# Check if there's already a server running for this session ID
if self.sid in _RUNNING_SERVERS:
self.log('info', f'Connecting to existing server for session {self.sid}')
server_info = _RUNNING_SERVERS[self.sid]
self.server_process = server_info.process
self._execution_server_port = server_info.execution_server_port
self._log_thread = server_info.log_thread
self._log_thread_exit_event = server_info.log_thread_exit_event
self._vscode_port = server_info.vscode_port
self._app_ports = server_info.app_ports
self._temp_workspace = server_info.temp_workspace
self.config.workspace_mount_path_in_sandbox = (
server_info.workspace_mount_path
)
self.api_url = (
f'{self.config.sandbox.local_runtime_url}:{self._execution_server_port}'
)
elif self.attach_to_existing:
# If we're supposed to attach to an existing server but none exists, raise an error
self.log('error', f'No existing server found for session {self.sid}')
raise AgentRuntimeDisconnectedError(
f'No existing server found for session {self.sid}'
)
else:
# Set up workspace directory
if self.config.workspace_base is not None:
logger.warning(
f'Workspace base path is set to {self.config.workspace_base}. '
'It will be used as the path for the agent to run in. '
'Be careful, the agent can EDIT files in this directory!'
)
self.config.workspace_mount_path_in_sandbox = self.config.workspace_base
self._temp_workspace = None
else:
# A temporary directory is created for the agent to run in
logger.warning(
'Workspace base path is NOT set. Agent will run in a temporary directory.'
)
self._temp_workspace = tempfile.mkdtemp(
prefix=f'openhands_workspace_{self.sid}',
)
self.config.workspace_mount_path_in_sandbox = self._temp_workspace
logger.info(
f'Using workspace directory: {self.config.workspace_mount_path_in_sandbox}'
)
# Start a new server
self._execution_server_port = self._find_available_port(
EXECUTION_SERVER_PORT_RANGE
)
self._vscode_port = int(
os.getenv('VSCODE_PORT')
or str(self._find_available_port(VSCODE_PORT_RANGE))
)
self._app_ports = [
int(
os.getenv('APP_PORT_1')
or str(self._find_available_port(APP_PORT_RANGE_1))
),
int(
os.getenv('APP_PORT_2')
or str(self._find_available_port(APP_PORT_RANGE_2))
),
]
self.api_url = (
f'{self.config.sandbox.local_runtime_url}:{self._execution_server_port}'
)
# Start the server process
cmd = get_action_execution_server_startup_command(
server_port=self._execution_server_port,
plugins=self.plugins,
app_config=self.config,
python_prefix=['poetry', 'run'],
override_user_id=self._user_id,
override_username=self._username,
)
self.log('debug', f'Starting server with command: {cmd}')
env = os.environ.copy()
# Get the code repo path
code_repo_path = os.path.dirname(os.path.dirname(openhands.__file__))
env['PYTHONPATH'] = os.pathsep.join(
[code_repo_path, env.get('PYTHONPATH', '')]
)
env['OPENHANDS_REPO_PATH'] = code_repo_path
env['LOCAL_RUNTIME_MODE'] = '1'
env['VSCODE_PORT'] = str(self._vscode_port)
# Derive environment paths using sys.executable
interpreter_path = sys.executable
python_bin_path = os.path.dirname(interpreter_path)
env_root_path = os.path.dirname(python_bin_path)
# Prepend the interpreter's bin directory to PATH for subprocesses
env['PATH'] = f'{python_bin_path}{os.pathsep}{env.get("PATH", "")}'
logger.debug(f'Updated PATH for subprocesses: {env["PATH"]}')
# Check dependencies using the derived env_root_path
check_dependencies(code_repo_path, env_root_path)
self.server_process = subprocess.Popen( # noqa: S603
cmd,
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT,
universal_newlines=True,
bufsize=1,
env=env,
cwd=code_repo_path, # Explicitly set the working directory
)
# Start a thread to read and log server output
def log_output() -> None:
if not self.server_process or not self.server_process.stdout:
self.log(
'error', 'Server process or stdout not available for logging.'
)
return
try:
# Read lines while the process is running and stdout is available
while self.server_process.poll() is None:
if self._log_thread_exit_event.is_set(): # Check exit event
self.log('info', 'Log thread received exit signal.')
break # Exit loop if signaled
line = self.server_process.stdout.readline()
if not line:
# Process might have exited between poll() and readline()
break
self.log('info', f'Server: {line.strip()}')
# Capture any remaining output after the process exits OR if signaled
if (
not self._log_thread_exit_event.is_set()
): # Check again before reading remaining
self.log(
'info', 'Server process exited, reading remaining output.'
)
for line in self.server_process.stdout:
if (
self._log_thread_exit_event.is_set()
): # Check inside loop too
self.log(
'info',
'Log thread received exit signal while reading remaining output.',
)
break
self.log('info', f'Server (remaining): {line.strip()}')
except Exception as e:
# Log the error, but don't prevent the thread from potentially exiting
self.log('error', f'Error reading server output: {e}')
finally:
self.log(
'info', 'Log output thread finished.'
) # Add log for thread exit
self._log_thread = threading.Thread(target=log_output, daemon=True)
self._log_thread.start()
# Store the server process in the global dictionary
_RUNNING_SERVERS[self.sid] = ActionExecutionServerInfo(
process=self.server_process,
execution_server_port=self._execution_server_port,
vscode_port=self._vscode_port,
app_ports=self._app_ports,
log_thread=self._log_thread,
log_thread_exit_event=self._log_thread_exit_event,
temp_workspace=self._temp_workspace,
workspace_mount_path=self.config.workspace_mount_path_in_sandbox,
)
self.log('info', f'Waiting for server to become ready at {self.api_url}...')
self.send_status_message('STATUS$WAITING_FOR_CLIENT')
await call_sync_from_async(self._wait_until_alive)
if not self.attach_to_existing:
await call_sync_from_async(self.setup_initial_env)
self.log(
'debug',
f'Server initialized with plugins: {[plugin.name for plugin in self.plugins]}',
)
if not self.attach_to_existing:
self.send_status_message(' ')
self._runtime_initialized = True
def _find_available_port(
self, port_range: tuple[int, int], max_attempts: int = 5
) -> int:
port = port_range[1]
for _ in range(max_attempts):
port = find_available_tcp_port(port_range[0], port_range[1])
return port
return port
@tenacity.retry(
wait=tenacity.wait_exponential(min=1, max=10),
stop=tenacity.stop_after_attempt(10) | stop_if_should_exit(),
before_sleep=lambda retry_state: logger.debug(
f'Waiting for server to be ready... (attempt {retry_state.attempt_number})'
),
)
def _wait_until_alive(self) -> bool:
"""Wait until the server is ready to accept requests."""
if self.server_process and self.server_process.poll() is not None:
raise RuntimeError('Server process died')
try:
response = self.session.get(f'{self.api_url}/alive')
response.raise_for_status()
return True
except Exception as e:
self.log('debug', f'Server not ready yet: {e}')
raise
async def execute_action(self, action: Action) -> Observation:
"""Execute an action by sending it to the server."""
if not self.runtime_initialized:
raise AgentRuntimeDisconnectedError('Runtime not initialized')
# Check if our server process is still valid
if self.server_process is None:
# Check if there's a server in the global dictionary
if self.sid in _RUNNING_SERVERS:
self.server_process = _RUNNING_SERVERS[self.sid].process
else:
raise AgentRuntimeDisconnectedError('Server process not found')
# Check if the server process is still running
if self.server_process.poll() is not None:
# If the process died, remove it from the global dictionary
if self.sid in _RUNNING_SERVERS:
del _RUNNING_SERVERS[self.sid]
raise AgentRuntimeDisconnectedError('Server process died')
with self.action_semaphore:
try:
response = await call_sync_from_async(
lambda: self.session.post(
f'{self.api_url}/execute_action',
json={'action': event_to_dict(action)},
)
)
return observation_from_dict(response.json())
except httpx.NetworkError:
raise AgentRuntimeDisconnectedError('Server connection lost')
def close(self) -> None:
"""Stop the server process if not in attach_to_existing mode."""
# If we're in attach_to_existing mode, don't close the server
if self.attach_to_existing:
self.log(
'info',
f'Not closing server for session {self.sid} (attach_to_existing=True)',
)
# Just clean up our reference to the process, but leave it running
self.server_process = None
# Don't clean up temp workspace when attach_to_existing=True
super().close()
return
# Signal the log thread to exit
self._log_thread_exit_event.set()
# Remove from global dictionary
if self.sid in _RUNNING_SERVERS:
del _RUNNING_SERVERS[self.sid]
if self.server_process:
self.server_process.terminate()
try:
self.server_process.wait(timeout=5)
except subprocess.TimeoutExpired:
self.server_process.kill()
self.server_process = None
self._log_thread.join(timeout=5) # Add timeout to join
# Clean up temp workspace if it exists and we created it
if self._temp_workspace and not self.attach_to_existing:
shutil.rmtree(self._temp_workspace)
self._temp_workspace = None
super().close()
@classmethod
async def delete(cls, conversation_id: str) -> None:
"""Delete the runtime for a conversation."""
if conversation_id in _RUNNING_SERVERS:
logger.info(f'Deleting LocalRuntime for conversation {conversation_id}')
server_info = _RUNNING_SERVERS[conversation_id]
# Signal the log thread to exit
server_info.log_thread_exit_event.set()
# Terminate the server process
if server_info.process:
server_info.process.terminate()
try:
server_info.process.wait(timeout=5)
except subprocess.TimeoutExpired:
server_info.process.kill()
# Wait for the log thread to finish
server_info.log_thread.join(timeout=5)
# Remove from global dictionary
del _RUNNING_SERVERS[conversation_id]
logger.info(f'LocalRuntime for conversation {conversation_id} deleted')
@property
def runtime_url(self) -> str:
runtime_url = os.getenv('RUNTIME_URL')
if runtime_url:
return runtime_url
# TODO: This could be removed if we had a straightforward variable containing the RUNTIME_URL in the K8 env.
runtime_url_pattern = os.getenv('RUNTIME_URL_PATTERN')
hostname = os.getenv('HOSTNAME')
if runtime_url_pattern and hostname:
runtime_id = hostname.split('-')[1]
runtime_url = runtime_url_pattern.format(runtime_id=runtime_id)
return runtime_url
# Fallback to localhost
return self.config.sandbox.local_runtime_url
@property
def vscode_url(self) -> str | None:
token = super().get_vscode_token()
if not token:
return None
runtime_url = self.runtime_url
if 'localhost' in runtime_url:
vscode_url = f'{self.runtime_url}:{self._vscode_port}'
else:
# Similar to remote runtime...
parsed_url = urlparse(runtime_url)
vscode_url = f'{parsed_url.scheme}://vscode-{parsed_url.netloc}'
return f'{vscode_url}/?tkn={token}&folder={self.config.workspace_mount_path_in_sandbox}'
@property
def web_hosts(self) -> dict[str, int]:
hosts: dict[str, int] = {}
for port in self._app_ports:
hosts[f'{self.runtime_url}:{port}'] = port
return hosts