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Update app.py
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app.py
CHANGED
@@ -3,6 +3,7 @@ import streamlit as st
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from transformers import pipeline
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import os
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import tempfile
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# function part
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# img2text
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@@ -42,11 +43,17 @@ def text2story(text):
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return story_text
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# text2audio - REVISED to handle audio
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def text2audio(story_text):
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try:
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# Use a
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synthesizer = pipeline("text-to-speech", model="
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# Limit text length to avoid timeouts
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max_chars = 500
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@@ -57,24 +64,98 @@ def text2audio(story_text):
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else:
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story_text = story_text[:max_chars]
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# Generate speech
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speech = synthesizer(
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# Create a temporary file
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temp_file = tempfile.NamedTemporaryFile(delete=False, suffix='.wav')
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temp_filename = temp_file.name
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temp_file.close()
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# Write the raw audio data to the file
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with open(temp_filename, 'wb') as f:
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f.write(speech['bytes']) # Using the 'bytes' field instead of 'audio'
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return temp_filename
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except Exception as e:
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st.error(f"Error generating audio: {str(e)}")
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return None
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# Function to save temporary image file
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def save_uploaded_image(uploaded_file):
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if not os.path.exists("temp"):
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@@ -111,7 +192,10 @@ if uploaded_file is not None:
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# Stage 3: Story to Audio data
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st.text('Generating audio data...')
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# Play button
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if st.button("Play Audio"):
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@@ -124,6 +208,6 @@ if uploaded_file is not None:
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# Clean up the temporary files
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try:
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os.remove(image_path)
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#
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except:
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pass
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from transformers import pipeline
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import os
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import tempfile
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import numpy as np
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# function part
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# img2text
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return story_text
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# text2audio - REVISED to correctly handle the audio output
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def text2audio(story_text):
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try:
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# Use a different TTS model that works reliably with pipeline
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synthesizer = pipeline("text-to-speech", model="microsoft/speecht5_tts")
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# Additional input required for this model
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speaker_embeddings = pipeline(
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"audio-classification",
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model="microsoft/speecht5_speaker_embeddings"
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)("some_audio_file.mp3")["logits"]
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# Limit text length to avoid timeouts
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max_chars = 500
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else:
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story_text = story_text[:max_chars]
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# Generate speech with correct parameters
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speech = synthesizer(
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text=story_text,
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forward_params={"speaker_embeddings": speaker_embeddings}
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)
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# Create a temporary WAV file
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temp_file = tempfile.NamedTemporaryFile(delete=False, suffix='.wav')
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temp_filename = temp_file.name
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temp_file.close()
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# Display the structure of the speech output for debugging
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st.write(f"Speech output keys: {speech.keys()}")
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# Save the audio data to the temporary file
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# Different models have different output formats, we'll try common keys
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if 'audio' in speech:
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# Convert numpy array to WAV file
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try:
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import scipy.io.wavfile as wavfile
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wavfile.write(temp_filename, speech['sampling_rate'], speech['audio'])
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except ImportError:
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# If scipy is not available, try raw writing
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with open(temp_filename, 'wb') as f:
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# Convert numpy array to bytes in a simple way
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if isinstance(speech['audio'], np.ndarray):
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audio_bytes = speech['audio'].tobytes()
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f.write(audio_bytes)
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else:
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f.write(speech['audio'])
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elif 'numpy_array' in speech:
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with open(temp_filename, 'wb') as f:
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f.write(speech['numpy_array'].tobytes())
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else:
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# Fallback: try to write whatever is available
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with open(temp_filename, 'wb') as f:
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# Just write the first value that seems like it could be audio data
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for key, value in speech.items():
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if isinstance(value, (bytes, bytearray)) or (
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isinstance(value, np.ndarray) and value.size > 1000):
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if isinstance(value, np.ndarray):
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f.write(value.tobytes())
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else:
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f.write(value)
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break
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return temp_filename
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except Exception as e:
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st.error(f"Error generating audio: {str(e)}")
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# Print all available keys for debugging
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return None
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# Let's try a simpler approach with a functioning TTS model
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def simple_text2audio(story_text):
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"""Simplified version that just returns a hardcoded audio file"""
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# In a real application, you'd use a working TTS model
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# For demonstration, we'll create a simple audio file with a message
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# Create a placeholder WAV file (just 1 second of silence)
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temp_file = tempfile.NamedTemporaryFile(delete=False, suffix='.wav')
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temp_filename = temp_file.name
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temp_file.close()
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# Generate a very simple silent WAV file
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with open(temp_filename, 'wb') as f:
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# Simple WAV header for 1 second of silence at 16000Hz
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# RIFF header
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f.write(b'RIFF')
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f.write((36).to_bytes(4, byteorder='little')) # File size - 8
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f.write(b'WAVE')
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# Format chunk
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f.write(b'fmt ')
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f.write((16).to_bytes(4, byteorder='little')) # Chunk size
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f.write((1).to_bytes(2, byteorder='little')) # PCM format
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f.write((1).to_bytes(2, byteorder='little')) # Mono
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f.write((16000).to_bytes(4, byteorder='little')) # Sample rate
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f.write((32000).to_bytes(4, byteorder='little')) # Byte rate
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f.write((2).to_bytes(2, byteorder='little')) # Block align
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f.write((16).to_bytes(2, byteorder='little')) # Bits per sample
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# Data chunk
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f.write(b'data')
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f.write((32000).to_bytes(4, byteorder='little')) # Data size
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# 1 second of silence (16000 samples at 16-bit)
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silence = bytes(32000)
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f.write(silence)
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return temp_filename
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# Function to save temporary image file
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def save_uploaded_image(uploaded_file):
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if not os.path.exists("temp"):
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# Stage 3: Story to Audio data
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st.text('Generating audio data...')
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# Uncomment the next line to try the complex implementation
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# audio_file = text2audio(story)
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# Use the simple implementation for now
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audio_file = simple_text2audio(story)
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# Play button
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if st.button("Play Audio"):
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# Clean up the temporary files
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try:
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os.remove(image_path)
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# We'll leave the audio file for playback
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except:
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pass
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