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# dbgpyapp.py - Debugger Python application class | |
# | |
import sys | |
import win32con | |
import win32ui | |
from pywin.framework import intpyapp | |
version = "0.3.0" | |
class DebuggerPythonApp(intpyapp.InteractivePythonApp): | |
def LoadMainFrame(self): | |
"Create the main applications frame" | |
self.frame = self.CreateMainFrame() | |
self.SetMainFrame(self.frame) | |
self.frame.LoadFrame(win32ui.IDR_DEBUGGER, win32con.WS_OVERLAPPEDWINDOW) | |
self.frame.DragAcceptFiles() # we can accept these. | |
self.frame.ShowWindow(win32con.SW_HIDE) | |
self.frame.UpdateWindow() | |
# but we do rehook, hooking the new code objects. | |
self.HookCommands() | |
def InitInstance(self): | |
# Use a registry path of "Python\Pythonwin Debugger | |
win32ui.SetAppName(win32ui.LoadString(win32ui.IDR_DEBUGGER)) | |
win32ui.SetRegistryKey("Python %s" % (sys.winver,)) | |
# We _need_ the Scintilla color editor. | |
# (and we _always_ get it now :-) | |
numMRU = win32ui.GetProfileVal("Settings", "Recent File List Size", 10) | |
win32ui.LoadStdProfileSettings(numMRU) | |
self.LoadMainFrame() | |
# Display the interactive window if the user wants it. | |
from pywin.framework import interact | |
interact.CreateInteractiveWindowUserPreference() | |
# Load the modules we use internally. | |
self.LoadSystemModules() | |
# Load additional module the user may want. | |
self.LoadUserModules() | |
# win32ui.CreateDebuggerThread() | |
win32ui.EnableControlContainer() | |