privatellm / ggml /src /kompute-shaders /op_mul_mat_q4_k.comp
lhhj
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57e3690
#version 450
#include "common.comp"
#define N_DST 4
#define SIZE_OF_BLOCK sizeof_block_q4_k
layout(local_size_x = 4) in;
layout(local_size_y = 8) in;
layout(local_size_z = 1) in;
layout (binding = 0) readonly buffer tensorInA { block_q4_k inA[]; };
layout (binding = 1) readonly buffer tensorInB { float inB[]; };
layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
layout (push_constant) uniform parameter {
uint inAOff;
uint inBOff;
uint outOff;
int ne00;
int ne10;
int ne0;
int ne1;
int ne01;
int ne02;
int ne12;
int r2;
int r3;
} pcs;
void main() {
const uint16_t kmask1 = uint16_t(0x3f3f);
const uint16_t kmask2 = uint16_t(0x0f0f);
const uint16_t kmask3 = uint16_t(0xc0c0);
const uint ix = gl_SubgroupInvocationID/8; // 0...3
const uint it = gl_SubgroupInvocationID%8; // 0...7
const uint iq = it/4; // 0 or 1
const uint ir = it%4; // 0...3
const uint nb = pcs.ne00/QK_K;
const uint r0 = gl_WorkGroupID.x;
const uint r1 = gl_WorkGroupID.y;
const uint im = gl_WorkGroupID.z;
const uint first_row = r0 * N_DST;
const uint ib_row = first_row * nb;
const uint i12 = im%pcs.ne12;
const uint i13 = im/pcs.ne12;
const uint offset0 = (i12/pcs.r2)*(nb*pcs.ne01) + (i13/pcs.r3)*(nb*pcs.ne01*pcs.ne02);
const uint xblk = ib_row + offset0 + pcs.inAOff;
const uint y = r1*pcs.ne10 + im*pcs.ne00*pcs.ne1 + pcs.inBOff;
float yl[16];
float yh[16];
float sumf[N_DST] = {0.f, 0.f, 0.f, 0.f};
float all_sum = 0.f;
uint y4 = y + ix * QK_K + 64 * iq + 8 * ir;
for (uint ib = ix; ib < nb; ib += 4) {
const uint blk_idx = ib + xblk;
float sumy[4] = {0.f, 0.f, 0.f, 0.f};
for (int i = 0; i < 8; ++i) {
yl[i+0] = inB[y4+i+ 0]; sumy[0] += yl[i+0];
yl[i+8] = inB[y4+i+ 32]; sumy[1] += yl[i+8];
yh[i+0] = inB[y4+i+128]; sumy[2] += yh[i+0];
yh[i+8] = inB[y4+i+160]; sumy[3] += yh[i+8];
}
for (int row = 0; row < N_DST; row++) {
uint row_idx = row * nb;
uint16_t sc_0 = u8BufToU16(inA[blk_idx + row_idx].scales, iq * 2 + 0);
uint16_t sc_1 = u8BufToU16(inA[blk_idx + row_idx].scales, iq * 2 + 2);
uint16_t sc_2 = u8BufToU16(inA[blk_idx + row_idx].scales, iq * 2 + 4);
uint16_t sc_3 = u8BufToU16(inA[blk_idx + row_idx].scales, iq * 2 + 6);
uint16_t sc_4 = u8BufToU16(inA[blk_idx + row_idx].scales, iq * 2 + 8);
uint16_t sc16[4];
sc16[0] = sc_0 & kmask1;
sc16[1] = sc_2 & kmask1;
sc16[2] = ((sc_4 >> 0) & kmask2) | ((sc_0 & kmask3) >> 2);
sc16[3] = ((sc_4 >> 4) & kmask2) | ((sc_2 & kmask3) >> 2);
float acc1[4] = {0.f, 0.f, 0.f, 0.f};
float acc2[4] = {0.f, 0.f, 0.f, 0.f};
for (int i = 0; i < 8; i += 2) {
uint16_t q1 = u8BufToU16(inA[blk_idx + row_idx].qs, 32 * iq + 8 * ir + i);
uint16_t q2 = u8BufToU16(inA[blk_idx + row_idx].qs, 64 + 32 * iq + 8 * ir + i);
acc1[0] += yl[i+0] * (q1 & 0x000F);
acc1[1] += yl[i+1] * (q1 & 0x0F00);
acc1[2] += yl[i+8] * (q1 & 0x00F0);
acc1[3] += yl[i+9] * (q1 & 0xF000);
acc2[0] += yh[i+0] * (q2 & 0x000F);
acc2[1] += yh[i+1] * (q2 & 0x0F00);
acc2[2] += yh[i+8] * (q2 & 0x00F0);
acc2[3] += yh[i+9] * (q2 & 0xF000);
}
uint8_t sc8_0 = uint8_t(sc16[0] & 0xFF);
uint8_t sc8_1 = uint8_t(sc16[0] >> 8 );
uint8_t sc8_2 = uint8_t(sc16[1] & 0xFF);
uint8_t sc8_3 = uint8_t(sc16[1] >> 8 );
uint8_t sc8_4 = uint8_t(sc16[2] & 0xFF);
uint8_t sc8_5 = uint8_t(sc16[2] >> 8 );
uint8_t sc8_6 = uint8_t(sc16[3] & 0xFF);
uint8_t sc8_7 = uint8_t(sc16[3] >> 8 );
float dall = float(inA[blk_idx + row_idx].d);
float dmin = float(inA[blk_idx + row_idx].dmin);
sumf[row] += dall * ((acc1[0] + 1.f/256.f * acc1[1]) * sc8_0 +
(acc1[2] + 1.f/256.f * acc1[3]) * sc8_1 * 1.f/16.f +
(acc2[0] + 1.f/256.f * acc2[1]) * sc8_4 +
(acc2[2] + 1.f/256.f * acc2[3]) * sc8_5 * 1.f/16.f) -
dmin * (sumy[0] * sc8_2 + sumy[1] * sc8_3 + sumy[2] * sc8_6 + sumy[3] * sc8_7);
}
y4 += 4 * QK_K;
}
for (int row = 0; row < N_DST; ++row) {
all_sum = subgroupAdd(sumf[row]);
if (subgroupElect()) {
out_[r1*pcs.ne0 + im*pcs.ne0*pcs.ne1 + first_row + row + pcs.outOff] = all_sum;
}
}
}