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layout(binding = 0) buffer restrict readonly tensorInA { float16_t inA[]; }; | |
layout(binding = 1) buffer restrict readonly tensorInB { int inB[]; }; | |
layout(binding = 2) buffer restrict writeonly tensorOut { float16_t out_[]; }; | |
void main() { | |
const uint i3 = gl_WorkGroupID.z; | |
const uint i2 = gl_WorkGroupID.y; | |
const uint i1 = gl_WorkGroupID.x; | |
const bool is_neox = (pcs.mode & GGML_ROPE_TYPE_NEOX) != 0; | |
float corr_dims[2]; | |
rope_yarn_corr_dims(pcs.n_dims, pcs.n_ctx_orig, pcs.freq_base, pcs.beta_fast, pcs.beta_slow, corr_dims); | |
const float theta_scale = pow(pcs.freq_base, -2.0/pcs.n_dims); | |
const int p = inB[pcs.inBOff + i2]; | |
float theta = float(p); | |
if (!is_neox) { | |
for (uint i0 = 0; i0 < pcs.ne0; i0 += 2) { | |
float cos_theta, sin_theta; | |
rope_yarn(theta, pcs.freq_scale, corr_dims, i0, pcs.ext_factor, pcs.attn_factor, cos_theta, sin_theta); | |
theta *= theta_scale; | |
const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 2) + pcs.inAOff; // Based from in | |
const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 2) + pcs.outOff; // Based from out_ | |
const float x0 = float(inA[src]); | |
const float x1 = float(inA[src+1]); | |
out_[dst_data] = float16_t(x0*cos_theta - x1*sin_theta); | |
out_[dst_data+1] = float16_t(x0*sin_theta + x1*cos_theta); | |
} | |
} else { | |
const float inv_ndims = -1.f/pcs.n_dims; | |
for (uint ic = 0; ic < pcs.n_dims; ic += 2) { | |
const uint cur_rot = ic; | |
float cos_theta, sin_theta; | |
rope_yarn(theta, pcs.freq_scale, corr_dims, cur_rot, pcs.ext_factor, pcs.attn_factor, cos_theta, sin_theta); | |
theta *= theta_scale; | |
const uint i0 = ic/2; | |
const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 2) + pcs.inAOff; // Based from in | |
const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 2) + pcs.outOff; // Based from out_ | |
const float x0 = float(inA[src]); | |
const float x1 = float(inA[src+pcs.n_dims/2]); | |
out_[dst_data] = float16_t(x0*cos_theta - x1*sin_theta); | |
out_[dst_data+pcs.n_dims/2] = float16_t(x0*sin_theta + x1*cos_theta); | |
} | |
for (uint ic = pcs.n_dims; ic < pcs.ne0; ic += 2) { | |
const uint i0 = ic; | |
const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 2) + pcs.inAOff; // Based from in | |
const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 2) + pcs.outOff; // Based from out_ | |
out_[dst_data + 0] = inA[src + 0]; | |
out_[dst_data + 1] = inA[src + 1]; | |
} | |
} | |
} | |