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/***************************************************************************************************

 * Copyright (c) 2023 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.

 * SPDX-License-Identifier: BSD-3-Clause

 *

 * Redistribution and use in source and binary forms, with or without

 * modification, are permitted provided that the following conditions are met:

 *

 * 1. Redistributions of source code must retain the above copyright notice, this

 * list of conditions and the following disclaimer.

 *

 * 2. Redistributions in binary form must reproduce the above copyright notice,

 * this list of conditions and the following disclaimer in the documentation

 * and/or other materials provided with the distribution.

 *

 * 3. Neither the name of the copyright holder nor the names of its

 * contributors may be used to endorse or promote products derived from

 * this software without specific prior written permission.

 *

 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"

 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE

 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE

 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE

 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL

 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR

 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER

 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,

 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE

 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

 *

 **************************************************************************************************/
#pragma once

#include <cute/config.hpp>

#include <cute/arch/util.hpp>
#include <cute/numeric/numeric_types.hpp>

namespace cute
{

//
// Direct Copy for any type
//

template <class S, class D = S>
struct UniversalCopy
{
  using SRegisters = S[1];
  using DRegisters = D[1];

  template <class S_, class D_>
  CUTE_HOST_DEVICE static constexpr void

  copy(S_ const& src,

       D_      & dst)

  {
    dst = static_cast<D>(static_cast<S>(src));
  }

  // Accept mutable temporaries
  template <class S_, class D_>
  CUTE_HOST_DEVICE static constexpr void

  copy(S_ const& src,

       D_     && dst)

  {
    UniversalCopy<S,D>::copy(src, dst);
  }
};

//
// Placeholder for the copy algorithm's stronger auto-vectorizing behavior
//   that assumes alignment of dynamic layouts up to MaxVecBits
//

template <int MaxVecBits = 128>
struct AutoVectorizingCopyWithAssumedAlignment
     : UniversalCopy<uint_bit_t<MaxVecBits>>
{
  static_assert(MaxVecBits == 8 || MaxVecBits == 16 || MaxVecBits == 32 || MaxVecBits == 64 || MaxVecBits == 128,
                "Expected MaxVecBits to be 8 or 16 or 32 or 64 or 128 for alignment and performance.");
};

//
// Placeholder for the copy algorithm's default auto-vectorizing behavior
//   that does not assume alignment of dynamic layouts
//

using AutoVectorizingCopy = AutoVectorizingCopyWithAssumedAlignment<8>;

// Alias
using DefaultCopy = AutoVectorizingCopy;


//
// Global memory prefetch into L2
//

CUTE_HOST_DEVICE static void

prefetch(void const* gmem_ptr)

{
#if defined(__CUDA_ARCH__)
  asm volatile("prefetch.global.L2 [%0];\n" : : "l"(gmem_ptr) : "memory");
#endif
}

} // end namespace cute