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/***************************************************************************************************

 * Copyright (c) 2017 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.

 * SPDX-License-Identifier: BSD-3-Clause

 *

 * Redistribution and use in source and binary forms, with or without

 * modification, are permitted provided that the following conditions are met:

 *

 * 1. Redistributions of source code must retain the above copyright notice, this

 * list of conditions and the following disclaimer.

 *

 * 2. Redistributions in binary form must reproduce the above copyright notice,

 * this list of conditions and the following disclaimer in the documentation

 * and/or other materials provided with the distribution.

 *

 * 3. Neither the name of the copyright holder nor the names of its

 * contributors may be used to endorse or promote products derived from

 * this software without specific prior written permission.

 *

 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"

 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE

 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE

 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE

 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL

 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR

 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER

 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,

 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE

 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

 *

 **************************************************************************************************/

#include <memory>
#include "cutlass/library/library.h"
#include "cutlass/library/manifest.h"
#include "cutlass/library/operation_table.h"

#include "cutlass/library/singleton.h"



/////////////////////////////////////////////////////////////////////////////////////////////////



namespace cutlass {

namespace library {



/////////////////////////////////////////////////////////////////////////////////////////////////



Singleton::Singleton() {



  manifest.initialize();



  operation_table.append(manifest);
}

Singleton const & Singleton::get() {
  static Singleton instance;
  return instance;
}

/////////////////////////////////////////////////////////////////////////////////////////////////

} // namespace library
} // namespace cutlass

/////////////////////////////////////////////////////////////////////////////////////////////////