/*************************************************************************************************** * Copyright (c) 2017 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: BSD-3-Clause * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * **************************************************************************************************/ /* \file \brief Defines a data structure in which a set of functionally equivalent library::Operation instances may be queried. */ #include "cutlass/library/operation_table.h" ///////////////////////////////////////////////////////////////////////////////////////////////// namespace cutlass { namespace library { ///////////////////////////////////////////////////////////////////////////////////////////////// void OperationTable::append(Manifest const &manifest) { // Insert operations into appropriate data structure for (auto const & operation : manifest) { OperationDescription const &desc = operation->description(); // insert all gemm operation into operation table if (desc.kind == OperationKind::kGemm) { GemmDescription const &gemm_desc = static_cast(desc); GemmFunctionalKey functional_key( gemm_desc.provider, gemm_desc.gemm_kind, gemm_desc.tile_description.math_instruction.element_accumulator, gemm_desc.element_epilogue, gemm_desc.A.element, gemm_desc.A.layout, gemm_desc.transform_A, gemm_desc.B.element, gemm_desc.B.layout, gemm_desc.transform_B, gemm_desc.C.element, gemm_desc.C.layout, gemm_desc.D.element, gemm_desc.D.layout ); Operation const *op = operation.get(); int cc = gemm_desc.tile_description.minimum_compute_capability; int alignment = std::max(std::max( gemm_desc.A.alignment, gemm_desc.B.alignment), gemm_desc.C.alignment); GemmPreferenceKey preference_key(cc, alignment); gemm_operations[functional_key][preference_key].push_back(op); } // insert all conv2d or conv3d operation into operation table if (desc.kind == OperationKind::kConv2d || desc.kind == OperationKind::kConv3d) { auto &conv_desc = static_cast(desc); ConvFunctionalKey functional_key( conv_desc.provider, conv_desc.conv_kind, conv_desc.A.element, conv_desc.A.layout, conv_desc.B.element, conv_desc.B.layout, conv_desc.C.element, conv_desc.C.layout, conv_desc.tile_description.math_instruction.element_accumulator, conv_desc.element_epilogue ); Operation const *op = operation.get(); int cc = conv_desc.tile_description.minimum_compute_capability; ConvPreferenceKey preference_key(cc, conv_desc.iterator_algorithm); // insert conv operation to conv2d_operations or conv3d_operations map (desc.kind == OperationKind::kConv2d) ? conv2d_operations[functional_key][preference_key].push_back(op) : conv3d_operations[functional_key][preference_key].push_back(op); } // insert all reduction operation into operation table if (desc.kind == OperationKind::kReduction) { auto &reduce_desc = static_cast(desc); ReductionFunctionalKey functional_key( reduce_desc.provider, reduce_desc.element_workspace, reduce_desc.tile_description.math_instruction.element_accumulator, reduce_desc.element_output, reduce_desc.element_epilogue, library::MathOperationID::kAdd, library::EpilogueKind::kLinearCombination ); Operation const *op = operation.get(); reduction_operations[functional_key] = op; } } } ///////////////////////////////////////////////////////////////////////////////////////////////// } // namespace library } // namespace cutlass /////////////////////////////////////////////////////////////////////////////////////////////////