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"""Synchronization primitives.""" |
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__all__ = ('Lock', 'Event', 'Condition', 'Semaphore', 'BoundedSemaphore') |
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import collections |
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from . import exceptions |
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from . import mixins |
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from . import tasks |
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class _ContextManagerMixin: |
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async def __aenter__(self): |
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await self.acquire() |
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return None |
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async def __aexit__(self, exc_type, exc, tb): |
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self.release() |
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class Lock(_ContextManagerMixin, mixins._LoopBoundMixin): |
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"""Primitive lock objects. |
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A primitive lock is a synchronization primitive that is not owned |
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by a particular coroutine when locked. A primitive lock is in one |
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of two states, 'locked' or 'unlocked'. |
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It is created in the unlocked state. It has two basic methods, |
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acquire() and release(). When the state is unlocked, acquire() |
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changes the state to locked and returns immediately. When the |
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state is locked, acquire() blocks until a call to release() in |
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another coroutine changes it to unlocked, then the acquire() call |
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resets it to locked and returns. The release() method should only |
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be called in the locked state; it changes the state to unlocked |
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and returns immediately. If an attempt is made to release an |
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unlocked lock, a RuntimeError will be raised. |
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When more than one coroutine is blocked in acquire() waiting for |
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the state to turn to unlocked, only one coroutine proceeds when a |
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release() call resets the state to unlocked; first coroutine which |
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is blocked in acquire() is being processed. |
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acquire() is a coroutine and should be called with 'await'. |
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Locks also support the asynchronous context management protocol. |
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'async with lock' statement should be used. |
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Usage: |
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lock = Lock() |
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... |
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await lock.acquire() |
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try: |
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... |
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finally: |
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lock.release() |
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Context manager usage: |
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lock = Lock() |
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... |
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async with lock: |
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... |
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Lock objects can be tested for locking state: |
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if not lock.locked(): |
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await lock.acquire() |
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else: |
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# lock is acquired |
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... |
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""" |
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def __init__(self, *, loop=mixins._marker): |
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super().__init__(loop=loop) |
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self._waiters = None |
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self._locked = False |
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def __repr__(self): |
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res = super().__repr__() |
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extra = 'locked' if self._locked else 'unlocked' |
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if self._waiters: |
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extra = f'{extra}, waiters:{len(self._waiters)}' |
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return f'<{res[1:-1]} [{extra}]>' |
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def locked(self): |
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"""Return True if lock is acquired.""" |
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return self._locked |
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async def acquire(self): |
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"""Acquire a lock. |
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This method blocks until the lock is unlocked, then sets it to |
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locked and returns True. |
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""" |
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if (not self._locked and (self._waiters is None or |
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all(w.cancelled() for w in self._waiters))): |
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self._locked = True |
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return True |
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if self._waiters is None: |
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self._waiters = collections.deque() |
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fut = self._get_loop().create_future() |
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self._waiters.append(fut) |
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try: |
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try: |
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await fut |
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finally: |
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self._waiters.remove(fut) |
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except exceptions.CancelledError: |
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if not self._locked: |
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self._wake_up_first() |
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raise |
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self._locked = True |
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return True |
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def release(self): |
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"""Release a lock. |
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When the lock is locked, reset it to unlocked, and return. |
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If any other coroutines are blocked waiting for the lock to become |
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unlocked, allow exactly one of them to proceed. |
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When invoked on an unlocked lock, a RuntimeError is raised. |
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There is no return value. |
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""" |
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if self._locked: |
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self._locked = False |
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self._wake_up_first() |
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else: |
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raise RuntimeError('Lock is not acquired.') |
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def _wake_up_first(self): |
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"""Wake up the first waiter if it isn't done.""" |
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if not self._waiters: |
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return |
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try: |
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fut = next(iter(self._waiters)) |
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except StopIteration: |
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return |
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if not fut.done(): |
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fut.set_result(True) |
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class Event(mixins._LoopBoundMixin): |
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"""Asynchronous equivalent to threading.Event. |
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Class implementing event objects. An event manages a flag that can be set |
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to true with the set() method and reset to false with the clear() method. |
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The wait() method blocks until the flag is true. The flag is initially |
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false. |
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""" |
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def __init__(self, *, loop=mixins._marker): |
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super().__init__(loop=loop) |
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self._waiters = collections.deque() |
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self._value = False |
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def __repr__(self): |
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res = super().__repr__() |
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extra = 'set' if self._value else 'unset' |
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if self._waiters: |
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extra = f'{extra}, waiters:{len(self._waiters)}' |
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return f'<{res[1:-1]} [{extra}]>' |
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def is_set(self): |
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"""Return True if and only if the internal flag is true.""" |
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return self._value |
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def set(self): |
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"""Set the internal flag to true. All coroutines waiting for it to |
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become true are awakened. Coroutine that call wait() once the flag is |
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true will not block at all. |
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""" |
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if not self._value: |
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self._value = True |
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for fut in self._waiters: |
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if not fut.done(): |
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fut.set_result(True) |
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def clear(self): |
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"""Reset the internal flag to false. Subsequently, coroutines calling |
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wait() will block until set() is called to set the internal flag |
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to true again.""" |
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self._value = False |
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async def wait(self): |
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"""Block until the internal flag is true. |
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If the internal flag is true on entry, return True |
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immediately. Otherwise, block until another coroutine calls |
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set() to set the flag to true, then return True. |
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""" |
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if self._value: |
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return True |
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fut = self._get_loop().create_future() |
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self._waiters.append(fut) |
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try: |
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await fut |
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return True |
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finally: |
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self._waiters.remove(fut) |
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class Condition(_ContextManagerMixin, mixins._LoopBoundMixin): |
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"""Asynchronous equivalent to threading.Condition. |
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This class implements condition variable objects. A condition variable |
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allows one or more coroutines to wait until they are notified by another |
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coroutine. |
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A new Lock object is created and used as the underlying lock. |
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""" |
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def __init__(self, lock=None, *, loop=mixins._marker): |
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super().__init__(loop=loop) |
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if lock is None: |
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lock = Lock() |
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self._lock = lock |
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self.locked = lock.locked |
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self.acquire = lock.acquire |
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self.release = lock.release |
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self._waiters = collections.deque() |
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def __repr__(self): |
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res = super().__repr__() |
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extra = 'locked' if self.locked() else 'unlocked' |
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if self._waiters: |
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extra = f'{extra}, waiters:{len(self._waiters)}' |
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return f'<{res[1:-1]} [{extra}]>' |
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async def wait(self): |
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"""Wait until notified. |
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If the calling coroutine has not acquired the lock when this |
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method is called, a RuntimeError is raised. |
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This method releases the underlying lock, and then blocks |
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until it is awakened by a notify() or notify_all() call for |
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the same condition variable in another coroutine. Once |
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awakened, it re-acquires the lock and returns True. |
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""" |
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if not self.locked(): |
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raise RuntimeError('cannot wait on un-acquired lock') |
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self.release() |
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try: |
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fut = self._get_loop().create_future() |
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self._waiters.append(fut) |
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try: |
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await fut |
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return True |
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finally: |
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self._waiters.remove(fut) |
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finally: |
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cancelled = False |
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while True: |
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try: |
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await self.acquire() |
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break |
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except exceptions.CancelledError: |
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cancelled = True |
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if cancelled: |
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raise exceptions.CancelledError |
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async def wait_for(self, predicate): |
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"""Wait until a predicate becomes true. |
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The predicate should be a callable which result will be |
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interpreted as a boolean value. The final predicate value is |
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the return value. |
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""" |
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result = predicate() |
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while not result: |
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await self.wait() |
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result = predicate() |
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return result |
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def notify(self, n=1): |
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"""By default, wake up one coroutine waiting on this condition, if any. |
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If the calling coroutine has not acquired the lock when this method |
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is called, a RuntimeError is raised. |
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This method wakes up at most n of the coroutines waiting for the |
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condition variable; it is a no-op if no coroutines are waiting. |
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Note: an awakened coroutine does not actually return from its |
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wait() call until it can reacquire the lock. Since notify() does |
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not release the lock, its caller should. |
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""" |
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if not self.locked(): |
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raise RuntimeError('cannot notify on un-acquired lock') |
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idx = 0 |
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for fut in self._waiters: |
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if idx >= n: |
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break |
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if not fut.done(): |
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idx += 1 |
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fut.set_result(False) |
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def notify_all(self): |
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"""Wake up all threads waiting on this condition. This method acts |
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like notify(), but wakes up all waiting threads instead of one. If the |
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calling thread has not acquired the lock when this method is called, |
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a RuntimeError is raised. |
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""" |
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self.notify(len(self._waiters)) |
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class Semaphore(_ContextManagerMixin, mixins._LoopBoundMixin): |
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"""A Semaphore implementation. |
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A semaphore manages an internal counter which is decremented by each |
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acquire() call and incremented by each release() call. The counter |
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can never go below zero; when acquire() finds that it is zero, it blocks, |
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waiting until some other thread calls release(). |
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Semaphores also support the context management protocol. |
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The optional argument gives the initial value for the internal |
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counter; it defaults to 1. If the value given is less than 0, |
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ValueError is raised. |
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""" |
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def __init__(self, value=1, *, loop=mixins._marker): |
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super().__init__(loop=loop) |
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if value < 0: |
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raise ValueError("Semaphore initial value must be >= 0") |
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self._waiters = None |
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self._value = value |
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def __repr__(self): |
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res = super().__repr__() |
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extra = 'locked' if self.locked() else f'unlocked, value:{self._value}' |
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if self._waiters: |
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extra = f'{extra}, waiters:{len(self._waiters)}' |
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return f'<{res[1:-1]} [{extra}]>' |
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def locked(self): |
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"""Returns True if semaphore cannot be acquired immediately.""" |
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return self._value == 0 or ( |
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any(not w.cancelled() for w in (self._waiters or ()))) |
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async def acquire(self): |
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"""Acquire a semaphore. |
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If the internal counter is larger than zero on entry, |
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decrement it by one and return True immediately. If it is |
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zero on entry, block, waiting until some other coroutine has |
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called release() to make it larger than 0, and then return |
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True. |
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""" |
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if not self.locked(): |
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self._value -= 1 |
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return True |
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if self._waiters is None: |
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self._waiters = collections.deque() |
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fut = self._get_loop().create_future() |
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self._waiters.append(fut) |
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try: |
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try: |
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await fut |
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finally: |
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self._waiters.remove(fut) |
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except exceptions.CancelledError: |
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if not fut.cancelled(): |
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self._value += 1 |
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self._wake_up_next() |
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raise |
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if self._value > 0: |
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self._wake_up_next() |
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return True |
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def release(self): |
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"""Release a semaphore, incrementing the internal counter by one. |
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When it was zero on entry and another coroutine is waiting for it to |
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become larger than zero again, wake up that coroutine. |
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""" |
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self._value += 1 |
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self._wake_up_next() |
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def _wake_up_next(self): |
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"""Wake up the first waiter that isn't done.""" |
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if not self._waiters: |
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return |
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for fut in self._waiters: |
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if not fut.done(): |
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self._value -= 1 |
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fut.set_result(True) |
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return |
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class BoundedSemaphore(Semaphore): |
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"""A bounded semaphore implementation. |
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This raises ValueError in release() if it would increase the value |
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above the initial value. |
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""" |
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def __init__(self, value=1, *, loop=mixins._marker): |
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self._bound_value = value |
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super().__init__(value, loop=loop) |
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def release(self): |
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if self._value >= self._bound_value: |
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raise ValueError('BoundedSemaphore released too many times') |
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super().release() |
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