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""" |
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A curses-based version of Conway's Game of Life. |
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An empty board will be displayed, and the following commands are available: |
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E : Erase the board |
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R : Fill the board randomly |
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S : Step for a single generation |
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C : Update continuously until a key is struck |
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Q : Quit |
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Cursor keys : Move the cursor around the board |
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Space or Enter : Toggle the contents of the cursor's position |
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Contributed by Andrew Kuchling, Mouse support and color by Dafydd Crosby. |
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""" |
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import curses |
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import random |
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class LifeBoard: |
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"""Encapsulates a Life board |
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Attributes: |
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X,Y : horizontal and vertical size of the board |
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state : dictionary mapping (x,y) to 0 or 1 |
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Methods: |
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display(update_board) -- If update_board is true, compute the |
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next generation. Then display the state |
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of the board and refresh the screen. |
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erase() -- clear the entire board |
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make_random() -- fill the board randomly |
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set(y,x) -- set the given cell to Live; doesn't refresh the screen |
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toggle(y,x) -- change the given cell from live to dead, or vice |
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versa, and refresh the screen display |
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""" |
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def __init__(self, scr, char=ord('*')): |
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"""Create a new LifeBoard instance. |
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scr -- curses screen object to use for display |
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char -- character used to render live cells (default: '*') |
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""" |
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self.state = {} |
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self.scr = scr |
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Y, X = self.scr.getmaxyx() |
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self.X, self.Y = X - 2, Y - 2 - 1 |
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self.char = char |
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self.scr.clear() |
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border_line = '+' + (self.X * '-') + '+' |
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self.scr.addstr(0, 0, border_line) |
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self.scr.addstr(self.Y + 1, 0, border_line) |
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for y in range(0, self.Y): |
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self.scr.addstr(1 + y, 0, '|') |
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self.scr.addstr(1 + y, self.X + 1, '|') |
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self.scr.refresh() |
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def set(self, y, x): |
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"""Set a cell to the live state""" |
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if x < 0 or self.X <= x or y < 0 or self.Y <= y: |
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raise ValueError("Coordinates out of range %i,%i" % (y, x)) |
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self.state[x, y] = 1 |
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def toggle(self, y, x): |
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"""Toggle a cell's state between live and dead""" |
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if x < 0 or self.X <= x or y < 0 or self.Y <= y: |
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raise ValueError("Coordinates out of range %i,%i" % (y, x)) |
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if (x, y) in self.state: |
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del self.state[x, y] |
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self.scr.addch(y + 1, x + 1, ' ') |
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else: |
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self.state[x, y] = 1 |
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if curses.has_colors(): |
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self.scr.attrset(curses.color_pair(random.randrange(1, 7))) |
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self.scr.addch(y + 1, x + 1, self.char) |
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self.scr.attrset(0) |
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self.scr.refresh() |
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def erase(self): |
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"""Clear the entire board and update the board display""" |
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self.state = {} |
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self.display(update_board=False) |
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def display(self, update_board=True): |
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"""Display the whole board, optionally computing one generation""" |
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M, N = self.X, self.Y |
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if not update_board: |
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for i in range(0, M): |
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for j in range(0, N): |
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if (i, j) in self.state: |
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self.scr.addch(j + 1, i + 1, self.char) |
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else: |
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self.scr.addch(j + 1, i + 1, ' ') |
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self.scr.refresh() |
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return |
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d = {} |
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self.boring = 1 |
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for i in range(0, M): |
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L = range(max(0, i - 1), min(M, i + 2)) |
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for j in range(0, N): |
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s = 0 |
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live = (i, j) in self.state |
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for k in range(max(0, j - 1), min(N, j + 2)): |
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for l in L: |
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if (l, k) in self.state: |
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s += 1 |
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s -= live |
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if s == 3: |
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d[i, j] = 1 |
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if curses.has_colors(): |
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self.scr.attrset(curses.color_pair( |
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random.randrange(1, 7))) |
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self.scr.addch(j + 1, i + 1, self.char) |
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self.scr.attrset(0) |
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if not live: |
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self.boring = 0 |
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elif s == 2 and live: |
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d[i, j] = 1 |
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elif live: |
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self.scr.addch(j + 1, i + 1, ' ') |
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self.boring = 0 |
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self.state = d |
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self.scr.refresh() |
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def make_random(self): |
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"Fill the board with a random pattern" |
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self.state = {} |
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for i in range(0, self.X): |
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for j in range(0, self.Y): |
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if random.random() > 0.5: |
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self.set(j, i) |
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def erase_menu(stdscr, menu_y): |
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"Clear the space where the menu resides" |
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stdscr.move(menu_y, 0) |
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stdscr.clrtoeol() |
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stdscr.move(menu_y + 1, 0) |
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stdscr.clrtoeol() |
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def display_menu(stdscr, menu_y): |
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"Display the menu of possible keystroke commands" |
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erase_menu(stdscr, menu_y) |
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if curses.has_colors(): |
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stdscr.attrset(curses.color_pair(1)) |
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stdscr.addstr(menu_y, 4, |
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'Use the cursor keys to move, and space or Enter to toggle a cell.') |
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stdscr.addstr(menu_y + 1, 4, |
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'E)rase the board, R)andom fill, S)tep once or C)ontinuously, Q)uit') |
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stdscr.attrset(0) |
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def keyloop(stdscr): |
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stdscr.clear() |
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stdscr_y, stdscr_x = stdscr.getmaxyx() |
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menu_y = (stdscr_y - 3) - 1 |
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display_menu(stdscr, menu_y) |
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if curses.has_colors(): |
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curses.init_pair(1, curses.COLOR_BLUE, 0) |
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curses.init_pair(2, curses.COLOR_CYAN, 0) |
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curses.init_pair(3, curses.COLOR_GREEN, 0) |
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curses.init_pair(4, curses.COLOR_MAGENTA, 0) |
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curses.init_pair(5, curses.COLOR_RED, 0) |
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curses.init_pair(6, curses.COLOR_YELLOW, 0) |
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curses.init_pair(7, curses.COLOR_WHITE, 0) |
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curses.mousemask(curses.BUTTON1_CLICKED) |
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subwin = stdscr.subwin(stdscr_y - 3, stdscr_x, 0, 0) |
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board = LifeBoard(subwin, char=ord('*')) |
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board.display(update_board=False) |
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xpos, ypos = board.X // 2, board.Y // 2 |
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while True: |
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stdscr.move(1 + ypos, 1 + xpos) |
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c = stdscr.getch() |
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if 0 < c < 256: |
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c = chr(c) |
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if c in ' \n': |
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board.toggle(ypos, xpos) |
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elif c in 'Cc': |
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erase_menu(stdscr, menu_y) |
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stdscr.addstr(menu_y, 6, ' Hit any key to stop continuously ' |
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'updating the screen.') |
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stdscr.refresh() |
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stdscr.nodelay(1) |
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while True: |
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c = stdscr.getch() |
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if c != -1: |
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break |
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stdscr.addstr(0, 0, '/') |
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stdscr.refresh() |
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board.display() |
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stdscr.addstr(0, 0, '+') |
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stdscr.refresh() |
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stdscr.nodelay(0) |
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display_menu(stdscr, menu_y) |
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elif c in 'Ee': |
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board.erase() |
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elif c in 'Qq': |
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break |
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elif c in 'Rr': |
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board.make_random() |
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board.display(update_board=False) |
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elif c in 'Ss': |
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board.display() |
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else: |
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pass |
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elif c == curses.KEY_UP and ypos > 0: |
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ypos -= 1 |
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elif c == curses.KEY_DOWN and ypos + 1 < board.Y: |
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ypos += 1 |
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elif c == curses.KEY_LEFT and xpos > 0: |
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xpos -= 1 |
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elif c == curses.KEY_RIGHT and xpos + 1 < board.X: |
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xpos += 1 |
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elif c == curses.KEY_MOUSE: |
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mouse_id, mouse_x, mouse_y, mouse_z, button_state = curses.getmouse() |
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if (mouse_x > 0 and mouse_x < board.X + 1 and |
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mouse_y > 0 and mouse_y < board.Y + 1): |
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xpos = mouse_x - 1 |
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ypos = mouse_y - 1 |
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board.toggle(ypos, xpos) |
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else: |
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curses.flash() |
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else: |
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pass |
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def main(stdscr): |
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keyloop(stdscr) |
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if __name__ == '__main__': |
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curses.wrapper(main) |
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