import torch class WindowedCache: def __init__(self, cache_v_shape, cache_k_shape, device): """ The window size is the same as the max_new_tokens. The window will automatically roll once max_new_tokens is exceeded. """ # [batch_size, n_kv_heads, max_seq_len, head_dim] self.v = torch.zeros(cache_v_shape).to(device).half() # [batch_size, n_kv_heads, head_dim // pack_factor, max_seq_len, pack_factor] self.k = torch.zeros(cache_k_shape).to(device).half() def get_kv(self, batch_size, start_pos, seqlen, head_dim): xv = self.v[:batch_size, :, : start_pos + seqlen, :].transpose(1, 2).contiguous() xk = self.k[:batch_size, :, :, : start_pos + seqlen, :].transpose(2, 3).contiguous() xk = xk.reshape(xk.shape[:-2] + (head_dim,)).transpose(1, 2).contiguous() return xv, xk def update_kv(self, values_store, keys_store, batch_size, start_pos, seqlen): self.v[:batch_size, :, start_pos : start_pos + seqlen, :] = values_store self.k[:batch_size, :, :, start_pos : start_pos + seqlen, :] = keys_store def roll_kv(self, roll_len, start_pos): # Roll only the necessary part of the cache to the left self.v[:, :, :-roll_len, :] = self.v[:, :, roll_len:, :] self.k[:, :, :, :-roll_len, :] = self.k[:, :, :, roll_len:, :] # Zero out the new part self.v[:, :, -roll_len:, :] = 0 self.k[:, :, :, -roll_len:, :] = 0 return start_pos - roll_len def to(self, device): self.k = self.k.to(device) self.v = self.v.to(device)