GeminiAi commited on
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Create app.py

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  1. app.py +82 -0
app.py ADDED
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+ import gradio as gr
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+ import random
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+
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+ # Simulated AI models for checkers
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+ class BasicAI:
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+ def move(self, board):
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+ # Basic AI makes a random valid move
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+ valid_moves = self.get_valid_moves(board)
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+ return random.choice(valid_moves) if valid_moves else None
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+
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+ def get_valid_moves(self, board):
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+ # Simulate valid moves as random pairs of coordinates
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+ return [(random.randint(0, 7), random.randint(0, 7)) for _ in range(random.randint(1, 5))]
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+
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+ class AdvancedAI:
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+ def move(self, board):
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+ # Advanced AI prioritizes moves with a placeholder strategy
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+ valid_moves = self.get_valid_moves(board)
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+ return valid_moves[0] if valid_moves else None
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+
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+ def get_valid_moves(self, board):
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+ # Simulate valid moves as random pairs of coordinates
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+ return [(random.randint(0, 7), random.randint(0, 7)) for _ in range(random.randint(1, 5))]
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+
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+ # Initialize AI models
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+ ai_models = {
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+ "Basic AI": BasicAI(),
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+ "Advanced AI": AdvancedAI()
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+ }
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+
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+ def play_ai_vs_ai(ai1_name, ai2_name, rounds):
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+ ai1 = ai_models[ai1_name]
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+ ai2 = ai_models[ai2_name]
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+
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+ board = [["." for _ in range(8)] for _ in range(8)] # Simplified 8x8 board
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+ history = []
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+
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+ for i in range(rounds):
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+ ai1_move = ai1.move(board)
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+ ai2_move = ai2.move(board)
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+ history.append(f"Round {i + 1}: {ai1_name} -> {ai1_move}, {ai2_name} -> {ai2_move}")
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+
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+ return "\n".join(history)
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+
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+ # Gradio Interface
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+ def build_interface():
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+ with gr.Blocks() as interface:
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+ gr.Markdown("""
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+ # AI vs AI Checkers Game
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+ Watch different AI models compete against each other in a simulated game of checkers. Select the models and number of rounds to see how they perform!
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+ """)
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+
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+ with gr.Row():
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+ ai1_dropdown = gr.Dropdown(choices=list(ai_models.keys()), label="Select AI Model for Player 1", value="Basic AI")
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+ ai2_dropdown = gr.Dropdown(choices=list(ai_models.keys()), label="Select AI Model for Player 2", value="Advanced AI")
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+
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+ rounds_slider = gr.Slider(minimum=1, maximum=20, step=1, value=5, label="Number of Rounds")
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+
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+ with gr.Row():
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+ start_button = gr.Button("Start AI vs AI")
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+
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+ output_box = gr.Textbox(label="Game History", lines=10)
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+
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+ start_button.click(
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+ play_ai_vs_ai,
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+ inputs=[ai1_dropdown, ai2_dropdown, rounds_slider],
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+ outputs=output_box
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+ )
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+
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+ gr.Markdown("""
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+ ### How It Works
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+ - **Basic AI**: Makes random valid moves.
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+ - **Advanced AI**: Uses a placeholder strategy to prioritize specific moves.
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+
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+ Select models, adjust the rounds, and press "Start AI vs AI" to see the results!
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+ """)
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+
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+ return interface
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+
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+ # Launch the app
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+ interface = build_interface()
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+ interface.launch()