Update app.py
Browse files
app.py
CHANGED
@@ -1,7 +1,7 @@
|
|
1 |
import gradio as gr
|
2 |
import random
|
3 |
|
4 |
-
# Initialize board, pieces, and game state
|
5 |
class CheckersGame:
|
6 |
def __init__(self):
|
7 |
self.board = self.create_board()
|
@@ -19,10 +19,10 @@ class CheckersGame:
|
|
19 |
board[row][col] = 'white'
|
20 |
return board
|
21 |
|
22 |
-
def make_move(self):
|
23 |
# AI logic: Random move for the sake of simplicity
|
24 |
if self.game_over:
|
25 |
-
return self.
|
26 |
|
27 |
valid_moves = self.get_valid_moves(self.turn)
|
28 |
if valid_moves:
|
@@ -30,10 +30,10 @@ class CheckersGame:
|
|
30 |
self.board[move[2]][move[3]] = self.board[move[0]][move[1]]
|
31 |
self.board[move[0]][move[1]] = ''
|
32 |
self.turn = 'white' if self.turn == 'red' else 'red'
|
33 |
-
return self.
|
34 |
else:
|
35 |
self.game_over = True
|
36 |
-
return self.
|
37 |
|
38 |
def get_valid_moves(self, color):
|
39 |
valid_moves = []
|
@@ -54,27 +54,39 @@ class CheckersGame:
|
|
54 |
board_repr += ' '.join([cell[0].upper() if cell else '.' for cell in row]) + '\n'
|
55 |
return board_repr
|
56 |
|
57 |
-
#
|
58 |
game = CheckersGame()
|
59 |
|
60 |
# Function to handle the game move and display
|
61 |
-
def play_checkers():
|
62 |
-
board, status = game.make_move()
|
63 |
-
return
|
64 |
|
65 |
# Gradio interface
|
66 |
def create_ui():
|
67 |
with gr.Blocks() as demo:
|
68 |
gr.Markdown("## AI vs AI - Watch the Game!")
|
69 |
|
70 |
-
# Display the board and game status
|
71 |
with gr.Row():
|
72 |
-
|
73 |
-
|
|
|
74 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
75 |
# Button to simulate a move and update the board
|
76 |
play_button = gr.Button("AI makes a move")
|
77 |
-
play_button.click(play_checkers, outputs=[board_display, game_status])
|
78 |
|
79 |
return demo
|
80 |
|
|
|
1 |
import gradio as gr
|
2 |
import random
|
3 |
|
4 |
+
# Initialize the board, pieces, and game state
|
5 |
class CheckersGame:
|
6 |
def __init__(self):
|
7 |
self.board = self.create_board()
|
|
|
19 |
board[row][col] = 'white'
|
20 |
return board
|
21 |
|
22 |
+
def make_move(self, model_1, model_2):
|
23 |
# AI logic: Random move for the sake of simplicity
|
24 |
if self.game_over:
|
25 |
+
return self.render_board(), "Game Over! Restart to play again."
|
26 |
|
27 |
valid_moves = self.get_valid_moves(self.turn)
|
28 |
if valid_moves:
|
|
|
30 |
self.board[move[2]][move[3]] = self.board[move[0]][move[1]]
|
31 |
self.board[move[0]][move[1]] = ''
|
32 |
self.turn = 'white' if self.turn == 'red' else 'red'
|
33 |
+
return self.render_board(), f"{self.turn.capitalize()} moved using {model_1 if self.turn == 'white' else model_2}."
|
34 |
else:
|
35 |
self.game_over = True
|
36 |
+
return self.render_board(), f"Game Over! {self.turn.capitalize()} has no moves left."
|
37 |
|
38 |
def get_valid_moves(self, color):
|
39 |
valid_moves = []
|
|
|
54 |
board_repr += ' '.join([cell[0].upper() if cell else '.' for cell in row]) + '\n'
|
55 |
return board_repr
|
56 |
|
57 |
+
# Initialize the Checkers game instance
|
58 |
game = CheckersGame()
|
59 |
|
60 |
# Function to handle the game move and display
|
61 |
+
def play_checkers(model_1, model_2):
|
62 |
+
board, status = game.make_move(model_1, model_2)
|
63 |
+
return board, status
|
64 |
|
65 |
# Gradio interface
|
66 |
def create_ui():
|
67 |
with gr.Blocks() as demo:
|
68 |
gr.Markdown("## AI vs AI - Watch the Game!")
|
69 |
|
|
|
70 |
with gr.Row():
|
71 |
+
# Display the board and game status
|
72 |
+
board_display = gr.Textbox(label="Game Board", interactive=False, value=game.render_board(), lines=8, max_lines=8)
|
73 |
+
game_status = gr.Textbox(label="Game Status", interactive=False, value="Game is running...", lines=2)
|
74 |
|
75 |
+
with gr.Row():
|
76 |
+
model_dropdown_1 = gr.Dropdown(
|
77 |
+
choices=["GPT-2", "DistilGPT-2", "BERT"],
|
78 |
+
label="AI Model for Player 1 (White)",
|
79 |
+
value="GPT-2"
|
80 |
+
)
|
81 |
+
model_dropdown_2 = gr.Dropdown(
|
82 |
+
choices=["GPT-2", "DistilGPT-2", "BERT"],
|
83 |
+
label="AI Model for Player 2 (Red)",
|
84 |
+
value="DistilGPT-2"
|
85 |
+
)
|
86 |
+
|
87 |
# Button to simulate a move and update the board
|
88 |
play_button = gr.Button("AI makes a move")
|
89 |
+
play_button.click(play_checkers, inputs=[model_dropdown_1, model_dropdown_2], outputs=[board_display, game_status])
|
90 |
|
91 |
return demo
|
92 |
|