import socket import struct import torch import torchaudio from threading import Thread import gc import traceback from infer.utils_infer import infer_batch_process, preprocess_ref_audio_text, load_vocoder, load_model from model.backbones.dit import DiT class TTSStreamingProcessor: def __init__(self, ckpt_file, vocab_file, ref_audio, ref_text, device=None, dtype=torch.float32): self.device = device or ("cuda" if torch.cuda.is_available() else "cpu") # Load the model using the provided checkpoint and vocab files self.model = load_model( DiT, dict(dim=1024, depth=22, heads=16, ff_mult=2, text_dim=512, conv_layers=4), ckpt_file, vocab_file, ).to(self.device, dtype=dtype) # Load the vocoder self.vocoder = load_vocoder(is_local=False) # Set sampling rate for streaming self.sampling_rate = 24000 # Consistency with client # Set reference audio and text self.ref_audio = ref_audio self.ref_text = ref_text # Warm up the model self._warm_up() def _warm_up(self): """Warm up the model with a dummy input to ensure it's ready for real-time processing.""" print("Warming up the model...") ref_audio, ref_text = preprocess_ref_audio_text(self.ref_audio, self.ref_text) audio, sr = torchaudio.load(ref_audio) gen_text = "Warm-up text for the model." # Pass the vocoder as an argument here infer_batch_process((audio, sr), ref_text, [gen_text], self.model, self.vocoder, device=self.device) print("Warm-up completed.") def generate_stream(self, text, play_steps_in_s=0.5): """Generate audio in chunks and yield them in real-time.""" # Preprocess the reference audio and text ref_audio, ref_text = preprocess_ref_audio_text(self.ref_audio, self.ref_text) # Load reference audio audio, sr = torchaudio.load(ref_audio) # Run inference for the input text audio_chunk, final_sample_rate, _ = infer_batch_process( (audio, sr), ref_text, [text], self.model, self.vocoder, device=self.device, # Pass vocoder here ) # Break the generated audio into chunks and send them chunk_size = int(final_sample_rate * play_steps_in_s) for i in range(0, len(audio_chunk), chunk_size): chunk = audio_chunk[i : i + chunk_size] # Check if it's the final chunk if i + chunk_size >= len(audio_chunk): chunk = audio_chunk[i:] # Avoid sending empty or repeated chunks if len(chunk) == 0: break # Pack and send the audio chunk packed_audio = struct.pack(f"{len(chunk)}f", *chunk) yield packed_audio # Ensure that no final word is repeated by not resending partial chunks if len(audio_chunk) % chunk_size != 0: remaining_chunk = audio_chunk[-(len(audio_chunk) % chunk_size) :] packed_audio = struct.pack(f"{len(remaining_chunk)}f", *remaining_chunk) yield packed_audio def handle_client(client_socket, processor): try: while True: # Receive data from the client data = client_socket.recv(1024).decode("utf-8") if not data: break try: # The client sends the text input text = data.strip() # Generate and stream audio chunks for audio_chunk in processor.generate_stream(text): client_socket.sendall(audio_chunk) # Send end-of-audio signal client_socket.sendall(b"END_OF_AUDIO") except Exception as inner_e: print(f"Error during processing: {inner_e}") traceback.print_exc() # Print the full traceback to diagnose the issue break except Exception as e: print(f"Error handling client: {e}") traceback.print_exc() finally: client_socket.close() def start_server(host, port, processor): server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((host, port)) server.listen(5) print(f"Server listening on {host}:{port}") while True: client_socket, addr = server.accept() print(f"Accepted connection from {addr}") client_handler = Thread(target=handle_client, args=(client_socket, processor)) client_handler.start() if __name__ == "__main__": try: # Load the model and vocoder using the provided files ckpt_file = "" # pointing your checkpoint "ckpts/model/model_1096.pt" vocab_file = "" # Add vocab file path if needed ref_audio = "" # add ref audio"./tests/ref_audio/reference.wav" ref_text = "" # Initialize the processor with the model and vocoder processor = TTSStreamingProcessor( ckpt_file=ckpt_file, vocab_file=vocab_file, ref_audio=ref_audio, ref_text=ref_text, dtype=torch.float32, ) # Start the server start_server("0.0.0.0", 9998, processor) except KeyboardInterrupt: gc.collect()