Add Lock to handle User Guesses
Browse files
app.py
CHANGED
@@ -1,11 +1,15 @@
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import gradio as gr
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import numpy as np
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import torch
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import random
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from PIL import Image
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from skimage.feature import graycomatrix, graycoprops
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from torchvision import transforms
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import os
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NUM_ROUNDS = 10
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PROB_THRESHOLD = 0.3
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@@ -13,6 +17,99 @@ PROB_THRESHOLD = 0.3
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# Load the model
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model = torch.jit.load("SuSy.pt")
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def process_image(image):
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# Set Parameters
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top_k_patches = 5
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@@ -66,47 +163,6 @@ def process_image(image):
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return sorted_probs
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class GameState:
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def __init__(self):
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self.user_score = 0
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self.model_score = 0
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self.current_round = 0
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self.total_rounds = NUM_ROUNDS
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self.game_images = []
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self.is_game_active = False
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self.last_results = None
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self.waiting_for_input = True
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def reset(self):
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self.__init__()
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def get_game_over_message(self):
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if self.user_score > self.model_score:
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return """
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<div style='text-align: center; margin-top: 20px; font-size: 1.2em;'>
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🎉 Congratulations! You won! 🎉<br>
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You've outperformed SuSy in detecting AI-generated images.<br>
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Click 'Start New Game' to play again.
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</div>
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"""
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elif self.user_score < self.model_score:
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return """
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<div style='text-align: center; margin-top: 20px; font-size: 1.2em;'>
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Better luck next time! SuSy won this round.<br>
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Keep practicing to improve your detection skills.<br>
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Click 'Start New Game' to try again.
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</div>
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"""
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else:
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return """
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<div style='text-align: center; margin-top: 20px; font-size: 1.2em;'>
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It's a tie! You matched SuSy's performance!<br>
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You're getting good at this.<br>
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Click 'Start New Game' to play again.
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</div>
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"""
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game_state = GameState()
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def load_images():
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@@ -119,45 +175,45 @@ def load_images():
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return selected_images
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def create_score_html():
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<
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</div>
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<div>
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<
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<p style='font-size: 1.5rem; color: #333;'>{game_state.model_score}</p>
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</div>
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</div>
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<p style='color: #333;'>Round: {current_display_round}/{game_state.total_rounds}</p>
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</div>
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{results_html}
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</div>
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"""
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def start_game():
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game_state.
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current_image = Image.open(game_state.game_images[0])
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return (
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gr.update(value=current_image, visible=True),
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@@ -168,54 +224,60 @@ def start_game():
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gr.update(visible=False)
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)
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def submit_guess(user_guess):
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if
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return [gr.update()] * 6
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#
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model_guess = "Real" if model_prediction['Authentic'] > PROB_THRESHOLD else "Fake"
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correct_answer = "Real" if "real_images" in game_state.game_images[game_state.current_round] else "Fake"
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# Update scores
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if user_guess == correct_answer:
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game_state.user_score += 1
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if model_guess == correct_answer:
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game_state.model_score += 1
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# Store last results for display
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game_state.last_results = {
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'user_guess': user_guess,
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'model_guess': model_guess,
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'correct_answer': correct_answer
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}
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game_state.current_round += 1
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game_state.waiting_for_input = True
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return (
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gr.update(value=
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gr.update(visible=True),
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gr.update(visible=False),
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gr.update(visible=False),
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create_score_html(),
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gr.update(visible=
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)
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gr.update(value=next_image, visible=True),
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gr.update(visible=False),
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gr.update(visible=True, interactive=True),
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gr.update(visible=True, interactive=True),
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create_score_html(),
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gr.update(visible=False)
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)
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# Custom CSS
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custom_css = """
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@@ -238,7 +300,7 @@ custom_css = """
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min-width: 120px;
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}
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.image-container img {
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max-height:
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width: auto !important;
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object-fit: contain !important;
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}
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import os
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import random
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from dataclasses import dataclass
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from threading import Lock
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from typing import List, Optional
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import gradio as gr
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import numpy as np
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import torch
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from PIL import Image
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from skimage.feature import graycomatrix, graycoprops
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from torchvision import transforms
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NUM_ROUNDS = 10
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PROB_THRESHOLD = 0.3
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# Load the model
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model = torch.jit.load("SuSy.pt")
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@dataclass
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class GameResults:
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user_guess: str
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model_guess: str
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correct_answer: str
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class GameState:
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def __init__(self):
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self.lock = Lock()
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self.reset()
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def reset(self):
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with self.lock:
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self.user_score = 0
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self.model_score = 0
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self.current_round = 0
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self.total_rounds = NUM_ROUNDS
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self.game_images: List[str] = []
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self.is_game_active = False
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self.last_results: Optional[GameResults] = None
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self.processing_submission = False
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def start_new_game(self) -> bool:
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with self.lock:
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if self.is_game_active:
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return False
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self.reset()
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self.game_images = load_images()
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self.is_game_active = True
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return True
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def can_submit_guess(self) -> bool:
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with self.lock:
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return (
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self.is_game_active and
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not self.processing_submission and
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self.current_round < self.total_rounds
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)
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def start_submission(self) -> bool:
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with self.lock:
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if not self.can_submit_guess():
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return False
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self.processing_submission = True
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return True
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def finish_submission(self, results: GameResults):
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with self.lock:
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if results.user_guess == results.correct_answer:
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self.user_score += 1
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if results.model_guess == results.correct_answer:
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self.model_score += 1
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self.last_results = results
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self.current_round += 1
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self.processing_submission = False
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if self.current_round >= self.total_rounds:
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self.is_game_active = False
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def get_current_image(self) -> Optional[str]:
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with self.lock:
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if not self.is_game_active or self.current_round >= len(self.game_images):
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return None
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return self.game_images[self.current_round]
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def get_game_over_message(self) -> str:
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with self.lock:
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if self.user_score > self.model_score:
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return """
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<div style='text-align: center; margin-top: 20px; font-size: 1.2em;'>
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🎉 Congratulations! You won! 🎉<br>
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You've outperformed SuSy in detecting AI-generated images.<br>
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Click 'Start New Game' to play again.
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</div>
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"""
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elif self.user_score < self.model_score:
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return """
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<div style='text-align: center; margin-top: 20px; font-size: 1.2em;'>
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Better luck next time! SuSy won this round.<br>
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Keep practicing to improve your detection skills.<br>
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Click 'Start New Game' to try again.
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</div>
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"""
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else:
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return """
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<div style='text-align: center; margin-top: 20px; font-size: 1.2em;'>
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It's a tie! You matched SuSy's performance!<br>
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You're getting good at this.<br>
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Click 'Start New Game' to play again.
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</div>
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"""
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def process_image(image):
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# Set Parameters
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top_k_patches = 5
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return sorted_probs
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game_state = GameState()
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def load_images():
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return selected_images
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def create_score_html():
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with game_state.lock:
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results_html = ""
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if game_state.last_results:
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results_html = f"""
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<div style='margin-top: 1rem; padding: 1rem; background-color: #e0e0e0; border-radius: 8px; color: #333;'>
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<h4 style='color: #333; margin-bottom: 0.5rem;'>Last Round Results:</h4>
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<p style='color: #333;'>Your guess: {game_state.last_results.user_guess}</p>
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<p style='color: #333;'>Model's guess: {game_state.last_results.model_guess}</p>
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<p style='color: #333;'>Correct answer: {game_state.last_results.correct_answer}</p>
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</div>
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"""
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current_display_round = min(game_state.current_round + 1, game_state.total_rounds)
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return f"""
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<div style='padding: 1rem; background-color: #f0f0f0; border-radius: 8px; color: #333;'>
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<h3 style='margin-bottom: 1rem; color: #333;'>Score Board</h3>
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<div style='display: flex; justify-content: space-around;'>
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<div>
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<h4 style='color: #333;'>You</h4>
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<p style='font-size: 1.5rem; color: #333;'>{game_state.user_score}</p>
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</div>
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<div>
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<h4 style='color: #333;'>AI Model</h4>
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<p style='font-size: 1.5rem; color: #333;'>{game_state.model_score}</p>
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</div>
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</div>
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<div style='margin-top: 1rem;'>
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<p style='color: #333;'>Round: {current_display_round}/{game_state.total_rounds}</p>
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</div>
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{results_html}
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</div>
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"""
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def start_game():
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if not game_state.start_new_game():
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return [gr.update()] * 6
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current_image = Image.open(game_state.get_current_image())
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return (
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gr.update(value=current_image, visible=True),
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gr.update(visible=False)
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)
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def submit_guess(user_guess: str):
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# Early return if we can't submit a guess
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if not game_state.can_submit_guess():
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return [gr.update()] * 6
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# Mark submission as being processed
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if not game_state.start_submission():
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return [gr.update()] * 6
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try:
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# Get current image and process it
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current_image_path = game_state.get_current_image()
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if not current_image_path:
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return [gr.update()] * 6
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current_image = Image.open(current_image_path)
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model_prediction = process_image(current_image)
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model_guess = "Real" if model_prediction['Authentic'] > PROB_THRESHOLD else "Fake"
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correct_answer = "Real" if "real_images" in current_image_path else "Fake"
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# Update game state with results
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results = GameResults(user_guess, model_guess, correct_answer)
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game_state.finish_submission(results)
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# Check if game is over
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if not game_state.is_game_active:
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return (
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gr.update(value=None, visible=False),
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gr.update(visible=True),
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gr.update(visible=False),
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gr.update(visible=False),
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create_score_html(),
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gr.update(visible=True, value=game_state.get_game_over_message())
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)
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# Get next image for the next round
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next_image_path = game_state.get_current_image()
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if not next_image_path:
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return [gr.update()] * 6
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next_image = Image.open(next_image_path)
|
268 |
+
|
269 |
return (
|
270 |
+
gr.update(value=next_image, visible=True),
|
|
|
|
|
271 |
gr.update(visible=False),
|
272 |
+
gr.update(visible=True, interactive=True),
|
273 |
+
gr.update(visible=True, interactive=True),
|
274 |
create_score_html(),
|
275 |
+
gr.update(visible=False)
|
276 |
)
|
277 |
+
except Exception as e:
|
278 |
+
# If any error occurs, reset the processing flag
|
279 |
+
game_state.processing_submission = False
|
280 |
+
raise e
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
281 |
|
282 |
# Custom CSS
|
283 |
custom_css = """
|
|
|
300 |
min-width: 120px;
|
301 |
}
|
302 |
.image-container img {
|
303 |
+
max-height: 640px !important;
|
304 |
width: auto !important;
|
305 |
object-fit: contain !important;
|
306 |
}
|