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import sys
import unittest
import pythoncom
import win32com.server.policy
import win32com.test.util
from win32com.axscript import axscript
from win32com.axscript.server import axsite
from win32com.axscript.server.error import Exception
from win32com.client.dynamic import Dispatch
from win32com.server import connect, util
from win32com.server.exception import COMException
verbose = "-v" in sys.argv
class MySite(axsite.AXSite):
def __init__(self, *args):
self.exception_seen = None
axsite.AXSite.__init__(self, *args)
def OnScriptError(self, error):
self.exception_seen = exc = error.GetExceptionInfo()
context, line, char = error.GetSourcePosition()
if not verbose:
return
print(" >Exception:", exc[1])
try:
st = error.GetSourceLineText()
except pythoncom.com_error:
st = None
if st is None:
st = ""
text = st + "\n" + (" " * (char - 1)) + "^" + "\n" + exc[2]
for line in text.splitlines():
print(" >" + line)
class MyCollection(util.Collection):
def _NewEnum(self):
return util.Collection._NewEnum(self)
class Test:
_public_methods_ = ["echo", "fail"]
_public_attrs_ = ["collection"]
def __init__(self):
self.verbose = verbose
self.collection = util.wrap(MyCollection([1, "Two", 3]))
self.last = ""
self.fail_called = 0
# self._connect_server_ = TestConnectServer(self)
def echo(self, *args):
self.last = "".join([str(s) for s in args])
if self.verbose:
for arg in args:
print(arg, end=" ")
print()
def fail(self, *args):
print("**** fail() called ***")
for arg in args:
print(arg, end=" ")
print()
self.fail_called = 1
# self._connect_server_.Broadcast(last)
#### Connections currently wont work, as there is no way for the engine to
#### know what events we support. We need typeinfo support.
IID_ITestEvents = pythoncom.MakeIID("{8EB72F90-0D44-11d1-9C4B-00AA00125A98}")
class TestConnectServer(connect.ConnectableServer):
_connect_interfaces_ = [IID_ITestEvents]
# The single public method that the client can call on us
# (ie, as a normal COM server, this exposes just this single method.
def __init__(self, object):
self.object = object
def Broadcast(self, arg):
# Simply broadcast a notification.
self._BroadcastNotify(self.NotifyDoneIt, (arg,))
def NotifyDoneIt(self, interface, arg):
interface.Invoke(1000, 0, pythoncom.DISPATCH_METHOD, 1, arg)
VBScript = """\
prop = "Property Value"
sub hello(arg1)
test.echo arg1
end sub
sub testcollection
if test.collection.Item(0) <> 1 then
test.fail("Index 0 was wrong")
end if
if test.collection.Item(1) <> "Two" then
test.fail("Index 1 was wrong")
end if
if test.collection.Item(2) <> 3 then
test.fail("Index 2 was wrong")
end if
num = 0
for each item in test.collection
num = num + 1
next
if num <> 3 then
test.fail("Collection didn't have 3 items")
end if
end sub
"""
PyScript = """\
# A unicode \xa9omment.
prop = "Property Value"
def hello(arg1):
test.echo(arg1)
def testcollection():
# test.collection[1] = "New one"
got = []
for item in test.collection:
got.append(item)
if got != [1, "Two", 3]:
test.fail("Didn't get the collection")
pass
"""
# XXX - needs py3k work! Throwing a bytes string with an extended char
# doesn't make much sense, but py2x allows it. What it gets upset with
# is a real unicode arg - which is the only thing py3k allows!
PyScript_Exc = """\
def hello(arg1):
raise RuntimeError("exc with extended \xa9har")
"""
ErrScript = """\
bad code for everyone!
"""
state_map = {
axscript.SCRIPTSTATE_UNINITIALIZED: "SCRIPTSTATE_UNINITIALIZED",
axscript.SCRIPTSTATE_INITIALIZED: "SCRIPTSTATE_INITIALIZED",
axscript.SCRIPTSTATE_STARTED: "SCRIPTSTATE_STARTED",
axscript.SCRIPTSTATE_CONNECTED: "SCRIPTSTATE_CONNECTED",
axscript.SCRIPTSTATE_DISCONNECTED: "SCRIPTSTATE_DISCONNECTED",
axscript.SCRIPTSTATE_CLOSED: "SCRIPTSTATE_CLOSED",
}
def _CheckEngineState(engine, name, state):
got = engine.engine.eScript.GetScriptState()
if got != state:
got_name = state_map.get(got, str(got))
state_name = state_map.get(state, str(state))
raise RuntimeError(
"Warning - engine %s has state %s, but expected %s"
% (name, got_name, state_name)
)
class EngineTester(win32com.test.util.TestCase):
def _TestEngine(self, engineName, code, expected_exc=None):
echoer = Test()
model = {
"test": util.wrap(echoer),
}
site = MySite(model)
engine = site._AddEngine(engineName)
try:
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_INITIALIZED)
engine.AddCode(code)
engine.Start()
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_STARTED)
self.assertTrue(not echoer.fail_called, "Fail should not have been called")
# Now call into the scripts IDispatch
ob = Dispatch(engine.GetScriptDispatch())
try:
ob.hello("Goober")
self.assertTrue(
expected_exc is None,
"Expected %r, but no exception seen" % (expected_exc,),
)
except pythoncom.com_error:
if expected_exc is None:
self.fail(
"Unexpected failure from script code: %s"
% (site.exception_seen,)
)
if expected_exc not in site.exception_seen[2]:
self.fail(
"Could not find %r in %r"
% (expected_exc, site.exception_seen[2])
)
return
self.assertEqual(echoer.last, "Goober")
self.assertEqual(str(ob.prop), "Property Value")
ob.testcollection()
self.assertTrue(not echoer.fail_called, "Fail should not have been called")
# Now make sure my engines can evaluate stuff.
result = engine.eParse.ParseScriptText(
"1+1", None, None, None, 0, 0, axscript.SCRIPTTEXT_ISEXPRESSION
)
self.assertEqual(result, 2)
# re-initialize to make sure it transitions back to initialized again.
engine.SetScriptState(axscript.SCRIPTSTATE_INITIALIZED)
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_INITIALIZED)
engine.Start()
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_STARTED)
# Transition back to initialized, then through connected too.
engine.SetScriptState(axscript.SCRIPTSTATE_INITIALIZED)
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_INITIALIZED)
engine.SetScriptState(axscript.SCRIPTSTATE_CONNECTED)
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_CONNECTED)
engine.SetScriptState(axscript.SCRIPTSTATE_INITIALIZED)
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_INITIALIZED)
engine.SetScriptState(axscript.SCRIPTSTATE_CONNECTED)
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_CONNECTED)
engine.SetScriptState(axscript.SCRIPTSTATE_DISCONNECTED)
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_DISCONNECTED)
finally:
engine.Close()
engine = None
site = None
def testVB(self):
self._TestEngine("VBScript", VBScript)
def testPython(self):
self._TestEngine("Python", PyScript)
def testPythonUnicodeError(self):
self._TestEngine("Python", PyScript)
def testVBExceptions(self):
self.assertRaises(pythoncom.com_error, self._TestEngine, "VBScript", ErrScript)
def testPythonExceptions(self):
expected = "RuntimeError: exc with extended \xa9har"
self._TestEngine("Python", PyScript_Exc, expected)
if __name__ == "__main__":
unittest.main()
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