GameServerX / build /linuxBuild_Data /RuntimeInitializeOnLoads.json
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{"root":[{"assemblyName":"Mirror.Authenticators","nameSpace":"Mirror","className":"GeneratedNetworkCode","methodName":"InitReadWriters","loadTypes":1,"isUnityClass":false},{"assemblyName":"Mirror.Components","nameSpace":"Mirror","className":"GeneratedNetworkCode","methodName":"InitReadWriters","loadTypes":1,"isUnityClass":false},{"assemblyName":"Mirror","nameSpace":"Mirror","className":"NetworkClient","methodName":"Shutdown","loadTypes":1,"isUnityClass":false},{"assemblyName":"Mirror","nameSpace":"Mirror","className":"NetworkDiagnostics","methodName":"ResetStatics","loadTypes":0,"isUnityClass":false},{"assemblyName":"Mirror","nameSpace":"Mirror","className":"NetworkIdentity","methodName":"ResetStatics","loadTypes":1,"isUnityClass":false},{"assemblyName":"Mirror","nameSpace":"Mirror","className":"NetworkLoop","methodName":"ResetStatics","loadTypes":1,"isUnityClass":false},{"assemblyName":"Mirror","nameSpace":"Mirror","className":"NetworkLoop","methodName":"RuntimeInitializeOnLoad","loadTypes":1,"isUnityClass":false},{"assemblyName":"Mirror","nameSpace":"Mirror","className":"NetworkManager","methodName":"ResetStatics","loadTypes":1,"isUnityClass":false},{"assemblyName":"Mirror","nameSpace":"Mirror","className":"NetworkServer","methodName":"Shutdown","loadTypes":1,"isUnityClass":false},{"assemblyName":"Mirror","nameSpace":"Mirror","className":"NetworkTime","methodName":"ResetStatics","loadTypes":0,"isUnityClass":false},{"assemblyName":"Mirror","nameSpace":"Mirror","className":"ThreadLog","methodName":"Initialize","loadTypes":1,"isUnityClass":false},{"assemblyName":"Mirror","nameSpace":"Mirror","className":"GeneratedNetworkCode","methodName":"InitReadWriters","loadTypes":1,"isUnityClass":false},{"assemblyName":"Mirror.Examples","nameSpace":"Mirror.Examples.MultipleMatch","className":"CanvasController","methodName":"ResetStatics","loadTypes":1,"isUnityClass":false},{"assemblyName":"Mirror.Examples","nameSpace":"Mirror.Examples.Chat","className":"ChatAuthenticator","methodName":"ResetStatics","loadTypes":0,"isUnityClass":false},{"assemblyName":"Mirror.Examples","nameSpace":"Mirror","className":"GeneratedNetworkCode","methodName":"InitReadWriters","loadTypes":1,"isUnityClass":false},{"assemblyName":"Unity.VisualScripting.Core","nameSpace":"Unity.VisualScripting","className":"RuntimeVSUsageUtility","methodName":"RuntimeInitializeOnLoadBeforeSceneLoad","loadTypes":1,"isUnityClass":true}]}