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from typing import List, Optional, Tuple
import gradio
from facefusion import state_manager, wording
from facefusion.common_helper import calc_float_step
from facefusion.processors import choices as processors_choices
from facefusion.processors.core import load_processor_module
from facefusion.processors.typing import FaceEditorModel
from facefusion.uis.core import get_ui_component, register_ui_component
FACE_EDITOR_MODEL_DROPDOWN : Optional[gradio.Dropdown] = None
FACE_EDITOR_EYEBROW_DIRECTION_SLIDER : Optional[gradio.Slider] = None
FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER : Optional[gradio.Slider] = None
FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER : Optional[gradio.Slider] = None
FACE_EDITOR_EYE_OPEN_RATIO_SLIDER : Optional[gradio.Slider] = None
FACE_EDITOR_LIP_OPEN_RATIO_SLIDER : Optional[gradio.Slider] = None
FACE_EDITOR_MOUTH_GRIM_SLIDER : Optional[gradio.Slider] = None
FACE_EDITOR_MOUTH_POUT_SLIDER : Optional[gradio.Slider] = None
FACE_EDITOR_MOUTH_PURSE_SLIDER : Optional[gradio.Slider] = None
FACE_EDITOR_MOUTH_SMILE_SLIDER : Optional[gradio.Slider] = None
FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER : Optional[gradio.Slider] = None
FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER : Optional[gradio.Slider] = None
def render() -> None:
global FACE_EDITOR_MODEL_DROPDOWN
global FACE_EDITOR_EYEBROW_DIRECTION_SLIDER
global FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER
global FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER
global FACE_EDITOR_EYE_OPEN_RATIO_SLIDER
global FACE_EDITOR_LIP_OPEN_RATIO_SLIDER
global FACE_EDITOR_MOUTH_GRIM_SLIDER
global FACE_EDITOR_MOUTH_POUT_SLIDER
global FACE_EDITOR_MOUTH_PURSE_SLIDER
global FACE_EDITOR_MOUTH_SMILE_SLIDER
global FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER
global FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER
FACE_EDITOR_MODEL_DROPDOWN = gradio.Dropdown(
label = wording.get('uis.face_editor_model_dropdown'),
choices = processors_choices.face_editor_models,
value = state_manager.get_item('face_editor_model'),
visible = 'face_editor' in state_manager.get_item('processors')
)
FACE_EDITOR_EYEBROW_DIRECTION_SLIDER = gradio.Slider(
label = wording.get('uis.face_editor_eyebrow_direction_slider'),
value = state_manager.get_item('face_editor_eyebrow_direction'),
step = calc_float_step(processors_choices.face_editor_eyebrow_direction_range),
minimum = processors_choices.face_editor_eyebrow_direction_range[0],
maximum = processors_choices.face_editor_eyebrow_direction_range[-1],
visible = 'face_editor' in state_manager.get_item('processors'),
)
FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER = gradio.Slider(
label = wording.get('uis.face_editor_eye_gaze_horizontal_slider'),
value = state_manager.get_item('face_editor_eye_gaze_horizontal'),
step = calc_float_step(processors_choices.face_editor_eye_gaze_horizontal_range),
minimum = processors_choices.face_editor_eye_gaze_horizontal_range[0],
maximum = processors_choices.face_editor_eye_gaze_horizontal_range[-1],
visible = 'face_editor' in state_manager.get_item('processors'),
)
FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER = gradio.Slider(
label = wording.get('uis.face_editor_eye_gaze_vertical_slider'),
value = state_manager.get_item('face_editor_eye_gaze_vertical'),
step = calc_float_step(processors_choices.face_editor_eye_gaze_vertical_range),
minimum = processors_choices.face_editor_eye_gaze_vertical_range[0],
maximum = processors_choices.face_editor_eye_gaze_vertical_range[-1],
visible = 'face_editor' in state_manager.get_item('processors'),
)
FACE_EDITOR_EYE_OPEN_RATIO_SLIDER = gradio.Slider(
label = wording.get('uis.face_editor_eye_open_ratio_slider'),
value = state_manager.get_item('face_editor_eye_open_ratio'),
step = calc_float_step(processors_choices.face_editor_eye_open_ratio_range),
minimum = processors_choices.face_editor_eye_open_ratio_range[0],
maximum = processors_choices.face_editor_eye_open_ratio_range[-1],
visible = 'face_editor' in state_manager.get_item('processors'),
)
FACE_EDITOR_LIP_OPEN_RATIO_SLIDER = gradio.Slider(
label = wording.get('uis.face_editor_lip_open_ratio_slider'),
value = state_manager.get_item('face_editor_lip_open_ratio'),
step = calc_float_step(processors_choices.face_editor_lip_open_ratio_range),
minimum = processors_choices.face_editor_lip_open_ratio_range[0],
maximum = processors_choices.face_editor_lip_open_ratio_range[-1],
visible = 'face_editor' in state_manager.get_item('processors'),
)
FACE_EDITOR_MOUTH_GRIM_SLIDER = gradio.Slider(
label = wording.get('uis.face_editor_mouth_grim_slider'),
value = state_manager.get_item('face_editor_mouth_grim'),
step = calc_float_step(processors_choices.face_editor_mouth_grim_range),
minimum = processors_choices.face_editor_mouth_grim_range[0],
maximum = processors_choices.face_editor_mouth_grim_range[-1],
visible = 'face_editor' in state_manager.get_item('processors'),
)
FACE_EDITOR_MOUTH_POUT_SLIDER = gradio.Slider(
label = wording.get('uis.face_editor_mouth_pout_slider'),
value = state_manager.get_item('face_editor_mouth_pout'),
step = calc_float_step(processors_choices.face_editor_mouth_pout_range),
minimum = processors_choices.face_editor_mouth_pout_range[0],
maximum = processors_choices.face_editor_mouth_pout_range[-1],
visible = 'face_editor' in state_manager.get_item('processors'),
)
FACE_EDITOR_MOUTH_PURSE_SLIDER = gradio.Slider(
label = wording.get('uis.face_editor_mouth_purse_slider'),
value = state_manager.get_item('face_editor_mouth_purse'),
step = calc_float_step(processors_choices.face_editor_mouth_purse_range),
minimum = processors_choices.face_editor_mouth_purse_range[0],
maximum = processors_choices.face_editor_mouth_purse_range[-1],
visible = 'face_editor' in state_manager.get_item('processors'),
)
FACE_EDITOR_MOUTH_SMILE_SLIDER = gradio.Slider(
label = wording.get('uis.face_editor_mouth_smile_slider'),
value = state_manager.get_item('face_editor_mouth_smile'),
step = calc_float_step(processors_choices.face_editor_mouth_smile_range),
minimum = processors_choices.face_editor_mouth_smile_range[0],
maximum = processors_choices.face_editor_mouth_smile_range[-1],
visible = 'face_editor' in state_manager.get_item('processors'),
)
FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER = gradio.Slider(
label = wording.get('uis.face_editor_mouth_position_horizontal_slider'),
value = state_manager.get_item('face_editor_mouth_position_horizontal'),
step = calc_float_step(processors_choices.face_editor_mouth_position_horizontal_range),
minimum = processors_choices.face_editor_mouth_position_horizontal_range[0],
maximum = processors_choices.face_editor_mouth_position_horizontal_range[-1],
visible = 'face_editor' in state_manager.get_item('processors'),
)
FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER = gradio.Slider(
label = wording.get('uis.face_editor_mouth_position_vertical_slider'),
value = state_manager.get_item('face_editor_mouth_position_vertical'),
step = calc_float_step(processors_choices.face_editor_mouth_position_vertical_range),
minimum = processors_choices.face_editor_mouth_position_vertical_range[0],
maximum = processors_choices.face_editor_mouth_position_vertical_range[-1],
visible = 'face_editor' in state_manager.get_item('processors'),
)
register_ui_component('face_editor_model_dropdown', FACE_EDITOR_MODEL_DROPDOWN)
register_ui_component('face_editor_eyebrow_direction_slider', FACE_EDITOR_EYEBROW_DIRECTION_SLIDER)
register_ui_component('face_editor_eye_gaze_horizontal_slider', FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER)
register_ui_component('face_editor_eye_gaze_vertical_slider', FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER)
register_ui_component('face_editor_eye_open_ratio_slider', FACE_EDITOR_EYE_OPEN_RATIO_SLIDER)
register_ui_component('face_editor_lip_open_ratio_slider', FACE_EDITOR_LIP_OPEN_RATIO_SLIDER)
register_ui_component('face_editor_mouth_grim_slider', FACE_EDITOR_MOUTH_GRIM_SLIDER)
register_ui_component('face_editor_mouth_pout_slider', FACE_EDITOR_MOUTH_POUT_SLIDER)
register_ui_component('face_editor_mouth_purse_slider', FACE_EDITOR_MOUTH_PURSE_SLIDER)
register_ui_component('face_editor_mouth_smile_slider', FACE_EDITOR_MOUTH_SMILE_SLIDER)
register_ui_component('face_editor_mouth_position_horizontal_slider', FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER)
register_ui_component('face_editor_mouth_position_vertical_slider', FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER)
def listen() -> None:
FACE_EDITOR_MODEL_DROPDOWN.change(update_face_editor_model, inputs = FACE_EDITOR_MODEL_DROPDOWN, outputs = FACE_EDITOR_MODEL_DROPDOWN)
FACE_EDITOR_EYEBROW_DIRECTION_SLIDER.release(update_face_editor_eyebrow_direction, inputs = FACE_EDITOR_EYEBROW_DIRECTION_SLIDER)
FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER.release(update_face_editor_eye_gaze_horizontal, inputs = FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER)
FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER.release(update_face_editor_eye_gaze_vertical, inputs = FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER)
FACE_EDITOR_EYE_OPEN_RATIO_SLIDER.release(update_face_editor_eye_open_ratio, inputs = FACE_EDITOR_EYE_OPEN_RATIO_SLIDER)
FACE_EDITOR_LIP_OPEN_RATIO_SLIDER.release(update_face_editor_lip_open_ratio, inputs = FACE_EDITOR_LIP_OPEN_RATIO_SLIDER)
FACE_EDITOR_MOUTH_GRIM_SLIDER.release(update_face_editor_mouth_grim, inputs = FACE_EDITOR_MOUTH_GRIM_SLIDER)
FACE_EDITOR_MOUTH_POUT_SLIDER.release(update_face_editor_mouth_pout, inputs = FACE_EDITOR_MOUTH_POUT_SLIDER)
FACE_EDITOR_MOUTH_PURSE_SLIDER.release(update_face_editor_mouth_purse, inputs = FACE_EDITOR_MOUTH_PURSE_SLIDER)
FACE_EDITOR_MOUTH_SMILE_SLIDER.release(update_face_editor_mouth_smile, inputs = FACE_EDITOR_MOUTH_SMILE_SLIDER)
FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER.release(update_face_editor_mouth_position_horizontal, inputs = FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER)
FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER.release(update_face_editor_mouth_position_vertical, inputs = FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER)
processors_checkbox_group = get_ui_component('processors_checkbox_group')
if processors_checkbox_group:
processors_checkbox_group.change(remote_update, inputs = processors_checkbox_group, outputs = [FACE_EDITOR_MODEL_DROPDOWN, FACE_EDITOR_EYEBROW_DIRECTION_SLIDER, FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER, FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER, FACE_EDITOR_EYE_OPEN_RATIO_SLIDER, FACE_EDITOR_LIP_OPEN_RATIO_SLIDER, FACE_EDITOR_MOUTH_GRIM_SLIDER, FACE_EDITOR_MOUTH_POUT_SLIDER, FACE_EDITOR_MOUTH_PURSE_SLIDER, FACE_EDITOR_MOUTH_SMILE_SLIDER, FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER, FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER])
def remote_update(processors : List[str]) -> Tuple[gradio.Dropdown, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider]:
has_face_editor = 'face_editor' in processors
return gradio.Dropdown(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor)
def update_face_editor_model(face_editor_model : FaceEditorModel) -> gradio.Dropdown:
face_editor_module = load_processor_module('face_editor')
face_editor_module.clear_inference_pool()
state_manager.set_item('face_editor_model', face_editor_model)
if face_editor_module.pre_check():
return gradio.Dropdown(value = state_manager.get_item('face_editor_model'))
return gradio.Dropdown()
def update_face_editor_eyebrow_direction(face_editor_eyebrow_direction : float) -> None:
state_manager.set_item('face_editor_eyebrow_direction', face_editor_eyebrow_direction)
def update_face_editor_eye_gaze_horizontal(face_editor_eye_gaze_horizontal : float) -> None:
state_manager.set_item('face_editor_eye_gaze_horizontal', face_editor_eye_gaze_horizontal)
def update_face_editor_eye_gaze_vertical(face_editor_eye_gaze_vertical : float) -> None:
state_manager.set_item('face_editor_eye_gaze_vertical', face_editor_eye_gaze_vertical)
def update_face_editor_eye_open_ratio(face_editor_eye_open_ratio : float) -> None:
state_manager.set_item('face_editor_eye_open_ratio', face_editor_eye_open_ratio)
def update_face_editor_lip_open_ratio(face_editor_lip_open_ratio : float) -> None:
state_manager.set_item('face_editor_lip_open_ratio', face_editor_lip_open_ratio)
def update_face_editor_mouth_grim(face_editor_mouth_grim : float) -> None:
state_manager.set_item('face_editor_mouth_grim', face_editor_mouth_grim)
def update_face_editor_mouth_pout(face_editor_mouth_pout : float) -> None:
state_manager.set_item('face_editor_mouth_pout', face_editor_mouth_pout)
def update_face_editor_mouth_purse(face_editor_mouth_purse : float) -> None:
state_manager.set_item('face_editor_mouth_purse', face_editor_mouth_purse)
def update_face_editor_mouth_smile(face_editor_mouth_smile : float) -> None:
state_manager.set_item('face_editor_mouth_smile', face_editor_mouth_smile)
def update_face_editor_mouth_position_horizontal(face_editor_mouth_position_horizontal : float) -> None:
state_manager.set_item('face_editor_mouth_position_horizontal', face_editor_mouth_position_horizontal)
def update_face_editor_mouth_position_vertical(face_editor_mouth_position_vertical : float) -> None:
state_manager.set_item('face_editor_mouth_position_vertical', face_editor_mouth_position_vertical)
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