from typing import List, Optional, Tuple import gradio from facefusion import state_manager, wording from facefusion.common_helper import calc_float_step from facefusion.processors import choices as processors_choices from facefusion.processors.core import load_processor_module from facefusion.processors.typing import FaceEditorModel from facefusion.uis.core import get_ui_component, register_ui_component FACE_EDITOR_MODEL_DROPDOWN : Optional[gradio.Dropdown] = None FACE_EDITOR_EYEBROW_DIRECTION_SLIDER : Optional[gradio.Slider] = None FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER : Optional[gradio.Slider] = None FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER : Optional[gradio.Slider] = None FACE_EDITOR_EYE_OPEN_RATIO_SLIDER : Optional[gradio.Slider] = None FACE_EDITOR_LIP_OPEN_RATIO_SLIDER : Optional[gradio.Slider] = None FACE_EDITOR_MOUTH_GRIM_SLIDER : Optional[gradio.Slider] = None FACE_EDITOR_MOUTH_POUT_SLIDER : Optional[gradio.Slider] = None FACE_EDITOR_MOUTH_PURSE_SLIDER : Optional[gradio.Slider] = None FACE_EDITOR_MOUTH_SMILE_SLIDER : Optional[gradio.Slider] = None FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER : Optional[gradio.Slider] = None FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER : Optional[gradio.Slider] = None def render() -> None: global FACE_EDITOR_MODEL_DROPDOWN global FACE_EDITOR_EYEBROW_DIRECTION_SLIDER global FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER global FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER global FACE_EDITOR_EYE_OPEN_RATIO_SLIDER global FACE_EDITOR_LIP_OPEN_RATIO_SLIDER global FACE_EDITOR_MOUTH_GRIM_SLIDER global FACE_EDITOR_MOUTH_POUT_SLIDER global FACE_EDITOR_MOUTH_PURSE_SLIDER global FACE_EDITOR_MOUTH_SMILE_SLIDER global FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER global FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER FACE_EDITOR_MODEL_DROPDOWN = gradio.Dropdown( label = wording.get('uis.face_editor_model_dropdown'), choices = processors_choices.face_editor_models, value = state_manager.get_item('face_editor_model'), visible = 'face_editor' in state_manager.get_item('processors') ) FACE_EDITOR_EYEBROW_DIRECTION_SLIDER = gradio.Slider( label = wording.get('uis.face_editor_eyebrow_direction_slider'), value = state_manager.get_item('face_editor_eyebrow_direction'), step = calc_float_step(processors_choices.face_editor_eyebrow_direction_range), minimum = processors_choices.face_editor_eyebrow_direction_range[0], maximum = processors_choices.face_editor_eyebrow_direction_range[-1], visible = 'face_editor' in state_manager.get_item('processors'), ) FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER = gradio.Slider( label = wording.get('uis.face_editor_eye_gaze_horizontal_slider'), value = state_manager.get_item('face_editor_eye_gaze_horizontal'), step = calc_float_step(processors_choices.face_editor_eye_gaze_horizontal_range), minimum = processors_choices.face_editor_eye_gaze_horizontal_range[0], maximum = processors_choices.face_editor_eye_gaze_horizontal_range[-1], visible = 'face_editor' in state_manager.get_item('processors'), ) FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER = gradio.Slider( label = wording.get('uis.face_editor_eye_gaze_vertical_slider'), value = state_manager.get_item('face_editor_eye_gaze_vertical'), step = calc_float_step(processors_choices.face_editor_eye_gaze_vertical_range), minimum = processors_choices.face_editor_eye_gaze_vertical_range[0], maximum = processors_choices.face_editor_eye_gaze_vertical_range[-1], visible = 'face_editor' in state_manager.get_item('processors'), ) FACE_EDITOR_EYE_OPEN_RATIO_SLIDER = gradio.Slider( label = wording.get('uis.face_editor_eye_open_ratio_slider'), value = state_manager.get_item('face_editor_eye_open_ratio'), step = calc_float_step(processors_choices.face_editor_eye_open_ratio_range), minimum = processors_choices.face_editor_eye_open_ratio_range[0], maximum = processors_choices.face_editor_eye_open_ratio_range[-1], visible = 'face_editor' in state_manager.get_item('processors'), ) FACE_EDITOR_LIP_OPEN_RATIO_SLIDER = gradio.Slider( label = wording.get('uis.face_editor_lip_open_ratio_slider'), value = state_manager.get_item('face_editor_lip_open_ratio'), step = calc_float_step(processors_choices.face_editor_lip_open_ratio_range), minimum = processors_choices.face_editor_lip_open_ratio_range[0], maximum = processors_choices.face_editor_lip_open_ratio_range[-1], visible = 'face_editor' in state_manager.get_item('processors'), ) FACE_EDITOR_MOUTH_GRIM_SLIDER = gradio.Slider( label = wording.get('uis.face_editor_mouth_grim_slider'), value = state_manager.get_item('face_editor_mouth_grim'), step = calc_float_step(processors_choices.face_editor_mouth_grim_range), minimum = processors_choices.face_editor_mouth_grim_range[0], maximum = processors_choices.face_editor_mouth_grim_range[-1], visible = 'face_editor' in state_manager.get_item('processors'), ) FACE_EDITOR_MOUTH_POUT_SLIDER = gradio.Slider( label = wording.get('uis.face_editor_mouth_pout_slider'), value = state_manager.get_item('face_editor_mouth_pout'), step = calc_float_step(processors_choices.face_editor_mouth_pout_range), minimum = processors_choices.face_editor_mouth_pout_range[0], maximum = processors_choices.face_editor_mouth_pout_range[-1], visible = 'face_editor' in state_manager.get_item('processors'), ) FACE_EDITOR_MOUTH_PURSE_SLIDER = gradio.Slider( label = wording.get('uis.face_editor_mouth_purse_slider'), value = state_manager.get_item('face_editor_mouth_purse'), step = calc_float_step(processors_choices.face_editor_mouth_purse_range), minimum = processors_choices.face_editor_mouth_purse_range[0], maximum = processors_choices.face_editor_mouth_purse_range[-1], visible = 'face_editor' in state_manager.get_item('processors'), ) FACE_EDITOR_MOUTH_SMILE_SLIDER = gradio.Slider( label = wording.get('uis.face_editor_mouth_smile_slider'), value = state_manager.get_item('face_editor_mouth_smile'), step = calc_float_step(processors_choices.face_editor_mouth_smile_range), minimum = processors_choices.face_editor_mouth_smile_range[0], maximum = processors_choices.face_editor_mouth_smile_range[-1], visible = 'face_editor' in state_manager.get_item('processors'), ) FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER = gradio.Slider( label = wording.get('uis.face_editor_mouth_position_horizontal_slider'), value = state_manager.get_item('face_editor_mouth_position_horizontal'), step = calc_float_step(processors_choices.face_editor_mouth_position_horizontal_range), minimum = processors_choices.face_editor_mouth_position_horizontal_range[0], maximum = processors_choices.face_editor_mouth_position_horizontal_range[-1], visible = 'face_editor' in state_manager.get_item('processors'), ) FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER = gradio.Slider( label = wording.get('uis.face_editor_mouth_position_vertical_slider'), value = state_manager.get_item('face_editor_mouth_position_vertical'), step = calc_float_step(processors_choices.face_editor_mouth_position_vertical_range), minimum = processors_choices.face_editor_mouth_position_vertical_range[0], maximum = processors_choices.face_editor_mouth_position_vertical_range[-1], visible = 'face_editor' in state_manager.get_item('processors'), ) register_ui_component('face_editor_model_dropdown', FACE_EDITOR_MODEL_DROPDOWN) register_ui_component('face_editor_eyebrow_direction_slider', FACE_EDITOR_EYEBROW_DIRECTION_SLIDER) register_ui_component('face_editor_eye_gaze_horizontal_slider', FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER) register_ui_component('face_editor_eye_gaze_vertical_slider', FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER) register_ui_component('face_editor_eye_open_ratio_slider', FACE_EDITOR_EYE_OPEN_RATIO_SLIDER) register_ui_component('face_editor_lip_open_ratio_slider', FACE_EDITOR_LIP_OPEN_RATIO_SLIDER) register_ui_component('face_editor_mouth_grim_slider', FACE_EDITOR_MOUTH_GRIM_SLIDER) register_ui_component('face_editor_mouth_pout_slider', FACE_EDITOR_MOUTH_POUT_SLIDER) register_ui_component('face_editor_mouth_purse_slider', FACE_EDITOR_MOUTH_PURSE_SLIDER) register_ui_component('face_editor_mouth_smile_slider', FACE_EDITOR_MOUTH_SMILE_SLIDER) register_ui_component('face_editor_mouth_position_horizontal_slider', FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER) register_ui_component('face_editor_mouth_position_vertical_slider', FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER) def listen() -> None: FACE_EDITOR_MODEL_DROPDOWN.change(update_face_editor_model, inputs = FACE_EDITOR_MODEL_DROPDOWN, outputs = FACE_EDITOR_MODEL_DROPDOWN) FACE_EDITOR_EYEBROW_DIRECTION_SLIDER.release(update_face_editor_eyebrow_direction, inputs = FACE_EDITOR_EYEBROW_DIRECTION_SLIDER) FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER.release(update_face_editor_eye_gaze_horizontal, inputs = FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER) FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER.release(update_face_editor_eye_gaze_vertical, inputs = FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER) FACE_EDITOR_EYE_OPEN_RATIO_SLIDER.release(update_face_editor_eye_open_ratio, inputs = FACE_EDITOR_EYE_OPEN_RATIO_SLIDER) FACE_EDITOR_LIP_OPEN_RATIO_SLIDER.release(update_face_editor_lip_open_ratio, inputs = FACE_EDITOR_LIP_OPEN_RATIO_SLIDER) FACE_EDITOR_MOUTH_GRIM_SLIDER.release(update_face_editor_mouth_grim, inputs = FACE_EDITOR_MOUTH_GRIM_SLIDER) FACE_EDITOR_MOUTH_POUT_SLIDER.release(update_face_editor_mouth_pout, inputs = FACE_EDITOR_MOUTH_POUT_SLIDER) FACE_EDITOR_MOUTH_PURSE_SLIDER.release(update_face_editor_mouth_purse, inputs = FACE_EDITOR_MOUTH_PURSE_SLIDER) FACE_EDITOR_MOUTH_SMILE_SLIDER.release(update_face_editor_mouth_smile, inputs = FACE_EDITOR_MOUTH_SMILE_SLIDER) FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER.release(update_face_editor_mouth_position_horizontal, inputs = FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER) FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER.release(update_face_editor_mouth_position_vertical, inputs = FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER) processors_checkbox_group = get_ui_component('processors_checkbox_group') if processors_checkbox_group: processors_checkbox_group.change(remote_update, inputs = processors_checkbox_group, outputs = [FACE_EDITOR_MODEL_DROPDOWN, FACE_EDITOR_EYEBROW_DIRECTION_SLIDER, FACE_EDITOR_EYE_GAZE_HORIZONTAL_SLIDER, FACE_EDITOR_EYE_GAZE_VERTICAL_SLIDER, FACE_EDITOR_EYE_OPEN_RATIO_SLIDER, FACE_EDITOR_LIP_OPEN_RATIO_SLIDER, FACE_EDITOR_MOUTH_GRIM_SLIDER, FACE_EDITOR_MOUTH_POUT_SLIDER, FACE_EDITOR_MOUTH_PURSE_SLIDER, FACE_EDITOR_MOUTH_SMILE_SLIDER, FACE_EDITOR_MOUTH_POSITION_HORIZONTAL_SLIDER, FACE_EDITOR_MOUTH_POSITION_VERTICAL_SLIDER]) def remote_update(processors : List[str]) -> Tuple[gradio.Dropdown, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider, gradio.Slider]: has_face_editor = 'face_editor' in processors return gradio.Dropdown(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor), gradio.Slider(visible = has_face_editor) def update_face_editor_model(face_editor_model : FaceEditorModel) -> gradio.Dropdown: face_editor_module = load_processor_module('face_editor') face_editor_module.clear_inference_pool() state_manager.set_item('face_editor_model', face_editor_model) if face_editor_module.pre_check(): return gradio.Dropdown(value = state_manager.get_item('face_editor_model')) return gradio.Dropdown() def update_face_editor_eyebrow_direction(face_editor_eyebrow_direction : float) -> None: state_manager.set_item('face_editor_eyebrow_direction', face_editor_eyebrow_direction) def update_face_editor_eye_gaze_horizontal(face_editor_eye_gaze_horizontal : float) -> None: state_manager.set_item('face_editor_eye_gaze_horizontal', face_editor_eye_gaze_horizontal) def update_face_editor_eye_gaze_vertical(face_editor_eye_gaze_vertical : float) -> None: state_manager.set_item('face_editor_eye_gaze_vertical', face_editor_eye_gaze_vertical) def update_face_editor_eye_open_ratio(face_editor_eye_open_ratio : float) -> None: state_manager.set_item('face_editor_eye_open_ratio', face_editor_eye_open_ratio) def update_face_editor_lip_open_ratio(face_editor_lip_open_ratio : float) -> None: state_manager.set_item('face_editor_lip_open_ratio', face_editor_lip_open_ratio) def update_face_editor_mouth_grim(face_editor_mouth_grim : float) -> None: state_manager.set_item('face_editor_mouth_grim', face_editor_mouth_grim) def update_face_editor_mouth_pout(face_editor_mouth_pout : float) -> None: state_manager.set_item('face_editor_mouth_pout', face_editor_mouth_pout) def update_face_editor_mouth_purse(face_editor_mouth_purse : float) -> None: state_manager.set_item('face_editor_mouth_purse', face_editor_mouth_purse) def update_face_editor_mouth_smile(face_editor_mouth_smile : float) -> None: state_manager.set_item('face_editor_mouth_smile', face_editor_mouth_smile) def update_face_editor_mouth_position_horizontal(face_editor_mouth_position_horizontal : float) -> None: state_manager.set_item('face_editor_mouth_position_horizontal', face_editor_mouth_position_horizontal) def update_face_editor_mouth_position_vertical(face_editor_mouth_position_vertical : float) -> None: state_manager.set_item('face_editor_mouth_position_vertical', face_editor_mouth_position_vertical)