2d multiplayer race game with scoreboard and chat - Initial Deployment
Browse files- README.md +7 -5
- index.html +662 -19
- prompts.txt +1 -0
README.md
CHANGED
@@ -1,10 +1,12 @@
|
|
1 |
---
|
2 |
-
title:
|
3 |
-
emoji:
|
4 |
-
colorFrom:
|
5 |
-
colorTo:
|
6 |
sdk: static
|
7 |
pinned: false
|
|
|
|
|
8 |
---
|
9 |
|
10 |
-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
|
|
1 |
---
|
2 |
+
title: race
|
3 |
+
emoji: 🐳
|
4 |
+
colorFrom: green
|
5 |
+
colorTo: red
|
6 |
sdk: static
|
7 |
pinned: false
|
8 |
+
tags:
|
9 |
+
- deepsite
|
10 |
---
|
11 |
|
12 |
+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
index.html
CHANGED
@@ -1,19 +1,662 @@
|
|
1 |
-
<!
|
2 |
-
<html>
|
3 |
-
|
4 |
-
|
5 |
-
|
6 |
-
|
7 |
-
|
8 |
-
|
9 |
-
|
10 |
-
|
11 |
-
|
12 |
-
|
13 |
-
|
14 |
-
|
15 |
-
|
16 |
-
|
17 |
-
|
18 |
-
|
19 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
<!DOCTYPE html>
|
2 |
+
<html lang="en">
|
3 |
+
<head>
|
4 |
+
<meta charset="UTF-8">
|
5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
6 |
+
<title>2D Multiplayer Race Game</title>
|
7 |
+
<script src="https://cdn.tailwindcss.com"></script>
|
8 |
+
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
|
9 |
+
<style>
|
10 |
+
/* Custom CSS for game elements */
|
11 |
+
.game-container {
|
12 |
+
position: relative;
|
13 |
+
width: 100%;
|
14 |
+
height: 400px;
|
15 |
+
background-color: #2c3e50;
|
16 |
+
overflow: hidden;
|
17 |
+
}
|
18 |
+
|
19 |
+
.track {
|
20 |
+
position: absolute;
|
21 |
+
width: 100%;
|
22 |
+
height: 100%;
|
23 |
+
background-color: #34495e;
|
24 |
+
}
|
25 |
+
|
26 |
+
.lane {
|
27 |
+
position: absolute;
|
28 |
+
width: 100%;
|
29 |
+
height: 80px;
|
30 |
+
border-top: 2px dashed rgba(255, 255, 255, 0.2);
|
31 |
+
border-bottom: 2px dashed rgba(255, 255, 255, 0.2);
|
32 |
+
}
|
33 |
+
|
34 |
+
.player-car {
|
35 |
+
position: absolute;
|
36 |
+
width: 60px;
|
37 |
+
height: 30px;
|
38 |
+
bottom: 20px;
|
39 |
+
left: 50px;
|
40 |
+
z-index: 10;
|
41 |
+
transition: left 0.1s;
|
42 |
+
}
|
43 |
+
|
44 |
+
.obstacle {
|
45 |
+
position: absolute;
|
46 |
+
width: 50px;
|
47 |
+
height: 50px;
|
48 |
+
z-index: 5;
|
49 |
+
}
|
50 |
+
|
51 |
+
.finish-line {
|
52 |
+
position: absolute;
|
53 |
+
width: 10px;
|
54 |
+
height: 100%;
|
55 |
+
right: 50px;
|
56 |
+
background: repeating-linear-gradient(
|
57 |
+
to bottom,
|
58 |
+
white,
|
59 |
+
white 20px,
|
60 |
+
black 20px,
|
61 |
+
black 40px
|
62 |
+
);
|
63 |
+
z-index: 1;
|
64 |
+
}
|
65 |
+
|
66 |
+
.car-icon {
|
67 |
+
font-size: 30px;
|
68 |
+
}
|
69 |
+
|
70 |
+
.chat-message {
|
71 |
+
animation: fadeIn 0.3s;
|
72 |
+
}
|
73 |
+
|
74 |
+
@keyframes fadeIn {
|
75 |
+
from { opacity: 0; transform: translateY(5px); }
|
76 |
+
to { opacity: 1; transform: translateY(0); }
|
77 |
+
}
|
78 |
+
|
79 |
+
@keyframes crash {
|
80 |
+
0% { transform: rotate(0deg); }
|
81 |
+
25% { transform: rotate(10deg); }
|
82 |
+
50% { transform: rotate(-10deg); }
|
83 |
+
75% { transform: rotate(10deg); }
|
84 |
+
100% { transform: rotate(0deg); }
|
85 |
+
}
|
86 |
+
|
87 |
+
.crash-animation {
|
88 |
+
animation: crash 0.5s ease-in-out;
|
89 |
+
}
|
90 |
+
</style>
|
91 |
+
</head>
|
92 |
+
<body class="bg-gray-900 text-white">
|
93 |
+
<div class="container mx-auto px-4 py-8 max-w-6xl">
|
94 |
+
<h1 class="text-4xl font-bold text-center mb-6 text-yellow-400">
|
95 |
+
<i class="fas fa-flag-checkered mr-2"></i>Multiplayer Race
|
96 |
+
</h1>
|
97 |
+
|
98 |
+
<div class="flex flex-col lg:flex-row gap-6">
|
99 |
+
<!-- Game Area -->
|
100 |
+
<div class="flex-1">
|
101 |
+
<div class="bg-gray-800 rounded-lg shadow-lg overflow-hidden">
|
102 |
+
<!-- Scoreboard Header -->
|
103 |
+
<div class="bg-gray-700 px-4 py-3 flex justify-between items-center">
|
104 |
+
<h2 class="text-xl font-bold">
|
105 |
+
<i class="fas fa-trophy mr-2 text-yellow-400"></i>Race Scoreboard
|
106 |
+
</h2>
|
107 |
+
<div class="flex items-center space-x-4">
|
108 |
+
<div class="flex items-center">
|
109 |
+
<i class="fas fa-users mr-1 text-blue-400"></i>
|
110 |
+
<span id="player-count">0</span>
|
111 |
+
</div>
|
112 |
+
<div class="flex items-center">
|
113 |
+
<i class="fas fa-clock mr-1 text-green-400"></i>
|
114 |
+
<span id="game-time">0:00</span>
|
115 |
+
</div>
|
116 |
+
</div>
|
117 |
+
</div>
|
118 |
+
|
119 |
+
<!-- Actual Scoreboard -->
|
120 |
+
<div class="px-4 py-3 bg-gray-800 max-h-40 overflow-y-auto" id="scoreboard">
|
121 |
+
<div class="flex justify-between py-1 px-2 rounded bg-gray-700 mb-2">
|
122 |
+
<span class="font-bold">Player</span>
|
123 |
+
<span class="font-bold">Position</span>
|
124 |
+
<span class="font-bold">Speed</span>
|
125 |
+
</div>
|
126 |
+
<div class="text-center py-3 text-gray-500" id="empty-scoreboard">
|
127 |
+
Waiting for players to join...
|
128 |
+
</div>
|
129 |
+
</div>
|
130 |
+
|
131 |
+
<!-- The Game Canvas -->
|
132 |
+
<div class="game-container relative" id="game-container">
|
133 |
+
<div class="track">
|
134 |
+
<div class="lane" style="top: 60px;"></div>
|
135 |
+
<div class="lane" style="top: 160px;"></div>
|
136 |
+
<div class="lane" style="top: 260px;"></div>
|
137 |
+
<div class="finish-line"></div>
|
138 |
+
|
139 |
+
<!-- Player cars will be added dynamically -->
|
140 |
+
</div>
|
141 |
+
</div>
|
142 |
+
|
143 |
+
<!-- Controls -->
|
144 |
+
<div class="bg-gray-700 px-4 py-3 flex items-center justify-between">
|
145 |
+
<div class="flex items-center space-x-2">
|
146 |
+
<button id="start-game" class="bg-green-600 hover:bg-green-700 px-4 py-2 rounded-lg font-medium flex items-center">
|
147 |
+
<i class="fas fa-play mr-2"></i> Start Game
|
148 |
+
</button>
|
149 |
+
<button id="reset-game" class="bg-yellow-600 hover:bg-yellow-700 px-4 py-2 rounded-lg font-medium flex items-center">
|
150 |
+
<i class="fas fa-sync-alt mr-2"></i> Reset
|
151 |
+
</button>
|
152 |
+
</div>
|
153 |
+
|
154 |
+
<div class="flex items-center space-x-4">
|
155 |
+
<span id="player-speed">Speed: 0</span>
|
156 |
+
<span id="player-position">Position: -</span>
|
157 |
+
</div>
|
158 |
+
</div>
|
159 |
+
</div>
|
160 |
+
</div>
|
161 |
+
|
162 |
+
<!-- Chat Area -->
|
163 |
+
<div class="w-full lg:w-80 flex flex-col">
|
164 |
+
<div class="bg-gray-800 rounded-lg shadow-lg overflow-hidden flex-1 flex flex-col">
|
165 |
+
<div class="bg-gray-700 px-4 py-3">
|
166 |
+
<h2 class="text-xl font-bold flex items-center">
|
167 |
+
<i class="fas fa-comments mr-2 text-blue-400"></i>Race Chat
|
168 |
+
</h2>
|
169 |
+
</div>
|
170 |
+
|
171 |
+
<div class="flex-1 p-4 overflow-y-auto" id="chat-messages">
|
172 |
+
<div class="text-gray-400 text-center py-8">Send a message to start chatting!</div>
|
173 |
+
</div>
|
174 |
+
|
175 |
+
<div class="p-4 bg-gray-700">
|
176 |
+
<div class="flex space-x-2">
|
177 |
+
<input type="text" id="chat-input" placeholder="Type your message..."
|
178 |
+
class="flex-1 bg-gray-600 rounded-lg px-4 py-2 focus:outline-none focus:ring-2 focus:ring-blue-500">
|
179 |
+
<button id="send-message" class="bg-blue-600 hover:bg-blue-700 px-4 py-2 rounded-lg font-medium">
|
180 |
+
<i class="fas fa-paper-plane"></i>
|
181 |
+
</button>
|
182 |
+
</div>
|
183 |
+
</div>
|
184 |
+
</div>
|
185 |
+
|
186 |
+
<!-- Player List -->
|
187 |
+
<div class="bg-gray-800 rounded-lg shadow-lg overflow-hidden mt-4">
|
188 |
+
<div class="bg-gray-700 px-4 py-3">
|
189 |
+
<h2 class="text-xl font-bold flex items-center">
|
190 |
+
<i class="fas fa-users mr-2 text-purple-400"></i>Online Racers
|
191 |
+
</h2>
|
192 |
+
</div>
|
193 |
+
|
194 |
+
<div class="p-4" id="player-list">
|
195 |
+
<div class="text-gray-400 text-center py-4">No other players connected</div>
|
196 |
+
</div>
|
197 |
+
</div>
|
198 |
+
</div>
|
199 |
+
</div>
|
200 |
+
</div>
|
201 |
+
|
202 |
+
<script>
|
203 |
+
// Game State
|
204 |
+
const gameState = {
|
205 |
+
gameRunning: false,
|
206 |
+
gameTime: 0,
|
207 |
+
playerId: 'player-' + Math.random().toString(36).substr(2, 9),
|
208 |
+
playerName: 'Racer ' + Math.floor(Math.random() * 1000),
|
209 |
+
players: {},
|
210 |
+
obstacles: [],
|
211 |
+
chatMessages: [],
|
212 |
+
keysPressed: {}
|
213 |
+
};
|
214 |
+
|
215 |
+
// DOM Elements
|
216 |
+
const gameContainer = document.getElementById('game-container');
|
217 |
+
const scoreboard = document.getElementById('scoreboard');
|
218 |
+
const emptyScoreboard = document.getElementById('empty-scoreboard');
|
219 |
+
const playerCount = document.getElementById('player-count');
|
220 |
+
const gameTime = document.getElementById('game-time');
|
221 |
+
const playerSpeed = document.getElementById('player-speed');
|
222 |
+
const playerPosition = document.getElementById('player-position');
|
223 |
+
const chatMessages = document.getElementById('chat-messages');
|
224 |
+
const chatInput = document.getElementById('chat-input');
|
225 |
+
const sendMessage = document.getElementById('send-message');
|
226 |
+
const playerList = document.getElementById('player-list');
|
227 |
+
const startGame = document.getElementById('start-game');
|
228 |
+
const resetGame = document.getElementById('reset-game');
|
229 |
+
|
230 |
+
// Car colors for players
|
231 |
+
const carColors = [
|
232 |
+
'text-red-500', 'text-blue-500', 'text-green-500',
|
233 |
+
'text-yellow-500', 'text-purple-500', 'text-pink-500'
|
234 |
+
];
|
235 |
+
|
236 |
+
// Initialize game
|
237 |
+
function initGame() {
|
238 |
+
// Create player's car
|
239 |
+
createPlayer();
|
240 |
+
|
241 |
+
// Add keyboard event listeners
|
242 |
+
window.addEventListener('keydown', handleKeyDown);
|
243 |
+
window.addEventListener('keyup', handleKeyUp);
|
244 |
+
|
245 |
+
// Add button event listeners
|
246 |
+
startGame.addEventListener('click', startGameHandler);
|
247 |
+
resetGame.addEventListener('click', resetGameHandler);
|
248 |
+
sendMessage.addEventListener('click', sendChatMessage);
|
249 |
+
chatInput.addEventListener('keypress', (e) => {
|
250 |
+
if (e.key === 'Enter') sendChatMessage();
|
251 |
+
});
|
252 |
+
|
253 |
+
// Add some demo players (in a real game, these would come from a server)
|
254 |
+
setTimeout(() => {
|
255 |
+
addDemoPlayer('Racer-1', 160);
|
256 |
+
addDemoPlayer('Racer-2', 260);
|
257 |
+
}, 500);
|
258 |
+
|
259 |
+
// Start game loop
|
260 |
+
gameLoop();
|
261 |
+
}
|
262 |
+
|
263 |
+
// Create player element
|
264 |
+
function createPlayer() {
|
265 |
+
const playerCar = document.createElement('div');
|
266 |
+
playerCar.id = gameState.playerId;
|
267 |
+
playerCar.className = `player-car ${carColors[0]} car-icon`;
|
268 |
+
playerCar.innerHTML = '<i class="fas fa-car"></i>';
|
269 |
+
gameContainer.querySelector('.track').appendChild(playerCar);
|
270 |
+
|
271 |
+
gameState.players[gameState.playerId] = {
|
272 |
+
id: gameState.playerId,
|
273 |
+
name: gameState.playerName,
|
274 |
+
x: 50,
|
275 |
+
y: 60,
|
276 |
+
speed: 0,
|
277 |
+
maxSpeed: 10,
|
278 |
+
acceleration: 0.2,
|
279 |
+
deceleration: 0.1,
|
280 |
+
position: 0,
|
281 |
+
finished: false,
|
282 |
+
finishTime: 0,
|
283 |
+
element: playerCar
|
284 |
+
};
|
285 |
+
|
286 |
+
updatePlayerList();
|
287 |
+
updateScoreboard();
|
288 |
+
}
|
289 |
+
|
290 |
+
// Add some demo players (simulating multiplayer)
|
291 |
+
function addDemoPlayer(name, yPos) {
|
292 |
+
const playerId = 'demo-' + Math.random().toString(36).substr(2, 6);
|
293 |
+
const carColor = carColors[Object.keys(gameState.players).length % carColors.length];
|
294 |
+
|
295 |
+
const playerCar = document.createElement('div');
|
296 |
+
playerCar.className = `player-car ${carColor} car-icon`;
|
297 |
+
playerCar.innerHTML = '<i class="fas fa-car"></i>';
|
298 |
+
playerCar.style.top = `${yPos}px`;
|
299 |
+
playerCar.style.left = '50px';
|
300 |
+
gameContainer.querySelector('.track').appendChild(playerCar);
|
301 |
+
|
302 |
+
gameState.players[playerId] = {
|
303 |
+
id: playerId,
|
304 |
+
name: name,
|
305 |
+
x: 50,
|
306 |
+
y: yPos,
|
307 |
+
speed: 0,
|
308 |
+
maxSpeed: 8 + Math.random() * 4,
|
309 |
+
acceleration: 0.1 + Math.random() * 0.1,
|
310 |
+
deceleration: 0.05 + Math.random() * 0.05,
|
311 |
+
position: 0,
|
312 |
+
finished: false,
|
313 |
+
finishTime: 0,
|
314 |
+
element: playerCar,
|
315 |
+
isDemo: true
|
316 |
+
};
|
317 |
+
|
318 |
+
const demoPlayer = gameState.players[playerId];
|
319 |
+
|
320 |
+
// Demo AI for computer players
|
321 |
+
setInterval(() => {
|
322 |
+
if (gameState.gameRunning && !demoPlayer.finished) {
|
323 |
+
if (Math.random() > 0.3) {
|
324 |
+
demoPlayer.speed = Math.min(demoPlayer.speed + demoPlayer.acceleration, demoPlayer.maxSpeed);
|
325 |
+
} else if (Math.random() > 0.7) {
|
326 |
+
demoPlayer.speed = Math.max(demoPlayer.speed - demoPlayer.deceleration, 0);
|
327 |
+
}
|
328 |
+
|
329 |
+
// Randomly change speed
|
330 |
+
if (Math.random() > 0.8) {
|
331 |
+
demoPlayer.speed = Math.max(0, demoPlayer.speed + (Math.random() - 0.5) * 2);
|
332 |
+
}
|
333 |
+
}
|
334 |
+
}, 200);
|
335 |
+
|
336 |
+
updatePlayerList();
|
337 |
+
updateScoreboard();
|
338 |
+
}
|
339 |
+
|
340 |
+
// Handle keyboard input
|
341 |
+
function handleKeyDown(e) {
|
342 |
+
gameState.keysPressed[e.key] = true;
|
343 |
+
}
|
344 |
+
|
345 |
+
function handleKeyUp(e) {
|
346 |
+
gameState.keysPressed[e.key] = false;
|
347 |
+
}
|
348 |
+
|
349 |
+
// Start game handler
|
350 |
+
function startGameHandler() {
|
351 |
+
gameState.gameRunning = true;
|
352 |
+
gameState.gameTime = 0;
|
353 |
+
startGame.disabled = true;
|
354 |
+
startGame.classList.remove('bg-green-600', 'hover:bg-green-700');
|
355 |
+
startGame.classList.add('bg-gray-600', 'cursor-not-allowed');
|
356 |
+
|
357 |
+
// Reset all players
|
358 |
+
for (const playerId in gameState.players) {
|
359 |
+
const player = gameState.players[playerId];
|
360 |
+
player.x = 50;
|
361 |
+
player.speed = 0;
|
362 |
+
player.finished = false;
|
363 |
+
player.finishTime = 0;
|
364 |
+
player.position = 0;
|
365 |
+
}
|
366 |
+
|
367 |
+
addChatMessage('System', 'The race has started! Good luck everyone!', 'text-yellow-400');
|
368 |
+
}
|
369 |
+
|
370 |
+
// Reset game handler
|
371 |
+
function resetGameHandler() {
|
372 |
+
gameState.gameRunning = false;
|
373 |
+
gameState.gameTime = 0;
|
374 |
+
startGame.disabled = false;
|
375 |
+
startGame.classList.add('bg-green-600', 'hover:bg-green-700');
|
376 |
+
startGame.classList.remove('bg-gray-600', 'cursor-not-allowed');
|
377 |
+
|
378 |
+
// Reset all players
|
379 |
+
for (const playerId in gameState.players) {
|
380 |
+
const player = gameState.players[playerId];
|
381 |
+
player.x = 50;
|
382 |
+
player.speed = 0;
|
383 |
+
player.finished = false;
|
384 |
+
player.finishTime = 0;
|
385 |
+
player.position = 0;
|
386 |
+
player.element.style.left = `${player.x}px`;
|
387 |
+
}
|
388 |
+
|
389 |
+
addChatMessage('System', 'The race has been reset.', 'text-yellow-400');
|
390 |
+
updateScoreboard();
|
391 |
+
}
|
392 |
+
|
393 |
+
// Main game loop
|
394 |
+
function gameLoop() {
|
395 |
+
if (gameState.gameRunning) {
|
396 |
+
gameState.gameTime += 0.1;
|
397 |
+
updateGameTimeDisplay();
|
398 |
+
|
399 |
+
// Update all players
|
400 |
+
for (const playerId in gameState.players) {
|
401 |
+
const player = gameState.players[playerId];
|
402 |
+
|
403 |
+
// Player control (only for main player)
|
404 |
+
if (playerId === gameState.playerId) {
|
405 |
+
if (gameState.keysPressed['ArrowRight'] || gameState.keysPressed['d']) {
|
406 |
+
player.speed = Math.min(player.speed + player.acceleration, player.maxSpeed);
|
407 |
+
}
|
408 |
+
|
409 |
+
if (gameState.keysPressed['ArrowLeft'] || gameState.keysPressed['a']) {
|
410 |
+
player.speed = Math.max(player.speed - player.deceleration, 0);
|
411 |
+
}
|
412 |
+
|
413 |
+
// Apply friction
|
414 |
+
if (!gameState.keysPressed['ArrowRight'] && !gameState.keysPressed['ArrowLeft'] &&
|
415 |
+
!gameState.keysPressed['d'] && !gameState.keysPressed['a']) {
|
416 |
+
player.speed = Math.max(player.speed - player.deceleration, 0);
|
417 |
+
}
|
418 |
+
}
|
419 |
+
|
420 |
+
// Move player
|
421 |
+
if (!player.finished) {
|
422 |
+
player.x += player.speed;
|
423 |
+
|
424 |
+
// Check if player finished
|
425 |
+
if (player.x >= gameContainer.clientWidth - 100) {
|
426 |
+
player.finished = true;
|
427 |
+
player.finishTime = gameState.gameTime;
|
428 |
+
player.position = Object.values(gameState.players).filter(p => p.finished).length;
|
429 |
+
|
430 |
+
if (playerId === gameState.playerId) {
|
431 |
+
addChatMessage('System', `You finished in ${ordinalSuffix(player.position)} place!`, 'text-green-400');
|
432 |
+
} else {
|
433 |
+
addChatMessage('System', `${player.name} finished in ${ordinalSuffix(player.position)} place!`, 'text-blue-400');
|
434 |
+
}
|
435 |
+
}
|
436 |
+
}
|
437 |
+
|
438 |
+
// Update player position on screen
|
439 |
+
player.element.style.left = `${player.x}px`;
|
440 |
+
|
441 |
+
// Update stats for main player
|
442 |
+
if (playerId === gameState.playerId) {
|
443 |
+
playerSpeed.textContent = `Speed: ${Math.round(player.speed * 10)}`;
|
444 |
+
if (player.finished) {
|
445 |
+
playerPosition.textContent = `Position: ${ordinalSuffix(player.position)}`;
|
446 |
+
} else {
|
447 |
+
playerPosition.textContent = `Position: Racing`;
|
448 |
+
}
|
449 |
+
}
|
450 |
+
}
|
451 |
+
|
452 |
+
// Calculate positions
|
453 |
+
calculatePositions();
|
454 |
+
}
|
455 |
+
|
456 |
+
// Update UI
|
457 |
+
updateScoreboard();
|
458 |
+
|
459 |
+
requestAnimationFrame(gameLoop);
|
460 |
+
}
|
461 |
+
|
462 |
+
// Calculate player positions
|
463 |
+
function calculatePositions() {
|
464 |
+
const players = Object.values(gameState.players);
|
465 |
+
|
466 |
+
// Filter and sort players who haven't finished
|
467 |
+
const racingPlayers = players
|
468 |
+
.filter(p => !p.finished)
|
469 |
+
.sort((a, b) => b.x - a.x);
|
470 |
+
|
471 |
+
// Assign positions
|
472 |
+
let currentPosition = Object.values(gameState.players).filter(p => p.finished).length + 1;
|
473 |
+
|
474 |
+
for (const player of racingPlayers) {
|
475 |
+
player.position = currentPosition++;
|
476 |
+
}
|
477 |
+
}
|
478 |
+
|
479 |
+
// Update game time display
|
480 |
+
function updateGameTimeDisplay() {
|
481 |
+
const minutes = Math.floor(gameState.gameTime / 60);
|
482 |
+
const seconds = Math.floor(gameState.gameTime % 60);
|
483 |
+
const paddedSeconds = seconds.toString().padStart(2, '0');
|
484 |
+
gameTime.textContent = `${minutes}:${paddedSeconds}`;
|
485 |
+
}
|
486 |
+
|
487 |
+
// Update scoreboard
|
488 |
+
function updateScoreboard() {
|
489 |
+
const players = Object.values(gameState.players);
|
490 |
+
|
491 |
+
if (players.length === 0) {
|
492 |
+
emptyScoreboard.style.display = 'block';
|
493 |
+
return;
|
494 |
+
}
|
495 |
+
|
496 |
+
emptyScoreboard.style.display = 'none';
|
497 |
+
|
498 |
+
// Sort players by position (finished first, then by x position)
|
499 |
+
const sortedPlayers = players.sort((a, b) => {
|
500 |
+
if (a.finished && b.finished) return a.finishTime - b.finishTime;
|
501 |
+
if (a.finished) return -1;
|
502 |
+
if (b.finished) return 1;
|
503 |
+
return b.x - a.x;
|
504 |
+
});
|
505 |
+
|
506 |
+
// Clear scoreboard except header
|
507 |
+
const header = scoreboard.firstElementChild;
|
508 |
+
while (scoreboard.children.length > 1) {
|
509 |
+
scoreboard.removeChild(scoreboard.lastChild);
|
510 |
+
}
|
511 |
+
|
512 |
+
// Add player entries
|
513 |
+
sortedPlayers.forEach((player, index) => {
|
514 |
+
const playerRow = document.createElement('div');
|
515 |
+
playerRow.className = `flex justify-between py-2 px-2 rounded ${player.id === gameState.playerId ? 'bg-gray-700' : 'bg-gray-800'} mb-1 items-center`;
|
516 |
+
|
517 |
+
const playerName = document.createElement('div');
|
518 |
+
playerName.className = 'flex items-center';
|
519 |
+
playerName.innerHTML = `<span class="w-5 text-gray-400">${index + 1}.</span> ${player.name} ${player.id === gameState.playerId ? '<span class="text-xs bg-blue-600 px-1.5 py-0.5 rounded ml-2">You</span>' : ''}`;
|
520 |
+
|
521 |
+
const playerPosition = document.createElement('div');
|
522 |
+
if (player.finished) {
|
523 |
+
playerPosition.textContent = `${ordinalSuffix(player.position)} (${formatTime(player.finishTime)})`;
|
524 |
+
} else {
|
525 |
+
playerPosition.textContent = 'Racing';
|
526 |
+
}
|
527 |
+
|
528 |
+
const playerSpeed = document.createElement('div');
|
529 |
+
playerSpeed.textContent = `${Math.round(player.speed * 10)}`;
|
530 |
+
|
531 |
+
playerRow.appendChild(playerName);
|
532 |
+
playerRow.appendChild(playerPosition);
|
533 |
+
playerRow.appendChild(playerSpeed);
|
534 |
+
|
535 |
+
scoreboard.appendChild(playerRow);
|
536 |
+
});
|
537 |
+
|
538 |
+
// Update player count
|
539 |
+
playerCount.textContent = players.length;
|
540 |
+
}
|
541 |
+
|
542 |
+
// Chat functionality
|
543 |
+
function sendChatMessage() {
|
544 |
+
const message = chatInput.value.trim();
|
545 |
+
if (message) {
|
546 |
+
addChatMessage(gameState.playerName, message);
|
547 |
+
chatInput.value = '';
|
548 |
+
|
549 |
+
// Simulate other players responding
|
550 |
+
if (gameState.gameRunning) {
|
551 |
+
setTimeout(() => {
|
552 |
+
const demoPlayers = Object.values(gameState.players).filter(p => p.isDemo);
|
553 |
+
if (demoPlayers.length > 0 && Math.random() > 0.5) {
|
554 |
+
const demoPlayer = demoPlayers[Math.floor(Math.random() * demoPlayers.length)];
|
555 |
+
const responses = [
|
556 |
+
"Good luck everyone!",
|
557 |
+
"I'm in the lead!",
|
558 |
+
"Watch out for that turn!",
|
559 |
+
"Almost at the finish line!",
|
560 |
+
"Nice move!",
|
561 |
+
"This is intense!",
|
562 |
+
"I'm catching up!",
|
563 |
+
"Too fast for me!"
|
564 |
+
];
|
565 |
+
addChatMessage(demoPlayer.name, responses[Math.floor(Math.random() * responses.length)]);
|
566 |
+
}
|
567 |
+
}, 1000 + Math.random() * 3000);
|
568 |
+
}
|
569 |
+
}
|
570 |
+
}
|
571 |
+
|
572 |
+
function addChatMessage(name, message, specialClass = '') {
|
573 |
+
const messageDiv = document.createElement('div');
|
574 |
+
messageDiv.className = `chat-message mb-2 ${specialClass}`;
|
575 |
+
|
576 |
+
const nameSpan = document.createElement('span');
|
577 |
+
nameSpan.className = 'font-bold mr-2';
|
578 |
+
nameSpan.textContent = name + ':';
|
579 |
+
if (name === 'System') {
|
580 |
+
nameSpan.className += ' text-yellow-400';
|
581 |
+
}
|
582 |
+
|
583 |
+
const messageSpan = document.createElement('span');
|
584 |
+
messageSpan.className = 'text-gray-300';
|
585 |
+
messageSpan.textContent = message;
|
586 |
+
|
587 |
+
messageDiv.appendChild(nameSpan);
|
588 |
+
messageDiv.appendChild(messageSpan);
|
589 |
+
|
590 |
+
chatMessages.appendChild(messageDiv);
|
591 |
+
|
592 |
+
// Remove "empty chat" message if present
|
593 |
+
if (chatMessages.firstChild && chatMessages.firstChild.classList.contains('text-center')) {
|
594 |
+
chatMessages.removeChild(chatMessages.firstChild);
|
595 |
+
}
|
596 |
+
|
597 |
+
// Scroll to bottom
|
598 |
+
chatMessages.scrollTop = chatMessages.scrollHeight;
|
599 |
+
}
|
600 |
+
|
601 |
+
// Update player list display
|
602 |
+
function updatePlayerList() {
|
603 |
+
playerList.innerHTML = '';
|
604 |
+
|
605 |
+
const players = Object.values(gameState.players);
|
606 |
+
if (players.length === 0) {
|
607 |
+
playerList.innerHTML = '<div class="text-gray-400 text-center py-4">No other players connected</div>';
|
608 |
+
return;
|
609 |
+
}
|
610 |
+
|
611 |
+
players.forEach((player, index) => {
|
612 |
+
const playerItem = document.createElement('div');
|
613 |
+
playerItem.className = `flex items-center py-2 px-3 rounded mb-1 ${player.id === gameState.playerId ? 'bg-gray-700' : 'bg-gray-800'}`;
|
614 |
+
|
615 |
+
const carIcon = document.createElement('div');
|
616 |
+
carIcon.className = `car-icon mr-3 ${player.id === gameState.playerId ? 'text-red-500' : carColors[(index % carColors.length) + 1]}`;
|
617 |
+
carIcon.innerHTML = '<i class="fas fa-car"></i>';
|
618 |
+
|
619 |
+
const playerName = document.createElement('div');
|
620 |
+
playerName.className = 'flex-1';
|
621 |
+
playerName.textContent = player.name;
|
622 |
+
|
623 |
+
const playerStatus = document.createElement('div');
|
624 |
+
playerStatus.className = 'text-xs px-2 py-1 rounded-full';
|
625 |
+
|
626 |
+
if (player.finished) {
|
627 |
+
playerStatus.textContent = ordinalSuffix(player.position);
|
628 |
+
playerStatus.className += ' bg-green-800 text-green-300';
|
629 |
+
} else {
|
630 |
+
playerStatus.textContent = 'Racing';
|
631 |
+
playerStatus.className += ' bg-blue-800 text-blue-300';
|
632 |
+
}
|
633 |
+
|
634 |
+
playerItem.appendChild(carIcon);
|
635 |
+
playerItem.appendChild(playerName);
|
636 |
+
playerItem.appendChild(playerStatus);
|
637 |
+
|
638 |
+
playerList.appendChild(playerItem);
|
639 |
+
});
|
640 |
+
}
|
641 |
+
|
642 |
+
// Helper functions
|
643 |
+
function ordinalSuffix(i) {
|
644 |
+
const j = i % 10, k = i % 100;
|
645 |
+
if (j === 1 && k !== 11) return i + "st";
|
646 |
+
if (j === 2 && k !== 12) return i + "nd";
|
647 |
+
if (j === 3 && k !== 13) return i + "rd";
|
648 |
+
return i + "th";
|
649 |
+
}
|
650 |
+
|
651 |
+
function formatTime(seconds) {
|
652 |
+
const minutes = Math.floor(seconds / 60);
|
653 |
+
const secs = Math.floor(seconds % 60);
|
654 |
+
const millis = Math.floor((seconds % 1) * 10);
|
655 |
+
return `${minutes}:${secs.toString().padStart(2, '0')}.${millis}`;
|
656 |
+
}
|
657 |
+
|
658 |
+
// Fire it up!
|
659 |
+
document.addEventListener('DOMContentLoaded', initGame);
|
660 |
+
</script>
|
661 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=LULDev/race" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
662 |
+
</html>
|
prompts.txt
ADDED
@@ -0,0 +1 @@
|
|
|
|
|
1 |
+
2d multiplayer race game with scoreboard and chat
|