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#version 450

#include "types.comp"
#include "generic_unary_head.comp"

layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;

void main() {
    const uint idx = get_idx();

    if (idx >= p.ne) {
        return;
    }

    const FLOAT_TYPE val = FLOAT_TYPE(data_a[src0_idx(idx)]);
    data_d[p.d_offset + dst_idx(idx)] = D_TYPE(cos(val));
}