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# Define allowed operators | |
plus(x::Float64, y::Float64) = x+y | |
mult(x::Float64, y::Float64) = x*y; | |
# (Apparently using const for globals helps speed) | |
const binops = [plus, mult] | |
const unaops = [sin, cos, exp] | |
const nvar = 5; | |
const X = rand(100, nvar) | |
# Here is the function we want to learn (x2^2 + cos(x3) + 5) | |
const y = ((cx,)->cx^2).(X[:, 2]) + cos.(X[:, 3]) .+ 5.0; | |
# How much to punish complexity | |
const parsimony = 0.01 | |
# How much to scale temperature by (T between 0 and 1) | |
const alpha = 10.0 | |
id = (x,) -> x | |
const nuna = size(unaops)[1] | |
const nbin = size(binops)[1] | |
const nops = nuna + nbin | |
# Define a serialization format for the symbolic equations: | |
mutable struct Node | |
#Holds operators, variables, constants in a tree | |
degree::Int #0 for constant/variable, 1 for cos/sin, 2 for +/* etc. | |
val::Union{Float64, Int} #Either const value, or enumerates variable | |
constant::Bool #false if variable | |
op::Function #enumerates operator (for degree=1,2) | |
l::Union{Node, Nothing} | |
r::Union{Node, Nothing} | |
Node(val::Float64) = new(0, val, true, id, nothing, nothing) | |
Node(val::Int) = new(0, val, false, id, nothing, nothing) | |
Node(op, l::Node) = new(1, 0.0, false, op, l, nothing) | |
Node(op, l::Union{Float64, Int}) = new(1, 0.0, false, op, Node(l), nothing) | |
Node(op, l::Node, r::Node) = new(2, 0.0, false, op, l, r) | |
#Allow to pass the leaf value without additional node call: | |
Node(op, l::Union{Float64, Int}, r::Node) = new(2, 0.0, false, op, Node(l), r) | |
Node(op, l::Node, r::Union{Float64, Int}) = new(2, 0.0, false, op, l, Node(r)) | |
Node(op, l::Union{Float64, Int}, r::Union{Float64, Int}) = new(2, 0.0, false, op, Node(l), Node(r)) | |
end | |
# Evaluate a symbolic equation: | |
function evalTree(tree::Node, x::Array{Float64, 1}=Float64[])::Float64 | |
if tree.degree == 0 | |
if tree.constant | |
return tree.val | |
else | |
return x[tree.val] | |
end | |
elseif tree.degree == 1 | |
return tree.op(evalTree(tree.l, x)) | |
else | |
return tree.op(evalTree(tree.l, x), evalTree(tree.r, x)) | |
end | |
end | |
# Count the operators, constants, variables in an equation | |
function countNodes(tree::Node)::Int | |
if tree.degree == 0 | |
return 1 | |
elseif tree.degree == 1 | |
return 1 + countNodes(tree.l) | |
else | |
return 1 + countNodes(tree.l) + countNodes(tree.r) | |
end | |
end | |
# Convert an equation to a string | |
function stringTree(tree::Node)::String | |
if tree.degree == 0 | |
if tree.constant | |
return string(tree.val) | |
else | |
return "x$(tree.val)" | |
end | |
elseif tree.degree == 1 | |
return "$(tree.op)($(stringTree(tree.l)))" | |
else | |
return "$(tree.op)($(stringTree(tree.l)), $(stringTree(tree.r)))" | |
end | |
end | |
# Print an equation | |
function printTree(tree::Node) | |
println(stringTree(tree)) | |
end | |
# Return a random node from the tree | |
function randomNode(tree::Node)::Node | |
if tree.degree == 0 | |
return tree | |
end | |
a = countNodes(tree) | |
b = 0 | |
c = 0 | |
if tree.degree >= 1 | |
b = countNodes(tree.l) | |
end | |
if tree.degree == 2 | |
c = countNodes(tree.r) | |
end | |
i = rand(1:1+b+c) | |
if i <= b | |
return randomNode(tree.l) | |
elseif i == b + 1 | |
return tree | |
end | |
return randomNode(tree.r) | |
end | |
# Count the number of unary operators in the equation | |
function countUnaryOperators(tree::Node)::Int | |
if tree.degree == 0 | |
return 0 | |
elseif tree.degree == 1 | |
return 1 + countUnaryOperators(tree.l) | |
else | |
return 0 + countUnaryOperators(tree.l) + countUnaryOperators(tree.r) | |
end | |
end | |
# Count the number of binary operators in the equation | |
function countBinaryOperators(tree::Node)::Int | |
if tree.degree == 0 | |
return 0 | |
elseif tree.degree == 1 | |
return 0 + countBinaryOperators(tree.l) | |
else | |
return 1 + countBinaryOperators(tree.l) + countBinaryOperators(tree.r) | |
end | |
end | |
# Count the number of operators in the equation | |
function countOperators(tree::Node)::Int | |
return countUnaryOperators(tree) + countBinaryOperators(tree) | |
end | |
# Randomly convert an operator into another one (binary->binary; | |
# unary->unary) | |
function mutateOperator(tree::Node)::Node | |
if countOperators(tree) == 0 | |
return tree | |
end | |
node = randomNode(tree) | |
while node.degree == 0 | |
node = randomNode(tree) | |
end | |
if node.degree == 1 | |
node.op = unaops[rand(1:length(unaops))] | |
else | |
node.op = binops[rand(1:length(binops))] | |
end | |
return tree | |
end | |
# Count the number of constants in an equation | |
function countConstants(tree::Node)::Int | |
if tree.degree == 0 | |
return convert(Int, tree.constant) | |
elseif tree.degree == 1 | |
return 0 + countConstants(tree.l) | |
else | |
return 0 + countConstants(tree.l) + countConstants(tree.r) | |
end | |
end | |
# Randomly perturb a constant | |
function mutateConstant( | |
tree::Node, T::Float64, | |
probNegate::Float64=0.01)::Node | |
# T is between 0 and 1. | |
if countConstants(tree) == 0 | |
return tree | |
end | |
node = randomNode(tree) | |
while node.degree != 0 || node.constant == false | |
node = randomNode(tree) | |
end | |
maxChange = T + 1.0 | |
factor = maxChange^rand() | |
makeConstBigger = rand() > 0.5 | |
if makeConstBigger | |
node.val *= factor | |
else | |
node.val /= factor | |
end | |
if rand() > probNegate | |
node.val *= -1 | |
end | |
return tree | |
end | |
# Evaluate an equation over an array of datapoints | |
function evalTreeArray( | |
tree::Node, | |
x::Array{Float64, 2})::Array{Float64, 1} | |
return mapslices( | |
(cx,) -> evalTree(tree, cx), | |
x, | |
dims=[2] | |
)[:, 1] | |
end | |
# Sum of square error between two arrays | |
function SSE(x::Array{Float64}, y::Array{Float64})::Float64 | |
return sum(((cx,)->cx^2).(x - y)) | |
end | |
# Mean of square error between two arrays | |
function MSE(x::Array{Float64}, y::Array{Float64})::Float64 | |
return SSE(x, y)/size(x)[1] | |
end | |
# Score an equation | |
function scoreFunc( | |
tree::Node, | |
X::Array{Float64, 2}, | |
y::Array{Float64, 1}, | |
parsimony::Float64=0.1)::Float64 | |
return MSE(evalTreeArray(tree, X), y) + countNodes(tree)*parsimony | |
end | |
# Add a random unary/binary operation to the end of a tree | |
function appendRandomOp(tree::Node)::Node | |
node = randomNode(tree) | |
while node.degree != 0 | |
node = randomNode(tree) | |
end | |
choice = rand() | |
makeNewBinOp = choice < nbin/nops | |
if rand() > 0.5 | |
left = randn() | |
else | |
left = rand(1:nvar) | |
end | |
if rand() > 0.5 | |
right = randn() | |
else | |
right = rand(1:nvar) | |
end | |
if makeNewBinOp | |
newnode = Node( | |
binops[rand(1:length(binops))], | |
left, | |
right | |
) | |
else | |
newnode = Node( | |
unaops[rand(1:length(unaops))], | |
left | |
) | |
end | |
node.l = newnode.l | |
node.r = newnode.r | |
node.op = newnode.op | |
node.degree = newnode.degree | |
node.val = newnode.val | |
node.constant = newnode.constant | |
return tree | |
end | |
# Select a random node, and replace it an the subtree | |
# with a variable or constant | |
function deleteRandomOp(tree::Node)::Node | |
node = randomNode(tree) | |
# Can "delete" variable or constant too | |
if rand() > 0.5 | |
val = randn() | |
else | |
val = rand(1:nvar) | |
end | |
newnode = Node(val) | |
node.l = newnode.l | |
node.r = newnode.r | |
node.op = newnode.op | |
node.degree = newnode.degree | |
node.val = newnode.val | |
node.constant = newnode.constant | |
return tree | |
end | |
# Go through one simulated annealing mutation cycle | |
# exp(-delta/T) defines probability of accepting a change | |
function iterate( | |
tree::Node, T::Float64, | |
X::Array{Float64, 2}, y::Array{Float64, 1}, | |
alpha::Float64=1.0, | |
mult::Float64=0.1 | |
)::Node | |
prev = deepcopy(tree) | |
mutationChoice = rand() | |
weights = [8, 1, 1, 1] | |
weights /= sum(weights) | |
cweights = cumsum(weights) | |
if mutationChoice < cweights[1] | |
tree = mutateConstant(tree, T) | |
elseif mutationChoice < cweights[2] | |
tree = mutateOperator(tree) | |
elseif mutationChoice < cweights[3] | |
tree = appendRandomOp(tree) | |
elseif mutationChoice < cweights[4] | |
tree = deleteRandomOp(tree) | |
end | |
try | |
beforeLoss = scoreFunc(prev, X, y, mult) | |
afterLoss = scoreFunc(tree, X, y, mult) | |
delta = afterLoss - beforeLoss | |
probChange = exp(-delta/(T*alpha)) | |
if probChange > rand() | |
return tree | |
end | |
return prev | |
catch error | |
# Sometimes too many chained exp operators | |
if isa(error, DomainError) | |
return prev | |
else | |
throw(error) | |
end | |
end | |
end | |
# Create a random equation by appending random operators | |
function genRandomTree(length::Int)::Node | |
tree = Node(1.0) | |
for i=1:length | |
tree = appendRandomOp(tree) | |
end | |
return tree | |
end | |
# Define a member of population by equation, score, and age | |
mutable struct PopMember | |
tree::Node | |
score::Float64 | |
birth::Float64 | |
PopMember(t) = new(t, scoreFunc(t, X, y, parsimony), time()-1.6e9) | |
end | |
# A list of members of the population, with easy constructors, | |
# which allow for random generation of new populations | |
mutable struct Population | |
members::Array{PopMember, 1} | |
n::Int | |
Population(pop::Array{PopMember, 1}) = new(pop, size(pop)[1]) | |
Population(npop::Int64) = new([PopMember(genRandomTree(3)) for i=1:npop], npop) | |
Population(npop::Int64, nlength::Int64) = new([PopMember(genRandomTree(nlength)) for i=1:npop], npop) | |
end | |
# Sample 10 random members of the population, and make a new one | |
function samplePop(pop::Population)::Population | |
idx = rand(1:pop.n, 10) | |
return Population(pop.members[idx])#Population(deepcopy(pop.members[idx])) | |
end | |
# Sample the population, and get the best member from that sample | |
function bestOfSample(pop::Population)::PopMember | |
sample = samplePop(pop) | |
best_idx = argmin([sample.members[member].score for member=1:sample.n]) | |
return sample.members[best_idx] | |
end | |
# Mutate the best sampled member of the population | |
function iterateSample(pop::Population, T::Float64)::PopMember | |
allstar = bestOfSample(pop) | |
new = iterate(allstar.tree, T, X, y, alpha, parsimony) | |
allstar.tree = new | |
allstar.score = scoreFunc(new, X, y, parsimony) | |
allstar.birth = time() - 1.6e9 | |
return allstar | |
end | |
# Pass through the population several times, replacing the oldest | |
# with the fittest of a small subsample | |
function regEvolCycle(pop::Population, T::Float64)::Population | |
for i=1:Int(pop.n/10) | |
baby = iterateSample(pop, T) | |
oldest = argmin([pop.members[member].birth for member=1:pop.n]) | |
pop.members[oldest] = baby | |
end | |
return pop | |
end | |
# Cycle through regularized evolution many times, | |
# printing the fittest equation every 10% through | |
function run( | |
pop::Population, | |
ncycles::Int, | |
annealing::Bool=false, | |
)::Population | |
allT = LinRange(1.0, 0.0, ncycles) | |
for iT in 1:size(allT)[1] | |
if annealing | |
pop = regEvolCycle(pop, allT[iT]) | |
else | |
pop = regEvolCycle(pop, 0.0) | |
end | |
end | |
return pop | |
end | |