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import { useState } from "react";
import { Button } from "@/components/ui/button";
import { Input } from "@/components/ui/input";
import { supabase } from "@/integrations/supabase/client";
import { useQuery } from "@tanstack/react-query";
import {
Table,
TableBody,
TableCell,
TableHead,
TableHeader,
TableRow,
} from "@/components/ui/table";
import { useToast } from "@/components/ui/use-toast";
import {
Pagination,
PaginationContent,
PaginationItem,
PaginationLink,
PaginationNext,
PaginationPrevious,
} from "@/components/ui/pagination";
interface HighScore {
id: string;
player_name: string;
score: number;
avg_words_per_round: number;
created_at: string;
}
interface HighScoreBoardProps {
currentScore: number;
avgWordsPerRound: number;
onClose: () => void;
onPlayAgain: () => void;
}
const ITEMS_PER_PAGE = 10;
const getRankMedal = (rank: number) => {
switch (rank) {
case 1:
return "🥇";
case 2:
return "🥈";
case 3:
return "🥉";
default:
return null;
}
};
export const HighScoreBoard = ({
currentScore,
avgWordsPerRound,
onClose,
onPlayAgain,
}: HighScoreBoardProps) => {
const [playerName, setPlayerName] = useState("");
const [isSubmitting, setIsSubmitting] = useState(false);
const [hasSubmitted, setHasSubmitted] = useState(false);
const [currentPage, setCurrentPage] = useState(1);
const { toast } = useToast();
const { data: highScores, refetch } = useQuery({
queryKey: ["highScores"],
queryFn: async () => {
const { data, error } = await supabase
.from("high_scores")
.select("*")
.order("score", { ascending: false })
.order("avg_words_per_round", { ascending: true });
if (error) throw error;
return data as HighScore[];
},
});
const handleSubmitScore = async () => {
if (!playerName.trim()) {
toast({
title: "Error",
description: "Please enter your name",
variant: "destructive",
});
return;
}
if (currentScore < 1) {
toast({
title: "Error",
description: "You need to complete at least one round to submit a score",
variant: "destructive",
});
return;
}
if (hasSubmitted) {
toast({
title: "Error",
description: "You have already submitted your score for this game",
variant: "destructive",
});
return;
}
setIsSubmitting(true);
try {
const { error } = await supabase.from("high_scores").insert({
player_name: playerName.trim(),
score: currentScore,
avg_words_per_round: avgWordsPerRound,
});
if (error) throw error;
toast({
title: "Success!",
description: "Your score has been recorded",
});
setHasSubmitted(true);
await refetch();
setPlayerName("");
} catch (error) {
console.error("Error submitting score:", error);
toast({
title: "Error",
description: "Failed to submit score. Please try again.",
variant: "destructive",
});
} finally {
setIsSubmitting(false);
}
};
const totalPages = highScores ? Math.ceil(highScores.length / ITEMS_PER_PAGE) : 0;
const startIndex = (currentPage - 1) * ITEMS_PER_PAGE;
const paginatedScores = highScores?.slice(startIndex, startIndex + ITEMS_PER_PAGE);
const handlePreviousPage = () => {
if (currentPage > 1) {
setCurrentPage(p => p - 1);
}
};
const handleNextPage = () => {
if (currentPage < totalPages) {
setCurrentPage(p => p + 1);
}
};
return (
<div className="space-y-6">
<div className="text-center">
<h2 className="text-2xl font-bold mb-2">Leaderboard</h2>
<p className="text-gray-600">
Your score: {currentScore} rounds
{currentScore > 0 && ` (${avgWordsPerRound.toFixed(1)} words/round)`}
</p>
</div>
{!hasSubmitted && currentScore > 0 && (
<div className="flex gap-4 mb-6">
<Input
placeholder="Enter your name"
value={playerName}
onChange={(e) => setPlayerName(e.target.value)}
className="flex-1"
/>
<Button
onClick={handleSubmitScore}
disabled={isSubmitting || !playerName.trim() || hasSubmitted}
>
{isSubmitting ? "Submitting..." : "Submit Score"}
</Button>
</div>
)}
<div className="rounded-md border">
<Table>
<TableHeader>
<TableRow>
<TableHead>Rank</TableHead>
<TableHead>Player</TableHead>
<TableHead>Rounds</TableHead>
<TableHead>Avg Words/Round</TableHead>
</TableRow>
</TableHeader>
<TableBody>
{paginatedScores?.map((score, index) => {
const absoluteRank = startIndex + index + 1;
const medal = getRankMedal(absoluteRank);
return (
<TableRow key={score.id}>
<TableCell>
{absoluteRank}
{medal && <span className="ml-2">{medal}</span>}
</TableCell>
<TableCell>{score.player_name}</TableCell>
<TableCell>{score.score}</TableCell>
<TableCell>{score.avg_words_per_round.toFixed(1)}</TableCell>
</TableRow>
);
})}
{!paginatedScores?.length && (
<TableRow>
<TableCell colSpan={4} className="text-center">
No high scores yet. Be the first!
</TableCell>
</TableRow>
)}
</TableBody>
</Table>
</div>
{totalPages > 1 && (
<Pagination>
<PaginationContent>
<PaginationItem>
<PaginationPrevious
onClick={handlePreviousPage}
className={currentPage === 1 ? "pointer-events-none opacity-50" : ""}
/>
</PaginationItem>
{Array.from({ length: totalPages }, (_, i) => i + 1).map((page) => (
<PaginationItem key={page}>
<PaginationLink
onClick={() => setCurrentPage(page)}
isActive={currentPage === page}
>
{page}
</PaginationLink>
</PaginationItem>
))}
<PaginationItem>
<PaginationNext
onClick={handleNextPage}
className={currentPage === totalPages ? "pointer-events-none opacity-50" : ""}
/>
</PaginationItem>
</PaginationContent>
</Pagination>
)}
<div className="flex justify-end gap-4">
<Button variant="outline" onClick={onClose}>
Close
</Button>
<Button onClick={onPlayAgain}>Play Again</Button>
</div>
</div>
);
}; |