James McCool commited on
Commit
8ccdc02
·
1 Parent(s): 52f0b73

Uncomment x-axis configuration in game rotation timeline plot

Browse files
Files changed (1) hide show
  1. app.py +2 -2
app.py CHANGED
@@ -699,8 +699,8 @@ with tab5:
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  fig = px.timeline(check_rotation, x_start="Start", x_end="Finish", y="Resource", range_x=[0,check_rotation["Finish"].max()], text='delta')
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  fig.update_yaxes(autorange="reversed")
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- # fig.layout.xaxis.type = 'linear'
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- # fig.data[0].x = check_rotation.delta.tolist()
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  # Create a color map for each unique player
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  player_colors = px.colors.qualitative.Plotly[:len(check_rotation['PLAYER_NAME'].unique())]
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  color_map = dict(zip(check_rotation['PLAYER_NAME'].unique(), player_colors))
 
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  fig = px.timeline(check_rotation, x_start="Start", x_end="Finish", y="Resource", range_x=[0,check_rotation["Finish"].max()], text='delta')
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  fig.update_yaxes(autorange="reversed")
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+ fig.layout.xaxis.type = 'linear'
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+ fig.data[0].x = check_rotation.delta.tolist()
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  # Create a color map for each unique player
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  player_colors = px.colors.qualitative.Plotly[:len(check_rotation['PLAYER_NAME'].unique())]
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  color_map = dict(zip(check_rotation['PLAYER_NAME'].unique(), player_colors))