James McCool commited on
Commit
90028db
·
1 Parent(s): da67115

Update game rotation timeline plot to use delta column and set x-axis as categorical

Browse files
Files changed (1) hide show
  1. app.py +2 -2
app.py CHANGED
@@ -703,10 +703,10 @@ with tab5:
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  fig = px.timeline(data_frame=check_rotation, x_start='Start', x_end='Finish', y='Resource', range_x=[0,check_rotation["Finish"].max()], text='Task')
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  fig.layout.xaxis.type = 'linear'
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- fig.data[0].x_start = check_rotation.Start.tolist()
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- fig.data[0].x_end = check_rotation.Finish.tolist()
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  fig.data[0].y = check_rotation.Task.tolist()
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  fig.update_yaxes(autorange="reversed")
 
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  # Create a color map for each unique player
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  player_colors = px.colors.qualitative.Plotly[:len(check_rotation['PLAYER_NAME'].unique())]
 
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  fig = px.timeline(data_frame=check_rotation, x_start='Start', x_end='Finish', y='Resource', range_x=[0,check_rotation["Finish"].max()], text='Task')
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  fig.layout.xaxis.type = 'linear'
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+ fig.data[0].x = check_rotation.delta.tolist()
 
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  fig.data[0].y = check_rotation.Task.tolist()
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  fig.update_yaxes(autorange="reversed")
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+ fig.update_layout(xaxis=dict(type='category'))
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  # Create a color map for each unique player
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  player_colors = px.colors.qualitative.Plotly[:len(check_rotation['PLAYER_NAME'].unique())]