import { Scene } from 'phaser' import geckos from '@geckos.io/client' export default class BootScene extends Scene { constructor() { super({ key: 'BootScene' }) const channel = geckos({ port: 1444 }) channel.onConnect(error => { if (error) console.error(error.message) channel.on('ready', () => { this.scene.start('GameScene', { channel: channel }) }) }) } }