// // // function wrap (value, min, max) { if (value > max) value = min; if (value < min) value = max; return value; } // // // function isNumberBetween (value, min, max) { return value >= min && value <= max; } // // adapted from https://github.com/lovasoa/graham-fast // licensed under the MIT license // function polygonUnion(poly1, poly2) { let points = []; for (let i = 0; i < poly1.length; i++) points.push([poly1[i].x, poly1[i].y]); for (let i = 0; i < poly2.length; i++) points.push([poly2[i].x, poly2[i].y]); // The enveloppe is the points themselves if (points.length <= 3) return points; // Find the pivot let pivot = points[0]; for (let i = 0; i < points.length; i++) if (points[i][1] < pivot[1] || (points[i][1] === pivot[1] && points[i][0] < pivot[0])) pivot = points[i]; // Attribute an angle to the points for (let i = 0; i < points.length; i++) points[i]._graham_angle = Math.atan2(points[i][1] - pivot[1], points[i][0] - pivot[0]); points.sort(function(a, b){ return a._graham_angle === b._graham_angle ? a[0] - b[0] : a._graham_angle - b._graham_angle; }); // Adding points to the result if they "turn left" let result = [points[0]]; let len = 1; for (let i = 1; i < points.length; i++) { let a = result[len-2]; let b = result[len-1]; let c = points[i]; while ((len === 1 && b[0] === c[0] && b[1] === c[1]) || (len > 1 && (b[0]-a[0]) * (c[1]-a[1]) <= (b[1]-a[1]) * (c[0]-a[0]))) { len--; b = a; a = result[len-2]; } result[len++] = c; } result.length = len; // create new polygon object let polygon = []; for (let i = 0; i < result.length; i++) polygon.push({ x: result[i][0], y: result[i][1] }); return polygon; } export { wrap, isNumberBetween, polygonUnion };