import { bin2str } from './common'; import tiles from '../tiles'; export default (data, map) => { let view = new Uint8Array(data); view.forEach((bits, i) => { let xbld = { id: 0, type: null, subtype: null, desc: null }; if (tiles[bits]) { xbld.id = bits; xbld.type = tiles[bits].type || xbld.type; xbld.subtype = tiles[bits].subtype || xbld.subtype; } if (xbld.id > 0) xbld.desc = tiles[xbld.id]; // raw binary values as strings for research/debug xbld.binaryText = { bits: bin2str(bits, 8) }; map.cells[i]._segmentData.XBLD = xbld; }); };