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Update js/main.js
Browse files- js/main.js +4 -4
js/main.js
CHANGED
@@ -118,7 +118,7 @@ function addBuilding (blockId, buildingType, buildingVersion){
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blocks[blockId].bVersion = buildingVersion;
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money = money - 100;
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rateMoney = rateMoney + 100;
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-
rateWaste = rateWaste +
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refresh(selected);
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} else {
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alert("Need mas money!");
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@@ -130,7 +130,7 @@ function addBuilding (blockId, buildingType, buildingVersion){
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blocks[blockId].bVersion = buildingVersion;
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money = money - 500;
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rateMoney = rateMoney + 250;
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rateWaste = rateWaste +
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refresh(selected);
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} else {
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alert("Need mas money!");
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@@ -142,7 +142,7 @@ function addBuilding (blockId, buildingType, buildingVersion){
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blocks[blockId].bVersion = buildingVersion;
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money = money - 2500;
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rateMoney = rateMoney + 1500;
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-
rateWaste = rateWaste +
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refresh(selected);
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} else {
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alert("Need mas money!");
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@@ -154,7 +154,7 @@ function addBuilding (blockId, buildingType, buildingVersion){
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blocks[blockId].bVersion = buildingVersion;
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money = money - 1500;
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rateMoney = rateMoney + 500;
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-
rateWaste = rateWaste +
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refresh(selected);
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} else {
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alert("Need mas money!");
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blocks[blockId].bVersion = buildingVersion;
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money = money - 100;
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rateMoney = rateMoney + 100;
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+
rateWaste = rateWaste + 5;
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refresh(selected);
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} else {
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alert("Need mas money!");
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blocks[blockId].bVersion = buildingVersion;
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money = money - 500;
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rateMoney = rateMoney + 250;
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+
rateWaste = rateWaste + 1;
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refresh(selected);
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} else {
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alert("Need mas money!");
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blocks[blockId].bVersion = buildingVersion;
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money = money - 2500;
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rateMoney = rateMoney + 1500;
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+
rateWaste = rateWaste + 5;
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refresh(selected);
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} else {
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alert("Need mas money!");
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blocks[blockId].bVersion = buildingVersion;
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money = money - 1500;
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rateMoney = rateMoney + 500;
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+
rateWaste = rateWaste + 1;
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refresh(selected);
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} else {
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alert("Need mas money!");
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