Update app.py
Browse files
app.py
CHANGED
@@ -46,11 +46,11 @@ var game = new Phaser.Game(config);
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function preload ()
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{
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this.load.image('sky', 'assets/sky.png');
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this.load.image('ground', 'assets/platform.png');
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this.load.image('star', 'assets/star.png');
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this.load.image('bomb', 'assets/bomb.png');
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this.load.spritesheet('dude', 'assets/dude.png', { frameWidth: 32, frameHeight: 48 });
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}
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function create ()
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function preload ()
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{
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this.load.image('sky', 'https://huggingface.co/spaces/Omnibus/game-test/resolve/main/assets/sky.png');
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this.load.image('ground', 'https://huggingface.co/spaces/Omnibus/game-test/resolve/main/assets/platform.png');
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this.load.image('star', 'https://huggingface.co/spaces/Omnibus/game-test/resolve/main/assets/star.png');
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this.load.image('bomb', 'https://huggingface.co/spaces/Omnibus/game-test/resolve/main/assets/bomb.png');
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this.load.spritesheet('dude', 'https://huggingface.co/spaces/Omnibus/game-test/resolve/main/assets/dude.png', { frameWidth: 32, frameHeight: 48 });
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}
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function create ()
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