import gradio as gr import diff import os from PIL import Image import uuid import random import bg from rembg import remove as rm import datetime from huggingface_hub import (HfApi,file_exists) import uuid import json import requests uid=uuid.uuid4() proc1=diff proc2=diff this_url='https://omnibus-game-test.hf.space/' save_data='https://huggingface.co/datasets/Omnibus/game-data-1/raw/main/' token_self = os.environ['HF_TOKEN'] api=HfApi(token=token_self) sky = "https://huggingface.co/spaces/Omnibus/game-test/resolve/main/assets/sky.png" platform = 'https://huggingface.co/spaces/Omnibus/game-test/resolve/main/assets/platform.png' star = 'https://huggingface.co/spaces/Omnibus/game-test/resolve/main/assets/star.png' bomb = 'https://huggingface.co/spaces/Omnibus/game-test/resolve/main/assets/bomb.png' dude = 'https://huggingface.co/spaces/Omnibus/game-test/resolve/main/assets/dude.png' get_window_url_params = """ function(text_input, url_params) { console.log(text_input, url_params); const params = new URLSearchParams(window.location.search); url_params = Object.fromEntries(params); return [text_input, url_params]; } """ def game_fn(sky=sky,star=star,bomb=bomb,platform=platform,dude=dude): html_mod=f"""
""" return html_mod def update_game(inp): return game_fn(sky=sky) def sky_fn(inp): rand = random.randint(1,200) for i in range(rand): inp+=" " #uid=uuid.uuid4() output=proc1.send_it(inp,5,1) print(output) outp=Image.open(output[0]) width, height = outp.size rat = width/height if width > height: outrs = outp.resize((600*rat,600)) elif width < height: outrs = outp.resize((800,800*rat)) else: outrs = outp.resize((800,536)) outrs.save(f"{uid}_sky.png") out = os.path.abspath(f"{uid}_sky.png") #out = os.path.abspath(outp) out_url = f'https://omnibus-game-test.hf.space/file={out}' return outp,out_url def star_fn(inp): rand = random.randint(1,200) for i in range(rand): inp+=" " #uid=uuid.uuid4() output=proc2.send_it(inp,5,1) outp=Image.open(output[0]) out=rm(outp) outrs = out.resize((36,36)) outrs.save(f"{uid}_star.png") out_file = os.path.abspath(f"{uid}_star.png") out_url = f'https://omnibus-game-test.hf.space/file={out_file}' return out,out_url def enemy_fn(inp): rand = random.randint(1,200) for i in range(rand): inp+=" " #uid=uuid.uuid4() output=proc2.send_it(inp,5,1) outp=Image.open(output[0]) out=rm(outp) outrs = out.resize((24,24)) outrs.save(f"{uid}_enemy.png") out_file = os.path.abspath(f"{uid}_enemy.png") out_url = f'https://omnibus-game-test.hf.space/file={out_file}' return out,out_url def save_game(name,score): user_repo=save_data.split('datasets/',1)[1].split('/raw',1)[0] timestamp=str(datetime.datetime.now()) timename=timestamp.replace(" ","--").replace(":","-").replace(".","-") if name != "": if file_exists(f"{user_repo}", f"games/{name}.omnigame",repo_type="dataset"): return "Game Saved with this Name. Choose a different Name." else: game=name else: game=timename #out_lod=[] try: r = requests.get(f'{save_data}game_data.json') lod = json.loads(r.text) #out_lod.append(lod) except: lod=[] pass try: api.upload_file( path_or_fileobj=f"{uid}_sky.png", path_in_repo=f"{save_data.split('main/',1)[1]}/images/background/{game}-background_img.png", repo_id=save_data.split('datasets/',1)[1].split('/raw',1)[0], token=token_self, repo_type="dataset", ) except Exception as e: print (e) pass try: api.upload_file( path_or_fileobj=f"{uid}_star.png", path_in_repo=f"{save_data.split('main/',1)[1]}/images/star/{game}-star_img.png", repo_id=save_data.split('datasets/',1)[1].split('/raw',1)[0], token=token_self, repo_type="dataset", ) except Exception as e: print (e) pass try: api.upload_file( path_or_fileobj=f"{uid}_enemy.png", path_in_repo=f"{save_data.split('main/',1)[1]}/images/enemy/{game}-enemy_img.png", repo_id=save_data.split('datasets/',1)[1].split('/raw',1)[0], token=token_self, repo_type="dataset", ) except Exception as e: print (e) pass try: api.upload_file( path_or_fileobj=platform, path_in_repo=f"{save_data.split('main/',1)[1]}/images/platform/{game}-platform_img.png", repo_id=save_data.split('datasets/',1)[1].split('/raw',1)[0], token=token_self, repo_type="dataset", ) except Exception as e: print (e) pass try: api.upload_file( path_or_fileobj=dude, path_in_repo=f"{save_data.split('main/',1)[1]}/images/enemy/{game}-dude_img.png", repo_id=save_data.split('datasets/',1)[1].split('/raw',1)[0], token=token_self, repo_type="dataset", ) except Exception as e: print (e) pass block = {'index': len(lod) + 1, 'timestamp': timestamp, 'game_name': game, 'score': score, 'background_url': f'https://huggingface.co/datasets/{user_repo}/resolve/main/images/background/{game}-background_img.png', 'star_url': f'https://huggingface.co/datasets/{user_repo}/resolve/main/images/star/{game}-star_img.png', 'enemy_url': f'https://huggingface.co/datasets/{user_repo}/resolve/main/images/enemy/{game}-enemy_img.png', 'platform_url': f'https://huggingface.co/datasets/{user_repo}/resolve/main/images/enemy/{game}-enemy_img.png', 'dude_url': f'https://huggingface.co/datasets/{user_repo}/resolve/main/images/enemy/{game}-dude_img.png', } print(block) lod.append(block) json_object = json.dumps(lod, indent=4) with open("tmp1.json", "w") as outfile: outfile.write(json_object) try: api.upload_file( path_or_fileobj="tmp1.json", path_in_repo=f"{save_data.split('main/',1)[1]}/game_data.json", repo_id=save_data.split('datasets/',1)[1].split('/raw',1)[0], token=token_self, repo_type="dataset", ) os.remove("tmp1.json") print("success") except Exception as e: print (e) return f'Error Saving Game: {e}' game_box=[] block2 = {'game_name': game, 'score':score, 'timestamp': timestamp, 'background_url': f'https://huggingface.co/datasets/{user_repo}/resolve/main/images/background/{game}-background_img.png', 'star_url': f'https://huggingface.co/datasets/{user_repo}/resolve/main/images/star/{game}-star_img.png', 'enemy_url': f'https://huggingface.co/datasets/{user_repo}/resolve/main/images/enemy/{game}-enemy_img.png', 'platform_url': f'https://huggingface.co/datasets/{user_repo}/resolve/main/images/enemy/{game}-enemy_img.png', 'dude_url': f'https://huggingface.co/datasets/{user_repo}/resolve/main/images/enemy/{game}-dude_img.png', } print(block) game_box.append(block2) json_object = json.dumps(game_box, indent=4) with open("tmp2.json", "w") as outfile: outfile.write(json_object) try: api.upload_file( path_or_fileobj="tmp2.json", path_in_repo=f"{save_data.split('main/',1)[1]}/games/{game}.omnigame", repo_id=save_data.split('datasets/',1)[1].split('/raw',1)[0], token=token_self, repo_type="dataset", ) os.remove("tmp2.json") print("success") game_url=f'{this_url}?game={game}' except Exception as e: print (e) return f'Error Saving Game: {e}' return f"Game Saved
URL: {game_url}" def predict(text, url_params): load_game=url_params.get('game') print (f'load_game::{load_game}') if load_game != None: try: r = requests.get(f'{save_data}games/{load_game}.omnigame') lod = json.loads(r.text) game_html=game_fn(lod[0]['background_url'],lod[0]['star_url'],lod[0]['enemy_url']) #out_lod.append(lod) print (lod) print (game_html) return "" + text + "",game_html except Exception as e: print(f"cannot load game. Error::{e}") pass else: pass return ["" + text + "", ""] def get_high_score(): try: r = requests.get(f'{save_data}game_data.json') lod = json.loads(r.text) high_score=[0,0,0] sort_score=[0,0,0] print(sort_score) for ea in lod: try: print (ea) print (ea['game_name']) print (ea['score']) if ea['score'] != "": if int(ea['score']) >= int(sort_score[0]): sort_score[2]=sort_score[1] high_score[2]=high_score[1] sort_score[1]=sort_score[0] high_score[1]=high_score[0] sort_score[0]=ea['score'] high_score[0]=(f"{ea['score']}
{ea['game_name']}

") print(sort_score) print(high_score) pass elif int(ea['score']) >= int(sort_score[1]): sort_score[2]=sort_score[1] high_score[2]=high_score[1] sort_score[1]=ea['score'] high_score[1]=(f"{ea['score']}
{ea['game_name']}

") print(sort_score) print(high_score) pass elif int(ea['score']) >= int(sort_score[2]): sort_score[2]=ea['score'] high_score[2]=(f"{ea['score']}
{ea['game_name']}

") print(sort_score) print(high_score) pass #high_score.sort() except Exception as e: print(e) pass return f"

High Score


{high_score[0]}
{high_score[1]}
{high_score[2]}
" except Exception as e: return e score_js=""" function(text_input) { console.log(text_input); const iframe = document.getElementById("myIframe").contentWindow.document.getElementById('my_score').innerHTML; console.log(iframe); return [iframe]; } """ with gr.Blocks() as app: with gr.Row(): with gr.Column(): prompt_sky=gr.Textbox(label="Background",value="beautiful landscape, real, 8k") btn_sky=gr.Button("Make") out_im_sky=gr.Image(type='filepath') out_sky_url=gr.Textbox(visible=False) with gr.Column(): prompt_star=gr.Textbox(label="Star",value="Colorful Star, blank background") btn_star=gr.Button("Make") out_im_star=gr.Image(type='filepath') out_star_url=gr.Textbox(visible=False) with gr.Column(): prompt_enemy=gr.Textbox(label="Enemy",value="Ball on fire, blank background") btn_enemy=gr.Button("Make") out_im_enemy=gr.Image(type='filepath') out_enemy_url=gr.Textbox(visible=False) gr.Column() gr.Column() with gr.Row(): update_game=gr.Button("Make Game") #start_prompt=gr.Textbox(value="beautiful landscape, real, 8k",visible=False) with gr.Row(): with gr.Column(scale=3): html_game = gr.HTML() with gr.Column(scale=1): score_html =gr.HTML() with gr.Row(): game_name=gr.Textbox(label="Name for Game (optional)") save_btn=gr.Button("Save") message=gr.HTML() with gr.Row(visible=False): get_score=gr.Button("Get Score") score=gr.Textbox() url_params=gr.Textbox() with gr.Row(visible=False): text_input=gr.Textbox() url_params = gr.JSON({}, visible=True, label="") acc=gr.Textbox() get_high_score_btn=gr.Button() def return_score(text): return text get_high_score_btn.click(get_high_score,None,score_html) get_score.click(return_score,score,[score],_js=score_js) save_btn.click(return_score,score,[score],_js=score_js).then(save_game,[game_name,score],message) update_game.click(game_fn,[out_sky_url,out_star_url,out_enemy_url],html_game).then(get_high_score,None,score_html) btn_sky.click(sky_fn,prompt_sky,[out_im_sky,out_sky_url]) btn_star.click(star_fn,prompt_star,[out_im_star,out_star_url]) btn_enemy.click(enemy_fn,prompt_enemy,[out_im_enemy,out_enemy_url]) app.load(predict,[text_input,url_params],[text_input,html_game], _js=get_window_url_params) #app.load(sky_fn,prompt_sky,[out_im_sky,out_sky_url]).then(game_fn,[out_sky_url],html_game) app.queue(concurrency_count=10).launch()