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Update app.py
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app.py
CHANGED
@@ -422,7 +422,7 @@ async def join(websocket, key):
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current_directory = f'projects/{key}/your_project_name/{project_name[0]}'
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# Send the first move, in case the first player already played it.
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-
file_structure = await generate_file_structure(
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# Receive and process moves from the second player.
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event = {
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"type": "join",
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current_directory = f'projects/{key}/your_project_name/{project_name[0]}'
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# Send the first move, in case the first player already played it.
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+
file_structure = await generate_file_structure(current_directory)
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# Receive and process moves from the second player.
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event = {
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"type": "join",
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