Create sensor.js
Browse files
sensor.js
ADDED
@@ -0,0 +1,111 @@
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class Sensor{
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constructor(){
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this.rayCount=5;
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this.rayLength=150;
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this.raySpread=Math.PI/4;
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this.rays=[];
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this.readings=[];
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}
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update(x,y,angle,roadBorders,traffic){
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this.#castRays(x,y,angle);
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this.readings=[];
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for(let i=0;i<this.rays.length;i++){
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this.readings.push(
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this.#getReading(this.rays[i],roadBorders,traffic)
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);
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}
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}
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#getReading(ray,roadBorders,traffic){
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let touches=[];
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roadBorders.forEach(border => {
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for(let i=1;i<border.length;i++){
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const touch=getIntersection(
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ray[0],
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ray[1],
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border[i-1],
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border[i]
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);
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if(touch){
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touches.push(touch);
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}
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}
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});
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for(let i=0;i<traffic.length;i++){
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const poly=traffic[i].polygon;
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for(let j=0;j<poly.length;j++){
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const value=getIntersection(
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ray[0],
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ray[1],
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poly[j],
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poly[(j+1)%poly.length]
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);
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if(value){
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touches.push(value);
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}
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}
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}
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if(touches.length==0){
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return null;
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}else{
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const offsets=touches.map(e=>e.offset);
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const minOffset=Math.min(...offsets);
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return touches.find(e=>e.offset==minOffset);
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}
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}
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#castRays(x,y,angle){
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this.rays=[];
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for(let i=0;i<this.rayCount;i++){
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const rayAngle=lerp(
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this.raySpread/2,
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-this.raySpread/2,
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this.rayCount==1?0.5:i/(this.rayCount-1)
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)+angle;
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const start={x,y};
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const end={
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x:x-Math.sin(rayAngle)*this.rayLength,
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y:y-Math.cos(rayAngle)*this.rayLength
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};
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this.rays.push([start,end]);
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}
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}
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draw(ctx){
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for(let i=0;i<this.rayCount;i++){
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let end=this.rays[i][1];
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if(this.readings[i]){
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end=this.readings[i];
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}
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ctx.beginPath();
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ctx.lineWidth=2;
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ctx.strokeStyle="yellow";
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ctx.moveTo(
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this.rays[i][0].x,
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this.rays[i][0].y
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);
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ctx.lineTo(
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end.x,
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end.y
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);
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ctx.stroke();
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/*
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ctx.strokeStyle="black";
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ctx.moveTo(
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this.rays[i][1].x,
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this.rays[i][1].y
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);
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ctx.lineTo(
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end.x,
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end.y
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);
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ctx.stroke();*/
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}
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}
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}
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