Update index.html
Browse files- index.html +417 -18
index.html
CHANGED
@@ -1,19 +1,418 @@
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<html>
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</html>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>MS1-V</title>
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<link href="https://fonts.googleapis.com/css2?family=Orbitron:wght@500&display=swap" rel="stylesheet">
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<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
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<style>
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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overflow: hidden;
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background: #000;
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font-family: 'Orbitron', sans-serif;
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}
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canvas {
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position: fixed;
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top: 0;
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left: 0;
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}
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.title-screen {
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: #000;
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display: flex;
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justify-content: center;
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align-items: center;
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flex-direction: column;
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color: #0ff;
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text-align: center;
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z-index: 20;
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transition: opacity 1s ease-in-out;
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}
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.title-screen h1 {
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font-size: 5em;
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margin-bottom: 20px;
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}
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.title-screen button {
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padding: 15px 30px;
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background: rgba(0, 255, 255, 0.2);
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border: 2px solid #0ff;
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color: #0ff;
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cursor: pointer;
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font-size: 1.2em;
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border-radius: 10px;
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transition: all 0.3s;
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}
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.title-screen button:hover {
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background: #0ff;
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color: #000;
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}
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.interface {
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position: fixed;
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top: 20px;
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left: 20px;
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background: rgba(0, 0, 0, 0.8);
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border: 2px solid #0ff;
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padding: 20px;
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color: #0ff;
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z-index: 10;
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display: none;
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border-radius: 15px;
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backdrop-filter: blur(5px);
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}
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.controls {
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margin-top: 15px;
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display: flex;
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gap: 10px;
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}
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77 |
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.controls button {
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flex: 1;
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padding: 12px;
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background: rgba(0, 255, 255, 0.2);
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border: 1px solid #0ff;
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color: #0ff;
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cursor: pointer;
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transition: all 0.3s;
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border-radius: 8px;
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text-transform: uppercase;
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letter-spacing: 1px;
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}
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.controls button:hover {
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background: #0ff;
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color: #000;
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}
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.toggle-button {
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position: fixed;
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top: 20px;
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right: 20px;
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padding: 12px 20px;
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background: rgba(0, 255, 255, 0.2);
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color: #0ff;
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border: 1px solid #0ff;
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cursor: pointer;
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z-index: 10;
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border-radius: 8px;
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text-transform: uppercase;
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letter-spacing: 1px;
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}
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.toggle-button:hover {
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background: #0ff;
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color: #000;
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}
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.track-list {
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margin-top: 20px;
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}
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.track-list select {
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padding: 10px;
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background: rgba(0, 255, 255, 0.2);
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border: 1px solid #0ff;
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color: #0ff;
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border-radius: 8px;
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width: 100%;
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}
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</style>
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</head>
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<body>
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<div class="title-screen" id="titleScreen">
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<h1>MS1-V</h1>
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<button id="startButton">Start</button>
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128 |
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</div>
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<button class="toggle-button">Controls</button>
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130 |
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<div class="interface">
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<input type="file" id="audioFile" accept="audio/*">
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132 |
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<div class="track-list">
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<label for="trackSelect">Select Track:</label>
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<select id="trackSelect">
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<option value="">Select a track</option>
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136 |
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<option value="track1.mp3">Track 1</option>
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<option value="track2.mp3">Track 2</option>
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138 |
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<option value="track3.mp3">Track 3</option>
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</select>
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</div>
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<div class="controls">
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142 |
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<button id="play">Play</button>
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143 |
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<button id="pause">Pause</button>
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144 |
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<button id="stop">Stop</button>
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145 |
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</div>
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</div>
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<script>
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148 |
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const scene = new THREE.Scene();
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149 |
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const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 2000);
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const renderer = new THREE.WebGLRenderer({ antialias: true });
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renderer.setSize(window.innerWidth, window.innerHeight);
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152 |
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document.body.appendChild(renderer.domElement);
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154 |
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let isDragging = false;
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155 |
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let previousMousePosition = { x: 0, y: 0 };
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156 |
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let cameraAngle = { x: 0, y: 0 };
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157 |
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const cameraDistance = 100;
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158 |
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159 |
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document.addEventListener('mousedown', (e) => {
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isDragging = true;
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161 |
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previousMousePosition = { x: e.clientX, y: e.clientY };
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162 |
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});
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163 |
+
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164 |
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document.addEventListener('mousemove', (e) => {
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165 |
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if (!isDragging) return;
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166 |
+
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167 |
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const deltaMove = {
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x: e.clientX - previousMousePosition.x,
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y: e.clientY - previousMousePosition.y
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};
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171 |
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172 |
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cameraAngle.x += deltaMove.y * 0.005;
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173 |
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cameraAngle.y += deltaMove.x * 0.005;
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174 |
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cameraAngle.x = Math.max(-Math.PI/2, Math.min(Math.PI/2, cameraAngle.x));
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176 |
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previousMousePosition = { x: e.clientX, y: e.clientY };
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178 |
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});
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179 |
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180 |
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document.addEventListener('mouseup', () => {
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isDragging = false;
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182 |
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});
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183 |
+
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184 |
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const lineMaterial = new THREE.LineBasicMaterial({
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color: 0x00ffff,
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transparent: true,
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187 |
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opacity: 0.3,
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188 |
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blending: THREE.AdditiveBlending
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});
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190 |
+
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191 |
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function createBassPattern(frequency, intensity) {
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192 |
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const pattern = new THREE.Group();
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193 |
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const geometry = new THREE.TorusKnotGeometry(10 * intensity, 2, 100, 16);
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194 |
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const material = new THREE.MeshBasicMaterial({
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195 |
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color: 0x00ffff,
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196 |
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wireframe: true,
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197 |
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transparent: true,
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198 |
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opacity: intensity
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199 |
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});
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200 |
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const torusKnot = new THREE.Mesh(geometry, material);
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201 |
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pattern.add(torusKnot);
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202 |
+
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203 |
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for(let i = 0; i < 3; i++) {
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204 |
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const sphereGeo = new THREE.SphereGeometry(5 * intensity, 32, 32);
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205 |
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const sphereMat = new THREE.MeshBasicMaterial({
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206 |
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color: 0x00ffff,
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207 |
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wireframe: true,
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208 |
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transparent: true,
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209 |
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opacity: intensity * 0.5
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210 |
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});
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211 |
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const sphere = new THREE.Mesh(sphereGeo, sphereMat);
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212 |
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sphere.position.setFromSphericalCoords(
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213 |
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20 * intensity,
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i * Math.PI * 2/3,
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frequency * Math.PI
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);
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217 |
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pattern.add(sphere);
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218 |
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}
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219 |
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return pattern;
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220 |
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}
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221 |
+
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222 |
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function createParticleSystem(count, size, spread) {
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223 |
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const geometry = new THREE.BufferGeometry();
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224 |
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const positions = new Float32Array(count * 3);
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225 |
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const colors = new Float32Array(count * 3);
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226 |
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const scales = new Float32Array(count);
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227 |
+
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228 |
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for(let i = 0; i < count * 3; i += 3) {
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229 |
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positions[i] = (Math.random() - 0.5) * spread;
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230 |
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positions[i + 1] = (Math.random() - 0.5) * spread;
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231 |
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positions[i + 2] = (Math.random() - 0.5) * spread;
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232 |
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scales[i/3] = Math.random();
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233 |
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}
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234 |
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235 |
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geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
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236 |
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geometry.setAttribute('color', new THREE.BufferAttribute(colors, 3));
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237 |
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geometry.setAttribute('scale', new THREE.BufferAttribute(scales, 1));
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238 |
+
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239 |
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const material = new THREE.PointsMaterial({
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240 |
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size: size,
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241 |
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vertexColors: true,
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242 |
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blending: THREE.AdditiveBlending,
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243 |
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transparent: true,
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244 |
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opacity: 0.8,
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245 |
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});
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246 |
+
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247 |
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const particles = new THREE.Points(geometry, material);
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248 |
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const lines = new THREE.LineSegments(new THREE.BufferGeometry(), lineMaterial);
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249 |
+
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250 |
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return { particles, lines };
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251 |
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}
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252 |
+
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253 |
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const innerSystem = createParticleSystem(3000, 0.5, 80);
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254 |
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const midSystem = createParticleSystem(4000, 0.3, 150);
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255 |
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const outerSystem = createParticleSystem(5000, 0.2, 200);
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256 |
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const bassSystem = createParticleSystem(2000, 1.0, 100);
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257 |
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258 |
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let bassPattern = null;
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259 |
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260 |
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[innerSystem, midSystem, outerSystem, bassSystem].forEach(system => {
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261 |
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scene.add(system.particles);
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262 |
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scene.add(system.lines);
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263 |
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});
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264 |
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265 |
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camera.position.z = cameraDistance;
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266 |
+
|
267 |
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function updateParticleSystem(system, frequencyData, baseIndex, scale, bass, time) {
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268 |
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const positions = system.particles.geometry.attributes.position.array;
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269 |
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const colors = system.particles.geometry.attributes.color.array;
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270 |
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const scales = system.particles.geometry.attributes.scale.array;
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271 |
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272 |
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const evolutionFactor = Math.sin(time * 0.0005) * 0.5 + 0.5;
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273 |
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274 |
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const linePositions = [];
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275 |
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const lineIndices = [];
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276 |
+
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277 |
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for(let i = 0; i < positions.length; i += 3) {
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278 |
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const freqIndex = (baseIndex + Math.floor(i/30)) % frequencyData.length;
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279 |
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const frequency = frequencyData[freqIndex] / 255;
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280 |
+
|
281 |
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const angle = (i/3) * 0.1 + time * 0.001;
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282 |
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const radius = scale * (0.5 + 0.5 * frequency);
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283 |
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284 |
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if(bass > 0.7) {
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285 |
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const bassImpact = Math.pow(bass - 0.7, 2);
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286 |
+
positions[i] = Math.cos(angle) * radius * Math.sin(angle * 2 + evolutionFactor) * (1 + bassImpact);
|
287 |
+
positions[i + 1] = Math.sin(angle) * radius * Math.cos(angle * 3 + evolutionFactor) * (1 + bassImpact);
|
288 |
+
positions[i + 2] = Math.cos(angle * 2) * radius * Math.sin(angle + evolutionFactor) * (1 + bassImpact);
|
289 |
+
} else {
|
290 |
+
positions[i] *= 1 + frequency * 0.02 * (1 + evolutionFactor);
|
291 |
+
positions[i + 1] *= 1 + frequency * 0.02 * (1 + evolutionFactor);
|
292 |
+
positions[i + 2] *= 1 + frequency * 0.02 * (1 + evolutionFactor);
|
293 |
+
}
|
294 |
+
|
295 |
+
const distance = Math.sqrt(positions[i]**2 + positions[i+1]**2 + positions[i+2]**2);
|
296 |
+
if(distance > scale) {
|
297 |
+
positions[i] *= scale/distance;
|
298 |
+
positions[i+1] *= scale/distance;
|
299 |
+
positions[i+2] *= scale/distance;
|
300 |
+
}
|
301 |
+
|
302 |
+
colors[i] = Math.sin(frequency * Math.PI + bass + evolutionFactor) * 0.5 + 0.5;
|
303 |
+
colors[i + 1] = Math.cos(frequency * Math.PI * 0.5 + bass + evolutionFactor) * 0.5 + 0.5;
|
304 |
+
colors[i + 2] = frequency + bass * 0.5;
|
305 |
+
|
306 |
+
scales[i/3] = frequency * (2 + bass * 2) * (1 + evolutionFactor);
|
307 |
+
|
308 |
+
if(i % 9 === 0) {
|
309 |
+
linePositions.push(positions[i], positions[i+1], positions[i+2]);
|
310 |
+
if(linePositions.length > 6) {
|
311 |
+
lineIndices.push(linePositions.length/3 - 2, linePositions.length/3 - 1);
|
312 |
+
}
|
313 |
+
}
|
314 |
+
}
|
315 |
+
|
316 |
+
const lineGeometry = new THREE.BufferGeometry();
|
317 |
+
lineGeometry.setAttribute('position', new THREE.Float32BufferAttribute(linePositions, 3));
|
318 |
+
lineGeometry.setIndex(lineIndices);
|
319 |
+
system.lines.geometry.dispose();
|
320 |
+
system.lines.geometry = lineGeometry;
|
321 |
+
|
322 |
+
system.particles.geometry.attributes.position.needsUpdate = true;
|
323 |
+
system.particles.geometry.attributes.color.needsUpdate = true;
|
324 |
+
system.particles.geometry.attributes.scale.needsUpdate = true;
|
325 |
+
}
|
326 |
+
|
327 |
+
let audioContext, audioAnalyser, audioSource;
|
328 |
+
let audioElement = new Audio();
|
329 |
+
|
330 |
+
document.getElementById('audioFile').addEventListener('change', function(event) {
|
331 |
+
audioElement.src = URL.createObjectURL(event.target.files[0]);
|
332 |
+
});
|
333 |
+
|
334 |
+
document.getElementById('trackSelect').addEventListener('change', function(event) {
|
335 |
+
audioElement.src = event.target.value;
|
336 |
+
});
|
337 |
+
|
338 |
+
document.getElementById('startButton').addEventListener('click', () => {
|
339 |
+
document.getElementById('titleScreen').style.opacity = 0;
|
340 |
+
setTimeout(() => {
|
341 |
+
document.getElementById('titleScreen').style.display = 'none';
|
342 |
+
}, 1000);
|
343 |
+
});
|
344 |
+
|
345 |
+
document.getElementById('play').addEventListener('click', () => audioElement.play());
|
346 |
+
document.getElementById('pause').addEventListener('click', () => audioElement.pause());
|
347 |
+
document.getElementById('stop').addEventListener('click', () => {
|
348 |
+
audioElement.pause();
|
349 |
+
audioElement.currentTime = 0;
|
350 |
+
});
|
351 |
+
|
352 |
+
document.querySelector('.toggle-button').addEventListener('click', () => {
|
353 |
+
const interfaceDiv = document.querySelector('.interface');
|
354 |
+
interfaceDiv.style.display = interfaceDiv.style.display === 'none' ? 'block' : 'none';
|
355 |
+
});
|
356 |
+
|
357 |
+
audioElement.addEventListener('play', () => {
|
358 |
+
audioContext = new (window.AudioContext || window.webkitAudioContext)();
|
359 |
+
audioSource = audioContext.createMediaElementSource(audioElement);
|
360 |
+
audioAnalyser = audioContext.createAnalyser();
|
361 |
+
audioSource.connect(audioAnalyser);
|
362 |
+
audioAnalyser.connect(audioContext.destination);
|
363 |
+
audioAnalyser.fftSize = 2048;
|
364 |
+
const bufferLength = audioAnalyser.frequencyBinCount;
|
365 |
+
const dataArray = new Uint8Array(bufferLength);
|
366 |
+
|
367 |
+
function animate() {
|
368 |
+
requestAnimationFrame(animate);
|
369 |
+
const time = Date.now();
|
370 |
+
audioAnalyser.getByteFrequencyData(dataArray);
|
371 |
+
|
372 |
+
const bass = Math.max(...dataArray.slice(0, 10)) / 255;
|
373 |
+
const mid = Math.max(...dataArray.slice(10, 100)) / 255;
|
374 |
+
const treble = Math.max(...dataArray.slice(100, 200)) / 255;
|
375 |
+
|
376 |
+
camera.position.x = cameraDistance * Math.sin(cameraAngle.y) * Math.cos(cameraAngle.x);
|
377 |
+
camera.position.y = cameraDistance * Math.sin(cameraAngle.x);
|
378 |
+
camera.position.z = cameraDistance * Math.cos(cameraAngle.y) * Math.cos(cameraAngle.x);
|
379 |
+
camera.lookAt(scene.position);
|
380 |
+
|
381 |
+
if(bass > 0.7) {
|
382 |
+
if(!bassPattern) {
|
383 |
+
bassPattern = createBassPattern(bass, bass - 0.7);
|
384 |
+
scene.add(bassPattern);
|
385 |
+
}
|
386 |
+
bassPattern.scale.set(1 + bass, 1 + bass, 1 + bass);
|
387 |
+
bassPattern.rotation.x += 0.02;
|
388 |
+
bassPattern.rotation.y += 0.03;
|
389 |
+
} else if(bassPattern) {
|
390 |
+
scene.remove(bassPattern);
|
391 |
+
bassPattern = null;
|
392 |
+
}
|
393 |
+
|
394 |
+
updateParticleSystem(innerSystem, dataArray, 0, 80, bass, time);
|
395 |
+
updateParticleSystem(midSystem, dataArray, 100, 150, bass, time);
|
396 |
+
updateParticleSystem(outerSystem, dataArray, 200, 200, bass, time);
|
397 |
+
updateParticleSystem(bassSystem, dataArray.slice(0, 10), 0, 100 * bass, bass, time);
|
398 |
+
|
399 |
+
innerSystem.particles.rotation.y += 0.003 * (1 + bass * 0.5);
|
400 |
+
midSystem.particles.rotation.x += 0.002 * (1 + mid * 0.5);
|
401 |
+
outerSystem.particles.rotation.z += 0.001 * (1 + treble * 0.5);
|
402 |
+
if(bassSystem.particles) {
|
403 |
+
bassSystem.particles.rotation.y -= 0.005 * (1 + bass);
|
404 |
+
}
|
405 |
+
|
406 |
+
renderer.render(scene, camera);
|
407 |
+
}
|
408 |
+
animate();
|
409 |
+
});
|
410 |
+
|
411 |
+
window.addEventListener('resize', () => {
|
412 |
+
camera.aspect = window.innerWidth / window.innerHeight;
|
413 |
+
camera.updateProjectionMatrix();
|
414 |
+
renderer.setSize(window.innerWidth, window.innerHeight);
|
415 |
+
});
|
416 |
+
</script>
|
417 |
+
</body>
|
418 |
</html>
|