import gradio as gr import random import time choices = ["Rock", "Paper", "Scissors"] emoji_map = {"Rock": "✊", "Paper": "✋", "Scissors": "✌️"} def play_rps_best_of_5(user_choice, score): countdown = "Rock... ✊\n" time.sleep(0.5) countdown += "Paper... ✋\n" time.sleep(0.5) countdown += "Scissors... ✌️\n" time.sleep(0.5) countdown += "Shoot!\n\n" bot_choice = random.choice(choices) if user_choice == bot_choice: score["draws"] += 1 result = "It's a draw!" elif ( (user_choice == "Rock" and bot_choice == "Scissors") or (user_choice == "Paper" and bot_choice == "Rock") or (user_choice == "Scissors" and bot_choice == "Paper") ): score["wins"] += 1 result = "You win this round! 🎉" else: score["losses"] += 1 result = "You lose this round 😢" status = f"Score: 🟢 {score['wins']} - 🔴 {score['losses']} - ⚪ {score['draws']}\n" # Check for Best of 5 winner if score["wins"] == 3: final_result = "\n🏆 You won the game! Click 'Reset' to play again." elif score["losses"] == 3: final_result = "\n💀 You lost the game. Click 'Reset' to try again." else: final_result = "\nKeep playing..." full_output = countdown + \ f"You chose: {user_choice} {emoji_map[user_choice]}\n" \ f"Bot chose: {bot_choice} {emoji_map[bot_choice]}\n\n" + \ result + "\n\n" + status + final_result return full_output, score def reset_game(): return "Game reset! Start playing again.", {"wins": 0, "losses": 0, "draws": 0} with gr.Blocks() as demo: gr.Markdown("## 🎮 Rock-Paper-Scissors (Best of 5 + Animation)\nCan you beat the bot 3 times before it beats you?") score_state = gr.State(value={"wins": 0, "losses": 0, "draws": 0}) with gr.Row(): user_input = gr.Radio(choices, label="Your Move") output_text = gr.Textbox(label="Game Log", lines=10) with gr.Row(): play_btn = gr.Button("Play") reset_btn = gr.Button("Reset") play_btn.click(play_rps_best_of_5, inputs=[user_input, score_state], outputs=[output_text, score_state]) reset_btn.click(fn=reset_game, inputs=[], outputs=[output_text, score_state]) demo.launch()