1kcoinsA / app.py
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Create app.py
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from flask import Flask, render_template, request, jsonify
import json
import random
import os
app = Flask(__name__)
COINS_FILE = 'coins.json'
LEADERBOARD_FILE = 'leaderboard.json'
def load_coins():
if os.path.exists(COINS_FILE):
with open(COINS_FILE, 'r') as f:
return json.load(f)
return {"bronze": {"color": "#CD7F32", "price": 0, "value": 0.10, "winrate": 0.50}}
def save_coins(coins):
with open(COINS_FILE, 'w') as f:
json.dump(coins, f)
def load_leaderboard():
if os.path.exists(LEADERBOARD_FILE):
with open(LEADERBOARD_FILE, 'r') as f:
return json.load(f)
return []
def save_leaderboard(leaderboard):
with open(LEADERBOARD_FILE, 'w') as f:
json.dump(leaderboard, f)
@app.route('/')
def index():
coins = load_coins()
return render_template('index.html', coins=coins)
@app.route('/flip', methods=['POST'])
def flip():
data = request.json
coin = data['coin']
coins = load_coins()
if coin not in coins:
return jsonify({"error": "Invalid coin"}), 400
result = "heads" if random.random() < coins[coin]["winrate"] else "tails"
value = coins[coin]["value"] if result == "heads" else 0
return jsonify({"result": result, "value": value})
@app.route('/mint', methods=['POST'])
def mint():
coins = load_coins()
new_coin = generate_new_coin()
coins[new_coin["name"]] = new_coin
save_coins(coins)
return jsonify(new_coin)
@app.route('/leaderboard', methods=['GET', 'POST'])
def leaderboard():
if request.method == 'POST':
data = request.json
leaderboard = load_leaderboard()
leaderboard.append({"initials": data["initials"], "score": data["score"]})
leaderboard.sort(key=lambda x: x["score"], reverse=True)
leaderboard = leaderboard[:10] # Keep only top 10
save_leaderboard(leaderboard)
return jsonify({"status": "success"})
else:
return jsonify(load_leaderboard())
def generate_new_coin():
name = f"coin_{random.randint(1000, 9999)}"
color = "#{:06x}".format(random.randint(0, 0xFFFFFF))
winrate = random.uniform(0.3, 0.7)
value = random.uniform(0.05, 1.0)
price = int((winrate * value * 100) + random.uniform(-10, 10))
return {
"name": name,
"color": color,
"price": max(1, price),
"value": round(value, 2),
"winrate": round(winrate, 2)
}
if __name__ == '__main__':
app.run(debug=True)