import random import string from flask import Flask, request, jsonify, render_template from threading import Timer app = Flask(__name__) app.config['SECRET_KEY'] = 'your-secret-key' # Replace with a real secret key # In-memory storage for game sessions and player data sessions = {} players = {} def generate_session_id(): return ''.join(random.choices(string.digits, k=4)) def generate_player_id(): return ''.join(random.choices(string.ascii_uppercase + string.digits, k=6)) def create_game_session(): session_id = generate_session_id() while session_id in sessions: session_id = generate_session_id() sessions[session_id] = { 'players': [], 'words': {}, 'current_player': None, 'guesses': set(), 'incorrect_guesses': 0 } return session_id def join_game_session(session_id): if session_id not in sessions: return None player_id = generate_player_id() sessions[session_id]['players'].append(player_id) players[player_id] = {'session_id': session_id} return player_id def update_game_state(session_id, guess): session = sessions[session_id] current_player = session['current_player'] opponent = [p for p in session['players'] if p != current_player][0] guess = guess.lower() session['guesses'].add(guess) if guess not in session['words'][opponent]: session['incorrect_guesses'] += 1 if session['incorrect_guesses'] >= 6: return 'game_over' if all(letter in session['guesses'] for letter in session['words'][opponent]): return 'winner' session['current_player'] = opponent return 'continue' def check_win_condition(session_id): session = sessions[session_id] for player in session['players']: if all(letter in session['guesses'] for letter in session['words'][player]): return player return None @app.route('/') def index(): return render_template('index.html') @app.route('/play', methods=['POST']) def play(): session_id = create_game_session() player_id = join_game_session(session_id) return jsonify({'session_id': session_id, 'player_id': player_id}) @app.route('/join/', methods=['POST']) def join(session_id): player_id = join_game_session(session_id) if player_id: if len(sessions[session_id]['players']) == 2: sessions[session_id]['current_player'] = sessions[session_id]['players'][0] return jsonify({'player_id': player_id}) return jsonify({'error': 'Session not found or full'}), 404 @app.route('/submit_word', methods=['POST']) def submit_word(): data = request.json session_id = data['session_id'] player_id = data['player_id'] word = data['word'].lower() if len(word) != 7: return jsonify({'error': 'Word must be 7 letters long'}), 400 sessions[session_id]['words'][player_id] = word if len(sessions[session_id]['words']) == 2: return jsonify({'status': 'game_started'}) return jsonify({'status': 'waiting_for_opponent'}) @app.route('/guess', methods=['POST']) def guess(): data = request.json session_id = data['session_id'] player_id = data['player_id'] guess = data['guess'].lower() if player_id != sessions[session_id]['current_player']: return jsonify({'error': 'Not your turn'}), 400 result = update_game_state(session_id, guess) if result == 'game_over': winner = check_win_condition(session_id) return jsonify({'status': 'game_over', 'winner': winner}) elif result == 'winner': return jsonify({'status': 'game_over', 'winner': player_id}) return jsonify({'status': 'continue'}) @app.route('/game_state/') def game_state(session_id): if session_id not in sessions: return jsonify({'error': 'Session not found'}), 404 session = sessions[session_id] return jsonify({ 'players': session['players'], 'current_player': session['current_player'], 'guesses': list(session['guesses']), 'incorrect_guesses': session['incorrect_guesses'], 'words': {player: ''.join(['_' if letter not in session['guesses'] else letter for letter in word]) for player, word in session['words'].items()} }) def cleanup_inactive_sessions(): current_time = time.time() for session_id in list(sessions.keys()): if current_time - sessions[session_id].get('last_activity', 0) > 60: del sessions[session_id] Timer(60, cleanup_inactive_sessions).start() if __name__ == '__main__': cleanup_inactive_sessions() app.run(host='0.0.0.0', port=7860)